com.GameInterface.Command

com.GameInterface.Command

Note: Only commands that are defined to show in progress bar will be dispatched to actionscripts.

Summary
com.GameInterface.CommandNote: Only commands that are defined to show in progress bar will be dispatched to actionscripts.
Variables
SignalCommandStartedSignal sent when a command is started.
SignalCommandEndedSignal sent when a command is ended.
SignalCommandAbortedSignal sent when a command is aborted.

Variables

SignalCommandStarted

public static var SignalCommandStarted: Signal

Signal sent when a command is started.

Parameters

name:String The name of the command.
type:Number CommandType_e.  Currenly not exposed.  Not sure if needed.

SignalCommandEnded

public static var SignalCommandEnded: Signal

Signal sent when a command is ended.

SignalCommandAborted

public static var SignalCommandAborted: Signal

Signal sent when a command is aborted.

public static var SignalCommandStarted: Signal
Signal sent when a command is started.
public static var SignalCommandEnded: Signal
Signal sent when a command is ended.
public static var SignalCommandAborted: Signal
Signal sent when a command is aborted.
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