public function Interpolator()
public function Start( duration: Number, startValue, endValue, ease: Function ) : Void
public function SetEndValue( duration: Number, endValue, ease: Function ) : Void
public function GetValue( progress: Number )
public function GetTimeValue( time: Number )
public function GetCurrentValue()
public function GetStartValue()
public function GetEndValue()
public function SetTarget( object: Object, property: String )
private function SlotFrameStarted() : Void
private var m_StartValue
private var m_EndValue
private var m_StartTime: Number
private var m_EndTime: Number
private var m_EaseFunction: Function
private var m_TargetObj: Object
private var m_TargetProperty: String