GUI.WorldDomination.StatusResults

MovieClip
GUI.WorldDomination.StatusResults
Summary
GUI.WorldDomination.StatusResults
Variables
STATUS_STATE
RESULTS_STATE
STATUS
RESULTS
EL_DORADO
STONEHENGE
FUSANG_PROJECTS
UPDATE_SCOREBOARD_SOUND_EFFECT
SCOREBOARD_UPDATE_TIME
MAX_WIDTH
MIN_BAR_WIDTH
BARS_GAP
DISABLED_ALPHA
CURRENT_HOUR
PREVIOUS_HOUR
CURRENT_STATUS
CURRENT_RESULT
RESETS_IN
UPDATES_IN
MINUTES
MINUTE
SECONDS
SECOND
FACILITY_1
FACILITY_2
FACILITY_3
FACILITY_4
TOWER_1
TOWER_2
TOWER_3
TOWER_4
TOWER_5
TOWER_6
TOWER_7
TOWER_8
TOWER_9
TOWER_10
TOWER_11
TOWER_12
BUFF_SUPPORT_DRAGON
BUFF_SUPPORT_TEMPLARS
BUFF_SUPPORT_ILLUMINATI
FACILITY_1_RDB_ID
FACILITY_2_RDB_ID
FACILITY_3_RDB_ID
FACILITY_4_RDB_ID
COUNCIL_SUPPORT_DRAGON_RDB_ID
COUNCIL_SUPPORT_TEMPLARS_RDB_ID
COUNCIL_SUPPORT_ILLUMINATI_RDB_ID
CUSTODIAN_BUFF_DRAGON_RDB_ID
CUSTODIAN_BUFF_TEMPLARS_RDB_ID
CUSTODIAN_BUFF_ILLUMINATI_RDB_ID
DRAGON_WINS_EL_DORADO
DRAGON_WINS_EL_DORADO_LAST
TEMPLARS_WINS_EL_DORADO
TEMPLARS_WINS_EL_DORADO_LAST
ILLUMINATI_WINS_EL_DORADO
ILLUMINATI_WINS_EL_DORADO_LAST
DRAGON_WINS_STONEHENGE
DRAGON_WINS_STONEHENGE_LAST
TEMPLARS_WINS_STONEHENGE
TEMPLARS_WINS_STONEHENGE_LAST
ILLUMINATI_WINS_STONEHENGE
ILLUMINATI_WINS_STONEHENGE_LAST
FVF_SCORE_UPDATE_TIME
FVF_SCORE_DRAGON
FVF_SCORE_TEMPLAR
FVF_SCORE_ILLUMANITI
FVF_INTERVAL_TIME
FVF_INTERVAL_REWARD_FACILITY_1
FVF_INTERVAL_REWARD_FACILITY_4
FVF_TICK_REWARD_SMALL_ANIMA_WELL
FVF_TICK_REWARD_PASSIVE
SignalStateChanged
m_ButtonBar
m_ButtonBarLine
m_TabButtonArray
m_StatusTitle_1
m_StatusSubtitle_1
m_StatusTitle_2
m_StatusSubtitle_2
m_Character
m_DimensionPvP
m_DimensionFvF
m_TemplarsBar
m_TemplarsBarIcon
m_IlluminatiBar
m_IlluminatiBarIcon
m_DragonBar
m_DragonBarIcon
m_FVFTotalScore
m_StatusScoreBoardLeader
m_FirstPlaceStatusScoreBoard
m_SecondPlaceStatusScoreBoard
m_ThirdPlaceStatusScoreBoard
m_TokenDistribution
m_FirstPlaceResultsScoreBoard
m_SecondPlaceResultsScoreBoard
m_ThirdPlaceResultsScoreBoard
m_IntervalID_FvF
m_IntervalUpdateCheck
m_StartTime_FvF
m_Time_FvF
m_State
m_CurrentPlayfield
m_IsScoreBoardUpdateNeeded
m_IsStatusBarsUpdatedNeeded
Functions
StatusResults
Init
onLoad
onUnload
CheckDataUpdate
RequestTimeToStatusUpdate
ResetCurrentResultsTime
UpdateCurrentResultsTimer
UpdateCurrentResultsScoreBoard
SlotUpdateHourSubtitles
SlotUpdateStatus
UpdateStatusBars
UpdateStatusScoreBoard
GetCurrentFactionBuffs
SelectedTabBarEventHandler
SetFvFVisibility
SetStatusVisibility
SetResultsVisibility
Properties
state
state
playfield
playfield

