com.GameInterface.GUIUtils.Draw

Summary
com.GameInterface.GUIUtils.Draw
Functions
Draw
DrawRectangle---- Optional vbvalues, skips line if not set or if line == 0 ------ / @param line:Number - thickness of line in pixels / @param lineRgb:Number - rgb color of the line / @param lineAlpha - alpha 0-100 / @param glowEdges:Boolean - unused? 

Functions

Draw

public function Draw()

DrawRectangle

public static function DrawRectangle(mc: MovieClip,
x: Number,
y: Number,
width: Number,
height: Number,
rgb: Number,
alpha: Number,
corners: Array,
line: Number,
lineRgb: Number,
lineAlpha: Number,
glowEdges: Boolean,
accumulate: Boolean)

---- Optional vbvalues, skips line if not set or if line == 0 ------ / @param line:Number - thickness of line in pixels / @param lineRgb:Number - rgb color of the line / @param lineAlpha - alpha 0-100 / @param glowEdges:Boolean - unused?  / @param accumulate:Boolean - retains all previously drawn graphics objects within the mc.

public function Draw()
public static function DrawRectangle(mc: MovieClip,
x: Number,
y: Number,
width: Number,
height: Number,
rgb: Number,
alpha: Number,
corners: Array,
line: Number,
lineRgb: Number,
lineAlpha: Number,
glowEdges: Boolean,
accumulate: Boolean)
---- Optional vbvalues, skips line if not set or if line == 0 ------ / @param line:Number - thickness of line in pixels / @param lineRgb:Number - rgb color of the line / @param lineAlpha - alpha 0-100 / @param glowEdges:Boolean - unused? 
Close