Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
M
 m_Abilities, com.GameInterface.SkillWheel.Cell
 m_AbilitiesButton, GUI.CharacterSheet.CharacterSheet2DContent
 m_AbilitiesHeader, GUI.SkillHiveSimple.DecksPage
 m_Ability
 m_AbilityArray, com.GameInterface.GearData
 m_AbilityBarVisible
 m_AbilityClipAugmentLevelY
 m_AbilityClipDescriptionHeight
 m_AbilityClipDescriptionY
 m_AbilityClipNameHeight
 m_AbilityClipTypeY
 m_AbilityHeight
 m_AbilityIndex, com.GameInterface.FeatData
 m_AbilityIsUninterruptable
 m_AbilityListOpenDValue
 m_AbilitySlot
 m_AbilitySlots
 m_AbilityWheelButtons
 m_AbilityWheels
 m_AbilityWheelSelector
 m_AbilityWidth
 m_AbortButton, GUI.Trade.TradeWindowContent
 m_Absorb, GUI.DamageNumbers.DamageText
 m_AcceptButton
 m_access, com.GameInterface.Guild.GuildRank
 m_AccountButton
 m_ACGItem, com.GameInterface.InventoryItem
 m_Achievement, com.GameInterface.SkillWheel.SkillTemplate
 m_AchievementButton
 m_AchievementDataNode, GUI.Achievement.AchievementWindow
 m_AchievementIcon
 m_AchievementMonitor
 m_AchievementProgress, GUI.Achievement.AchievementWindow
 m_AchievementProgressBar, GUI.Achievement.AchievementItem
 m_AchievementProgressBarBackground, GUI.Achievement.AchievementItem
 m_AchievementProgressText, GUI.Achievement.AchievementItem
 m_AchievementStartPos
 m_AchievementType, GUI.Achievement.AchievementItem
 m_AchievementWindowMonitor
 m_Action
 m_ActionTextFormat, GUI.Dialogue.DialogueWindow
 m_ActionType, com.GameInterface.GuildLogEntry
 m_ActivateButton, GUI.ScenarioInterface.ScenarioContent
 m_ActivationStatus, GUI.ScenarioInterface.ScenarioContent
 m_Active
 m_Active_0, GUI.SkillHiveSimple.DecksPage
 m_Active_1, GUI.SkillHiveSimple.DecksPage
 m_Active_2, GUI.SkillHiveSimple.DecksPage
 m_Active_3, GUI.SkillHiveSimple.DecksPage
 m_Active_4, GUI.SkillHiveSimple.DecksPage
 m_Active_5, GUI.SkillHiveSimple.DecksPage
 m_ActiveAbilities, com.GameInterface.SkillWheel.SkillTemplate
 m_ActiveAbilitiesClip, GUI.SkillHive.SkillhiveTemplates
 m_ActiveBarVisible
 m_ActiveBox
 m_ActiveBuffsLabel, GUI.WorldDomination.WorldMap
 m_ActiveDialog
 m_ActiveDynelBubble
 m_ActiveIndex, GUI.Dialogue.DialogueEntry
 m_ActiveMask, com.Components.WeaponStatuses.FistWeaponStatus
 m_ActiveMission
 m_ActivePanel
 m_ActiveQuestIDValue
 m_Activity, GUI.CabalManagement.LogListItemRenderer
 m_ActivityDropdown, GUI.GroupSearch.GroupSearchPromptWindow
 m_ActivityHeader, GUI.CabalManagement.CabalLog
 m_AddButton, GUI.Friends.FriendsContent
 m_AddCouponButton
 m_AddressBar, GUI.WebBrowser.WebBrowserContent
 m_AdvancedTooltipMonitor
 m_AdventurePlayfields, com.GameInterface.GroupFinder
 m_AegisDamageType, com.Components.HealthBar
 m_AegisDamageTypeStatID, com.Components.HealthBar
 m_AegisItemType, com.GameInterface.InventoryItem
 m_Afflicted, com.Components.States
 m_AFKButton, GUI.Team.VoteKickPromptWindow
 m_AggroStanding, com.Components.Nametag
 m_Alert, com.Components.WeaponStatuses.AssaultRifleWeaponStatus
 m_Alignment, com.Components.RightClickItem
 m_AlignRight
 m_AllActivitiesCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllActivitiesLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllCheckBox, GUI.CabalManagement.CabalLog
 m_AllDifficultiesCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllDifficultiesLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_AllDisabled, GUI.GroupFinder.GroupFinderScrollPanel
 m_AllowedAugments, com.GameInterface.SpellData
 m_AllowRightClick, GUI.Friends.Views.View
 m_AllRadioButton, GUI.PvPScoreboard.Footer
 m_AllTextField, GUI.CabalManagement.CabalLog
 m_Alpha
 m_Alphas
 m_AlwaysVisible
 m_Amount
 m_AmountColumn, GUI.Wallet.WalletWindow
 m_AmountWidth, GUI.Wallet.WalletWindow
 m_Angle
 m_AngleY, com.GameInterface.Game.Camera
 m_Anima, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_AnimateDownload
 m_AnimateIndex, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_Animation, GUI.Mission.MissionRewardButton
 m_AnimationBar, GUI.LogoutWindow.LogoutWindowContent
 m_AnimationDuration, GUI.Dialogue.DialogueWindow
 m_AnimationLoader, GUI.PvPScoreboard.Header
 m_AnimationMask, GUI.PvPScoreboard.Header
 m_AnimationQueue
 m_AnimaWell
 m_AnimaWellArray
 m_AnimaWheelButton
 m_AnimaWheelMonitor
 m_AnimEndTime, GUI.CharacterCreation.CameraController
 m_AnimStartTime, GUI.CharacterCreation.CameraController
 m_ApplyButton
 m_Archive
 m_ArchivedSelectedFvFStatusState
 m_ArchiveHeight
 m_ArchiveLocationX
 m_ArchiveLocationY
 m_ArchiveSelectedIndex
 m_ArchiveSelectedJoinType
 m_ArchiveSelectedMiniMapState
 m_ArchiveSelectedUniformTypes
 m_ArchiveTabIndex
 m_ArchiveWidth
 m_ArchiveX
 m_ArchiveY
 m_AreaWaypoint, GUI.Waypoints.MissionWaypoint
 m_Args, GUI.Tutorial.ResourceNode
 m_ArmorPiercing, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_ArrowDown, GUI.Crafting.DefaultCraftingSkin
 m_ArrowOverlap, com.GameInterface.Tooltip.TooltipInterface
 m_ArrowUp, GUI.Crafting.DefaultCraftingSkin
 m_Art, GUI.Shop.MembershipPurchaseContent
 m_artistry
 m_artistryRanking, com.GameInterface.Guild.GuildRenownStatus
 m_ArtistryRankingArray, com.GameInterface.Guild.GuildBase
 m_ArtistryRenownCapped, com.GameInterface.Guild.GuildBase
 m_AssembleButton
 m_AssembleDoneFrame, GUI.Crafting.DefaultCraftingSkin
 m_AssembleText
 m_AttachedToComposeMail, com.Components.BankItemSlot
 m_AttachingHeaderWithWeaponIcon, GUI.Tooltip.TooltipPanel
 m_AttackDefensiveLevel, GUI.DamageNumbers.DamageText
 m_AttackOffensiveLevel, GUI.DamageNumbers.DamageText
 m_AttackResultType, GUI.DamageNumbers.DamageText
 m_AttackType
 m_Attributes, com.GameInterface.Tooltip.TooltipData
 m_AudioTracks, com.Components.VideoPlayer
 m_AugmentSlots, GUI.SkillHive.SkillhiveActiveAbilityBar
 m_AugmentWheelIndex
 m_AurumUnlockButton, GUI.SkillHiveSimple.AbilityPageBase
 m_AutoRowCount, com.Components.MultiColumnListView
 m_AutoRowHeight, com.Components.MultiColumnListView
 m_AutoTrain, com.GameInterface.FeatData
 m_AutoUpdate, GUI.SkillHive.SkillhivePowerInventory
 m_AuxiliaryIcon
 m_AuxilliaryFrame, GUI.HUD.AbilityBase
 m_AuxilliarySlotAchievement, GUI.SkillHive.SkillhiveActiveAbilityBar
 m_AuxilliaryWheelIndex
 m_AvailableQuests, com.GameInterface.QuestGiver
 m_AvailableQueuesLabel, GUI.GroupFinder.GroupFinderContent
 m_AvailableWeapons, GUI.SkillHive.SkillhivePowerInventory
 m_averageArtistry, com.GameInterface.Guild.GuildMemberRenownStatus
 m_averageGlory, com.GameInterface.Guild.GuildMemberRenownStatus
 m_AverageHistoryEntry, com.GameInterface.Guild.GuildBase
 m_averageTotalLastWeek, com.GameInterface.Guild.GuildMemberRenownStatus
 m_averageValor, com.GameInterface.Guild.GuildMemberRenownStatus
 m_b
 m_BackButton
 m_Background
Globalcom.Components.BuffComponentcom.Components.ItemComponentcom.Components.ListHeadercom.Components.MultiColumnList.MCLItemRenderercom.Components.MultiColumnListViewcom.Components.ResourceBasecom.Components.RightClickItemRenderercom.Components.SearchBoxcom.Components.SplitItemPopupcom.Components.WeaponStatuses.FistWeaponStatuscom.Components.WinCompcom.Components.WindowComponentGUI.Achievement.AchievementItemGUI.Achievement.AchievementWindowGUI.Bank.ItemCounterGUI.Bank.Views.TransferCashPromptWindowGUI.CabalManagement.CabalManagementGUI.ChallengeJournal.MissionEntryGUI.ChallengeJournal.ScrollPanelGUI.CharacterCreation.FactionSelectorGUI.CharacterCreation.HexGridPickerGUI.CharacterCreation.PreviewAbilityGUI.CharacterSheet.DressingRoomComponentGUI.CharacterSheet.FactionRankComponentGUI.CharacterSheet.GearManagerComponentGUI.CharacterSheet.NextRankRequirementItemRendererGUI.Crafting.DefaultCraftingSkinGUI.Crafting.ItemUpgradeSkinGUI.Dialogue.DialogueEntryGUI.DressingRoom.LeftPanelGUI.DressingRoom.RightPanelGUI.GroupFinder.GroupFinderScrollPanelGUI.GroupFinder.PlayfieldEntryGUI.GroupSearch.GroupSearchFiltersWindowGUI.GroupSearch.GroupSearchPromptWindowGUI.HUD.AbilityBaseGUI.Interaction.InteractionBubbleGUI.Inventory.BottomBarComponentGUI.LoginCharacterSelection.CharacterSelectionGUI.LoginCharacterSelection.DeleteCharacterDialogGUI.LoginCharacterSelection.FacebookFriendsListGUI.LoginCharacterSelection.LoginGUI.LoginCharacterSelection.RenameCharacterDialogGUI.LootBox.LootBoxContentGUI.MissionJournal.JournalWindowGUI.NeedGreed.AcceptItemPromptWindowGUI.NeedGreed.NeedGreedWindowGUI.PetInventory.PetClipGUI.PvPScoreboard.FactionScoreGUI.PvPScoreboard.FooterGUI.PvPScoreboard.SortButtonGUI.PvPScoreboard.TableRowHeaderGUI.RegionTeleport.PlayfieldEntryGUI.RegionTeleport.RegionTeleportScrollPanelGUI.ScenarioInterface.EventListItemRendererGUI.Shop.RepairListItemRendererGUI.Shop.ShopListItemRendererGUI.SkillHive.BuyButtonGUI.SkillHive.CharacterSkillPointPanelGUI.SkillHive.CharacterSkillsItemContainerGUI.SkillHive.CharacterSkillsSidePanelGUI.SkillHive.TemplateAbilityGUI.SkillHiveSimple.DeckSelectorButtonGUI.SkillHiveSimple.SkillsPageGUI.Team.TeamMemberGUI.TextGame.TextGameContentGUI.Trade.ItemCounterGUI.Trade.TradeWindowContentGUI.TradePost.ItemCounterGUI.TradePost.Views.ConfirmDeleteMailPromptWindowGUI.TradePost.Views.SellItemPromptWindowGUI.Waypoints.CustomWaypointGUI.WorldDomination.HeaderGUI.WorldDomination.Instructions
 m_BackgroundAnimationsContainer, GUI.PvPScoreboard.Header
 m_BackgroundBar
 m_BackgroundColor, com.Components.ItemComponent
 m_BackgroundCouncilLogo, GUI.WorldDomination.WorldMap
 m_BackgroundGradient
 m_BackgroundIcon, GUI.SkillHiveSimple.AuxPage
 m_BackgroundInitialHeight, GUI.LoginCharacterSelection.Login
 m_BackgroundInitialWidth, GUI.LoginCharacterSelection.Login
 m_BackgroundInnerRadius, GUI.SkillHive.AbilityWheel
 m_BackgroundOverlay, GUI.HUD.AbilityBase
 m_BackgroundPos, GUI.Team.TeamClip
 m_BackgroundSize, GUI.Team.TeamClip
 m_BackgroundTitle, GUI.LoginCharacterSelection.Login
 m_BackgroundVisible, GUI.Team.TeamMember
 m_Balance, GUI.TradePost.Views.ExchangeView
 m_BalanceHeader, GUI.TradePost.Views.ExchangeView
 m_BankCheckBox, GUI.CabalManagement.CabalLog
 m_BankContainer, GUI.Bank.Views.StoreAndSellView
 m_BankSlotsItemsToSend, com.GameInterface.Tradepost
 m_BankTextField, GUI.CabalManagement.CabalLog
 m_BannerList, GUI.Patcher.AdRotator
 m_Bar
 m_BarberShop
 m_BarSwapped
 m_Base, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_BaseHeadSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_BaseHeight
 m_BasePosConstant
 m_BaseWidth
 m_BattleRank
 m_BattleRankIcon, GUI.CharacterSheet.FactionRankComponent
 m_BattleRankIconContainer, GUI.WorldDomination.WorldMap
 m_BattleRankIconTooltipContainer, GUI.WorldDomination.WorldMap
 m_BattleRankLabel, GUI.WorldDomination.WorldMap
 m_BattleRankProgressBar, GUI.CharacterSheet.FactionRankComponent
 m_BattleRankProgressBarContainer, GUI.WorldDomination.WorldMap
 m_BattleRankTextField, GUI.CharacterSheet.FactionRankComponent
 m_BattleXPTextField, GUI.CharacterSheet.FactionRankComponent
 m_BeardMustacheBackground, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BeardMustacheHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BeardMustacheScrollingList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BeardMustacheTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_BgColor, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_BGContent, GUI.SkillHiveSimple.AuxPage
 m_BgImg, GUI.CharacterCreation.FactionSelector
 m_BGMask
 m_BigWidth
 m_Blackout, GUI.LootBox.LootBoxContent
 m_BlackScreen
 m_Blade, com.Components.WeaponStatuses.BladeWeaponStatus
 m_BlinkAmount
 m_BlueMatch, com.Components.WeaponStatuses.PistolWeaponStatus
 m_BlueShieldAbsoluteStatID, com.Components.HealthBar
 m_BlueShieldPercentStatID, com.Components.HealthBar
 m_BlueShieldStatID, com.Components.HealthBar
 m_Body, GUI.CharacterSheet.GearManagerErrorConsoleComponent
 m_BodyEditor
 m_BodyInput, GUI.TradePost.ComposeMailWindowContent
 m_BodyLabel, GUI.TradePost.ComposeMailWindowContent
 m_Bold, com.GameInterface.HTMLFont
 m_BonusBG, GUI.Mission.MissionTrackerItem
 m_BonusBlocker, GUI.ChallengeJournal.ChallengeJournalContent
 m_BonusCashReward, GUI.Mission.MissionRewardWindow
 m_BonusFeedback, GUI.ItemUpgrade.ItemUpgradeContent
 m_BonusReward, GUI.GroupFinder.PlayfieldEntry
 m_BonusRewardsArray, GUI.ChallengeJournal.MissionEntry
 m_BonusSymbol
 m_BonusTrackerItem
 m_BonusXPReward, GUI.Mission.MissionRewardWindow
 m_Boost, com.Components.HealthBar
 m_BoostMask, com.Components.HealthBar
 m_BoostStatID, com.Components.HealthBar
 m_Border, com.Components.BuffComponent
 m_BorderLine, GUI.SkillHive.CharacterSkillsSidePanel
 m_Borders
