Variables

m_Name

private var m_Name: TextField

m_NameBarArt

private var m_NameBarArt: MovieClip

m_Title

private var m_Title: MovieClip

m_Guild

private var m_Guild: MovieClip

m_Level

private var m_Level: MovieClip

m_DistanceToNPC

private var m_DistanceToNPC: MovieClip

m_FactionRankIcon

private var m_FactionRankIcon: MovieClip

m_HealthBar

private var m_HealthBar: MovieClip

m_CastBar

private var m_CastBar: MovieClip

m_MonsterBand

private var m_MonsterBand: MovieClip

m_ConLoading

private var m_ConLoading: MovieClip

m_LockedIcon

private var m_LockedIcon: MovieClip

m_CinematicIcon

private var m_CinematicIcon: MovieClip

m_MemberIcon

private var m_MemberIcon: MovieClip

m_NpcIcon

private var m_NpcIcon: MovieClip

m_IsNPC

private var m_IsNPC: Boolean

m_IsSimpleDynel

private var m_IsSimpleDynel: Boolean

m_CheckDistance

private var m_CheckDistance: Boolean

m_LeftAlignXCollapsed

private var m_LeftAlignXCollapsed: Number

m_LeftAlignXExpanded

private var m_LeftAlignXExpanded: Number

m_MonsterBandPush

private var m_MonsterBandPush: Number

m_IconTextPadding

private var m_IconTextPadding: Number

m_Distance

private var m_Distance: Number

m_IsTarget

private var m_IsTarget: Boolean

m_AggroStanding

private var m_AggroStanding: Number

m_ForceAlive

private var m_ForceAlive: Boolean

m_DetailedComponents

private var m_DetailedComponents: Array

m_IsLocked

private var m_IsLocked: Boolean

m_IsHostileTarget

private var m_IsHostileTarget: Boolean

m_HateListCreated

private var m_HateListCreated: Boolean

m_ComponentsLoaded

private var m_ComponentsLoaded: Boolean

m_ShowHealthBarCollapsed

private var m_ShowHealthBarCollapsed: Boolean

m_ForceHealthBar

private var m_ForceHealthBar: Boolean

m_MaxScale

private var m_MaxScale: Number

m_MinScale

private var m_MinScale: Number

m_TweenTime

private var m_TweenTime: Number

m_DistanceY

private var m_DistanceY: Number

GRADE_NORMAL

private var GRADE_NORMAL: Number

GRADE_SWARM

private var GRADE_SWARM: Number

GRADE_ELITE

private var GRADE_ELITE: Number

m_HealthBarWidth

private var m_HealthBarWidth: Number

m_Character

private var m_Character: Character

m_Dynel

private var m_Dynel: Dynel

m_DynelID

private var m_DynelID: ID32

m_NametagCategory

private var m_NametagCategory: Number

m_NametagColor

private var m_NametagColor: Number

m_NametagIconColor

private var m_NametagIconColor: Number

m_ClientCharacter

private var m_ClientCharacter: Character

m_RemoveOnDeselect

private var m_RemoveOnDeselect

m_TextColor

private var m_TextColor: Number

SignalRemoveNametag

public var SignalRemoveNametag: Signal

SHOW_HEALTHBAR_NONE

public static var SHOW_HEALTHBAR_NONE

SHOW_HEALTHBAR_FRIENDS

public static var SHOW_HEALTHBAR_FRIENDS

SHOW_HEALTHBAR_ENEMIES

public static var SHOW_HEALTHBAR_ENEMIES

SHOW_HEALTHBAR_ALL

public static var SHOW_HEALTHBAR_ALL

SHOW_HOSTILE_NAMETAG_NONE

public static var SHOW_HOSTILE_NAMETAG_NONE

SHOW_HOSTILE_NAMETAG_PARTIAL

public static var SHOW_HOSTILE_NAMETAG_PARTIAL

SHOW_HOSTILE_NAMETAG_FULL

public static var SHOW_HOSTILE_NAMETAG_FULL

Functions

Nametag

public function Nametag()

SetDynelID

public function SetDynelID(dynelID: ID32)

UpdateCinematicIcon

public function UpdateCinematicIcon()

UpdateFactionRankIcon

public function UpdateFactionRankIcon()

UpdateNametagGroupSize

public function UpdateNametagGroupSize(encounterType: Number)

UpdateNametagMonsterbandColor

public function UpdateNametagMonsterbandColor(isNightmare: Boolean)

GetDynelID

public function GetDynelID()

GetDistance

public function GetDistance():Number

IsTarget

public function IsTarget():Boolean

configUI

public function configUI()

Compare

public function Compare(otherTag: Nametag) : Number

onEnterFrame

function onEnterFrame()

Update

function Update()

