Variables

TDB_MissionFailedText

var TDB_MissionFailedText: String

TDB_TierCompleteText

var TDB_TierCompleteText: String

TDB_TierFailedText

var TDB_TierFailedText: String

m_TDB_SendFactionReport

var m_TDB_SendFactionReport: String

m_TDB_MissionComplete

var m_TDB_MissionComplete: String

m_CurrentMission

var m_CurrentMission: Quest

Functions

onLoad

function onLoad()

onUnload

function onUnload()

when unloading, delete all signals;

AnimateText

function AnimateText(txt: String) : MovieClip

SlotMissionFailed

function SlotMissionFailed() : Void

SlotTierCompleted

function SlotTierCompleted(p_tierId: Number) : Void

SlotTierFailed

function SlotTierFailed(p_tierId: Number) : Void

SlotQuestChanged

function SlotQuestChanged(questID: Number) : Void

SlotGoalPhaseUpdated

function SlotGoalPhaseUpdated(tierId: Number) : Void

SlotGoalProgress

function SlotGoalProgress(tierId: Number,
goalId: Number,
solvedTimes: Number,
repeatCount: Number) : Void

SlotGoalFinished

function SlotGoalFinished(tierId: Number,
goalId: Number) : Void

SlotTaskAdded

function SlotTaskAdded(tierId: Number) : Void

SlotTierRemoved

function SlotTierRemoved(tierId: Number) : Void

SlotGoalTimeLimitChanged

function SlotGoalTimeLimitChanged(tierId: Number) : Void

SlotQuestRewardMakeChoice

function SlotQuestRewardMakeChoice() : Void
var TDB_MissionFailedText: String
var TDB_TierCompleteText: String
var TDB_TierFailedText: String
var m_TDB_SendFactionReport: String
var m_TDB_MissionComplete: String
var m_CurrentMission: Quest
function onLoad()
function onUnload()
when unloading, delete all signals;
function AnimateText(txt: String) : MovieClip
function SlotMissionFailed() : Void
function SlotTierCompleted(p_tierId: Number) : Void
function SlotTierFailed(p_tierId: Number) : Void
function SlotQuestChanged(questID: Number) : Void
function SlotGoalPhaseUpdated(tierId: Number) : Void
function SlotGoalProgress(tierId: Number,
goalId: Number,
solvedTimes: Number,
repeatCount: Number) : Void
function SlotGoalFinished(tierId: Number,
goalId: Number) : Void
function SlotTaskAdded(tierId: Number) : Void
function SlotTierRemoved(tierId: Number) : Void
function SlotGoalTimeLimitChanged(tierId: Number) : Void
function SlotQuestRewardMakeChoice() : Void
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