Variables

STATUS_STATE

public static var STATUS_STATE: Number

RESULTS_STATE

public static var RESULTS_STATE: Number

STATUS

public static var STATUS: String

RESULTS

public static var RESULTS: String

EL_DORADO

private static var EL_DORADO: String

STONEHENGE

private static var STONEHENGE: String

FUSANG_PROJECTS

private static var FUSANG_PROJECTS: String

UPDATE_SCOREBOARD_SOUND_EFFECT

private static var UPDATE_SCOREBOARD_SOUND_EFFECT: String

SCOREBOARD_UPDATE_TIME

private static var SCOREBOARD_UPDATE_TIME: Number

MAX_WIDTH

private static var MAX_WIDTH: Number

MIN_BAR_WIDTH

private static var MIN_BAR_WIDTH: Number

BARS_GAP

private static var BARS_GAP: Number

DISABLED_ALPHA

private static var DISABLED_ALPHA: Number

CURRENT_HOUR

private static var CURRENT_HOUR: String

PREVIOUS_HOUR

private static var PREVIOUS_HOUR: String

CURRENT_STATUS

private static var CURRENT_STATUS: String

CURRENT_RESULT

private static var CURRENT_RESULT: String

RESETS_IN

private static var RESETS_IN: String

UPDATES_IN

private static var UPDATES_IN: String

MINUTES

private static var MINUTES: String

MINUTE

private static var MINUTE: String

SECONDS

private static var SECONDS: String

SECOND

private static var SECOND: String

FACILITY_1

private static var FACILITY_1: String

FACILITY_2

private static var FACILITY_2: String

FACILITY_3

private static var FACILITY_3: String

FACILITY_4

private static var FACILITY_4: String

TOWER_1

private static var TOWER_1: String

TOWER_2

private static var TOWER_2: String

TOWER_3

private static var TOWER_3: String

TOWER_4

private static var TOWER_4: String

TOWER_5

private static var TOWER_5: String

TOWER_6

private static var TOWER_6: String

TOWER_7

private static var TOWER_7: String

TOWER_8

private static var TOWER_8: String

TOWER_9

private static var TOWER_9: String

TOWER_10

private static var TOWER_10: String

TOWER_11

private static var TOWER_11: String

TOWER_12

private static var TOWER_12: String

BUFF_SUPPORT_DRAGON

private static var BUFF_SUPPORT_DRAGON: String

BUFF_SUPPORT_TEMPLARS

private static var BUFF_SUPPORT_TEMPLARS: String

BUFF_SUPPORT_ILLUMINATI

private static var BUFF_SUPPORT_ILLUMINATI: String

FACILITY_1_RDB_ID

private static var FACILITY_1_RDB_ID: Number

FACILITY_2_RDB_ID

private static var FACILITY_2_RDB_ID: Number

FACILITY_3_RDB_ID

private static var FACILITY_3_RDB_ID: Number

FACILITY_4_RDB_ID

private static var FACILITY_4_RDB_ID: Number

COUNCIL_SUPPORT_DRAGON_RDB_ID

private static var COUNCIL_SUPPORT_DRAGON_RDB_ID: Number

COUNCIL_SUPPORT_TEMPLARS_RDB_ID

private static var COUNCIL_SUPPORT_TEMPLARS_RDB_ID: Number

COUNCIL_SUPPORT_ILLUMINATI_RDB_ID

private static var COUNCIL_SUPPORT_ILLUMINATI_RDB_ID: Number

CUSTODIAN_BUFF_DRAGON_RDB_ID

private static var CUSTODIAN_BUFF_DRAGON_RDB_ID: Number

CUSTODIAN_BUFF_TEMPLARS_RDB_ID

private static var CUSTODIAN_BUFF_TEMPLARS_RDB_ID: Number

CUSTODIAN_BUFF_ILLUMINATI_RDB_ID

private static var CUSTODIAN_BUFF_ILLUMINATI_RDB_ID: Number

DRAGON_WINS_EL_DORADO

private static var DRAGON_WINS_EL_DORADO: String

DRAGON_WINS_EL_DORADO_LAST

private static var DRAGON_WINS_EL_DORADO_LAST: String

TEMPLARS_WINS_EL_DORADO

private static var TEMPLARS_WINS_EL_DORADO: String

TEMPLARS_WINS_EL_DORADO_LAST

private static var TEMPLARS_WINS_EL_DORADO_LAST: String

ILLUMINATI_WINS_EL_DORADO

private static var ILLUMINATI_WINS_EL_DORADO: String

ILLUMINATI_WINS_EL_DORADO_LAST

private static var ILLUMINATI_WINS_EL_DORADO_LAST: String

DRAGON_WINS_STONEHENGE

private static var DRAGON_WINS_STONEHENGE: String

DRAGON_WINS_STONEHENGE_LAST

private static var DRAGON_WINS_STONEHENGE_LAST: String

TEMPLARS_WINS_STONEHENGE

private static var TEMPLARS_WINS_STONEHENGE: String

TEMPLARS_WINS_STONEHENGE_LAST

private static var TEMPLARS_WINS_STONEHENGE_LAST: String

