UIComponent |
GUI.NeedGreed.AcceptItemPromptWindow |
private static var PROMPT_MESSAGE: String
private static var OK_LABEL: String
private static var CANCEL_LABEL: String
public var SignalPromptResponse: Signal
private var m_Background: MovieClip
private var m_Message: TextField
private var m_OKButton: Button
private var m_CancelButton: Button
private var m_IconSlot: MovieClip
private var m_ItemSlot: ItemSlot
private var m_MaxDragX
private var m_MinDragX
private var m_MaxDragY
private var m_MinDragY
public function AcceptItemPromptWindow()
private function SetData( lootBagId: ID32, itemPosition: Number ):Void
private function configUI():Void
private function CheckPositionLimits() : Void
public function CorrectPostion() : Void
private function ResponseButtonEventHandler( event: Object ):Void
private function MoveDrag()
private function MoveDragRelease()
private function DragPositionCheck()
public function Clear():Void