 m_BorderShadow, GUI.WorldDomination.WorldMap
 m_Bottom, GUI.DressingRoom.ColorPickerItemRenderer
 m_BottomBar, GUI.Inventory.IconBox
 m_BottomBarHeight, GUI.Inventory.IconBox
 m_BottomButton
 m_Box, GUI.SkillHive.TemplateItemRenderer
 m_BoxHeight
 m_BoxID, GUI.Inventory.IconBox
 m_BoxPadding, GUI.Inventory.IconBox
 m_BoxWidth, GUI.Inventory.IconBox
 m_BreakingItemsIcon
 m_BrokenDataPrompt
 m_BrokenItemsIcon
 m_Browser
 m_BrowserButton
 m_browserHeight, com.GameInterface.BrowserImageMetadata
 m_BrowserMonitor
 m_browserType, com.GameInterface.BrowserImageMetadata
 m_browserWidth, com.GameInterface.BrowserImageMetadata
 m_BuffCharge, com.Components.BuffComponent
 m_BuffCliploader
 m_BuffClipsArray, GUI.WorldDomination.PvPLatestResultsScoreBoard
 m_BuffData
 m_BuffDuration
 m_BuffId, com.GameInterface.Game.BuffData
 m_BuffList
 m_Buffs, GUI.Team.TeamMember
 m_BuffsContainer, GUI.WorldDomination.PvPLatestResultsScoreBoard
 m_BuffsInitialized, com.GameInterface.Game.CharacterBase
 m_BuffStartTime
 m_BuffSupport, GUI.WorldDomination.WorldMap
 m_BuffType, com.GameInterface.Game.BuffData
 m_BuilderIcon
 m_Builds, GUI.CharacterSheet.GearManagerComponent
 m_BuildsOnTarget, com.Components.WeaponResources.ResourceDataObject
 m_BundleCheckboxes
 m_Button
 m_ButtonBackground, GUI.SkillHive.CharacterSkillPointPanel
 m_ButtonBar
 m_ButtonBarLine, GUI.WorldDomination.StatusResults
 m_ButtonHovered, GUI.LootBox.LootBoxContent
 m_ButtonName, GUI.SkillHive.AbilityWheel
 m_ButtonPulse, GUI.SkillHive.CharacterSkillPointPanel
 m_Buttons, com.GameInterface.DialogIF
 m_ButtonState, GUI.Dialogue.DialogueEntry
 m_ButtonTabDivider, GUI.Shop.ShopWindowContent
 m_BuyAurumButton, GUI.TradePost.Views.ExchangeView
 m_BuyBack, GUI.Inspection.InspectionWindow
 m_BuyBackInventory, GUI.Shop.ShopWindowContent
 m_BuyBackList, GUI.Shop.ShopWindowContent
 m_BuyButton
 m_BuyButton_0, GUI.LootBox.BuyKeyPanel
 m_BuyButton_1, GUI.LootBox.BuyKeyPanel
 m_BuyButton_2, GUI.LootBox.BuyKeyPanel
 m_BuyButton_3, GUI.LootBox.BuyKeyPanel
 m_BuyChest, GUI.Inspection.InspectionWindow
 m_BuyDLC, GUI.ScenarioInterface.ScenarioContent
 m_BuyFeet, GUI.Inspection.InspectionWindow
 m_BuyHands, GUI.Inspection.InspectionWindow
 m_BuyHat, GUI.Inspection.InspectionWindow
 m_BuyHeadgear1, GUI.Inspection.InspectionWindow
 m_BuyHeadgear2, GUI.Inspection.InspectionWindow
 m_BuyKeyPanel, GUI.LootBox.LootBoxContent
 m_BuyLeg, GUI.Inspection.InspectionWindow
 m_BuyLimit, com.GameInterface.InventoryItem
 m_BuyList, GUI.Shop.ShopWindowContent
 m_BuyMultislot, GUI.Inspection.InspectionWindow
 m_BuyNeck, GUI.Inspection.InspectionWindow
 m_BuyPane, GUI.TradePost.Views.ExchangeView
 m_BuyPrice, com.GameInterface.InventoryItem
 m_BuySlotButton, GUI.Bank.Views.StoreAndSellView
 m_BuyViewView, GUI.TradePost.TradePostViewsContainer
 m_CabalArray, GUI.Friends.Views.GuildView
 m_CabalButton
 m_CabalCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_CabalLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_CabalManagementButton, GUI.Friends.FriendsContent
 m_CabalMonitor
 m_Callback, com.Utils.Slot
 m_CameraController
 m_CameraDistance, GUI.CharacterCreation.CameraController
 m_CameraHeight, GUI.CharacterCreation.CameraController
 m_CameraMaxDistance, GUI.CharacterCreation.CameraController
 m_CameraMinDistance, GUI.CharacterCreation.CameraController
 m_CameraPosition, GUI.CharacterCreation.CameraController
 m_CanBuy, com.GameInterface.InventoryItem
 m_Cancelable, com.GameInterface.Game.BuffData
 m_CancelButton
 m_CancelSaleSlot, GUI.TradePost.Views.BuyView
 m_CanChangeGoverningform, com.GameInterface.Guild.GuildBase
 m_CanChangeGuildName, com.GameInterface.Guild.GuildBase
 m_CanChangeLootOptions, GUI.Loot.LootOptionContent
 m_CanChangeMessageOfTheDay, com.GameInterface.Guild.GuildBase
 m_CanChangeRecruitment, com.GameInterface.Guild.GuildBase
 m_CanClientUpdateOptions, GUI.Loot.LootOptionContent
 m_CanDemote, com.GameInterface.Guild.GuildBase
 m_CanDrag, com.Components.ItemSlot
 m_CanEquip, GUI.SkillHive.SkillHiveBuyPanel
 m_CanHit, GUI.ChallengeJournal.MissionEntry
 m_CanKick, com.GameInterface.Guild.GuildBase
 m_CanLocateOnMap, com.GameInterface.Quest
 m_CanPromote, com.GameInterface.Guild.GuildBase
 m_CanReactOnNextMouseRelease, com.Components.BankItemSlot
 m_CanRename, GUI.Inventory.IconBox
 m_CanSort, com.Components.MultiColumnList.HeaderButton
 m_CanTrain
 m_CanUndo, GUI.Shop.ShopWindowContent
 m_CanUse
 m_Capstone, GUI.SkillHiveSimple.ActivesPage
 m_CapstoneProgress, GUI.SkillHiveSimple.ActivesPage
 m_CapstoneReady, GUI.SkillHiveSimple.ActivesPage
 m_Cash
 m_CashAmount, GUI.CabalManagement.TransferCash
 m_CashCost, GUI.CharacterCreation.ChoosePaymentDialog
 m_CashFormat, GUI.MissionJournal.JournalWindow
 m_cashPrice, com.GameInterface.GameItem
 m_CashRadioButton, GUI.CharacterCreation.ChoosePaymentDialog
 m_CashReward, GUI.Mission.MissionRewardWindow
 m_CashTokenClip, GUI.CharacterCreation.ChoosePaymentDialog
 m_CashTransferInput, GUI.CabalManagement.TransferCash
 m_CastBar
 m_CasterId, com.GameInterface.Game.BuffData
 m_CastTime, com.GameInterface.Tooltip.TooltipData
 m_CategoriesArray, GUI.Claim.ClaimRow
 m_Category
 m_CategoryArray, GUI.DressingRoom.LeftPanel
 m_CategoryDropMenu, GUI.BugreportWindow.BugreportWindowContent
 m_CategoryHeader, GUI.PvPScoreboard.Table
 m_CategoryList, GUI.DressingRoom.LeftPanel
 m_CategoryText, GUI.DressingRoom.LeftPanel
 m_CCDone, com.GameInterface.PvPScoreboardPlayerData
 m_Cell, GUI.SkillHive.CellClip
 m_Cell0_Ability0
 m_Cell0_Ability1
 m_Cell0_Ability2
 m_Cell0_Ability3
 m_Cell0_Ability4, GUI.SkillHiveSimple.ActivesPage
 m_Cell0Name, GUI.SkillHiveSimple.ActivesPage
 m_Cell1_Ability0
 m_Cell1_Ability1
 m_Cell1_Ability2
 m_Cell1_Ability3
 m_Cell1_Ability4
 m_Cell1_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell1_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell1Name, GUI.SkillHiveSimple.ActivesPage
 m_Cell2_Ability0
 m_Cell2_Ability1
 m_Cell2_Ability2
 m_Cell2_Ability3
 m_Cell2_Ability4
 m_Cell2_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell2_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell2Name, GUI.SkillHiveSimple.ActivesPage
 m_Cell3_Ability0, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability1, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability2, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability3, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability4, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell3_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability0, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability1, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability2, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability3, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability4, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell4_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability0, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability1, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability2, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability3, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability4, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability5, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability6, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability7, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability8, GUI.SkillHiveSimple.PassivesPage
 m_Cell5_Ability9, GUI.SkillHiveSimple.PassivesPage
 m_CellAbilities
 m_CellAbilitiesHeight
 m_CellArray, GUI.SkillHive.AbilityWheel
 m_CellIndex, com.GameInterface.FeatData
 m_CellName, GUI.SkillHive.SkillhiveCellTooltip
 m_Cells, com.GameInterface.SkillWheel.Cluster
 m_CellTooltip, GUI.SkillHive.AbilityWheel
 m_CenterHeader
 m_CenterMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_ChakrasTitle, GUI.Inspection.InspectionWindow
 m_ChallengeIcon
 m_ChallengeJournalButton
 m_ChallengeJournalMonitor
 m_ChangeVisibliltyMonitor
 m_Character
Globalcom.Components.AnimaPotioncom.Components.Buffscom.Components.Cashcom.Components.CastBarcom.Components.HealthBarcom.Components.Nametagcom.Components.Resourcescom.Components.Statescom.Components.WeaponStatuses.AssaultRifleWeaponStatuscom.Components.WeaponStatuses.BladeWeaponStatuscom.Components.WeaponStatuses.BloodWeaponStatuscom.Components.WeaponStatuses.ChaosWeaponStatuscom.Components.WeaponStatuses.ElementalWeaponStatuscom.Components.WeaponStatuses.FistWeaponStatuscom.Components.WeaponStatuses.HammerWeaponStatuscom.Components.WeaponStatuses.PistolWeaponStatuscom.Components.WeaponStatuses.ShotgunWeaponStatusGUI.Bank.Views.CashGUI.ChallengeJournal.MissionEntryGUI.CharacterSheet.CharacterSheet2DContentGUI.CharacterSheet.EquipmentGUI.CharacterSheet.FactionRankComponentGUI.CharacterSheet.SkillsListGUI.DamageNumbers.DamageTextGUI.Dialogue.DialogueWindowGUI.Friends.Views.GuildViewGUI.Friends.Views.ViewGUI.GroupSearch.GroupSearchContentGUI.ItemUpgrade.ItemUpgradeContentGUI.LootBox.LootBoxContentGUI.Mission.MissionRewardWindowGUI.MissionJournal.JournalWindowGUI.PvPScoreboard.FooterGUI.PvPScoreboard.PvPScoreboardContentGUI.PvPScoreboard.TableGUI.Shop.MembershipPurchaseContentGUI.Shop.ShopWindowContentGUI.SkillHive.AbilityWheelGUI.SkillHive.BuyButtonGUI.SkillHive.CharacterSkillPointPanelGUI.SkillHive.ClusterClipGUI.SkillHive.SkillHiveBuyPanelGUI.SkillHiveSimple.AbilityPageBaseGUI.SkillHiveSimple.DecksPageGUI.SkillHiveSimple.SkillsPageGUI.Team.TeamMemberGUI.TextGame.TextGameContentGUI.TradePost.Views.BuyViewGUI.TradePost.Views.CashGUI.TradePost.Views.PremiumCashGUI.TradePost.Views.SellItemPromptWindowGUI.TradePost.Views.TimeCashGUI.Wallet.WalletWindowGUI.WorldDomination.MarkerGUI.WorldDomination.SidePanelGUI.WorldDomination.StatusResultsGUI.WorldDomination.WorldMap
 m_CharacterCreationIF
 m_CharacterEditMode
 m_CharacterHasBuild, GUI.CharacterSheet.GearManagerComponent
 m_CharacterId
 m_CharacterID
 m_CharacterList, GUI.LoginCharacterSelection.CharacterSelection
 m_CharacterListReceived, GUI.LoginCharacterSelection.CharacterSelection
 m_CharacterListWindow, GUI.LoginCharacterSelection.CharacterSelection
 m_CharacterName, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_CharacterPosition
 m_CharacterRotation
 m_Characters, com.GameInterface.AccountManagement
 m_CharacterSelection
 m_CharacterSheetButton
 m_CharacterSheetMonitor
 m_CharacterSizeSlider
 m_CharacterSizeSliderLabel
 m_CharacterSkillPointButton, GUI.SkillHive.CharacterSkillPointPanel
 m_CharacterSkillPointGUIMonitor
 m_CharacterSkillPoints, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CharacterSkillPointsLabel, GUI.SkillHive.CharacterSkillPointPanel
 m_CharacterSkillsList
 m_CharacterSkillsListBackground, GUI.SkillHive.CharacterSkillPointPanel
 m_CharacterSkillsSidePanel, GUI.SkillHive.CharacterSkillPointPanel
 m_CharactersLookingForGroup, com.GameInterface.LookingForGroup
 m_CharacterStatistics
 m_CharacterStatsPane, GUI.SkillHive.CharacterStats
 m_CharactersToLoot, GUI.Loot.LootWindow
 m_Charge
 m_CharID
 m_CharInstance, GUI.LoginCharacterSelection.RenameCharacterDialog
 m_CheckBox1, GUI.CabalManagement.PermissionsListItemRenderer
 m_CheckBox2, GUI.CabalManagement.PermissionsListItemRenderer
 m_CheckBoxArray, GUI.TradePost.Views.BuyView
 m_CheckBoxContainer, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_CheckDistance, com.Components.Nametag
 m_CheckInterval
 m_Chest, GUI.LootBox.LootBoxContent
 m_Children, com.GameInterface.LoreNode
 m_ChildWidth, GUI.Achievement.AchievementItem
 m_ChriticalWarningAt, GUI.Mission.MissionTimer
 m_CinematicAudioHandle, GUI.MissionJournal.JournalWindow
 m_CinematicIcon, com.Components.Nametag
 m_CinematicStripHeight, com.GameInterface.Game.Camera
 m_ClaimAllButton
 m_ClaimButton
 m_ClaimIcon
 m_ClaimLinkButton, GUI.Claim.ClaimWindowContent
 m_ClaimList
 m_ClaimMonitor
 m_Claims
 m_ClaimSteamButton, GUI.Claim.ClaimWindowContent
 m_ClaimWindowMonitor
 m_Class
 m_ClassButton_0, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_1, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_2, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_3, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_4, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_5, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_6, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_7, GUI.CharacterCreation.ClassSelectBox
 m_ClassButton_8, GUI.CharacterCreation.ClassSelectBox
 m_ClassButtonGroup, GUI.CharacterCreation.ClassSelectBox
