UIComponent |
GUI.CharacterCreation.HeadSectionFacialTraits |
public var m_CameraController: CameraController
public var SignalSetSurgeryData: Signal
private var m_FacialControllers: Object
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_IsUILoaded: Boolean
private var m_IsInitialized: Boolean
private var m_HeadTitle: Label
private var m_RandomizeHeadButton: Button
private var m_BaseHeadSlider: FCSlider
private var m_SkinColorHeader: Label
private var m_RandomizeSkinColorButton: Button
private var m_SkinColorList: TileList
private var m_EyesTitle: Label
private var m_RandomizeEyesButton: Button
private var m_EyesSlider: FCSlider
private var m_EyeColorList: TileList
private var m_NoseTitle: Label
private var m_RandomizeNoseButton: Button
private var m_NoseSlider: FCSlider
private var m_LipsTitle: Label
private var m_RandomizeLipsButton: Button
private var m_LipsSlider: FCSlider
private var m_JawTitle: Label
private var m_RandomizeJawButton: Button
private var m_JawSlider: FCSlider
private function configUI()
public function HeadSectionFacialTraits()
private function Initialize()
public function Disable( state: Boolean )
public function SetCharacterCreationIF( characterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation )
private function SetColorSkin()
private function SetColorEye()
private function SetupFacialSlider( feature: Number, titleFormat: TextFormat ) : Void
private function UpdateFacialSliderLabel( feature: Number )
public function RandomizePanel()
private function OnRandomizeBaseHead()
private function RandomizeFacialFeature( feature: Number )
private function OnBaseHeadChanged( event: Object )
private function OnRandomizeFacialFeature( event: Object )
private function OnFacialSliderChanged( event: Object )
private function UpdateServerMorphValues()
private function OnSkinColorSelected( event: Object )
private function OnEyeColorSelected( event: Object )
public function SlotGenderChanged( gender: Number )
public function SlotBaseHeadChanged( index: Number )
public function SlotSkinColorChanged( index: Number )
public function SlotEyeColorChanged( index: Number )
public function SlotFacialFeatureChanged( feature: Number, value: Number )