| ScreenWaypointRenderer.as | |
| Variables | |
| m_MovieClipLoader | |
| m_RenderedWaypoints | |
| m_RenderedStackingWaypoints | |
| m_RenderedStackingWaypointsCount | |
| m_StageWidth | |
| m_WpPosLeftYBase | |
| m_WpPosRightYBase | |
| m_WpPosLeftY | |
| m_WpPosRightY | |
| m_PlayfieldID | |
| m_CurrentPFInterface | |
| m_WaypointPadding | |
| Functions | |
| ResizeHandler | |
| Init | |
| SlotPlayfieldChanged | When playfield changes we need to connect to a different playfieldwaypoints interface, and get its waypoints |
| SlotWaypointAdded | Adds a waypoint to the screenrenderer. |
| SlotWaypointRemoved | |
| RemoveWaypoint | |
| SlotWaypointMoved | |
| SlotWaypointStateChanged | |
| SlotWaypointColorChanged | |
| SlotWaypointRenamed | |
| UpdateScreenWaypoints | |
| onEnterFrame |
var m_MovieClipLoader: MovieClipLoader
var m_RenderedWaypoints: Object
var m_RenderedStackingWaypoints: Object
var m_RenderedStackingWaypointsCount: Number
var m_StageWidth: Number
var m_WpPosLeftYBase: Number
var m_WpPosRightYBase: Number
var m_WpPosLeftY: Number
var m_WpPosRightY: Number
var m_PlayfieldID: Number
var m_CurrentPFInterface: WaypointInterface
var m_WaypointPadding: Number
function ResizeHandler( w, h , x, y )
function Init()
When playfield changes we need to connect to a different playfieldwaypoints interface, and get its waypoints
function SlotPlayfieldChanged( newPlayfield: Number )
Adds a waypoint to the screenrenderer.
function SlotWaypointAdded( id: ID32 )
function SlotWaypointRemoved( id: ID32 )
function RemoveWaypoint( id: String )
function SlotWaypointMoved( id: String )
function SlotWaypointStateChanged( id: ID32 )
function SlotWaypointColorChanged( id: ID32 )
function SlotWaypointRenamed( id: ID32 )
function UpdateScreenWaypoints()
function onEnterFrame()