 m_ClassDesc, GUI.SkillHiveSimple.DecksPage
 m_ClassDescBox, GUI.CharacterCreation.ClassSelector
 m_ClassHeader, GUI.SkillHiveSimple.DecksPage
 m_ClassId, com.GameInterface.FeatData
 m_ClassName
 m_ClassSelectBox, GUI.CharacterCreation.ClassSelector
 m_ClassSelector
 m_ClearButton
 m_ClearPreview, GUI.DressingRoom.RightPanel
 m_ClickAreaCollapsed
 m_ClickCount
 m_Client, GUI.Loot.LootWindow
 m_ClientAccepted, GUI.Trade.TradeWindowContent
 m_ClientCharacter
 m_ClientFPSView
 m_ClientFramerate
 m_ClientInventory
 m_ClientItemSlots, GUI.Trade.TradeWindowContent
 m_ClientName, GUI.Trade.TradeWindowContent
 m_ClientSlots, GUI.Trade.TradeWindowContent
 m_ClientStaticInventory, GUI.Inspection.InspectionWindow
 m_Clip, GUI.Tooltip.TooltipPanel
 m_ClipName, GUIFramework.ClipNode
 m_ClipYAnchor, GUI.Dialogue.DialogueWindow
 m_ClockIcon
 m_ClockIconContainer
 m_ClockShowRealTime
 m_ClockShowRealTimeMonitor
 m_CloseButton
 m_CloseSectionButton
 m_Closing
 m_ClothesInspectionInventory, GUI.Inspection.InspectionWindow
 m_ClothesTitle, GUI.Inspection.InspectionWindow
 m_ClothingIconBack, GUI.Inspection.InspectionWindow
 m_ClothingIconChest, GUI.Inspection.InspectionWindow
 m_ClothingIconFeet, GUI.Inspection.InspectionWindow
 m_ClothingIconHands, GUI.Inspection.InspectionWindow
 m_ClothingIconHats, GUI.Inspection.InspectionWindow
 m_ClothingIconHeadgear1, GUI.Inspection.InspectionWindow
 m_ClothingIconHeadgear2, GUI.Inspection.InspectionWindow
 m_ClothingIconLeg, GUI.Inspection.InspectionWindow
 m_ClothingIconMultislot, GUI.Inspection.InspectionWindow
 m_ClothingIconNeck, GUI.Inspection.InspectionWindow
 m_ClothingNameBack, GUI.Inspection.InspectionWindow
 m_ClothingNameChest, GUI.Inspection.InspectionWindow
 m_ClothingNameFeet, GUI.Inspection.InspectionWindow
 m_ClothingNameHands, GUI.Inspection.InspectionWindow
 m_ClothingNameHats, GUI.Inspection.InspectionWindow
 m_ClothingNameHeadgear1, GUI.Inspection.InspectionWindow
 m_ClothingNameHeadgear2, GUI.Inspection.InspectionWindow
 m_ClothingNameLeg, GUI.Inspection.InspectionWindow
 m_ClothingNameMultislot, GUI.Inspection.InspectionWindow
 m_ClothingNameNeck, GUI.Inspection.InspectionWindow
 m_Cluster, GUI.SkillHive.ClusterClip
 m_ClusterDistance
 m_ClusterId, com.GameInterface.SkillWheel.Cell
 m_ClusterIndex, com.GameInterface.FeatData
 m_ClusterLookup, GUI.SkillHive.AbilityWheel
 m_Clusters
 m_ClusterTooltip, GUI.SkillHive.AbilityWheel
 m_CollapsedBackground, GUI.Team.RaidClip
 m_CollapsedInvisibleButton, GUI.Team.RaidClip
 m_CollectButton, GUI.Mission.MissionRewardWindow
 m_CollisionOffsetX, com.GameInterface.Waypoint
 m_CollisionOffsetY, com.GameInterface.Waypoint
 m_color, com.GameInterface.GameItem
 m_Color
 m_Color1, com.GameInterface.DressingRoomNode
 m_Color1Name, com.GameInterface.DressingRoomNode
 m_Color2, com.GameInterface.DressingRoomNode
 m_Color2Name, com.GameInterface.DressingRoomNode
 m_ColorArray, GUI.SkillHive.SkillhiveEquipPopup
 m_ColorDividerBottom, GUI.CharacterCreation.HexGridPicker
 m_ColorDividerTop, GUI.CharacterCreation.HexGridPicker
 m_ColorLine
 m_ColorList, GUI.CharacterCreation.HexGridPicker
 m_ColorObject, GUI.HUD.AbilityBase
 m_ColorPicker, GUI.DressingRoom.RightPanel
 m_ColorTitle, GUI.CharacterCreation.HexGridPicker
 m_Column, com.GameInterface.CharacterPointRowData
 m_ColumnTable, com.Components.MultiColumnListView
 m_ColumnViews, com.Components.MultiColumnList.MCLItemRenderer
 m_CombatIndicator
 m_CombatLogFeedbackType, GUI.DamageNumbers.DamageText
 m_CombatPower, GUI.CharacterSheet.SkillsList
 m_Comment, com.GameInterface.CharacterLFG
 m_CommentMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_CommentsLabel, GUI.BugreportWindow.BugreportWindowContent
 m_CommentsTextArea, GUI.BugreportWindow.BugreportWindowContent
 m_CompareAttributes, com.GameInterface.Tooltip.TooltipData
 m_CompareMode, GUI.Tooltip.TooltipPanel
 m_CompassClip
 m_CompassFragment
 m_CompassHeight
 m_CompassWidth
 m_CompleteCheck, GUI.Achievement.AchievementItem
 m_CompleteCount, GUI.WorldDomination.FusangProjectsMiniMapMarker
 m_Completed, GUI.ChallengeJournal.MissionEntry
 m_CompleteText
 m_Completion
 m_CompletionClip, GUI.SkillHive.CellClip
 m_ComponentsLoaded, com.Components.Nametag
 m_ComposeLetterButton, GUI.TradePost.Views.PostalServiceView
 m_ComputerInterfaceWindow
 m_ConfigName
 m_ConfirmButton
 m_ConfirmButtonSound, GUI.CharacterCreation.ChoosePaymentDialog
 m_ConfirmDeleteMailPrompt, GUI.TradePost.Views.PostalServiceView
 m_Confirmed, GUI.Shop.ConfirmContent
 m_ConfirmPanel, GUI.CharacterSheet.GearManagerComponent
 m_ConfirmWindow
 m_ConLoading, com.Components.Nametag
 m_Connections, com.Utils.SignalGroup
 m_ConsumerIcon
 m_Container, GUI.WorldDomination.MarkerInfo
 m_Content
 m_ContentCanvas, GUI.PvPScoreboard.PvPScoreboardContent
 m_ContentClip, GUI.SkillHive.CharacterStats
 m_ContentLeft, GUI.Tooltip.TooltipEntry
 m_ContentLoaded
 m_ContentMargin
 m_ContentRight, GUI.Tooltip.TooltipEntry
 m_ContentSize
 m_ContentY
 m_Context, GUI.DamageNumbers.DamageText
 m_ControlsArray
 m_Cooldown, GUI.HUD.ActiveAbility
 m_CooldownAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_CooldownEnd, com.GameInterface.InventoryItem
 m_CooldownExpireTime
 m_CooldownFlags, GUI.HUD.AbilityCooldown
 m_CooldownIntervalID
 m_CooldownLine
 m_CooldownMask
 m_CooldownStart, com.GameInterface.InventoryItem
 m_CooldownTimeout, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_CooldownTimer
 m_CooldownTint, com.Components.ItemComponent
 m_CooldownTriAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_Cost
 m_CostLabel, GUI.CharacterCreation.ChoosePaymentDialog
 m_CouncilLogo, GUI.WorldDomination.WorldMap
 m_CouncilSupportBuff, GUI.WorldDomination.WorldMap
 m_Count, com.GameInterface.Game.BuffData
 m_Countdown
 m_CountDown
 m_CountdownInterval
 m_CountdownTimer
 m_CounterText, GUI.Achievement.LorePanelView
 m_CouponRadioButton, GUI.CharacterCreation.ChoosePaymentDialog
 m_CraftingButton
 m_CraftingMonitor
 m_CraftingSkin
 m_CreateButtton, GUI.CabalManagement.CreateCabal
 m_CreateCharacter, com.GameInterface.CharacterData
 m_CreateGuildGuideHeader, GUI.CabalManagement.CreateCabal
 m_CreateGuildGuideText, GUI.CabalManagement.CreateCabal
 m_CreateGuildHeader, GUI.CabalManagement.CreateCabal
 m_CreateNewCharacter, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_CreditsButton, GUI.LoginCharacterSelection.Login
 m_CritChance, GUI.CharacterSheet.SkillsList
 m_CritPower, GUI.CharacterSheet.SkillsList
 m_CrosshairTypeMonitor
 m_CrowdControl, GUI.PvPScoreboard.TableRow
 m_Current
 m_CurrentAddress, GUI.WebBrowser.WebBrowserContent
 m_CurrentButtonLabel, GUI.LoginCharacterSelection.LoginDialog
 m_CurrentCallback, GUI.CharacterSheet.GearManagerComponent
 m_CurrentCash, GUI.CharacterCreation.ChoosePaymentDialog
 m_CurrentCharPosition
 m_CurrentCharRotation
 m_CurrentClicked
 m_CurrentClip, com.Components.TreeViewSimpleComponent
 m_CurrentCluster, GUI.SkillHiveSimple.AbilityPageBase
 m_CurrentClusterOffset, GUI.SkillHiveSimple.AbilityPageBase
 m_CurrentCost, GUI.ItemUpgrade.ItemUpgradeContent
 m_CurrentCount
 m_CurrentCoupons, GUI.CharacterCreation.ChoosePaymentDialog
 m_CurrentDate
 m_CurrentDefensiveTarget
 m_CurrentDialog
 m_CurrentDialogueMask, GUI.Dialogue.DialogueWindow
 m_CurrentDialoguePlaying, GUI.Dialogue.DialogueWindow
 m_CurrentDirection, com.Components.WeaponStatuses.BloodWeaponStatus
 m_CurrentEquipPanel
 m_CurrentEquipPopupHolder
 m_CurrentEquipPopupMenu
 m_CurrentFaction
 m_CurrentFactionXP, GUI.CharacterSheet.FactionRankComponent
 m_CurrentFeatCost, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CurrentFeatHitPos, GUI.SkillHive.SkillhivePowerInventory
 m_CurrentFeatID, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CurrentFeatLevel, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_CurrentFeatMouseDown, GUI.SkillHive.SkillhivePowerInventory
 m_CurrentFeature
 m_CurrentFocus, GUI.Shop.ShopWindowContent
 m_CurrentFrame
 m_CurrentFrameHack, com.Components.StatBar
 m_CurrentFrameHackMax, com.Components.StatBar
 m_CurrentGame
 m_CurrentHealth
 m_CurrentHistoryEntry, com.GameInterface.Guild.GuildBase
 m_CurrentIndex, GUI.Patcher.AdRotator
 m_CurrentLocation
 m_CurrentlyActive, com.Components.WeaponStatuses.BladeWeaponStatus
 m_CurrentlyDisplayedGoalIDs, GUI.Mission.MissionGoal
 m_CurrentlyEquipped, GUI.Tooltip.TooltipPanel
 m_CurrentlyEquippedItems, com.GameInterface.Tooltip.TooltipData
 m_CurrentMenu, GUI.Achievement.AchievementWindow
 m_CurrentMission
 m_CurrentMissionId, com.GameInterface.Quests
 m_CurrentMode
 m_CurrentOffensiveTarget
 m_CurrentPage
 m_CurrentPanel
 m_CurrentPFInterface
 m_CurrentPhase, com.GameInterface.QuestTask
 m_CurrentPlayfield, GUI.WorldDomination.StatusResults
 m_CurrentRaid
 m_CurrentRankIcon, GUI.CharacterSheet.FactionRankComponent
 m_CurrentRankName, GUI.CharacterSheet.FactionRankComponent
 m_CurrentRankNumber, GUI.CharacterSheet.FactionRankComponent
 m_CurrentResult, GUI.ItemUpgrade.ItemUpgradeContent
 m_CurrentReticuleTarget
 m_CurrentRoom, GUI.TextGame.TextGameContent
 m_CurrentScreenRes, GUIFramework.SFClipLoader
 m_CurrentSearchResult, GUI.TradePost.Views.BuyView
 m_CurrentSelectedNode, GUI.Achievement.AchievementWindow
 m_CurrentSize, com.Components.ListHeader
 m_CurrentSizePos, GUI.Achievement.AchievementWindow
 m_CurrentSortedHeader, GUI.SkillHive.SkillhivePowerInventory
 m_CurrentStatID
 m_CurrentStatPageIndex, GUI.SkillHive.CharacterStats
 m_CurrentTab
 m_CurrentTask, com.GameInterface.Quest
 m_CurrentTeam
 m_CurrentText, GUI.LoginCharacterSelection.LoginDialog
 m_CurrentTimestamp, GUI.LogoutWindow.LogoutWindowContent
 m_CurrentTooltipClip
 m_CurrentTreeRootNode, GUI.Achievement.AchievementWindow
 m_CurrentType, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_CurrentVideo
 m_CurrentView, GUI.Achievement.AchievementWindow
 m_CurrentViewPanel, GUI.Achievement.AchievementWindow
 m_CurrentWindow
 m_CurrentXPBar
 m_CurrentXPValue, GUI.CharacterSheet.FactionRankComponent
 m_CurrGovernmentType, GUI.CabalManagement.CabalMembers
 m_CurrPage
 m_CurrRole, GUI.CabalManagement.EditRoleName
 m_CustodianBuff, GUI.WorldDomination.WorldMap
 m_DailyComplete, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyDivider, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyPanel, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyTime, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyTitle, GUI.ChallengeJournal.ChallengeJournalContent
 m_DailyTotal, GUI.ChallengeJournal.ChallengeJournalContent
 m_Damage
 m_DamageAbsorbed, com.GameInterface.PvPScoreboardPlayerData
 m_DamageClip, GUI.DamageNumbers.DamageText
 m_DamageDone, com.GameInterface.PvPScoreboardPlayerData
 m_DamageTaken, GUI.PvPScoreboard.TableRow
 m_DamageTextQueues
 m_Data
 m_DataProvider
 m_DataWellArray
 m_Death, GUI.PvPScoreboard.TableRow
 m_DeathOverlay
 m_DeathPenalty
 m_DeathPenaltyTooltip
 m_DeathPenaltyTooltipTimeout
 m_Deaths, com.GameInterface.PvPScoreboardPlayerData
 m_DebugFormat, GUI.MissionJournal.JournalWindow
 m_DeckId, com.GameInterface.CharacterCreation.ClassData
 m_DeckScrollingList, GUI.SkillHiveSimple.DecksPage
 m_DeclineButton, GUI.WorldDomination.JoinMinigamePromptContent
 m_Decoration, com.Components.ItemComponent
 m_DecreaseButton, GUI.CabalManagement.TransferCash
 m_DecryptionKey0, com.GameInterface.ACGItem
 m_DecryptionKey1, com.GameInterface.ACGItem
 m_DecryptionKey2, com.GameInterface.ACGItem
 m_Default, GUI.DressingRoom.ColorPickerItemRenderer
 m_DefaultButtonWidth, GUI.TradePost.Views.PostalServiceView
 m_DefaultCellAbilityHeight
 m_DefaultInventoryBox
 m_DefaultPosition, com.GameInterface.InventoryItem
 m_DefaultSkillhiveBackgroundWidth
 m_DefaultText, com.Components.SearchBox
 m_DefaultWidth, com.Components.MultiColumnList.ColumnData
 m_DefenseRating, GUI.CharacterSheet.SkillsList
 m_DefenseStatOpened
 m_DefensiveMenu, GUI.Team.TeamMember
 m_DefensiveTargetClip
 m_DefensiveTargetDocked
 m_DefensiveTargetLocked
 m_DefensiveTargetPosition
 m_DefensiveTargetScaleMonitor
 m_DegreeFragment
 m_DelayTimestamp, GUI.LoginCharacterSelection.LoginDialog
 m_Deleteable, com.GameInterface.InventoryItem
 m_DeleteButton
 m_DeleteCharacterDialog, GUI.LoginCharacterSelection.CharacterSelection
 m_DeleteMailButton, GUI.TradePost.Views.PostalServiceView
 m_DeleteMissionButton, GUI.MissionJournal.JournalWindow
 m_DeltaMultiplier
 m_DemoteButton, GUI.CabalManagement.CabalMembers
 m_DependencyId1, com.GameInterface.FeatData
