Variables

SignalBack

public var SignalBack: com.Utils.Signal

SignalForward

public var SignalForward: com.Utils.Signal

SignalBuyCoupon

public var SignalBuyCoupon: com.Utils.Signal

m_CharacterCreationIF

private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation

m_WindowTitle

private var m_WindowTitle: MovieClip

m_TopHorizontalDivider

private var m_TopHorizontalDivider: MovieClip

m_FacialFeatures

private var m_FacialFeatures: MovieClip

m_FacialFeaturesBackground

private var m_FacialFeaturesBackground: MovieClip

m_CharacterSizeSliderLabel

private var m_CharacterSizeSliderLabel: MovieClip

m_CharacterSizeSlider

private var m_CharacterSizeSlider: Slider

m_RandomizeButton

private var m_RandomizeButton: FCButton

m_CancelButton

private var m_CancelButton: MovieClip

m_AddCouponButton

private var m_AddCouponButton: MovieClip

m_PurchaseButton

private var m_PurchaseButton: MovieClip

m_ProceedButton

private var m_ProceedButton: MovieClip

m_NavigationBar

private var m_NavigationBar: MovieClip

m_InitialHeight

private var m_InitialHeight: Number

m_KeyListener

private var m_KeyListener: Object

Functions

PlasticSurgeon

public function PlasticSurgeon()

configUI

private function configUI():Void

RandomizeFacialFeature

private function RandomizeFacialFeature():Void

SetLabels

private function SetLabels():Void

LayoutHandler

public function LayoutHandler():Void

CenterHorizontal

private function CenterHorizontal(component: MovieClip)

ExitPlasticSurgeon

private function ExitPlasticSurgeon():Void

GoToPayment

private function GoToPayment():Void

CancelPayment

public function CancelPayment():Void

BuyCoupon

private function BuyCoupon():Void

BuyFeature

private function BuyFeature():Void

UpdateProceedButton

private function UpdateProceedButton():Void

SlotCharacterScaleChanged

private function SlotCharacterScaleChanged(value: Number)

OnCharacterSizeSliderChanged

private function OnCharacterSizeSliderChanged()

KeyUpEventHandler

private function KeyUpEventHandler():Void

onUnload

private function onUnload():Void
public var SignalBack: com.Utils.Signal
public var SignalForward: com.Utils.Signal
public var SignalBuyCoupon: com.Utils.Signal
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_WindowTitle: MovieClip
private var m_TopHorizontalDivider: MovieClip
private var m_FacialFeatures: MovieClip
private var m_FacialFeaturesBackground: MovieClip
private var m_CharacterSizeSliderLabel: MovieClip
private var m_CharacterSizeSlider: Slider
private var m_RandomizeButton: FCButton
private var m_CancelButton: MovieClip
private var m_AddCouponButton: MovieClip
private var m_PurchaseButton: MovieClip
private var m_ProceedButton: MovieClip
private var m_NavigationBar: MovieClip
private var m_InitialHeight: Number
private var m_KeyListener: Object
public function PlasticSurgeon()
private function configUI():Void
private function RandomizeFacialFeature():Void
private function SetLabels():Void
public function LayoutHandler():Void
private function CenterHorizontal(component: MovieClip)
private function ExitPlasticSurgeon():Void
private function GoToPayment():Void
public function CancelPayment():Void
private function BuyCoupon():Void
private function BuyFeature():Void
private function UpdateProceedButton():Void
private function SlotCharacterScaleChanged(value: Number)
private function OnCharacterSizeSliderChanged()
private function KeyUpEventHandler():Void
private function onUnload():Void
Close