ILLUMINATI_WINS_STONEHENGE

private static var ILLUMINATI_WINS_STONEHENGE: String

ILLUMINATI_WINS_STONEHENGE_LAST

private static var ILLUMINATI_WINS_STONEHENGE_LAST: String

FVF_SCORE_UPDATE_TIME

private static var FVF_SCORE_UPDATE_TIME: String

FVF_SCORE_DRAGON

private static var FVF_SCORE_DRAGON: String

FVF_SCORE_TEMPLAR

private static var FVF_SCORE_TEMPLAR: String

FVF_SCORE_ILLUMANITI

private static var FVF_SCORE_ILLUMANITI: String

FVF_INTERVAL_TIME

private static var FVF_INTERVAL_TIME: String

FVF_INTERVAL_REWARD_FACILITY_1

private static var FVF_INTERVAL_REWARD_FACILITY_1: String

FVF_INTERVAL_REWARD_FACILITY_4

private static var FVF_INTERVAL_REWARD_FACILITY_4: String

FVF_TICK_REWARD_SMALL_ANIMA_WELL

private static var FVF_TICK_REWARD_SMALL_ANIMA_WELL: String

FVF_TICK_REWARD_PASSIVE

private static var FVF_TICK_REWARD_PASSIVE: String

SignalStateChanged

public var SignalStateChanged: Signal

m_ButtonBar

private var m_ButtonBar: MovieClip

m_ButtonBarLine

private var m_ButtonBarLine: MovieClip

m_TabButtonArray

private var m_TabButtonArray: Array

m_StatusTitle_1

private var m_StatusTitle_1: TextField

m_StatusSubtitle_1

private var m_StatusSubtitle_1: TextField

m_StatusTitle_2

private var m_StatusTitle_2: TextField

m_StatusSubtitle_2

private var m_StatusSubtitle_2: TextField

m_Character

private var m_Character: Character

m_DimensionPvP

private var m_DimensionPvP: Number

m_DimensionFvF

private var m_DimensionFvF: Number

m_TemplarsBar

private var m_TemplarsBar: MovieClip

m_TemplarsBarIcon

private var m_TemplarsBarIcon: MovieClip

m_IlluminatiBar

private var m_IlluminatiBar: MovieClip

m_IlluminatiBarIcon

private var m_IlluminatiBarIcon: MovieClip

m_DragonBar

private var m_DragonBar: MovieClip

m_DragonBarIcon

private var m_DragonBarIcon: MovieClip

m_FVFTotalScore

private var m_FVFTotalScore: Number

m_StatusScoreBoardLeader

private var m_StatusScoreBoardLeader: PvPLatestResultsLeader

m_FirstPlaceStatusScoreBoard

private var m_FirstPlaceStatusScoreBoard: PvPLatestResultsScoreBoard

m_SecondPlaceStatusScoreBoard

private var m_SecondPlaceStatusScoreBoard: PvPLatestResultsScoreBoard

m_ThirdPlaceStatusScoreBoard

private var m_ThirdPlaceStatusScoreBoard: PvPLatestResultsScoreBoard

m_TokenDistribution

private var m_TokenDistribution: MovieClip

m_FirstPlaceResultsScoreBoard

private var m_FirstPlaceResultsScoreBoard: MovieClip

m_SecondPlaceResultsScoreBoard

private var m_SecondPlaceResultsScoreBoard: MovieClip

m_ThirdPlaceResultsScoreBoard

private var m_ThirdPlaceResultsScoreBoard: MovieClip

m_IntervalID_FvF

private var m_IntervalID_FvF: Number

m_IntervalUpdateCheck

private var m_IntervalUpdateCheck: Number

m_StartTime_FvF

private var m_StartTime_FvF: Number

m_Time_FvF

private var m_Time_FvF: Number

m_State

private var m_State: Number

m_CurrentPlayfield

private var m_CurrentPlayfield: String

m_IsScoreBoardUpdateNeeded

private var m_IsScoreBoardUpdateNeeded: Boolean

m_IsStatusBarsUpdatedNeeded

private var m_IsStatusBarsUpdatedNeeded: Boolean

Functions

StatusResults

public function StatusResults()

Init

private function Init():Void

onLoad

private function onLoad():Void

onUnload

private function onUnload():Void

CheckDataUpdate

private function CheckDataUpdate():Void

RequestTimeToStatusUpdate

private function RequestTimeToStatusUpdate():Void

ResetCurrentResultsTime

private function ResetCurrentResultsTime():Void

UpdateCurrentResultsTimer

private function UpdateCurrentResultsTimer():Void

UpdateCurrentResultsScoreBoard

private function UpdateCurrentResultsScoreBoard():Void

SlotUpdateHourSubtitles

private function SlotUpdateHourSubtitles(timeLeft: Number):Void

SlotUpdateStatus

private function SlotUpdateStatus(statName: String,
value: Number,
type1: Number,
type2: Number,
dimID: Number):Void