SlotClientCharacterStatChanged

function SlotClientCharacterStatChanged(statId: Number)

SlotLockedToTarget

function SlotLockedToTarget(targetID: ID32)

SlotMemberStatusUpdated

function SlotMemberStatusUpdated(member: Boolean)

SlotDynelStatChanged

function SlotDynelStatChanged(statID: Number)

SlotCharacterDied

function SlotCharacterDied()

SlotCharacterAlive

function SlotCharacterAlive()

UpdateAggro

function UpdateAggro(aggro: Number)

UpdateNametagCategory

function UpdateNametagCategory()

UpdateName

function UpdateName()

SetRemoveOnDeselect

public function SetRemoveOnDeselect(remove: Boolean)

AddHealthBar

public function AddHealthBar()

SetAsTarget

function SetAsTarget(target: Boolean)

SetAsHostileTarget

function SetAsHostileTarget(hostileTarget: Boolean,
hatelistCreated: Boolean)

StupidDistanceHack

function StupidDistanceHack()

GetHatelistCreated

public function GetHatelistCreated():Boolean

GetIsHostileTarget

public function GetIsHostileTarget():Boolean
private var m_Name: TextField
private var m_NameBarArt: MovieClip
private var m_Title: MovieClip
private var m_Guild: MovieClip
private var m_Level: MovieClip
private var m_DistanceToNPC: MovieClip
private var m_FactionRankIcon: MovieClip
private var m_HealthBar: MovieClip
private var m_CastBar: MovieClip
private var m_MonsterBand: MovieClip
private var m_ConLoading: MovieClip
private var m_LockedIcon: MovieClip
private var m_CinematicIcon: MovieClip
private var m_MemberIcon: MovieClip
private var m_NpcIcon: MovieClip
private var m_IsNPC: Boolean
private var m_IsSimpleDynel: Boolean
private var m_CheckDistance: Boolean
private var m_LeftAlignXCollapsed: Number
private var m_LeftAlignXExpanded: Number
private var m_MonsterBandPush: Number
private var m_IconTextPadding: Number
private var m_Distance: Number
private var m_IsTarget: Boolean
private var m_AggroStanding: Number
private var m_ForceAlive: Boolean
private var m_DetailedComponents: Array
private var m_IsLocked: Boolean
private var m_IsHostileTarget: Boolean
private var m_HateListCreated: Boolean
private var m_ComponentsLoaded: Boolean
private var m_ShowHealthBarCollapsed: Boolean
private var m_ForceHealthBar: Boolean
private var m_MaxScale: Number
private var m_MinScale: Number
private var m_TweenTime: Number
private var m_DistanceY: Number
private var GRADE_NORMAL: Number
private var GRADE_SWARM: Number
private var GRADE_ELITE: Number
private var m_HealthBarWidth: Number
private var m_Character: Character
private var m_Dynel: Dynel
private var m_DynelID: ID32
private var m_NametagCategory: Number
private var m_NametagColor: Number
private var m_NametagIconColor: Number
private var m_ClientCharacter: Character
private var m_RemoveOnDeselect
private var m_TextColor: Number
public var SignalRemoveNametag: Signal
public static var SHOW_HEALTHBAR_NONE
public static var SHOW_HEALTHBAR_FRIENDS
public static var SHOW_HEALTHBAR_ENEMIES
public static var SHOW_HEALTHBAR_ALL
public static var SHOW_HOSTILE_NAMETAG_NONE
public static var SHOW_HOSTILE_NAMETAG_PARTIAL
public static var SHOW_HOSTILE_NAMETAG_FULL
public function Nametag()
public function SetDynelID(dynelID: ID32)
public function UpdateCinematicIcon()
public function UpdateFactionRankIcon()
public function UpdateNametagGroupSize(encounterType: Number)
public function UpdateNametagMonsterbandColor(isNightmare: Boolean)
public function GetDynelID()
public function GetDistance():Number
public function IsTarget():Boolean
public function configUI()
public function Compare(otherTag: Nametag) : Number
function onEnterFrame()
function Update()
function SlotClientCharacterStatChanged(statId: Number)
function SlotLockedToTarget(targetID: ID32)
function SlotMemberStatusUpdated(member: Boolean)
function SlotDynelStatChanged(statID: Number)
function SlotCharacterDied()
function SlotCharacterAlive()
function UpdateAggro(aggro: Number)
function UpdateNametagCategory()
function UpdateName()
public function SetRemoveOnDeselect(remove: Boolean)
public function AddHealthBar()
function SetAsTarget(target: Boolean)
function SetAsHostileTarget(hostileTarget: Boolean,
hatelistCreated: Boolean)
function StupidDistanceHack()
public function GetHatelistCreated():Boolean
public function GetIsHostileTarget():Boolean
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