UIComponent |
GUI.CharacterCreation.ClassSelector |
private var m_Title: MovieClip
private var m_BackButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_NavigationBar: MovieClip
private var m_ClassSelectBox: MovieClip
private var m_ClassDescBox: MovieClip
private var m_HelpIcon: MovieClip
public var SignalBack: com.Utils.Signal
public var SignalForward: com.Utils.Signal
private var m_CameraController: CameraController
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_SelectedClassId
private static var MAX_DIFFICULTY: Number
public function ClassSelector()
private function configUI()
private function ClassSelected( classId: Number, skillTemplate: SkillTemplate, primaryRole: Number, secondaryRole: Number, difficulty: Number )
private function GetWeaponRequirements( template: SkillTemplate )
private function SetLabels()
public function LayoutHandler()
private function BackToOutfitSelector()
private function GoForward()