Variables

m_IntervalId

var m_IntervalId: Number

All logic for the castbar

m_Increments

var m_Increments: Number

m_TotalFrames

var m_TotalFrames: Number

m_StopFrame

var m_StopFrame: Number

m_ProgressBarType

var m_ProgressBarType: Number

m_AbilityIsUninterruptable

var m_AbilityIsUninterruptable: Boolean

m_Character

var m_Character: Character

m_ForceVisible

var m_ForceVisible: Boolean

Functions

Init

function Init()

onUnload

function onUnload()

SetCharacter

function SetCharacter(character: Character)

SlotSignalCommandStarted

function SlotSignalCommandStarted(name: String,
progressBarType: Number,
uninterruptable: Boolean) : Void

Signal sent when a command is started.

Parameters

name:String The name of the command.
progressBarType:The type of progressbar _global.Enums.CommandProgressbarType.e_CommandProgressbar_Fill or _global.Enums.CommandProgressbarType.e_CommandProgressbar_Empty

ExecuteCallback

function ExecuteCallback(): Void

SlotSignalCommandEnded

function SlotSignalCommandEnded() : Void

SlotSignalCommandAborted

function SlotSignalCommandAborted() : Void

SlotStatChanged

function SlotStatChanged(statID: Number) : Void

ResizeHandler

function ResizeHandler() : Void
var m_IntervalId: Number
All logic for the castbar
var m_Increments: Number
var m_TotalFrames: Number
var m_StopFrame: Number
var m_ProgressBarType: Number
var m_AbilityIsUninterruptable: Boolean
var m_Character: Character
var m_ForceVisible: Boolean
function Init()
function onUnload()
function SetCharacter(character: Character)
function SlotSignalCommandStarted(name: String,
progressBarType: Number,
uninterruptable: Boolean) : Void
Signal sent when a command is started.
function ExecuteCallback(): Void
function SlotSignalCommandEnded() : Void
function SlotSignalCommandAborted() : Void
function SlotStatChanged(statID: Number) : Void
function ResizeHandler() : Void
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