Variables

SCROLL_SPEED

private var SCROLL_SPEED: Number

m_Background

private var m_Background: MovieClip

m_CharacterSkillPointButton

private var m_CharacterSkillPointButton: MovieClip

m_ButtonPulse

private var m_ButtonPulse: MovieClip

m_ButtonBackground

private var m_ButtonBackground: MovieClip

m_CharacterSkillsListBackground

private var m_CharacterSkillsListBackground: MovieClip

m_CharacterSkillsList

private var m_CharacterSkillsList: MovieClip

m_CharacterSkillsSidePanel

private var m_CharacterSkillsSidePanel: MovieClip

m_Character

private var m_Character: Character

m_ScrollBar

private var m_ScrollBar: MovieClip

m_IsAnimating

private var m_IsAnimating: Boolean

m_ScrollInterval

private var m_ScrollInterval: Number

m_SkillWheelLabel

private var m_SkillWheelLabel: String

m_CharacterSkillPointsLabel

private var m_CharacterSkillPointsLabel: String

m_NumbersBadgeAP

private var m_NumbersBadgeAP: MovieClip

m_NumbersBadgeSP

private var m_NumbersBadgeSP: MovieClip

Functions

CharacterSkillPointPanel

public function CharacterSkillPointPanel()

Init

private function Init():Void

UpdateCharacterSkillPoints

private function UpdateCharacterSkillPoints():Void

AnimateButtonPulse

public function AnimateButtonPulse(animate: Boolean):Void

CreateScrollBar

private function CreateScrollBar():Void

ScrollBarEventHandler

private function ScrollBarEventHandler(event: Object):Void

UpdateScrollBar

private function UpdateScrollBar():Void

UpdateSidePanelText

private function UpdateSidePanelText():Void

SlotFeatTrained

public function SlotFeatTrained():Void

SlotStatChanged

public function SlotStatChanged(statId: Number)

SlotTokenChanged

public function SlotTokenChanged(tokenID: Number,
newAmount: Number,
oldAmount: Number):Void

SetButtonText

public function SetButtonText():Void

SetSize

public function SetSize(width: Number,
height: Number):Void

SlotStartAnimation

public function SlotStartAnimation():Void

SlotStopAnimation

public function SlotStopAnimation():Void

onMouseWheel

function onMouseWheel(delta: Number)
private var SCROLL_SPEED: Number
private var m_Background: MovieClip
private var m_CharacterSkillPointButton: MovieClip
private var m_ButtonPulse: MovieClip
private var m_ButtonBackground: MovieClip
private var m_CharacterSkillsListBackground: MovieClip
private var m_CharacterSkillsList: MovieClip
private var m_CharacterSkillsSidePanel: MovieClip
private var m_Character: Character
private var m_ScrollBar: MovieClip
private var m_IsAnimating: Boolean
private var m_ScrollInterval: Number
private var m_SkillWheelLabel: String
private var m_CharacterSkillPointsLabel: String
private var m_NumbersBadgeAP: MovieClip
private var m_NumbersBadgeSP: MovieClip
public function CharacterSkillPointPanel()
private function Init():Void
private function UpdateCharacterSkillPoints():Void
public function AnimateButtonPulse(animate: Boolean):Void
private function CreateScrollBar():Void
private function ScrollBarEventHandler(event: Object):Void
private function UpdateScrollBar():Void
private function UpdateSidePanelText():Void
public function SlotFeatTrained():Void
public function SlotStatChanged(statId: Number)
public function SlotTokenChanged(tokenID: Number,
newAmount: Number,
oldAmount: Number):Void
public function SetButtonText():Void
public function SetSize(width: Number,
height: Number):Void
public function SlotStartAnimation():Void
public function SlotStopAnimation():Void
function onMouseWheel(delta: Number)
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