Variables

PANOPTIC_CORE_ACHIEVEMENT_ID_GAMETWEAK

private static var PANOPTIC_CORE_ACHIEVEMENT_ID_GAMETWEAK: Number

SignalTemplateSelected

public var SignalTemplateSelected: Signal

m_SelectedTemplateIndex

private var m_SelectedTemplateIndex: Number

m_TemplateData

private var m_TemplateData: Array

m_TemplatesDropdown

private var m_TemplatesDropdown: MovieClip

m_TemplateDescription

private var m_TemplateDescription: TextArea

m_ShowingDescription

private var m_ShowingDescription: Boolean

m_SelectedAchievement

private var m_SelectedAchievement: Number

m_ImageContainer

private var m_ImageContainer: MovieClip

m_WeaponRequirementClip

private var m_WeaponRequirementClip: MovieClip

m_PassiveAbilitiesClip

private var m_PassiveAbilitiesClip: MovieClip

m_ActiveAbilitiesClip

private var m_ActiveAbilitiesClip: MovieClip

m_DetailedTextButton

private var m_DetailedTextButton: MovieClip

m_NextButton

private var m_NextButton: MovieClip

m_PreviousButton

private var m_PreviousButton: MovieClip

m_ButtonBar

private var m_ButtonBar: MovieClip

m_RewardsIcon

private var m_RewardsIcon: MovieClip

m_TabButtonArray

private var m_TabButtonArray: Array

m_ClaimButton

private var m_ClaimButton: MovieClip

m_EquipButton

private var m_EquipButton: MovieClip

m_ClientCharacter

private var m_ClientCharacter: Character

Functions

configUI

private function configUI():Void

InitButtonBar

private function InitButtonBar():Void

UpdateTabViews

private function UpdateTabViews():Void

SlotButtonBarFocus

private function SlotButtonBarFocus():Void

SlotTagAdded

function SlotTagAdded(tagId: Number):Void

SetFaction

function SetFaction(factionId: Number):Void

OnTemplateSelected

private function OnTemplateSelected(event: Object):Void

OnClickNext

private function OnClickNext():Void

OnClickPrevious

private function OnClickPrevious():Void

OnClickClaim

private function OnClickClaim():Void

OnClickEquip

private function OnClickEquip():Void

SetTemplate

private function SetTemplate(templateIndex: Number):Void

SetNoneTemplate

private function SetNoneTemplate():Void

RemoveTemplateClips

private function RemoveTemplateClips():Void

AddTemplateClips

private function AddTemplateClips():Void

SlotClickedTemplateAbility

public function SlotClickedTemplateAbility(featData: FeatData):Void

LoadImage

private function LoadImage(container: MovieClip,
mediaId: ID32):Void

SlotUpdateTemplates

function SlotUpdateTemplates():Void

GetSelectedTemplateIndex

public function GetSelectedTemplateIndex():Number

SetSelectedTemplate

public function SetSelectedTemplate(templateIndex: Number):Void

GetTabIndex

public function GetTabIndex():Number

SetTabIndex

public function SetTabIndex(tabIndex: Number):Void
private static var PANOPTIC_CORE_ACHIEVEMENT_ID_GAMETWEAK: Number
public var SignalTemplateSelected: Signal
private var m_SelectedTemplateIndex: Number
private var m_TemplateData: Array
private var m_TemplatesDropdown: MovieClip
private var m_TemplateDescription: TextArea
private var m_ShowingDescription: Boolean
private var m_SelectedAchievement: Number
private var m_ImageContainer: MovieClip
private var m_WeaponRequirementClip: MovieClip
private var m_PassiveAbilitiesClip: MovieClip
private var m_ActiveAbilitiesClip: MovieClip
private var m_DetailedTextButton: MovieClip
private var m_NextButton: MovieClip
private var m_PreviousButton: MovieClip
private var m_ButtonBar: MovieClip
private var m_RewardsIcon: MovieClip
private var m_TabButtonArray: Array
private var m_ClaimButton: MovieClip
private var m_EquipButton: MovieClip
private var m_ClientCharacter: Character
private function configUI():Void
private function InitButtonBar():Void
private function UpdateTabViews():Void
private function SlotButtonBarFocus():Void
function SlotTagAdded(tagId: Number):Void
function SetFaction(factionId: Number):Void
private function OnTemplateSelected(event: Object):Void
private function OnClickNext():Void
private function OnClickPrevious():Void
private function OnClickClaim():Void
private function OnClickEquip():Void
private function SetTemplate(templateIndex: Number):Void
private function SetNoneTemplate():Void
private function RemoveTemplateClips():Void
private function AddTemplateClips():Void
public function SlotClickedTemplateAbility(featData: FeatData):Void
private function LoadImage(container: MovieClip,
mediaId: ID32):Void
function SlotUpdateTemplates():Void
public function GetSelectedTemplateIndex():Number
public function SetSelectedTemplate(templateIndex: Number):Void
public function GetTabIndex():Number
public function SetTabIndex(tabIndex: Number):Void
Close