 m_DependenyCells, com.GameInterface.SkillWheel.Cluster
 m_DependenyCluster, com.GameInterface.SkillWheel.Cluster
 m_DepleatedUranium, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_DepositButton
 m_Depth
 m_DepthLayer, GUIFramework.ClipNode
 m_Depths, GUI.Dialogue.DialogueWindow
 m_Desc
 m_Description
 m_DescriptionBackground, GUI.Mission.MissionRewardWindow
 m_DescriptionLabel, GUI.Team.VoteKickPromptWindow
 m_Descriptions
 m_descriptionText
 m_DescriptionText, GUI.Achievement.AchievementItem
 m_DescriptiveText, GUI.SkillHive.CharacterSkillsSidePanel
 m_DeselectAbilityClip
 m_DesiredColumns, GUI.Team.RaidClip
 m_DesiredY, GUI.Mission.MissionGoalItem
 m_DestroyGlyphButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_DestroySignetButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_Destructor
 m_DetailAbilityType
 m_DetailAbilityType_Capstone, GUI.SkillHiveSimple.ActivesPage
 m_DetailBG
 m_DetailBoostIcon, GUI.SkillHiveSimple.PassivesPage
 m_DetailButton, GUI.SkillHiveSimple.AbilityPageBase
 m_DetailCapstoneIcon, GUI.SkillHiveSimple.ActivesPage
 m_DetailCastIcon, GUI.SkillHiveSimple.ActivesPage
 m_DetailCastTime, GUI.SkillHiveSimple.ActivesPage
 m_DetailCost
 m_DetailDescription
 m_DetailDivider
 m_DetailedComponents, com.Components.Nametag
 m_DetailedText
 m_DetailedTextButton, GUI.SkillHive.SkillhiveTemplates
 m_DetailEquipAnchor
 m_DetailIcon
 m_DetailIconBG, GUI.SkillHiveSimple.PassivesPage
 m_DetailName
 m_DetailNoSelected
 m_DetailRecastIcon, GUI.SkillHiveSimple.ActivesPage
 m_DetailRecastTime, GUI.SkillHiveSimple.ActivesPage
 m_Dialog
 m_DialogueClip, GUI.Dialogue.DialogueWindow
 m_DialogueWindows
 m_Dictionary, com.Utils.Archive
 m_DictionaryHolderText, GUI.BugreportWindow.BugreportWindowContent
 m_Difficulties, GUI.ScenarioInterface.ScenarioContent
 m_DifficultiesLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_Difficulty
 m_DifficultyData
 m_DifficultyDropdown
 m_DifficultyLabel, GUI.ScenarioInterface.ScenarioContent
 m_Dimension, com.GameInterface.Game.GroupElement
 m_DimensionFvF, GUI.WorldDomination.StatusResults
 m_DimensionId, com.GameInterface.CharacterData
 m_DimensionID
 m_DimensionPvP, GUI.WorldDomination.StatusResults
 m_Dimensions, com.GameInterface.AccountManagement
 m_Direction
 m_DirectionsLabel, GUI.BugreportWindow.BugreportWindowContent
 m_DirectionsText, GUI.Crafting.ItemUpgradeSkin
 m_DirectoryNodes, GUI.Tutorial.DirectoryNode
 m_Disabled
 m_DisabledAlpha
 m_DisabledColor, GUI.HUD.AbilitySlot
 m_DisableRightClickSelection, com.Components.MultiColumnListView
 m_DisableSearchInterval, GUI.TradePost.Views.BuyView
 m_DisassembleText, GUI.Crafting.DefaultCraftingSkin
 m_DisassemblySlot, GUI.Crafting.DefaultCraftingSkin
 m_DisassemblySlotNumber, GUI.Crafting.CraftingSkin
 m_DisassemblySlotTextHeadline, GUI.Crafting.DefaultCraftingSkin
 m_DisassemblySlotTextInfo, GUI.Crafting.DefaultCraftingSkin
 m_Display
 m_DisplayModeData
 m_DisplayText, GUI.TextGame.TextGameContent
 m_DisplayTime, GUI.Patcher.BannerItem
 m_DissambleDoneFrame, GUI.Crafting.DefaultCraftingSkin
 m_Distance, com.Components.Nametag
 m_DistanceCheckInterval
 m_DistanceInMeters, com.GameInterface.RespawnPoint
 m_DistanceToCam, com.GameInterface.Waypoint
 m_DistanceToNPC, com.Components.Nametag
 m_DistanceY, com.Components.Nametag
 m_DistrictName, GUI.WorldDomination.FvFCurrentStatusDistrict
 m_Divider
 m_DLCTag, com.GameInterface.Quest
 m_DockDefensiveWindow, GUI.Team.GroupMenu
 m_DockDefensiveWindowText, GUI.Team.GroupMenu
 m_DodgeAnim
 m_DodgeBar
 m_DodgeBuffSpellID
 m_DodgeDuration
 m_DodgeIntervalID
 m_DodgeStartTime
 m_DoListen, GUI.CharacterSheet.GearManagerComponent
 m_DominationSide
 m_DominationTime
 m_DominationTimeRefreshSpeed
 m_DominationTimerId
 m_DominationTimeStarted
 m_DoNotFocus
 m_DownArrow
 m_DownloadingIcon
 m_DownloadingIconContainer
 m_DPS, com.Components.WeaponStatuses.FistWeaponStatus
 m_DPSBar, com.Components.WeaponStatuses.FistWeaponStatus
 m_DPSButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_DPSIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_DPSLabel
 m_DPSRole
 m_DragClip, com.Utils.DragObject
 m_DraggedItems
 m_DraggingItemInterval, GUI.Bank.Views.StoreAndSellView
 m_DragonBar, GUI.WorldDomination.StatusResults
 m_DragonBarIcon, GUI.WorldDomination.StatusResults
 m_DragonIcon
 m_DragonsBreath, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_DragonSelector, GUI.CharacterCreation.FactionSelector
 m_DragType
 m_DrawClip
 m_DrawClusterTooltip, GUI.SkillHive.AbilityWheel
 m_DrawProgressMeters
 m_DrawShadow
 m_DressingRoom
 m_DressingRoomButton, GUI.CharacterSheet.CharacterSheet2DContent
 m_DropDownFormat, GUI.MissionJournal.JournalWindow
 m_DropdownHeight, GUI.MissionJournal.JournalWindow
 m_DropdownMenu
 m_DropdownMenuArray, GUI.TradePost.Views.BuyView
 m_DropShadow, com.Components.WinComp
 m_DropShwadow
 m_DungeonCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_DungeonLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_DungeonPlayfields, com.GameInterface.GroupFinder
 m_Durability
 m_DurabilityBackground, com.Components.ItemComponent
 m_Duration
 m_DXStartValue
 m_DynamicPoints, GUI.PvPScoreboard.TableRow
 m_Dynel
 m_DynelID
 m_DynelName, GUI.Dialogue.DialogueWindow
 m_DynelSlot
 m_EarnedGrade, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_EaseFunction, com.Utils.Interpolator
 m_East
 m_EastBasePos
 m_EastMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_EditModeMask
 m_EditRoleNameWindow, GUI.CabalManagement.CabalMembers
 m_Effect, com.Components.FeatList.MCLItemFeat
 m_Effects, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_EffectsArray, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_EffectType, GUI.DamageNumbers.DamageText
 m_ElDoradoInQueue, GUI.WorldDomination.WorldMap
 m_ElDoradoInZone, GUI.WorldDomination.WorldMap
 m_ElDoradoMarker, GUI.WorldDomination.WorldMap
 m_ElDoradoMarkerInfo, GUI.WorldDomination.WorldMap
 m_ElDoradoMiniMap, GUI.WorldDomination.MiniMap
 m_ElDoradoRewards, GUI.WorldDomination.MiniMap
 m_EliteCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_EliteFrame
 m_EliteLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_EmailLabel, GUI.BugreportWindow.BugreportWindowContent
 m_EmailTextInput, GUI.BugreportWindow.BugreportWindowContent
 m_EmpowermentTab, GUI.ItemUpgrade.ItemUpgradeContent
 m_Empty, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_EmptyColor
 m_EmptyPrefix, com.GameInterface.Tooltip.TooltipData
 m_EmptySuffix, com.GameInterface.Tooltip.TooltipData
 m_Enabled
 m_EnabledAlpha
 m_EnableDefensiveTargetWindowMonitor
 m_EnableInterval, GUI.Dialogue.DialogueWindow
 m_EnableProgress, GUI.Mission.MissionTrackerItem
 m_EnableRightClickVendorSale
 m_EnableStickyPreview, GUI.DressingRoom.RightPanel
 m_EnableTeamWindowMonitor
 m_EndTime
 m_EndTimestamp, GUI.LogoutWindow.LogoutWindowContent
 m_EndValue, com.Utils.Interpolator
 m_Entries, GUI.Shop.InstantBuyContent
 m_EntryWidth, GUI.Achievement.LorePanelView
 m_EquipButton
 m_EquipDropdown, GUI.PetInventory.MountInventoryContent
 m_EquipInventory
 m_EquipLabel, GUI.PetInventory.MountInventoryContent
 m_Equipment, GUI.CharacterSheet.CharacterSheet2DContent
 m_EquipmentHeader, GUI.CharacterSheet.CharacterSheet2DContent
 m_EquipmentSlots
 m_Equipped
 m_EquippedBanner, GUI.DressingRoom.RightPanel
 m_EquippedInventory
 m_EquippedPassivesText, GUI.SkillHiveSimple.PassivesPage
 m_EquippedText, GUI.DressingRoom.RightPanel
 m_Error
 m_ErrorFormat
 m_ErrorMsg, GUI.TextGame.TextGameContent
 m_ErrorPanel, GUI.CharacterSheet.GearManagerComponent
 m_ErrorPanelMoveDragHandler, GUI.CharacterSheet.GearManagerComponent
 m_ErrorPanelMoveDragReleaseHandler, GUI.CharacterSheet.GearManagerComponent
 m_ErrorText, GUI.RegionTeleport.RegionTeleportContent
 m_EscapeNode
 m_EscapeStackNode
 m_EULAURL
 m_EvadeChance, GUI.CharacterSheet.SkillsList
 m_EventDictionaryDirectory
 m_EventDictionaryResource
 m_EventList, com.Utils.Signal
 m_Events, com.GameInterface.TextGameRoom
 m_EventScrollingList, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ExchangeView, GUI.TradePost.TradePostViewsContainer
 m_ExitButton
 m_ExpandButton, GUI.Achievement.AchievementItem
 m_ExpandedMissionID
 m_ExpandedTiersArray
 m_ExpireDate
 m_Expires
 m_ExpireTime
 m_EyeBrowHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_EyebrowSlider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_EyebrowTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_EyeColorList, GUI.CharacterCreation.HeadSectionFacialTraits
 m_EyesSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_EyesTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_FacebookInfo, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_FacebookList, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_FacebookPrompt, GUI.LoginCharacterSelection.CharacterSelection
 m_FacialControllers, GUI.CharacterCreation.HeadSectionFacialTraits
 m_FacialFeatureBackground, GUI.CharacterCreation.BarberShop
 m_FacialFeatures, GUI.CharacterCreation.PlasticSurgeon
 m_FacialFeaturesBackground, GUI.CharacterCreation.PlasticSurgeon
 m_FacialHairColorList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_FacialHairHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_FacialHairTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_FacialTraitsPanel, GUI.CharacterCreation.HeadSection
 m_Faction
 m_FactionCharacterPositions
 m_FactionIcon, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_FactionIconContainer
 m_FactionIconsArray
 m_FactionId, com.GameInterface.CharacterData
 m_FactionLabel, GUI.PvPScoreboard.Header
 m_FactionLogo, GUI.Mission.MissionRewardWindow
 m_FactionName, GUI.WorldDomination.FvFCurrentStatusDistrict
 m_FactionPlacement
 m_FactionRadioButton, GUI.PvPScoreboard.Footer
 m_FactionRank
 m_FactionRankIcon, com.Components.Nametag
 m_FactionRankProgressBar, GUI.CharacterSheet.FactionRankComponent
 m_FactionRankRewardIcon, GUI.CharacterSheet.FactionRankComponent
 m_FactionsArray, GUI.WorldDomination.FvFCurrentStatusDistrict
 m_FactionScore_1, GUI.PvPScoreboard.Header
 m_FactionScore_2, GUI.PvPScoreboard.Header
 m_FactionScore_3, GUI.PvPScoreboard.Header
 m_FactionScores, GUI.PvPScoreboard.PvPScoreboardContent
 m_FactionSelector
 m_FactionSkillTemplates, com.GameInterface.SkillWheel.SkillWheel
 m_FadeLine
 m_FadeTimer
 m_FadeWhenInactive, com.Components.StatBar
 m_Fading, com.Components.StatBar
 m_FakeResource
 m_FakeScryCounter
 m_FakeScryTimer
 m_FakeScryTimerCounterCombo
 m_FakeWeaponStatus
 m_FallbackStartInterval
 m_Family, com.GameInterface.HTMLFont
 m_FatalErrorOccurred
 m_FavoriteCheckBox, GUI.PetInventory.PetInventoryContentBase
 m_FavoriteLabel, GUI.PetInventory.PetInventoryContentBase
 m_FavoritesCheckBox, GUI.PetInventory.PetInventoryContentBase
 m_FavoritesLabel, GUI.PetInventory.PetInventoryContentBase
 m_FavoriteTags, GUI.PetInventory.PetInventoryContentBase
 m_FeatData
 m_FeatGroupId, com.GameInterface.FeatData
 m_FeatId, GUI.SkillHive.SkillHiveBuyPanel
 m_FeatList
 m_Feature_0
 m_Feature_1
 m_Feature_2
 m_Feature_3
 m_Feature_4
 m_Feature_5
 m_Feature_6, GUI.CharacterCreation.FeatureSelectBox
 m_FeatureGroup
 m_FeatureSelectBox, GUI.CharacterCreation.CharacterEditor
 m_FeedbackClip
 m_FeedbackFrame, GUI.Crafting.DefaultCraftingSkin
 m_fieldArray
 m_FieldsArray, GUI.PvPScoreboard.TableRow
 m_FIFOOverwriteThreshold
 m_Fill, com.Components.RightClickMenu
 m_Fill1, com.Components.WeaponStatuses.HammerWeaponStatus
 m_Fill2, com.Components.WeaponStatuses.HammerWeaponStatus
 m_FillBG, com.Components.WeaponStatuses.HammerWeaponStatus
 m_Filter, GUI.Achievement.LorePanelView
 m_FilterArray
 m_FilteredFeats, GUI.SkillHive.SkillhivePowerInventory
 m_FilteredFeatsText, GUI.SkillHive.SkillhivePowerInventory
 m_FilterPanel, GUI.Shop.ShopWindowContent
 m_FiltersButton, GUI.GroupSearch.GroupSearchContent
 m_FiltersLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_FiltersWindow, GUI.GroupSearch.GroupSearchContent
 m_FilterType, com.GameInterface.DressingRoomNode
 m_FirstButton, GUI.SkillHive.SkillHiveBuyPanel
 m_FirstName, com.GameInterface.CharacterLFG
 m_FirstPlaceResultsScoreBoard, GUI.WorldDomination.StatusResults
 m_FirstPlaceStatusScoreBoard, GUI.WorldDomination.StatusResults
 m_FirstQuestionId, GUI.Dialogue.DialogueEntry
 m_FlagPanel
 m_Flags
 m_FlagsTaken, com.GameInterface.PvPScoreboardPlayerData
 m_FlashCharacter
 m_FlashColor
 m_FlashInterval, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_FlashOn
