com.GameInterface.LogBase |
| com. | |
| Functions | |
| SetMsgForward | |
| GetMsgForward | |
| GetMsgCache | |
| Error | Log an error to the client log. |
| Warning | Log a warning to the client log. |
| Info2 | Log an info2 message to the client log. |
| Info1 | Log an info1 message to the client log. |
| Info0 | Log an info0 message to the client log. |
| Log an message to the client log. | |
| Variables | |
| SignalMsg |
public static function Error( category: String, message: Object ) : Void
Log an error to the client log.
| category | [in] The category, for example the name of the class/file reporting the message. |
| message | [in] The message object. Should start with the function name for context and try to make the message unique so we easily can search for it in .as code. |
public static function Warning( category: String, message: Object ) : Void
Log a warning to the client log.
| category | [in] The category, for example the name of the class/file reporting the message. |
| message | [in] The message object. Should start with the function name for context and try to make the message unique so we easily can search for it in .as code. |
public static function Info2( category: String, message: Object ) : Void
Log an info2 message to the client log.
| category | [in] The category, for example the name of the class/file reporting the message. |
| message | [in] The message object. Should start with the function name for context and try to make the message unique so we easily can search for it in .as code. |
public static function Info1( category: String, message: Object ) : Void
Log an info1 message to the client log.
| category | [in] The category, for example the name of the class/file reporting the message. |
| message | [in] The message object. Should start with the function name for context and try to make the message unique so we easily can search for it in .as code. |
public static function Info0( category: String, message: Object ) : Void
Log an info0 message to the client log.
| category | [in] The category, for example the name of the class/file reporting the message. |
| message | [in] The message object. Should start with the function name for context and try to make the message unique so we easily can search for it in .as code. |
public static function Print( level: Number, category: String, message: String ) : Void
Log an message to the client log.
| level | [in] The level (0-4) |
| category | [in] The category, for example the name of the class/file reporting the message. |
| message | [in] The message string. Should start with the function name for context and try to make the message unique so we easily can search for it in .as code. |
public static function SetMsgForward( value: Boolean ) : Void
public static function GetMsgForward() : Boolean
public static function GetMsgCache() : Array
Log an error to the client log.
public static function Error( category: String, message: Object ) : Void
Log a warning to the client log.
public static function Warning( category: String, message: Object ) : Void
Log an info2 message to the client log.
public static function Info2( category: String, message: Object ) : Void
Log an info1 message to the client log.
public static function Info1( category: String, message: Object ) : Void
Log an info0 message to the client log.
public static function Info0( category: String, message: Object ) : Void
Log an message to the client log.
public static function Print( level: Number, category: String, message: String ) : Void
public static var SignalMsg: Signal