UIComponent |
GUI.CharacterCreation.NameEditor |
public var SignalBack: com.Utils.Signal
public var SignalForward: com.Utils.Signal
private var m_CameraController: CameraController
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_Title: MovieClip
private var m_NamingBox: MovieClip
private var m_NamingConfirmBox: MovieClip
private var m_NamePreviewer: MovieClip
private var m_NamePreviewBar: MovieClip
private var m_BackButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_NavigationBar: MovieClip
private var m_OutfitSelector: MovieClip
private var m_OutfitButtonGroup: ButtonGroup
private var m_HelpIcon: MovieClip
private var m_KeyListener: Object
private static var TEXT_INPUT_DEFAULT_STROKE_COLOR: Number
private static var TEXT_INPUT_HIGHLIGHT_STROKE_COLOR: Number
private static var MIN_CHAR_COUNT: Number
private static var MAX_CHAR_COUNT: Number
public function NameEditor()
private function configUI()
private function ClickedStreet():Void
private function ClickedClass():Void
private function CheckInputFields():Void
private function TextFieldFocusEventHandler( event: Object ):Void
public function GetFirstName() : String
public function GetLastName() : String
public function GetNickName() : String
private function SetLabels()
private function SetFactionConfirm()
private function SetClassConfirm()
public function LayoutHandler()
private function BackToClassSelector()
private function GoPlay()
private function onUnload()
private function OnFirstNameChanged()
private function OnLastNameChanged()
private function OnNickNameChanged()
private function UpdateNamePreview()