 m_FlyingDirection, com.GameInterface.HTMLFont
 m_focus, com.GameInterface.Guild.GuildRankingEntry
 m_FocusedFeat, GUI.SkillHiveSimple.AbilityPageBase
 m_FocusedTag, GUI.RegionTeleport.RegionTeleportContent
 m_FocusIcon, GUI.Team.TeamMember
 m_FocusTarget
 m_FontColor
 m_Footer
 m_ForceAlive, com.Components.Nametag
 m_ForceCharacterSheet
 m_ForcedInventory, GUI.ItemUpgrade.ItemUpgradeContent
 m_ForceFull, com.Components.WeaponStatuses.ChaosWeaponStatus
 m_ForceHealthBar, com.Components.Nametag
 m_ForceReportsButton
 m_ForceShowMissionTracker
 m_ForceShowMissionTrackerValue
 m_ForceVisible
 m_Foreground, GUI.PetInventory.PetClip
 m_Format
 m_FormInitialized
 m_ForwardButton
 m_FPSIcon
 m_FPSIconContainer
 m_Frame
 m_FrameCount, com.Components.StatBar
 m_FrameResetHack, com.Components.StatBar
 m_FriendID, com.GameInterface.FriendInfo
 m_Friends, com.GameInterface.Friends
 m_FriendsArray, GUI.Friends.Views.FriendsView
 m_FriendsButton
 m_FriendsList, GUI.TradePost.ComposeMailWindowContent
 m_FriendsMonitor
 m_FriendsNumber, GUI.LoginCharacterSelection.ServerListFacebookInfo
 m_FriendsView, GUI.Friends.FriendsViewsContainer
 m_From, GUI.Mission.MissionRewardWindow
 m_FromEquipped, GUI.ItemUpgrade.ItemUpgradeContent
 m_FromText, GUI.Mission.MissionRewardWindow
 m_Full, com.Components.WeaponStatuses.FistWeaponStatus
 m_FullAnim, com.Components.WeaponStatuses.HammerWeaponStatus
 m_FullColor
 m_FullMemberList, GUI.CabalManagement.CabalMembers
 m_FusangProjectsInQueue, GUI.WorldDomination.WorldMap
 m_FusangProjectsInZone, GUI.WorldDomination.WorldMap
 m_FusangProjectsMarker, GUI.WorldDomination.WorldMap
 m_FusangProjectsMarkerInfo, GUI.WorldDomination.WorldMap
 m_FusangProjectsMiniMap, GUI.WorldDomination.MiniMap
 m_FusangProjectsRewards, GUI.WorldDomination.MiniMap
 m_FusionFeedback, GUI.ItemUpgrade.ItemUpgradeContent
 m_FusionTab, GUI.ItemUpgrade.ItemUpgradeContent
 m_FvFContainer, GUI.WorldDomination.UniformTypes
 m_FVFTotalScore, GUI.WorldDomination.StatusResults
 m_g
 m_GadgetItem, GUI.HUD.GadgetSlot
 m_GadgetSlot
 m_GamePlayFieldName, com.GameInterface.PvPMinigame.PvPMinigame
 m_GearManager
 m_GearScore, com.GameInterface.Tooltip.TooltipData
 m_GearScoreLabel, GUI.CharacterSheet.StatPage
 m_GearScoreTooltip, GUI.CharacterSheet.StatPage
 m_GearScoreValue, GUI.CharacterSheet.StatPage
 m_Gender
 m_GenderMatch, GUI.Inspection.InspectionWindow
 m_GenderSelector, GUI.CharacterCreation.CharacterEditor
 m_GeneralInfoHeader, GUI.CabalManagement.CabalInfo
 m_GetEffectStartPos
 m_GhostingInterval
 m_glory
 m_gloryRanking, com.GameInterface.Guild.GuildRenownStatus
 m_GloryRankingArray, com.GameInterface.Guild.GuildBase
 m_GloryRenownCapped, com.GameInterface.Guild.GuildBase
 m_Gloss
 m_GlossMask
 m_Glow
 m_GlowFilter
 m_GlowingMergeBox
 m_GlyphHeader, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphHeaderBG, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphLevelUpgrade, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphRank, com.GameInterface.InventoryItem
 m_GlyphRarity, com.GameInterface.InventoryItem
 m_GlyphUpgradeProgress, GUI.ItemUpgrade.ItemUpgradeContent
 m_GlyphXP, com.GameInterface.InventoryItem
 m_GMInfo, com.GameInterface.Tooltip.TooltipData
 m_Goal, GUI.Mission.MissionGoalItem
 m_GoalCompleteCursor, GUI.Mission.MissionGoalItem
 m_GoalCompleteTweenNameFrame, GUI.Mission.MissionGoalItem
 m_GoalFailedCursor, GUI.Mission.MissionGoalItem
 m_GoalFormat, GUI.MissionJournal.JournalWindow
 m_GoalID, GUI.Mission.MissionGoalItem
 m_GoalList, GUI.Mission.MissionGoal
 m_GoalNameAnim, GUI.Mission.MissionGoalItem
 m_GoalNameWidth, GUI.Mission.MissionGoalItem
 m_GoalNumAnim, GUI.Mission.MissionGoalItem
 m_GoalNumSwitchNumbersFrame, GUI.Mission.MissionGoalItem
 m_GoalPhase, GUI.Mission.MissionGoal
 m_GoalProgressAnimationActive, GUI.Mission.MissionGoalItem
 m_GoalProgressCursor, GUI.Mission.MissionGoalItem
 m_GoalProgressEnableNumbersFrame, GUI.Mission.MissionGoalItem
 m_Goals
 m_GoalsAnimating, GUI.Mission.MissionGoal
 m_GoalTrackers, GUI.Mission.MissionGoal
 m_GoalType, com.GameInterface.QuestGoal
 m_GoverningFormArray, com.GameInterface.Guild.GuildBase
 m_GoverningformID, com.GameInterface.Guild.GuildBase
 m_GovernmentCheckBox, GUI.CabalManagement.CabalLog
 m_GovernmentTextField, GUI.CabalManagement.CabalLog
 m_GovernmentType, GUI.CabalManagement.CabalInfo
 m_GovernmentTypeDropdown
 m_GovernmentTypeLabel
 m_GradeBackground, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_GrayMatch, com.Components.WeaponStatuses.PistolWeaponStatus
 m_GreedButton, GUI.NeedGreed.NeedGreedWindow
 m_GrenadeLoader, com.Components.WeaponStatuses.AssaultRifleWeaponStatus
 m_Grid
 m_GridLines, GUI.Bank.BankContainer
 m_GroupArray, GUI.GroupSearch.GroupSearchContent
 m_GroupElement
 m_GroupFinderButton
 m_GroupFinderIcon
 m_GroupFinderMonitor
 m_GroupFinderNotificationMonitor
 m_GroupFinderQueue
 m_GroupFinderX
 m_GroupFinderY
 m_GroupIndex, com.GameInterface.Game.GroupElement
 m_GroupItems, GUI.Team.TeamMenu
 m_GroupMenu, GUI.Team.TeamClip
 m_Guild
 m_GuildBankHeader, GUI.Bank.Views.GuildBankView
 m_GuildBankView, GUI.Bank.BankViewsContainer
 m_GuildCityPlayfieldID, com.GameInterface.Guild.GuildBase
 m_GuildCityPlayfieldInstance, com.GameInterface.Guild.GuildBase
 m_GuildContainer, GUI.Bank.Views.GuildBankView
 m_GuildFeats, com.GameInterface.Guild.GuildBase
 m_GuildFriends, com.GameInterface.Friends
 m_GuildLeader, GUI.CabalManagement.CabalMembers
 m_GuildMemberStatus, com.GameInterface.Guild.GuildBase
 m_GuildMessageHeader, GUI.CabalManagement.CabalInfo
 m_GuildMessageTextBox, GUI.CabalManagement.CabalInfo
 m_guildName, com.GameInterface.Guild.GuildRankingEntry
 m_GuildName
 m_GuildNameLabel
 m_GuildNameTextInput
 m_GuildRank
 m_GuildRenownRewards, com.GameInterface.Guild.GuildBase
 m_GuildStatus, com.GameInterface.Guild.GuildBase
 m_GuildView, GUI.Friends.FriendsViewsContainer
 m_GUILockIcon
 m_GUILockIconContainer
 m_GuiModeMonitor
 m_HadEnemy
 m_HairColorList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HairMakeUp, GUI.CharacterCreation.BarberShop
 m_HairMakeupPanel, GUI.CharacterCreation.HeadSection
 m_HairStyleBackground
 m_HairstyleHorizontalDivider, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HairStyleScrollingList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HairStyleTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_HalfAnim, com.Components.WeaponStatuses.HammerWeaponStatus
 m_HalfWidth
 m_HandleClose, com.Components.RightClickMenu
 m_HarassmentButton, GUI.Team.VoteKickPromptWindow
 m_HasAcceptedTrade, GUI.Trade.TradeWindowContent
 m_HasAchievementEntries, GUI.Achievement.ViewPanelBase
 m_HasAnswered, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_HasBeenPlayed, GUI.Dialogue.DialogueEntry
 m_HasBottomBar, GUI.Inventory.IconBox
 m_HasBuffs, GUI.Team.TeamMember
 m_HasCompleted, com.GameInterface.Quest
 m_HasConnectedToButton, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_HasCooldown
 m_HasCount, com.GameInterface.LoreNode
 m_HasData, GUI.Tutorial.ResourceNode
 m_HasGrid, GUI.Inventory.IconBox
 m_HasItems, com.GameInterface.MailData
 m_hasLoadedIcon
 m_HasMedia, GUI.Achievement.ViewPanelBase
 m_HasPreviouslyFailedLoading, GUI.MediaPlayer.MediaPlayerContent
 m_HasReactedOnMouseDown, com.Components.ItemSlot
 m_HasReceivedQuestions, GUI.Dialogue.DialogueWindow
 m_HasRemovablePrefix, com.GameInterface.InventoryItem
 m_HasRemovableSuffix, com.GameInterface.InventoryItem
 m_HasScrollbar
 m_HasTool, GUI.Crafting.DefaultCraftingSkin
 m_HateListCreated, com.Components.Nametag
 m_Header
 m_Header1, GUI.CabalManagement.CabalMembers
 m_Header2, GUI.CabalManagement.CabalMembers
 m_Header3, GUI.CabalManagement.CabalMembers
 m_Header4, GUI.CabalManagement.CabalMembers
 m_headerArray, GUI.CabalManagement.CabalMembers
 m_HeaderBackground, GUI.SkillHive.SkillhivePowerInventory
 m_HeaderButtonDividers, com.Components.MultiColumnList.HeaderView
 m_HeaderButtons, com.Components.MultiColumnList.HeaderView
 m_HeaderClip, com.Components.MultiColumnList.HeaderView
 m_HeaderDividerClip, com.Components.MultiColumnList.HeaderView
 m_HeaderID, GUI.SkillHive.PowerInventoryHeader
 m_HeaderLabel, GUI.Team.VoteKickPromptWindow
 m_HeaderNameFormat, GUI.MissionJournal.JournalWindow
 m_HeaderSpacing, com.Components.MultiColumnListView
 m_HeaderSubTextFormat, GUI.MissionJournal.JournalWindow
 m_HeaderText
 m_HeaderTimerTextFormat, GUI.MissionJournal.JournalWindow
 m_HeaderView, com.Components.MultiColumnListView
 m_Headline, GUI.CharacterSheet.GearManagerErrorConsoleComponent
 m_HeadlineTextFormat, GUI.Dialogue.DialogueWindow
 m_HeadSectionIcon, GUI.CharacterCreation.HeadSection
 m_HeadTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_Heal, com.Components.WeaponStatuses.FistWeaponStatus
 m_HealAnim, com.Components.WeaponStatuses.BladeWeaponStatus
 m_HealBar, com.Components.WeaponStatuses.FistWeaponStatus
 m_HealerButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_HealerLabel, GUI.GroupSearch.GroupSearchPromptWindow
 m_HealIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_Healing, GUI.PvPScoreboard.TableRow
 m_HealingDone, com.GameInterface.PvPScoreboardPlayerData
 m_HealingPower, GUI.CharacterSheet.SkillsList
 m_HealingStatOpened
 m_HealLabel, GUI.GroupFinder.GroupFinderRoleSelectionContent
 m_HealRole
 m_HealthBar
 m_HealthBarWidth, com.Components.Nametag
 m_Height
 m_HelpButton
 m_HelpCommand, GUI.TextGame.TextGameContent
 m_HelpDisplay, GUI.SkillHiveSimple.AbilityPageBase
 m_HelpIcon
 m_HelpMonitor
 m_HelpText, GUI.ItemUpgrade.ItemUpgradeContent
 m_HexGridPicker
 m_HideGroupWindow, GUI.Team.GroupMenu
 m_HideGroupWindowText, GUI.Team.GroupMenu
 m_HideIfLocked, com.GameInterface.Quest
 m_HideWhenEmpty, com.Components.Resources
 m_HighAlpha
 m_HighestBoxDepth
 m_HighestHistoryEntry, com.GameInterface.Guild.GuildBase
 m_HighPoweredWeaponryBuff, GUI.WorldDomination.UniformTypes
 m_HighPoweredWeaponryCheckBox, GUI.WorldDomination.UniformTypes
 m_HighPoweredWeaponryRadioButton, GUI.WorldDomination.UniformTypes
 m_Hilt, com.Components.WeaponStatuses.BladeWeaponStatus
 m_Hindered, com.Components.States
 m_History, GUI.WebBrowser.WebBrowserContent
 m_HistoryIndex, GUI.WebBrowser.WebBrowserContent
 m_Hit, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_HitArea
 m_HitPos
 m_HitRating, GUI.CharacterSheet.SkillsList
 m_HorisontalCenter
 m_Hostile, com.GameInterface.Game.BuffData
 m_HotkeyLabel
 m_HotkeyText, com.Components.AnimaPotion
 m_Hovered
 m_HoveredAbilityIdx, GUI.SkillHive.SkillhiveCellTooltip
 m_HoveredButtonIdx, GUI.SkillHive.SkillhiveEquipPopup
 m_HoveredCell, GUI.SkillHive.AbilityWheel
 m_HoveringTooltip, GUI.SkillHive.AbilityWheel
 m_HP, GUI.CharacterSheet.SkillsList
 m_HPName, GUI.CharacterSheet.SkillsList
 m_HPValue, GUI.CharacterSheet.SkillsList
 m_HyperLinkClicked
 m_Icon
 m_IconBoxes
 m_IconBoxHighlight, GUI.Trade.TradeWindowContent
 m_IconChakra_1, GUI.Inspection.InspectionWindow
 m_IconChakra_2, GUI.Inspection.InspectionWindow
 m_IconChakra_3, GUI.Inspection.InspectionWindow
 m_IconChakra_4, GUI.Inspection.InspectionWindow
 m_IconChakra_5, GUI.Inspection.InspectionWindow
 m_IconChakra_6, GUI.Inspection.InspectionWindow
 m_IconChakra_7, GUI.Inspection.InspectionWindow
 m_IconContainer
 m_IconGadget, GUI.Inspection.InspectionWindow
 m_iconHandle, com.GameInterface.Guild.GuildFeat
 m_IconHeight
 m_iconID, com.GameInterface.GameItem
 m_IconID
 m_IconLoader
 m_IconLoadInterval, com.Components.ItemComponent
 m_IconName
 m_IconPaddingX, GUI.Inventory.IconBox
 m_IconPaddingY, GUI.Inventory.IconBox
 m_IconPath, GUI.HUD.AbilitySlot
 m_IconRenderer, com.Components.InventoryItemList.MCLItemRendererInventoryItem
 m_IconScale, com.Components.ItemSlot
 m_IconSize
 m_IconSizes
 m_IconSlot
 m_IconsTooltip, com.Components.BankItemSlot
 m_IconTemplateName, com.Components.ItemSlot
 m_IconTextPadding, com.Components.Nametag
 m_IconTotal, GUI.Dialogue.DialogueWindow
 m_iconType, com.GameInterface.GameItem
 m_iconURL
 m_IconView, GUI.Tooltip.TooltipPanel
 m_IconWeapon_1, GUI.Inspection.InspectionWindow
 m_IconWeapon_2, GUI.Inspection.InspectionWindow
 m_IconWidth
 m_Id
 m_ID
 m_IgnoredArray, GUI.Friends.Views.IgnoredView
 m_IgnoredFriends, com.GameInterface.Friends
 m_IgnoredView, GUI.Friends.FriendsViewsContainer
 m_IgnoreHideModule, com.GameInterface.DialogIF
 m_IlluminatiBar, GUI.WorldDomination.StatusResults
 m_IlluminatiBarIcon, GUI.WorldDomination.StatusResults
