GUI.PetInventory.PetInventoryContentBase |
private var m_PreviousButton: Button
private var m_NextButton: Button
private var m_SummonButton: Button
private var m_FavoriteCheckBox: CheckBox
private var m_OwnedCheckBox: CheckBox
private var m_UnownedCheckBox: CheckBox
private var m_FavoritesCheckBox: CheckBox
private var m_Name: TextField
private var m_Description: TextField
private var m_Rarity: TextField
private var m_FavoriteLabel: TextField
private var m_OwnedLabel: TextField
private var m_UnownedLabel: TextField
private var m_FavoritesLabel: TextField
private var m_TagPrice: MovieClip
private var m_RootNode: LoreNode
private var m_UnownedNodes: Array
private var m_OwnedNodes: Array
private var m_NodeClips: Array
private var m_FavoriteTags: Array
private var m_SelectedNodeClip: PetClip
private var m_CurrPage: Number
private var m_MountEquipStyle: Number
private var m_VisibleMountType: Number
private var m_SelectedMount: Number
private var m_SelectedSpeed: Number
private var m_OwnedButtonText: String
private var m_PurchaseButtonText: String
private var ICONS_START_X: Number
private var ICONS_START_Y: Number
private var ICONS_BUFFER: Number
private var ICONS_PER_ROW: Number
private var NODES_PER_PAGE: Number
public function PetInventoryContentBase()
private function configUI()
public function OnModuleActivated( config: Archive ):Void
public function OnModuleDeactivated()
private function SetLabels():Void
private function GetNodes():Void
private function DrawNodeClips():Void
public function SelectNodeClip( nodeClip: PetClip ):Void
private function SummonNode( nodeId: Number ):Void
private function SlotConfirmPurchase( buttonId: Number )
private function PageBackward():Void
private function PageForward():Void
private function FiltersChanged():Void
private function GetDisplayArray():Array
private function FavoriteSelected():Void
private function UpdatePagination():Void
private function RemoveFocus():Void
private function SlotTagAdded( tagId: Number ):Void