UpdateStatusBars

private function UpdateStatusBars():Void

UpdateStatusScoreBoard

private function UpdateStatusScoreBoard():Void

GetCurrentFactionBuffs

private function GetCurrentFactionBuffs(faction: Number):Array

SelectedTabBarEventHandler

private function SelectedTabBarEventHandler(event: Object):Void

SetFvFVisibility

private function SetFvFVisibility(visible: Boolean):Void

SetStatusVisibility

private function SetStatusVisibility(visible: Boolean):Void

SetResultsVisibility

private function SetResultsVisibility(visible: Boolean):Void

Properties

state

public function set state(state: Number):Void

state

public function get state():Number

playfield

public function set playfield(playfieldName: String):Void

playfield

public function get playfield():String
public static var STATUS_STATE: Number
public static var RESULTS_STATE: Number
public static var STATUS: String
public static var RESULTS: String
private static var EL_DORADO: String
private static var STONEHENGE: String
private static var FUSANG_PROJECTS: String
private static var UPDATE_SCOREBOARD_SOUND_EFFECT: String
private static var SCOREBOARD_UPDATE_TIME: Number
private static var MAX_WIDTH: Number
private static var MIN_BAR_WIDTH: Number
private static var BARS_GAP: Number
private static var DISABLED_ALPHA: Number
private static var CURRENT_HOUR: String
private static var PREVIOUS_HOUR: String
private static var CURRENT_STATUS: String
private static var CURRENT_RESULT: String
private static var RESETS_IN: String
private static var UPDATES_IN: String
private static var MINUTES: String
private static var MINUTE: String
private static var SECONDS: String
private static var SECOND: String
private static var FACILITY_1: String
private static var FACILITY_2: String
private static var FACILITY_3: String
private static var FACILITY_4: String
private static var TOWER_1: String
private static var TOWER_2: String
private static var TOWER_3: String
private static var TOWER_4: String
private static var TOWER_5: String
private static var TOWER_6: String
private static var TOWER_7: String
private static var TOWER_8: String
private static var TOWER_9: String
private static var TOWER_10: String
private static var TOWER_11: String
private static var TOWER_12: String
private static var BUFF_SUPPORT_DRAGON: String
private static var BUFF_SUPPORT_TEMPLARS: String
private static var BUFF_SUPPORT_ILLUMINATI: String
private static var FACILITY_1_RDB_ID: Number
private static var FACILITY_2_RDB_ID: Number
private static var FACILITY_3_RDB_ID: Number
private static var FACILITY_4_RDB_ID: Number
private static var COUNCIL_SUPPORT_DRAGON_RDB_ID: Number
private static var COUNCIL_SUPPORT_TEMPLARS_RDB_ID: Number
private static var COUNCIL_SUPPORT_ILLUMINATI_RDB_ID: Number
private static var CUSTODIAN_BUFF_DRAGON_RDB_ID: Number
private static var CUSTODIAN_BUFF_TEMPLARS_RDB_ID: Number
private static var CUSTODIAN_BUFF_ILLUMINATI_RDB_ID: Number
private static var DRAGON_WINS_EL_DORADO: String
private static var DRAGON_WINS_EL_DORADO_LAST: String
private static var TEMPLARS_WINS_EL_DORADO: String
private static var TEMPLARS_WINS_EL_DORADO_LAST: String
private static var ILLUMINATI_WINS_EL_DORADO: String
private static var ILLUMINATI_WINS_EL_DORADO_LAST: String
private static var DRAGON_WINS_STONEHENGE: String
