Variables

SORT_TYPE_FACTION

public static var SORT_TYPE_FACTION: String

SORT_TYPE_ALL

public static var SORT_TYPE_ALL: String

EL_DORADO_ID

private static var EL_DORADO_ID: Number

STONEHENGE_ID

private static var STONEHENGE_ID: Number

SHAMBALA_ID

private static var SHAMBALA_ID: Number

SCROLL_WHEEL_SPEED

private static var SCROLL_WHEEL_SPEED: Number

RANK

private static var RANK: String

PLAYER_NAME

private static var PLAYER_NAME: String

ROLE

private static var ROLE: String

BATTLE_RANK

private static var BATTLE_RANK: String

DAMAGE

private static var DAMAGE: String

HEALING

private static var HEALING: String

CROWD_CONTROL

private static var CROWD_CONTROL: String

DAMAGE_TAKEN

private static var DAMAGE_TAKEN: String

KILLS

private static var KILLS: String

DEATH

private static var DEATH: String

RELIC

private static var RELIC: String

DOMINATION

private static var DOMINATION: String

SURVIVAL

private static var SURVIVAL: String

POINTS

private static var POINTS: String

RANK_OBJECT_NAME

private static var RANK_OBJECT_NAME: String

PLAYER_NAME_OBJECT_NAME

private static var PLAYER_NAME_OBJECT_NAME: String

ROLE_OBJECT_NAME

private static var ROLE_OBJECT_NAME: String

BATTLE_RANK_OBJECT_NAME

private static var BATTLE_RANK_OBJECT_NAME: String

DAMAGE_OBJECT_NAME

private static var DAMAGE_OBJECT_NAME: String

HEALING_OBJECT_NAME

private static var HEALING_OBJECT_NAME: String

CROWD_CONTROL_OBJECT_NAME

private static var CROWD_CONTROL_OBJECT_NAME: String

DAMAGE_TAKEN_OBJECT_NAME

private static var DAMAGE_TAKEN_OBJECT_NAME: String

KILLS_OBJECT_NAME

private static var KILLS_OBJECT_NAME: String

DEATH_OBJECT_NAME

private static var DEATH_OBJECT_NAME: String

POINTS_OBJECT_NAME

private static var POINTS_OBJECT_NAME: String

DYNAMIC_OBJECT_NAME

private static var DYNAMIC_OBJECT_NAME: String

FACTION_HEADER

private static var FACTION_HEADER: String

m_Character

public var m_Character: Character

m_CategoryHeader

private var m_CategoryHeader: MovieClip

m_SortButtonArray

private var m_SortButtonArray: Array

m_SelectedSortButton

private var m_SelectedSortButton: SortButton

m_ScrollContainer

private var m_ScrollContainer: MovieClip

m_RowsContainer

private var m_RowsContainer: MovieClip

m_ScrollBar

private var m_ScrollBar: MovieClip

m_ScrollBarPosition

private var m_ScrollBarPosition: Number

m_PreviousRowsContainerY

private var m_PreviousRowsContainerY: Number

m_ItemsArray

private var m_ItemsArray: Array

m_RowsArray

private var m_RowsArray: Array

m_SortType

private var m_SortType: String

m_SortTarget

private var m_SortTarget: String

m_SortDirection

private var m_SortDirection: String

m_FactionPlacement

private var m_FactionPlacement: Array

Functions

TableCategoryHeader

public function TableCategoryHeader()

SetTable

public function SetTable(factionPlacement: Array,
clientCharacter: Character):Void

InitTable

private function InitTable():Void

GetCharactersBestCategory

private function GetCharactersBestCategory():String

CreateTable

private function CreateTable(sortType: String,
sortTarget: String,
sortDirection: String):Void

SetCategoryHeading

private function SetCategoryHeading(target: MovieClip,
label: String,
name: String):Void

SlotSortRows

public function SlotSortRows(sortButton: SortButton,
sortType: String):Void

CreateRowsContainer

private function CreateRowsContainer():Void

CreateItems

private function CreateItems():Void

SortItems

private function SortItems(sortTarget: String,
sortDirection: String):Void

CreateRows

private function CreateRows(sortTarget: String):Void

UpdateScrollBar

private function UpdateScrollBar():Void

ActivateInitialSortButtonDisplay

private function ActivateInitialSortButtonDisplay():Void

onMouseWheel

function onMouseWheel(delta: Number):Void

OnScrollbarUpdate

private function OnScrollbarUpdate(event: Object):Void
public static var SORT_TYPE_FACTION: String
public static var SORT_TYPE_ALL: String
private static var EL_DORADO_ID: Number
private static var STONEHENGE_ID: Number
private static var SHAMBALA_ID: Number
private static var SCROLL_WHEEL_SPEED: Number
private static var RANK: String
private static var PLAYER_NAME: String
private static var ROLE: String
private static var BATTLE_RANK: String
private static var DAMAGE: String
private static var HEALING: String
private static var CROWD_CONTROL: String
private static var DAMAGE_TAKEN: String
private static var KILLS: String
private static var DEATH: String
private static var RELIC: String
private static var DOMINATION: String
private static var SURVIVAL: String
private static var POINTS: String
private static var RANK_OBJECT_NAME: String
private static var PLAYER_NAME_OBJECT_NAME: String
private static var ROLE_OBJECT_NAME: String
private static var BATTLE_RANK_OBJECT_NAME: String
private static var DAMAGE_OBJECT_NAME: String
private static var HEALING_OBJECT_NAME: String
private static var CROWD_CONTROL_OBJECT_NAME: String
private static var DAMAGE_TAKEN_OBJECT_NAME: String
private static var KILLS_OBJECT_NAME: String
private static var DEATH_OBJECT_NAME: String
private static var POINTS_OBJECT_NAME: String
private static var DYNAMIC_OBJECT_NAME: String
private static var FACTION_HEADER: String
public var m_Character: Character
private var m_CategoryHeader: MovieClip
private var m_SortButtonArray: Array
private var m_SelectedSortButton: SortButton
private var m_ScrollContainer: MovieClip
private var m_RowsContainer: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBarPosition: Number
private var m_PreviousRowsContainerY: Number
private var m_ItemsArray: Array
private var m_RowsArray: Array
private var m_SortType: String
private var m_SortTarget: String
private var m_SortDirection: String
private var m_FactionPlacement: Array
public function TableCategoryHeader()
public function SetTable(factionPlacement: Array,
clientCharacter: Character):Void
private function InitTable():Void
private function GetCharactersBestCategory():String
private function CreateTable(sortType: String,
sortTarget: String,
sortDirection: String):Void
private function SetCategoryHeading(target: MovieClip,
label: String,
name: String):Void
public function SlotSortRows(sortButton: SortButton,
sortType: String):Void
private function CreateRowsContainer():Void
private function CreateItems():Void
private function SortItems(sortTarget: String,
sortDirection: String):Void
private function CreateRows(sortTarget: String):Void
private function UpdateScrollBar():Void
private function ActivateInitialSortButtonDisplay():Void
function onMouseWheel(delta: Number):Void
private function OnScrollbarUpdate(event: Object):Void
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