 m_IlluminatiIcon
 m_IlluminatiSelector, GUI.CharacterCreation.FactionSelector
 m_Image
 m_ImageBacker, GUI.DressingRoom.RightPanel
 m_ImageContainer, GUI.SkillHive.SkillhiveTemplates
 m_ImageID, com.GameInterface.SkillWheel.SkillTemplate
 m_ImageLoader
 m_ImageMask, GUI.CharacterCreation.ListThumbnailItemRenderer
 m_ImagePath, GUI.MediaPlayer.MediaPlayerContent
 m_ImagesLoaded, GUI.Emotes.EmotesContent
 m_ImageView, GUI.MediaPlayer.MediaPlayerContent
 m_Impaired, com.Components.States
 m_Inactive, com.Components.WeaponStatuses.FistWeaponStatus
 m_InactiveBar, com.Components.WeaponStatuses.FistWeaponStatus
 m_InactiveMask, com.Components.WeaponStatuses.FistWeaponStatus
 m_InCombat
 m_IncreaseButton, GUI.CabalManagement.TransferCash
 m_Increments
 m_Indent
 m_Index
 m_InFilter, com.GameInterface.InventoryItem
 m_InfoPanel, GUI.Shop.ShopWindowContent
 m_InitialHeight
 m_Initialized
 m_InitialY
 m_InnerLine, GUI.HUD.AbilityBase
 m_InnerMarker, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_InnerPadding, GUI.Mission.MissionRewardWindow
 m_InnerTextField, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_InputFieldsArray, GUI.BugreportWindow.BugreportWindowContent
 m_InputText
 m_InputTextLabel, GUI.Friends.Views.PromptWindow
 m_InQueueNotification, GUI.WorldDomination.Marker
 m_InspectionCharacter, GUI.Inspection.InspectionWindow
 m_InspectionInventory, GUI.Inspection.InspectionWindow
 m_InspectionItemSlots, GUI.Inspection.InspectionWindow
 m_InspectionPos
 m_InspectionWindows
 m_instance, com.GameInterface.Tooltip.TooltipManager
 m_Instance
 m_InstanceId, com.GameInterface.Playfield
 m_InstantWindow
 m_Instructions, GUI.WorldDomination.WorldMap
 m_InstructionsAreVisible
 m_IntegratedAnimaConduitsBuff, GUI.WorldDomination.UniformTypes
 m_IntegratedAnimaConduitsCheckBox, GUI.WorldDomination.UniformTypes
 m_IntegratedAnimaConduitsRadioButton, GUI.WorldDomination.UniformTypes
 m_InteractionDynels
 m_InteractionType, GUI.Interaction.InteractionBubble
 m_InterruptBlocker, com.Components.CastBar
 m_Interval
 m_IntervalDelay
 m_IntervalId
 m_IntervalID
 m_IntervalID_FvF, GUI.WorldDomination.StatusResults
 m_IntervalTarget
 m_IntervalUpdateCheck, GUI.WorldDomination.StatusResults
 m_Inventory
 m_InventoryButton
 m_InventoryCommand, GUI.TextGame.TextGameContent
 m_InventoryId
 m_InventoryID
 m_InventoryItem
 m_InventoryMonitor
 m_InventoryPos
 m_InventoryVisible
 m_InvisibleBuffList, com.GameInterface.Game.CharacterBase
 m_InvisibleButton
 m_InvisibleShopButton, GUI.Mission.MissionRewardWindow
 m_InviteDialogIF
 m_InZoneNotification, GUI.WorldDomination.Marker
 m_IsACGItem
 m_IsActive
 m_IsAnimating
 m_IsArea, GUI.Waypoints.ScreenWaypoint
 m_IsAvailable, GUI.SkillHive.PowerInventorySearch
 m_IsBarActive
 m_IsBeingDragged, GUI.HUD.AbilitySlot
 m_IsBindOnPickup, com.GameInterface.InventoryItem
 m_IsBoundToPlayer, com.GameInterface.InventoryItem
 m_IsBundlePromptOpen
 m_IsChanneling, GUI.HUD.ActiveAbilitySlot
 m_IsClientSlotLit, GUI.Trade.TradeWindowContent
 m_IsClosePatcherDialogOpen
 m_IsClosing, GUI.Tooltip.ProjectTooltipInterface
 m_IsCollapsed, GUI.SkillHive.CharacterSkillsItemContainer
 m_IsColorized, GUI.Mission.MissionTimer
 m_IsComplete, GUI.Mission.MissionGoalItem
 m_IsCompleted, GUI.Achievement.AchievementItem
 m_IsConfigured
 m_IsConfimationPanelOpen, GUI.CharacterSheet.GearManagerComponent
 m_IsCooldown, GUI.HUD.AbilitySlot
 m_IsCrafting
 m_IsCurrentWheel, GUI.SkillHive.AbilityWheel
 m_IsDefaultBox, GUI.Inventory.ItemIconBox
 m_IsDefaultText, com.Components.SearchBox
 m_IsDefensiveDocked, GUI.Team.TeamClip
 m_IsDefensiveLocked, GUI.Team.TeamClip
 m_IsDefensiveTarget, GUI.Team.TeamMember
 m_IsDialogueOpen, GUI.Dialogue.DialogueWindow
 m_IsDialogueStarted, GUI.Dialogue.DialogueWindow
 m_IsDirectional
 m_IsDisabled
 m_IsDisassembling, GUI.Crafting.CraftingSkin
 m_IsDraggable, com.Components.WinComp
 m_IsDragging, com.Components.ItemSlot
 m_IsDraggingAbility
 m_IsDraggingIcon
 m_IsDragIconHighlighted
 m_IsEmpty, GUI.Crafting.CraftingSkin
 m_IsEnabled, GUI.HUD.AbilityBase
 m_IsEquipped
 m_IsEquippedMark, GUI.CharacterSheet.DressingRoomListItemRenderer
 m_IsEULAActivated
 m_IsExhausted, GUI.Dialogue.DialogueEntry
 m_IsExpanded
 m_IsFailed, GUI.Mission.MissionGoalItem
 m_IsFloating, com.GameInterface.Tooltip.TooltipInterface
 m_IsFocused
 m_IsGlowing, GUI.Inventory.IconBox
 m_IsGroupDetached
 m_IsHairColorsLinked, GUI.CharacterCreation.HeadSectionHairMakeup
 m_IsHammered, com.Components.AdvancedButton
 m_IsHeadline, com.Components.RightClickItem
 m_IsHit, GUI.LoginCharacterSelection.CharacterSelection
 m_IsHostileTarget, com.Components.Nametag
 m_IsInCombat, com.Components.ResourceBase
 m_IsInitialized
 m_IsInProgress
 m_IsInRaid, GUI.Team.TeamMember
 m_IsInteractable, GUI.SkillHive.BreadcrumbLabel
 m_IsInteractive, GUI.CharacterCreation.CameraController
 m_IsItemForSale, com.Components.BankItemSlot
 m_IsJoinTypeHidden, GUI.WorldDomination.JoinType
 m_IsLastMember, GUI.Team.TeamMember
 m_IsLeafNode, GUI.Achievement.AchievementsPanelView
 m_IsLoaded, GUI.Patcher.BannerItem
 m_IsLocked
 m_IsMember
 m_IsMenuOpen
 m_IsMinimized, GUI.Team.TeamClip
 m_IsMissionJournalActive
 m_IsNew
 m_IsNoDropOnUse, com.GameInterface.InventoryItem
 m_IsNotification, com.Components.RightClickItem
 m_IsNPC, com.Components.Nametag
 m_IsOpen, GUI.Tutorial.DirectoryNode
 m_IsOpeningInProgress, GUI.Dialogue.DialogueWindow
 m_IsPatchingDone
 m_IsPaused
 m_IsPinned, GUI.Inventory.IconBox
 m_IsPlayer
 m_IsPlayerCharacter
 m_IsPlaying
 m_IsPowerInventoryOpen
 m_IsPrepared, GUI.HUD.AbilityCooldown
 m_IsPurchased, GUI.SkillHive.PowerInventorySearch
 m_IsQueuedForPvP, GUI.GroupFinder.GroupFinderContent
 m_IsRaidGroup, GUI.Team.TeamClip
 m_IsRaidLeader, GUI.Team.TeamMember
 m_IsRead
 m_IsRepeatable, com.GameInterface.Quest
 m_IsResizable, GUI.Inventory.ItemIconBox
 m_IsResizing
 m_IsScoreBoardUpdateNeeded, GUI.WorldDomination.StatusResults
 m_IsScreenWaypoint, com.GameInterface.Waypoint
 m_IsScrollbarEnabled, GUI.Inventory.ItemIconBox
 m_IsSelected
 m_IsSendByTradepost, com.GameInterface.MailData
 m_IsSeparator, com.Components.RightClickItem
 m_IsSimpleDynel, com.Components.Nametag
 m_IsStackingWaypoint, com.GameInterface.Waypoint
 m_IsStartButtonClicked
 m_IsStatusBarsUpdatedNeeded, GUI.WorldDomination.StatusResults
 m_IsSuccessOnCompletion, GUI.Mission.MissionTimer
 m_IsSurgery
 m_IsTarget
 m_IsTargetResourceBuilder, com.Components.ResourceBase
 m_IsTeamLeader, GUI.Team.TeamMember
 m_IsTeamVisible, GUI.Team.TeamClip
 m_IsTimeoutSuccess, com.GameInterface.QuestTask
 m_IsToggle, com.Components.AdvancedButton
 m_IsTokensOpen, GUI.Shop.ShopWindowContent
 m_IsTrading
 m_IsTrained, GUI.SkillHive.SkillHiveBuyPanel
 m_IsTweening, com.Components.ResourceBase
 m_IsUILoaded
 m_IsUnderMouse, GUI.HUD.AbilitySlot
 m_IsUnique, com.GameInterface.Tooltip.TooltipData
 m_IsWidescreen
 m_Italic, com.GameInterface.HTMLFont
 m_Item
 m_Item_0, GUI.LootBox.BuyKeyPanel
 m_Item_1, GUI.LootBox.BuyKeyPanel
 m_Item_2, GUI.LootBox.BuyKeyPanel
 m_Item_3, GUI.LootBox.BuyKeyPanel
 m_ItemArray, com.GameInterface.GearData
 m_ItemBG
 m_ItemBindingDesc, com.GameInterface.Tooltip.TooltipData
 m_ItemBindingInfo, GUI.NeedGreed.NeedGreedWindow
 m_ItemClassVec, com.GameInterface.TradepostSearchData
 m_ItemColumn, GUI.Wallet.WalletWindow
 m_ItemCounter
 m_ItemCriteriaLevel, com.GameInterface.Tooltip.TooltipData
 m_ItemCriteriaType, com.GameInterface.Tooltip.TooltipData
 m_ItemData
 m_ItemGet, com.GameInterface.TextGameEvent
 m_ItemHeight
 m_ItemId, com.GameInterface.TradepostSearchResultData
 m_ItemID, GUI.Claim.PromptWindow
 m_ItemIds, GUI.TradePost.Views.PostalServiceView
 m_ItemLabel, GUI.CharacterSheet.DressingRoomListItemRenderer
 m_ItemList
 m_ItemName, GUI.NeedGreed.NeedGreedWindow
 m_ItemPlacement, com.GameInterface.TradepostSearchData
 m_ItemPos, GUI.NeedGreed.NeedGreedWindow
 m_ItemPowerName, GUI.CharacterSheet.SkillsList
 m_ItemPowerValue, GUI.CharacterSheet.SkillsList
 m_ItemRank, com.GameInterface.Tooltip.TooltipData
 m_ItemRendererName, com.Components.MultiColumnListView
 m_ItemRenderers, com.Components.MultiColumnListView
 m_ItemRequirement, GUI.NeedGreed.NeedGreedWindow
 m_Items
 m_ItemsArray
 m_ItemsContainer
 m_ItemSelector, GUI.DressingRoom.RightPanel
 m_ItemSentTo, com.GameInterface.Tooltip.TooltipData
 m_ItemShape, com.Components.ItemComponent
 m_ItemShopMonitor
 m_ItemSlot
 m_ItemSlots
 m_ItemSlotsArray, GUI.Bank.BankContainer
 m_ItemSlotTemplate, GUI.Bank.BankContainer
 m_ItemsToDelete
 m_ItemStoreURL
 m_ItemSubtypeVec, com.GameInterface.TradepostSearchData
 m_ItemTake, com.GameInterface.TextGameEvent
 m_ItemTemplate, com.GameInterface.DressingRoomNode
 m_ItemType
 m_ItemTypeDropdownMenu, GUI.TradePost.Views.BuyView
 m_ItemTypeGUI, com.GameInterface.InventoryItem
 m_ItemTypeIcon, GUI.NeedGreed.NeedGreedWindow
 m_ItemTypeVec, com.GameInterface.TradepostSearchData
 m_ItemWidth
 m_JawSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_JawTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_JoinAsPartyRadioButton, GUI.WorldDomination.JoinType
 m_JoinButton, GUI.WorldDomination.JoinMinigamePromptContent
 m_JoinLeaveButton, GUI.WorldDomination.SidePanel
 m_JoinSoloRadioButton, GUI.WorldDomination.JoinType
 m_JoinType, GUI.WorldDomination.SidePanel
 m_JoinTypeContainer, GUI.WorldDomination.JoinType
 m_JoinTypeSelection, GUI.WorldDomination.SidePanel
 m_JournalButton
 m_JournalMonitor
 m_JournalTypeAbandonedMissionIndex, GUI.MissionJournal.JournalWindow
 m_JournalTypeCurrentMissionIndex, GUI.MissionJournal.JournalWindow
 m_JournalTypeFinishedMissionIndex, GUI.MissionJournal.JournalWindow
 m_JournalTypeIndexSelected, GUI.MissionJournal.JournalWindow
 m_Kerning, com.GameInterface.HTMLFont
 m_KeyIcon, GUI.LootBox.LootBoxContent
 m_KeyListener
 m_KeyPanel, GUI.LootBox.LootBoxContent
 m_KeySounds
 m_Keywords, GUI.TextGame.TextGameContent
 m_KickButtton, GUI.CabalManagement.CabalMembers
 m_Kills
 m_Label
 m_LabelObject, GUI.SkillHive.CharacterStats
 m_LabelText, com.Components.MultiColumnList.HeaderButton
 m_LairCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_LairLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_Language
 m_LanguageCode, com.GameInterface.TradepostSearchData
 m_LanguageMonitor
 m_LanguageSelectionPrompt
 m_LanguageTempIndex
 m_LastClicked
 m_LastClickedCellAbility
 m_LastClickedClip
 m_LastClickedTime
 m_LastCompletedMission
 m_LastFrameTime
 m_LastHistoryEntry, com.GameInterface.Guild.GuildBase
 m_LastLevelRenown, com.GameInterface.Guild.GuildBase
 m_LastName, com.GameInterface.CharacterLFG
 m_LastOnline, GUI.CabalManagement.MembersListItemRenderer
 m_LastPercent, com.Components.WeaponStatuses.BloodWeaponStatus
 m_LastPlayfieldNameSelected, GUI.MissionJournal.JournalWindow
 m_LastPos
 m_lastRank, com.GameInterface.Guild.GuildRankingEntry
 m_LastReportedSize, GUI.Team.TeamMember
 m_LastShardGain
 m_LastTag
 m_LastXP
 m_Latency
 m_LatencyView
 m_LayoutState, GUI.Team.TeamMember
 m_LeaderboardsButton
 m_LeaderboardsMonitor
 m_LeaderIcon, GUI.Team.TeamMember
 m_LeafClusterIdArray, GUI.SkillHive.AbilityWheel
 m_LeaveButton, GUI.CabalManagement.CabalManagement
 m_LeftAlignXCollapsed, com.Components.Nametag
 m_LeftAlignXExpanded, com.Components.Nametag
 m_LeftBullets, com.Components.WeaponStatuses.PistolWeaponStatus
 m_LeftColor
 m_LeftCurrent
 m_LeftIcons
 m_LeftMax
 m_LeftMenu
 m_LeftMenuLine
 m_LeftMenuSelectedIndex
 m_LeftMenuSelectedIndexLoaded
 m_LeftPos
 m_LeftResource
 m_level, com.GameInterface.GameItem
 m_Level
 m_LevelClip, com.Components.ItemComponent
 m_LevelName, GUI.CharacterSheet.SkillsList
 m_LevelPadding
 m_Levels
 m_LevelUpgrade
 m_LevelValue, GUI.CharacterSheet.SkillsList
 m_LFGButton
 m_LFGIcon
 m_LFGInterface, GUI.GroupSearch.GroupSearchContent
 m_LFGMonitor
 m_LFGNotificationMonitor
 m_LFGQueue
 m_LightColor, GUI.SkillHive.ClusterClip
 m_LineColor
 m_LineDistance
 m_Lines
 m_LineThickness
 m_LinkageId, GUI.HUD.AbilitySlot
 m_LinkedMovieClip, GUI.SkillHive.BreadcrumbLabel
 m_LipsSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_LipsTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_List
 m_ListContainer, GUI.LoginCharacterSelection.FacebookFriendsList
 m_ListContent
 m_ListHeader, GUI.SkillHiveSimple.DecksPage
 m_ListingFeePremiumCash, GUI.TradePost.Views.SellItemPromptWindow
 m_ListItemRenderer, com.Components.ListHeader
 m_ListItems, com.Components.ListHeader
 m_ListScrollBar