private static var DRAGON_WINS_STONEHENGE_LAST: String
private static var TEMPLARS_WINS_STONEHENGE: String
private static var TEMPLARS_WINS_STONEHENGE_LAST: String
private static var ILLUMINATI_WINS_STONEHENGE: String
private static var ILLUMINATI_WINS_STONEHENGE_LAST: String
private static var FVF_SCORE_UPDATE_TIME: String
private static var FVF_SCORE_DRAGON: String
private static var FVF_SCORE_TEMPLAR: String
private static var FVF_SCORE_ILLUMANITI: String
private static var FVF_INTERVAL_TIME: String
private static var FVF_INTERVAL_REWARD_FACILITY_1: String
private static var FVF_INTERVAL_REWARD_FACILITY_4: String
private static var FVF_TICK_REWARD_SMALL_ANIMA_WELL: String
private static var FVF_TICK_REWARD_PASSIVE: String
public var SignalStateChanged: Signal
private var m_ButtonBar: MovieClip
private var m_ButtonBarLine: MovieClip
private var m_TabButtonArray: Array
private var m_StatusTitle_1: TextField
private var m_StatusSubtitle_1: TextField
private var m_StatusTitle_2: TextField
private var m_StatusSubtitle_2: TextField
private var m_Character: Character
private var m_DimensionPvP: Number
private var m_DimensionFvF: Number
private var m_TemplarsBar: MovieClip
private var m_TemplarsBarIcon: MovieClip
private var m_IlluminatiBar: MovieClip
private var m_IlluminatiBarIcon: MovieClip
private var m_DragonBar: MovieClip
private var m_DragonBarIcon: MovieClip
private var m_FVFTotalScore: Number
private var m_StatusScoreBoardLeader: PvPLatestResultsLeader
private var m_FirstPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_SecondPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_ThirdPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_TokenDistribution: MovieClip
private var m_FirstPlaceResultsScoreBoard: MovieClip
private var m_SecondPlaceResultsScoreBoard: MovieClip
private var m_ThirdPlaceResultsScoreBoard: MovieClip
private var m_IntervalID_FvF: Number
private var m_IntervalUpdateCheck: Number
private var m_StartTime_FvF: Number
private var m_Time_FvF: Number
private var m_State: Number
private var m_CurrentPlayfield: String
private var m_IsScoreBoardUpdateNeeded: Boolean
private var m_IsStatusBarsUpdatedNeeded: Boolean
public function StatusResults()
private function Init():Void
private function onLoad():Void
private function onUnload():Void
private function CheckDataUpdate():Void
private function RequestTimeToStatusUpdate():Void
private function ResetCurrentResultsTime():Void
private function UpdateCurrentResultsTimer():Void
private function UpdateCurrentResultsScoreBoard():Void
private function SlotUpdateHourSubtitles(timeLeft: Number):Void
private function SlotUpdateStatus(statName: String,
value: Number,
type1: Number,
type2: Number,
dimID: Number):Void
private function UpdateStatusBars():Void
private function UpdateStatusScoreBoard():Void
private function GetCurrentFactionBuffs(faction: Number):Array
private function SelectedTabBarEventHandler(event: Object):Void
private function SetFvFVisibility(visible: Boolean):Void
private function SetStatusVisibility(visible: Boolean):Void
private function SetResultsVisibility(visible: Boolean):Void
public function set state(state: Number):Void
public function set playfield(playfieldName: String):Void
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