public static function StartCrafting( inventoryType: Number )
public static function StartDisassembly( inventoryType: Number )
public static function StartEmpowerment( inventoryType: Number )
public static function StartFusion( inventoryType: Number )
public static function EndCrafting()
public static function CloseCrafting()
public static function SetDisassemblySlot( slotID: Number )
public static function DestroyGlyph( inventoryType: Number )
public static function RecoverGlyph( inventoryType: Number )
public static function DestroySignet( inventoryType: Number )
public static function RecoverSignet( inventoryType: Number )
public static var SignalCraftingResultFeedback: Signal