 m_ListSize, com.Components.ListHeader
 m_ListTitleHeader, GUI.GroupSearch.GroupSearchContent
 m_ListView
 m_LMB_Hotkey
 m_Load, com.GameInterface.DimensionData
 m_LoadArgs
 m_LoadArguments, GUIFramework.ClipNode
 m_Loader
 m_LoaderTarget, GUI.Patcher.AdRotator
 m_LoadingSymbol, GUI.Dialogue.DialogueWindow
 m_Location
 m_LocationButton, GUI.MissionJournal.JournalWindow
 m_LocationDropdown
 m_LocationId, com.GameInterface.Scenario
 m_LocationLabel, GUI.ScenarioInterface.ScenarioContent
 m_LocationLabels, GUI.CharacterSheet.DressingRoomComponent
 m_Locations
 m_Lock, GUI.SkillHive.ClusterClip
 m_LockDefensiveWindow
 m_LockDefensiveWindowText
 m_Locked
 m_LockedIcon, com.Components.Nametag
 m_LockGroupWindow, GUI.Team.GroupMenu
 m_LockGroupWindowText, GUI.Team.GroupMenu
 m_LockIcon
 m_Lockouts, com.GameInterface.Scenario
 m_LockPositionWhenPinned, GUI.Inventory.IconBox
 m_LockPositionWhenPinnedMonitor
 m_LockPosUpdate, GUI.CharacterCreation.CameraController
 m_LockToScreen, GUI.Dialogue.DialogueWindow
 m_LockWindowFrameText, GUI.Team.TeamMenu
 m_Log0
 m_LogHeader, GUI.CabalManagement.CabalLog
 m_LoginButton, GUI.LoginCharacterSelection.Login
 m_LoginWindow
 m_LoginWithFacebookButton, GUI.LoginCharacterSelection.FacebookDialog
 m_LogoutButton, GUI.LoginCharacterSelection.CharacterSelection
 m_LogQuickList, GUI.CabalManagement.CabalLog
 m_LogRecords, com.GameInterface.GuildLog
 m_LogScrollingList, GUI.CabalManagement.CabalLog
 m_LogWindow
 m_LookingForGroup
 m_LootBag, GUI.Loot.LootWindow
 m_LootbagBackground, GUI.Loot.LootWindow
 m_LootBagId, GUI.NeedGreed.NeedGreedWindow
 m_LootBagMC, GUI.Loot.LootWindow
 m_LootbagPadding, GUI.Loot.LootWindow
 m_LootBags
 m_LootDescriptionText, GUI.Loot.LootOptionContent
 m_LootHelpText, GUI.Loot.LootWindow
 m_LootItemsPadding, GUI.Loot.LootWindow
 m_LootTypeDescriptionHeader, GUI.Loot.LootOptionContent
 m_LootTypeDropdown, GUI.Loot.LootOptionContent
 m_LootTypeHeader, GUI.Loot.LootOptionContent
 m_LootTypeLabel, GUI.Loot.LootOptionContent
 m_LoreDataNode, GUI.Achievement.AchievementWindow
 m_LoreFilthIcon
 m_LoreIcon
 m_LoreNode
 m_LoreProgress, GUI.Achievement.LorePanelView
 m_LoreStartPos
 m_LowAlpha
 m_LowEnergyWarning, com.Components.WeaponResources.WeaponResourceBar
 m_MadeFakeIcon
 m_Mail, com.GameInterface.Tradepost
 m_MailIcon
 m_MailIconContainer
 m_MailId, com.GameInterface.MailData
 m_MailList, GUI.TradePost.Views.PostalServiceView
 m_MailScrollBar, GUI.TradePost.Views.PostalServiceView
 m_MainBar
 m_MainContent, GUI.CharacterSheet.GearManagerComponent
 m_MainLine
 m_MainProgress, GUI.Achievement.AchievementWindow
 m_MainQuestID, GUI.Mission.MissionRewardWindow
 m_MainText
 m_MainWheelIndex
 m_MajorAnimaFragment, GUI.PvPScoreboard.Footer
 m_MakeupGlamourBackground, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MakeupGlamourColorList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MakeupGlamourScrollingList, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MakeupGlamourTitle, GUI.CharacterCreation.HeadSectionHairMakeup
 m_MandatoryFieldsLabel, GUI.BugreportWindow.BugreportWindowContent
 m_Map, GUI.WorldDomination.WorldMap
 m_MapBackground, GUI.WorldDomination.WorldMap
 m_Marker
 m_MarkerArray, GUI.WorldDomination.WorldMap
 m_MarkerColor
 m_MarkerInfoArray, GUI.WorldDomination.WorldMap
 m_MarkersArray, GUI.WorldDomination.FusangProjectsMiniMapMarker
 m_Mask
 m_Mask1
 m_Mask2
 m_MaskHeight, GUI.HUD.AbilityCooldown
 m_MaskY, GUI.HUD.AbilityCooldown
 m_MasterLooterConfirmDialog, GUI.Loot.LootWindow
 m_MasterLooterIcon, GUI.Team.TeamMember
 m_MatchResult, com.GameInterface.PvPScoreboard
 m_Max
 m_MaxAlpha, GUI.Dialogue.DialogueWindow
 m_MaxAmount
 m_MaxBankSlots, GUI.Bank.Views.StoreAndSellView
 m_MaxBuyLimit, com.GameInterface.InventoryItem
 m_MaxClaims, com.GameInterface.ClaimItemData
 m_MaxCount
 m_MaxCounter
 m_MaxCounters, com.GameInterface.Game.BuffData
 m_MaxDistances, GUI.CharacterCreation.CameraController
 m_MaxDragX
 m_MaxDragY
 m_MaxDurability
 m_MaxDuration, com.Components.WeaponStatuses.BladeWeaponStatus
 m_MaxFlags
 m_MaxHealth
 m_MaxHeight, com.Components.WinComp
 m_MaxItems, GUI.Inventory.ItemIconBox
 m_MaxLevel, com.GameInterface.TradepostSearchData
 m_MaxLines
 m_MaxNameWidth, GUI.Mission.MissionGoalItem
 m_MaxNumBoxes
 m_MaxPerLine, com.Components.Buffs
 m_MaxPotions, com.Components.AnimaPotion
 m_MaxPowerLevel, com.GameInterface.TradepostSearchData
 m_MaxPrice, com.GameInterface.TradepostSearchData
 m_MaxScale
 m_MaxSizedIconX, GUI.Dialogue.DialogueWindow
 m_MaxStack, com.Components.SplitItemPopup
 m_MaxStacksField, GUI.TradePost.Views.BuyView
 m_MaxStackSize
 m_MaxStatID
 m_MaxTeamMembers, GUI.Team.TeamClip
 m_MaxTeamSize, com.GameInterface.CharacterLFG
 m_MaxViewDistance, com.GameInterface.Waypoint
 m_MaxWidth
 m_MemberArray, com.GameInterface.Guild.GuildBase
 m_MemberBonusHeader, GUI.Mission.MissionRewardWindow
 m_MemberBonusRewards, com.GameInterface.Quest
 m_memberCount
 m_MemberIcon
 m_MemberIconContainer
 m_Members, GUI.CabalManagement.CabalMembers
 m_MembershipCheckBox, GUI.CabalManagement.CabalLog
 m_MembershipTextField, GUI.CabalManagement.CabalLog
 m_MembersInfoHeader, GUI.CabalManagement.CabalMembers
 m_MemberSizeState, GUI.Team.RaidClip
 m_MembersListHeader, GUI.CabalManagement.CabalMembers
 m_MembersListItemRendererBackground, GUI.CabalManagement.MembersListItemRenderer
 m_MembersQuickList, GUI.CabalManagement.CabalMembers
 m_MembersScrollingList, GUI.CabalManagement.CabalMembers
 m_MembersSearchBox, GUI.CabalManagement.CabalMembers
 m_MemberText, GUI.TradePost.Views.BuyView
 m_Menu, GUI.MissionJournal.JournalWindow
 m_MenuAlignment, GUI.Team.RaidClip
 m_MenuAllowedHeight, GUI.Achievement.AchievementWindow
 m_MenuButton
 m_MenuIcon
 m_MenuIconContainer
 m_MenuItems
 m_MenuMask, GUI.Achievement.AchievementWindow
 m_MenuScrollbar, GUI.Achievement.AchievementWindow
 m_MenuScrollbarEnabled, GUI.Achievement.AchievementWindow
 m_MenuWidth, GUI.Achievement.AchievementWindow
 m_MenuY, GUI.Achievement.AchievementWindow
 m_Message
 m_MessageBody, com.GameInterface.MailData
 m_MessageListingFee, GUI.TradePost.Views.SellItemPromptWindow
 m_MessageOfTheDay, com.GameInterface.Guild.GuildBase
 m_MessageTextField
 m_MessageWhenSold, GUI.TradePost.Views.SellItemPromptWindow
 m_MessageWindow
 m_MinAlpha, GUI.Dialogue.DialogueWindow
 m_MinAmount
 m_MinCounter
 m_MinDistances, GUI.CharacterCreation.CameraController
 m_MinDragX
 m_MinDragY
 m_MinHeight
 m_MiniMap, GUI.WorldDomination.SidePanel
 m_MinimapEditModeMask
 m_MinimapScaleMonitor
 m_MiniMapsContainer, GUI.WorldDomination.MiniMap
 m_MiniMapSelectedState, GUI.WorldDomination.SidePanel
 m_MinimizeButton
 m_MinLevel, com.GameInterface.TradepostSearchData
 m_MinNumColumns, GUI.Inventory.IconBox
 m_MinNumRows, GUI.Inventory.IconBox
 m_MinorAnimaFragment, GUI.PvPScoreboard.Footer
 m_MinPowerLevel, com.GameInterface.TradepostSearchData
 m_MinPrice, com.GameInterface.TradepostSearchData
 m_MinScale
 m_MinSearchLength, com.Components.SearchBox
 m_MinSlotWidth, GUI.SkillHive.CharacterPointsSkillsBar
 m_MinStacksField, GUI.TradePost.Views.BuyView
 m_MinStackSize, com.GameInterface.TradepostSearchData
 m_MinViewDistance, com.GameInterface.Waypoint
 m_MinWidth
 m_MinWindowHeight, GUI.Achievement.AchievementWindow
 m_MinWindowWidth, GUI.Achievement.AchievementWindow
 m_MiscItemInfo, com.GameInterface.Tooltip.TooltipData
 m_Mission, GUI.Mission.MissionRewardWindow
 m_MissionBar
 m_MissionCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_MissionClip, GUI.Dialogue.DialogueWindow
 m_MissionDesc, com.GameInterface.Quest
 m_MissionDescFormat, GUI.MissionJournal.JournalWindow
 m_MissionDescription, GUI.Mission.MissionRewardWindow
 m_MissionDropdown, GUI.MissionJournal.JournalWindow
 m_MissionEntries, GUI.ChallengeJournal.ScrollPanel
 m_MissionIcon, GUI.ChallengeJournal.MissionEntry
 m_MissionId, GUI.Mission.MissionGoal
 m_MissionInfo, GUI.ChallengeJournal.MissionEntry
 m_MissionIsDLC, com.GameInterface.Quest
 m_MissionIsNightmare, com.GameInterface.Quest
 m_MissionLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_MissionList, GUI.Dialogue.DialogueWindow
 m_MissionName, com.GameInterface.Quest
 m_MissionOutline
 m_Missions, GUI.MissionJournal.JournalWindow
 m_MissionTab, GUI.LockoutTimers.LockoutTimersContent
 m_MissionThrottleInterval, GUI.Dialogue.DialogueWindow
 m_MissionThrottleIntervalId, GUI.Dialogue.DialogueWindow
 m_MissionTierInfoDValue
 m_MissionTimer, GUI.Mission.MissionTrackerItem
 m_MissionTrackerItem
 m_MissionTrackerItemArray
 m_MissionType, com.GameInterface.Quest
 m_MissionTypeArray
 m_MissionTypeTextFormat
 m_ModalLevel, GUIFramework.ClipNode
 m_Mode
 m_modificationText, com.GameInterface.Guild.GuildFeat
 m_ModuleActivated
 m_MoFTip, GUI.ChallengeJournal.ChallengeJournalContent
 m_Money, com.GameInterface.MailData
 m_MoneyType, com.GameInterface.MailData
 m_MonologSoundCoolDown, GUI.CharacterCreation.BarberShop
 m_MonsterBand, com.Components.Nametag
 m_MonsterBandPush, com.Components.Nametag
 m_MoreAvailable, GUI.LootBox.LootBoxContent
 m_MoreIcon, GUI.SkillHive.CharacterSkillsItemContainer
 m_MountEquipStyle, GUI.PetInventory.PetInventoryContentBase
 m_MountIcon
 m_MouseBlocker, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_MouseCursor
 m_MouseDownX
 m_MouseDownY
 m_MouseListener
 m_MouseOverTargeting
 m_MovedCabalItem, GUI.Bank.BankContainer
 m_MoveListener, com.Components.WindowComponent
 m_MovementState, GUI.Team.RaidClip
 m_Movie, GUIFramework.ClipNode
 m_MovieClip
 m_MovieClipArray, com.Components.MultiColumnList.MCLMovieClipCellRenderer
 m_moviecliploader
 m_Moviecliploader, GUI.HUD.AbilityBase
 m_MovieClipLoader
 m_MovieClipName, com.Components.MultiColumnList.MCLItemValueData
 m_MovieClipRDBID, com.Components.MultiColumnList.MCLItemValueData
 m_MovieClips, com.Components.MultiColumnList.MCLItemValueData
 m_MovieClipWidth
 m_MultiColumnList, GUI.Wallet.WalletWindow
 m_Multiline, com.Components.Buffs
 m_Multiplier, GUI.Shop.ShopListItemRenderer
 m_MyPurchasesHeader, GUI.TradePost.Views.BuyView
 m_MyPurchasesNumber, GUI.TradePost.Views.BuyView
 m_MySalesHeader, GUI.TradePost.Views.BuyView
 m_MySalesNumber, GUI.TradePost.Views.BuyView
 m_name
 m_Name
Globalcom.Components.AdvancedButtoncom.Components.Nametagcom.Components.SplitItemPopupcom.Components.WeaponResources.ResourceDataObjectcom.GameInterface.CharacterCreation.ClassDatacom.GameInterface.CharacterDatacom.GameInterface.CharacterLFGcom.GameInterface.CharacterPointDatacom.GameInterface.CharacterPointRowDatacom.GameInterface.DimensionDatacom.GameInterface.DressingRoomNodecom.GameInterface.FeatDatacom.GameInterface.FriendInfocom.GameInterface.Game.BuffDatacom.GameInterface.Game.GroupElementcom.GameInterface.Game.ShortcutDatacom.GameInterface.GearDatacom.GameInterface.Guild.GuildMembercom.GameInterface.GUIModuleIFBasecom.GameInterface.InventoryItemcom.GameInterface.LoreNodecom.GameInterface.Playfieldcom.GameInterface.PvPScoreboardPlayerDatacom.GameInterface.QuestGivercom.GameInterface.QuestGoalcom.GameInterface.QuestTaskcom.GameInterface.RespawnPointcom.GameInterface.SkillWheel.Cellcom.GameInterface.SkillWheel.Clustercom.GameInterface.SpellDatacom.GameInterface.TextGamecom.GameInterface.TextGameRoomGUI.ChallengeJournal.MissionEntryGUI.Claim.ClaimRowGUI.Claim.SortButtonGUI.Emotes.EmoteListItemRendererGUI.Friends.Views.RowGUI.GroupFinder.PlayfieldEntryGUI.HUD.SMSListItemRendererGUI.Inventory.IconBoxGUI.LockoutTimers.LockoutListItemRendererGUI.LootBox.PossibleItemGUI.PetInventory.PetInventoryContentBaseGUI.PvPScoreboard.SortButtonGUI.RegionTeleport.PlayfieldEntryGUI.ScenarioInterface.EventListItemRendererGUI.Shop.InstantBuyEntryGUI.Shop.MembershipPurchaseContentGUI.Shop.RepairListItemRendererGUI.Shop.ShopListItemRendererGUI.SkillHive.AbilityWheelGUI.SkillHive.PowerInventory_ListItemRendererGUI.SkillHive.SkillHiveCharacterSheetGUI.Team.TeamMemberGUI.TradePost.Views.SortButtonGUI.Tutorial.TutorialNodeGUI.WorldDomination.Marker
 m_Name1, GUI.CabalManagement.PermissionsListItemRenderer
 m_Name2, GUI.CabalManagement.PermissionsListItemRenderer
 m_NameBarArt, com.Components.Nametag
 m_NameBox
 m_NamedImage, GUI.CharacterCreation.ListThumbnailItemRenderer
 m_NameEditor
 m_NameInput
 m_NameInputDefaultText, GUI.CharacterCreation.CharacterEditor
 m_NameLabel, GUI.SkillHive.ClusterClip
 m_NamePreviewBar, GUI.CharacterCreation.NameEditor
 m_NamePreviewer, GUI.CharacterCreation.NameEditor
 m_NametagArray
