static public var m_DungeonPlayfields: Array
static public var m_AdventurePlayfields: Array
static public var m_ScenarioPlayfields: Array
static public var m_RaidPlayfields: Array
static public function SignUp( activitiesArray: Array, skipQueue: Boolean ):Void
static public function SendRoles( rolesArray: Array ):Void
static public function SendReady( ready: Boolean, isTimeout: Boolean ):Void
static public function ClearSignUp():Void
static public function IsClientSignedUp():Boolean
static public function GetQueuesSignedUp():Array
static public function GetRolesSignedUp():Array
static public function CheckQueueRequirements( queueId: Number, privateTeam: Boolean ):String
static public function IsClientActive():Boolean
static public function GetActiveQueue():Number
static public function GetActiveRole():Number
static public var SignalClientJoinedGroupFinder: Signal
static public var SignalClientLeftGroupFinder: Signal
static public var SignalClientStartedGroupFinderActivity: Signal
static public var SignalGroupFinderMemberReady: Signal
static public var SignalGroupFinderReadyFailed: Signal