UIComponent |
GUI.CharacterCreation.OutfitSection |
private var m_CloseSectionButton: MovieClip
private var m_OutfitSectionIcon: MovieClip
private var m_RandomizeOutfitButton: MovieClip
private var m_SectionBox: MovieClip
private var m_TitleOutfitSection: MovieClip
private var m_TitleDescription: MovieClip
private var m_SelectedItemTitle: MovieClip
public var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_Content: MovieClip
private var m_ClickAreaCollapsed: MovieClip
private var m_SectionBoxWidth: Number
private var m_SectionBoxHeightCollapsed: Number
private var m_ContentMargin: Number
private var m_SectionOriginalY: Number
public var m_SectionExtended: Boolean
private var m_IsInitialized: Boolean
private var m_IsUILoaded: Boolean
private var m_Locations: Array
private var m_CurrentLocation: Number
public var SignalCameraFocusChanged: Signal
public function OutfitSection()
public function GetCurrentCameraFocus() : Number
private function CollapseOutfitSection()
private function OnRollOverSectionBox()
private function OnRollOutSectionBox()
public function ExtendOutfitSection()
private function Initialize()
private function configUI()
public function SetCharacterCreationIF( characterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation )
private function OnLocationSelected( event: Object )
private function OnClothingItemSelected( event: Object )
private function RandomizeLocation( location: Number )
private function OnRandomizeCurrentLocationButton()
private function OnRandomizeOutfitButton()
private function SetLocation( location: Number ) : Void
private function SlotGenderChanged( gender: Number )
private function UpdateClothingList()
private function SlotClothingChanged( location: Number, index: Number )