Variables

m_Character

private var m_Character: Character

COUNTER_BUFF

private static var COUNTER_BUFF: Number

FRAMES

private static var FRAMES: Array

m_ForceFull

private var m_ForceFull: Boolean

Functions

ChaosWeaponStatus

public function ChaosWeaponStatus()

configUI

private function configUI()

onUnload

private function onUnload()

UpdateBuff

private function UpdateBuff(buffId: Number)

ForceFullTimeout

private function ForceFullTimeout()

SlotCharacterDied

private function SlotCharacterDied()

GetBuffCount

private function GetBuffCount()
private var m_Character: Character
private static var COUNTER_BUFF: Number
private static var FRAMES: Array
private var m_ForceFull: Boolean
public function ChaosWeaponStatus()
private function configUI()
private function onUnload()
private function UpdateBuff(buffId: Number)
private function ForceFullTimeout()
private function SlotCharacterDied()
private function GetBuffCount()
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