| N | |
| | name |
| | Name, com.GameInterface.DynelSlot |
| | NAME, GUI.Friends.Views.PromptWindow |
| | NAME_START_Y, GUI.Shop.InstantBuyEntry |
| | NAME_WIDTH, GUI.Shop.ShopWindowContent |
| | NAMEBOX_HEIGHT |
| | NameEditor, GUI.CharacterCreation.NameEditor |
| | Nametag, com.Components.Nametag |
| | NAMETAG_HIDDEN_FLAG_VALUE |
| | NametagController.as |
| | navigation.as |
| | NAVIGATION_BAR_GAP |
| | Need, com.GameInterface.NeedGreed |
| | NeedGreedController.as |
| | NeedGreedToggleHandler, GUI.Loot.LootOptionContent |
| | NeedGreedWindow, GUI.NeedGreed.NeedGreedWindow |
| | NeedHandler, GUI.NeedGreed.NeedGreedWindow |
| | NEGATIVE, com.Components.WeaponStatuses.BloodWeaponStatus |
| | NEGATIVE_COUNTER_BUFF, com.Components.WeaponStatuses.BloodWeaponStatus |
| | NEGATIVE_EFFECT, GUI.DamageNumbers.DamageText |
| | NegativeButtonClickHandler, GUI.CharacterSheet.GearManagerComponent |
| | NEUTRAL, com.Components.WeaponStatuses.BloodWeaponStatus |
| | NEUTRAL_EFFECT, GUI.DamageNumbers.DamageText |
| | NextButtonEventHandler, GUI.LoginCharacterSelection.CharacterSelection |
| | NextRankRequirementItemRenderer, GUI.CharacterSheet.NextRankRequirementItemRenderer |
| | NIGHTMARE |
| | NM_DIFFICULTY |
| | NO_CLASS, GUI.CharacterCreation.ClassSelectBox |
| | NO_FILTERS, GUI.GroupSearch.GroupSearchContent |
| | NO_UNLOCK_REQ, GUI.ScenarioInterface.ScenarioContent |
| | NoCharges |
| | NodeEquipped, com.GameInterface.DressingRoom |
| | NodeOwned, com.GameInterface.DressingRoom |
| | NODES_PER_PAGE, GUI.PetInventory.PetInventoryContentBase |
| | NoLongerAcceptTrade, com.GameInterface.UtilsBase |
| | NONE |
| | NORMAL |
| | Normalize |
| | NoSubEntriesChecked, GUI.GroupFinder.PlayfieldEntry |
| | NOTARGETFINALFRAME |
| | NOTARGETFIRSTFRAME |
| | NotEqual, com.Utils.Rect |
| | NoTimers |
| | NPC, GUI.BugreportWindow.BugreportWindowContent |
| | NUM_CELLS |
| | NUM_CLASSES, GUI.CharacterCreation.ClassSelectBox |
| | NUM_FEATURES |
| | NUMBER_OF_COLUMNS |
| | Numbers, com.Components.Numbers |
| | NumberToString, com.GameInterface.GUIUtils.StringUtils |