MovieClip |
GUI.WorldDomination.StatusResults |
public static var STATUS_STATE: Number
public static var RESULTS_STATE: Number
public static var STATUS: String
public static var RESULTS: String
private static var EL_DORADO: String
private static var STONEHENGE: String
private static var FUSANG_PROJECTS: String
private static var UPDATE_SCOREBOARD_SOUND_EFFECT: String
private static var SCOREBOARD_UPDATE_TIME: Number
private static var MAX_WIDTH: Number
private static var MIN_BAR_WIDTH: Number
private static var BARS_GAP: Number
private static var DISABLED_ALPHA: Number
private static var CURRENT_HOUR: String
private static var PREVIOUS_HOUR: String
private static var CURRENT_STATUS: String
private static var CURRENT_RESULT: String
private static var RESETS_IN: String
private static var UPDATES_IN: String
private static var MINUTES: String
private static var MINUTE: String
private static var SECONDS: String
private static var SECOND: String
private static var FACILITY_1: String
private static var FACILITY_2: String
private static var FACILITY_3: String
private static var FACILITY_4: String
private static var TOWER_1: String
private static var TOWER_2: String
private static var TOWER_3: String
private static var TOWER_4: String
private static var TOWER_5: String
private static var TOWER_6: String
private static var TOWER_7: String
private static var TOWER_8: String
private static var TOWER_9: String
private static var TOWER_10: String
private static var TOWER_11: String
private static var TOWER_12: String
private static var BUFF_SUPPORT_DRAGON: String
private static var BUFF_SUPPORT_TEMPLARS: String
private static var BUFF_SUPPORT_ILLUMINATI: String
private static var FACILITY_1_RDB_ID: Number
private static var FACILITY_2_RDB_ID: Number
private static var FACILITY_3_RDB_ID: Number
private static var FACILITY_4_RDB_ID: Number
private static var COUNCIL_SUPPORT_DRAGON_RDB_ID: Number
private static var COUNCIL_SUPPORT_TEMPLARS_RDB_ID: Number
private static var COUNCIL_SUPPORT_ILLUMINATI_RDB_ID: Number
private static var CUSTODIAN_BUFF_DRAGON_RDB_ID: Number
private static var CUSTODIAN_BUFF_TEMPLARS_RDB_ID: Number
private static var CUSTODIAN_BUFF_ILLUMINATI_RDB_ID: Number
private static var DRAGON_WINS_EL_DORADO: String
private static var DRAGON_WINS_EL_DORADO_LAST: String
private static var TEMPLARS_WINS_EL_DORADO: String
private static var TEMPLARS_WINS_EL_DORADO_LAST: String
private static var ILLUMINATI_WINS_EL_DORADO: String
private static var ILLUMINATI_WINS_EL_DORADO_LAST: String
private static var DRAGON_WINS_STONEHENGE: String
private static var DRAGON_WINS_STONEHENGE_LAST: String
private static var TEMPLARS_WINS_STONEHENGE: String
private static var TEMPLARS_WINS_STONEHENGE_LAST: String
private static var ILLUMINATI_WINS_STONEHENGE: String
private static var ILLUMINATI_WINS_STONEHENGE_LAST: String
private static var FVF_SCORE_UPDATE_TIME: String
private static var FVF_SCORE_DRAGON: String
private static var FVF_SCORE_TEMPLAR: String
private static var FVF_SCORE_ILLUMANITI: String
private static var FVF_INTERVAL_TIME: String
private static var FVF_INTERVAL_REWARD_FACILITY_1: String
private static var FVF_INTERVAL_REWARD_FACILITY_4: String
private static var FVF_TICK_REWARD_SMALL_ANIMA_WELL: String
private static var FVF_TICK_REWARD_PASSIVE: String
public var SignalStateChanged: Signal
private var m_ButtonBar: MovieClip
private var m_ButtonBarLine: MovieClip
private var m_TabButtonArray: Array
private var m_StatusTitle_1: TextField
private var m_StatusSubtitle_1: TextField
private var m_StatusTitle_2: TextField
private var m_StatusSubtitle_2: TextField
private var m_Character: Character
private var m_DimensionPvP: Number
private var m_DimensionFvF: Number
private var m_TemplarsBar: MovieClip
private var m_TemplarsBarIcon: MovieClip
private var m_IlluminatiBar: MovieClip
private var m_IlluminatiBarIcon: MovieClip
private var m_DragonBar: MovieClip
private var m_DragonBarIcon: MovieClip
private var m_FVFTotalScore: Number
private var m_StatusScoreBoardLeader: PvPLatestResultsLeader
private var m_FirstPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_SecondPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_ThirdPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_TokenDistribution: MovieClip
private var m_FirstPlaceResultsScoreBoard: MovieClip
private var m_SecondPlaceResultsScoreBoard: MovieClip
private var m_ThirdPlaceResultsScoreBoard: MovieClip
private var m_IntervalID_FvF: Number
private var m_IntervalUpdateCheck: Number
private var m_StartTime_FvF: Number
private var m_Time_FvF: Number
private var m_State: Number
private var m_CurrentPlayfield: String
private var m_IsScoreBoardUpdateNeeded: Boolean
private var m_IsStatusBarsUpdatedNeeded: Boolean
public function StatusResults()
private function Init():Void
private function onLoad():Void
private function onUnload():Void
private function CheckDataUpdate():Void
private function RequestTimeToStatusUpdate():Void
private function ResetCurrentResultsTime():Void
private function UpdateCurrentResultsTimer():Void
private function UpdateCurrentResultsScoreBoard():Void
private function SlotUpdateHourSubtitles( timeLeft: Number ):Void
private function SlotUpdateStatus( statName: String, value: Number, type1: Number, type2: Number, dimID: Number ):Void
private function UpdateStatusBars():Void
private function UpdateStatusScoreBoard():Void
private function GetCurrentFactionBuffs( faction: Number ):Array
private function SelectedTabBarEventHandler( event: Object ):Void
private function SetFvFVisibility( visible: Boolean ):Void
private function SetStatusVisibility( visible: Boolean ):Void
private function SetResultsVisibility( visible: Boolean ):Void
public function set state( state: Number ):Void
public function set playfield( playfieldName: String ):Void