 m_NametagCategory, com.Components.Nametag
 m_NametagColor, com.Components.Nametag
 m_NametagIconColor, com.Components.Nametag
 m_NametagIncomingQueue
 m_NameTextFormat, com.Components.TreeViewSimpleComponent
 m_NameXOrgPos
 m_NamingBox, GUI.CharacterCreation.NameEditor
 m_NamingConfirmBox, GUI.CharacterCreation.NameEditor
 m_NavigationBar
 m_Navigator, GUI.SkillHive.SkillhivePowerInventory
 m_NeedButton, GUI.NeedGreed.NeedGreedWindow
 m_NeedGreedCheckbox, GUI.Loot.LootOptionContent
 m_NeedGreedWindows
 m_NeedRedraw, GUI.MissionJournal.JournalWindow
 m_NeedSizeUpdate, com.Components.Buffs
 m_NegativeAnswer, com.GameInterface.DialogIF
 m_NegativePing1, com.Components.WeaponStatuses.BloodWeaponStatus
 m_NegativePing2, com.Components.WeaponStatuses.BloodWeaponStatus
 m_NegativePing3, com.Components.WeaponStatuses.BloodWeaponStatus
 m_NetConnection, com.Components.VideoPlayer
 m_NetStream, com.Components.VideoPlayer
 m_NextBoxId
 m_NextButton
 m_NextClipID, GUIFramework.SFClipLoader
 m_NextLevelRenown, com.GameInterface.Guild.GuildBase
 m_NextPageButton, GUI.CabalManagement.CabalLog
 m_NextRankingCalculationTime, com.GameInterface.Guild.GuildBase
 m_NextRankRequiredXPValue, GUI.CharacterSheet.FactionRankComponent
 m_NextRankView, GUI.CharacterSheet.FactionRankComponent
 m_NextTooltip, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_NickName, GUI.CabalManagement.MembersListItemRenderer
 m_NightmareBackground
 m_NightmareCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NightmareLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NodeClips, GUI.PetInventory.PetInventoryContentBase
 m_NodeFocus
 m_NodeId, com.GameInterface.DressingRoomNode
 m_NodePadding, GUI.Achievement.AchievementPanelMenu
 m_NonContentHeight, com.Components.WinComp
 m_NoneButton, GUI.Crafting.DefaultCraftingSkin
 m_NoPause, com.GameInterface.Quest
 m_NormalCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NormalLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_NormalList, com.Utils.UnitTests
 m_NormalScale, GUI.Dialogue.DialogueWindow
 m_NoRoleIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_North
 m_NorthBasePos
 m_NoseSlider, GUI.CharacterCreation.HeadSectionFacialTraits
 m_NoseTitle, GUI.CharacterCreation.HeadSectionFacialTraits
 m_NotificationThrottleInterval
 m_NotificationThrottleIntervalId
 m_Notifier, GUI.Mission.MissionRewardWindow
 m_NoUseBG
 m_NPCCheckBox, GUI.BugreportWindow.BugreportWindowContent
 m_NpcIcon, com.Components.Nametag
 m_NumAbilities
 m_NumAnimating
 m_Number, com.Components.MultiColumnList.MCLItemValueData
 m_NumbersBadgeAP, GUI.SkillHive.CharacterSkillPointPanel
 m_NumbersBadgeSP, GUI.SkillHive.CharacterSkillPointPanel
 m_NumBreakingItems
 m_NumBrokenItems
 m_NumButtons, GUI.SkillHive.SkillhiveEquipPopup
 m_NumClaimsLeft
 m_NumColumns
 m_NumColums, GUI.Bank.BankContainer
 m_NumDisplay
 m_NumHits, GUI.DamageNumbers.DamageText
 m_NumItems, GUI.Inventory.IconBox
 m_NumLines
 m_NumLootItemsPerLine, GUI.Loot.LootWindow
 m_NumMembers, com.GameInterface.Guild.GuildBase
 m_NumOpen
 m_NumPages
 m_NumRows
 m_NumSeconds, GUI.LogoutWindow.LogoutWindowContent
 m_NumSegments
 m_NumSlots, GUI.Trade.TradeWindowContent
 m_NumSpells
 m_NumStacks
 m_NumTabs, GUI.Emotes.EmotesContent
 m_NumTokens, GUI.HUD.Tokens
 m_NumTrainedCapstones, GUI.SkillHiveSimple.ActivesPage
 m_ObjDiedDelegate, com.Utils.WeakList
 m_Object
 m_Objective, com.GameInterface.Scenario
 m_ObjectiveDropdown, GUI.ScenarioInterface.ScenarioContent
 m_ObjectiveLabel, GUI.ScenarioInterface.ScenarioContent
 m_Objectives, GUI.ScenarioInterface.ScenarioContent
 m_ObjectName, GUIFramework.ClipNode
 m_OffenseStatOpened
 m_OfflineButton, GUI.Team.VoteKickPromptWindow
 m_Offset, com.Components.Numbers
 m_offsetX, com.GameInterface.BrowserImageMetadata
 m_offsetY, com.GameInterface.BrowserImageMetadata
 m_OffStateLabel
 m_OKButton
 m_OldPanel, GUI.CharacterSheet.GearManagerComponent
 m_OnClient, com.GameInterface.Game.GroupElement
 m_Online
 m_OnlineTime, com.GameInterface.FriendInfo
 m_OnlyOneMissionText, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_OnStateLabel
 m_OpenButton, GUI.LootBox.LootBoxContent
 m_OpenMissionID, GUI.Dialogue.DialogueWindow
 m_OpenShop
 m_OpenTimer, GUI.Dialogue.DialogueWindow
 m_OptionalRewardArray, GUI.Mission.MissionRewardWindow
 m_OptionalRewardHeader, GUI.Mission.MissionRewardWindow
 m_OptionalRewards, com.GameInterface.Quest
 m_OptionalSelectedIcon, GUI.Mission.MissionRewardWindow
 m_Orientation, com.GameInterface.Tooltip.TooltipInterface
 m_Origin
 m_OriginDescription, com.GameInterface.ClaimItemData
 m_OtherHeader, GUI.CharacterSheet.CharacterSheet2DContent
 m_OuterLine, GUI.HUD.AbilityBase
 m_OuterTextField, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_OutfitButtonGroup, GUI.CharacterCreation.NameEditor
 m_OutfitSectionIcon, GUI.CharacterCreation.OutfitSection
 m_OutfitSelectBox, GUI.CharacterCreation.OutfitSelector
 m_OutfitSelector, GUI.CharacterCreation.NameEditor
 m_OutputId, com.GameInterface.TextGameEvent
 m_OutterMarker, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_Over
 m_OverColor, com.Components.ListHeader
 m_OverheatAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_Overheated, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_OverheatTriAnim, com.Components.WeaponStatuses.ElementalWeaponStatus
 m_Overlay
 m_OverlayText
 m_OverlayTop
 m_OverrideCurrency, GUI.Shop.InstantBuyEntry
 m_OverrideLocked, com.GameInterface.SkillWheel.Cluster
 m_OverridePrice, GUI.Shop.InstantBuyEntry
 m_OverrideText, GUI.DamageNumbers.DamageText
 m_OverviewHeader, GUI.CharacterSheet.SkillsList
 m_Owned, GUI.DressingRoom.CategoryListItemRenderer
 m_OwnedButtonText, GUI.PetInventory.PetInventoryContentBase
 m_OwnedCheckBox, GUI.PetInventory.PetInventoryContentBase
 m_OwnedLabel, GUI.PetInventory.PetInventoryContentBase
 m_OwnedNodes, GUI.PetInventory.PetInventoryContentBase
 m_Padding
 m_PaddingSmall, GUI.Team.TeamMember
 m_PageButton1, GUI.CabalManagement.CabalLog
 m_PageButton2, GUI.CabalManagement.CabalLog
 m_PageButton3, GUI.CabalManagement.CabalLog
 m_PageButton4, GUI.CabalManagement.CabalLog
 m_PageButton5, GUI.CabalManagement.CabalLog
 m_PageButton6, GUI.CabalManagement.CabalLog
 m_PageButtonArray, GUI.CabalManagement.CabalLog
 m_PageNumber
 m_Pages
 m_PaginateNext
 m_PaginatePrevious
 m_Panel, GUI.Achievement.ViewPanelBase
 m_PaneLayoutArray
 m_PanelLinkage, GUI.Achievement.AchievementWindow
 m_PanelNameText, GUI.Achievement.LorePanelView
 m_PanelOpenWidths
 m_PanelScale
 m_PanelSpacing, com.GameInterface.Tooltip.TooltipInterface
 m_PanelState
 m_PanelTweenSpeed, GUI.SkillHive.CharacterStats
 m_Parent
 m_ParentCluster, GUI.SkillHive.ClusterClip
 m_ParentClusterIdArray, GUI.SkillHive.AbilityWheel
 m_ParentId
 m_ParentNode, GUI.Tutorial.TutorialNode
 m_PartnerAccepted, GUI.Trade.TradeWindowContent
 m_PartnerInventory, GUI.Trade.TradeWindowContent
 m_PartnerItemSlots, GUI.Trade.TradeWindowContent
 m_PartnerName, GUI.Trade.TradeWindowContent
 m_PartnerSlots, GUI.Trade.TradeWindowContent
 m_PartsText, GUI.Crafting.DefaultCraftingSkin
 m_PassButton, GUI.NeedGreed.NeedGreedWindow
 m_Passive_0, GUI.SkillHiveSimple.DecksPage
 m_Passive_1, GUI.SkillHiveSimple.DecksPage
 m_Passive_2, GUI.SkillHiveSimple.DecksPage
 m_Passive_3, GUI.SkillHiveSimple.DecksPage
 m_Passive_4, GUI.SkillHiveSimple.DecksPage
 m_PassiveAbilities, com.GameInterface.SkillWheel.SkillTemplate
 m_PassiveAbilitiesClip, GUI.SkillHive.SkillhiveTemplates
 m_PassiveAbilitySlots
 m_PassiveBarActive
 m_PassiveBarVisible
 m_PassiveListOpenDValue
 m_PassivesList, com.GameInterface.SpellBase
 m_PassiveStripes, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_PasswordInput
 m_Path, GUI.Patcher.BannerItem
 m_PauseButton
 m_PausedTime
 m_PauseMissionButton, GUI.MissionJournal.JournalWindow
 m_PauseTimestamp
 m_PaymentInfo, GUI.Shop.ConfirmContent
 m_PaymentLabel, GUI.CharacterCreation.ChoosePaymentDialog
 m_Percent, com.Components.HealthBar
 m_PercentChanceText, GUI.Crafting.ItemUpgradeSkin
 m_PermissionArray, com.GameInterface.Guild.GuildBase
 m_PermissionHeader, GUI.CabalManagement.CabalMembers
 m_permissionId, com.GameInterface.Guild.GuildPermission
 m_Permissions, GUI.CabalManagement.CabalMembers
 m_PermissionsButton, GUI.CabalManagement.CabalMembers
 m_PermissionsDropdown, GUI.CabalManagement.CabalMembers
 m_PermissionsScrollingList, GUI.CabalManagement.CabalMembers
 m_permissionText, com.GameInterface.Guild.GuildPermission
 m_PersistentActivity, GUI.GroupSearch.GroupSearchContent
 m_PersistentComment, GUI.GroupSearch.GroupSearchContent
 m_PersistentDifficulty, GUI.GroupSearch.GroupSearchContent
 m_PersistentDifficultyFilters, GUI.GroupSearch.GroupSearchContent
 m_PersistentFilters, GUI.GroupSearch.GroupSearchContent
 m_PersistentHeight, GUI.GroupSearch.GroupSearchContent
 m_PersistentLocation, GUI.GroupSearch.GroupSearchContent
 m_PersistentSelectedRoles, GUI.GroupSearch.GroupSearchContent
 m_PersistentWidth, GUI.GroupSearch.GroupSearchContent
 m_PetButton
 m_PetIcon
 m_PetInventoryMonitor
 m_PetitionFocusMonitor, GUI.PetitionBrowser.PetitionBrowserContent
 m_PetitionIcon
 m_PetitionMonitor
 m_PetitionUpdatedMonitor
 m_PetitionWindowMonitor
 m_PetNode, GUI.PetInventory.PetClip
 m_PetsMonitor
 m_Phase, com.GameInterface.QuestGoal
 m_PinkShieldAbsoluteStatID, com.Components.HealthBar
 m_PinkShieldPercentStatID, com.Components.HealthBar
 m_PinkShieldStatID, com.Components.HealthBar
 m_PinnedBackgroundOpacity, GUI.Inventory.IconBox
 m_PinnedWindowsOpacityMonitor
 m_Pips
 m_Placement, com.GameInterface.InventoryItem
 m_PlantFlagEnabled
 m_PlasticSurgeon
 m_PlayButton
 m_PlayButtonDragon, GUI.CharacterCreation.FactionSelector
 m_PlayButtonIlluminati, GUI.CharacterCreation.FactionSelector
 m_PlayButtonTemplars, GUI.CharacterCreation.FactionSelector
 m_PlayerCheckBox, GUI.BugreportWindow.BugreportWindowContent
 m_PlayerDamageTexts
 m_PlayerID, com.GameInterface.PvPScoreboardPlayerData
 m_PlayerMaxFlags
 m_PlayerName, GUI.PvPScoreboard.TableRow
 m_Players, com.GameInterface.PvPScoreboard
 m_PlayerSellPrice, com.GameInterface.Tooltip.TooltipData
 m_PlayerShieldCurrentStatID, com.Components.HealthBar
 m_PlayerShieldMaxStatID, com.Components.HealthBar
 m_PlayerShieldTypeStatID, com.Components.HealthBar
 m_Playfield
 m_PlayfieldArray, GUI.WorldDomination.MiniMap
 m_PlayfieldDropdown, GUI.MissionJournal.JournalWindow
 m_PlayfieldEntries
 m_PlayfieldID
 m_PlayfieldIndexSelected, GUI.MissionJournal.JournalWindow
 m_PlayfieldInfo, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_PlayfieldNameData
 m_PlayfieldNames, GUI.MissionJournal.JournalWindow
 m_Playfields, com.GameInterface.CharacterLFG
 m_PlayfieldSubtitle, GUI.WorldDomination.SidePanel
 m_PlayingAnimation
 m_PlayingTutorial
 m_PlaySound
 m_PlaySounds, GUI.GroupFinder.PlayfieldEntry
 m_Points
 m_PopupOverlay
 m_Pos
 m_Position
 m_PositiveAnswer, com.GameInterface.DialogIF
 m_PositiveLabel, GUI.CharacterSheet.GearManagerComponent
 m_PositivePing1, com.Components.WeaponStatuses.BloodWeaponStatus
 m_PositivePing2, com.Components.WeaponStatuses.BloodWeaponStatus
 m_PositivePing3, com.Components.WeaponStatuses.BloodWeaponStatus
 m_PossibleItems, GUI.LootBox.LootBoxContent
 m_PostalServiceView, GUI.TradePost.TradePostViewsContainer
 m_PotionHitArea, com.Components.AnimaPotion
 m_PotionSlot
 m_PowerInventory
 m_PowerInventory_Filters, GUI.SkillHive.SkillhivePowerInventory
 m_PowerLevel, com.GameInterface.FeatData
 m_PowerRank, GUI.Dialogue.DialogueWindow
 m_Powers
 m_PreferredArrowEdgeSpacing, com.GameInterface.Tooltip.TooltipInterface
 m_PrefixData, com.GameInterface.Tooltip.TooltipData
 m_PrefixLevel, com.GameInterface.ACGItem
 m_PrefVariables
 m_PremiumBalance, GUI.TradePost.Views.ExchangeView
 m_PremiumCash
 m_PrevHealth, GUI.SkillHive.DamageInfo
 m_PreviousAmount, com.Components.ResourceBase
 m_PreviousButton
 m_PreviousRowsContainerY, GUI.PvPScoreboard.Table
 m_PrevPageButton, GUI.CabalManagement.CabalLog
 m_PrevState, GUI.HUD.AbilityBase
 m_Price
 m_Price_0, GUI.LootBox.BuyKeyPanel
 m_Price_1, GUI.LootBox.BuyKeyPanel
 m_Price_2, GUI.LootBox.BuyKeyPanel
 m_Price_3, GUI.LootBox.BuyKeyPanel
 m_Price1, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_Price2, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_PriceDisplay, GUI.DressingRoom.RightPanel
 m_PriceText, GUI.Shop.MembershipPurchaseContent
 m_PriceWidth
 m_PrimaryCheckbox, GUI.CharacterSheet.Equipment
 m_PrimaryHeader, GUI.CharacterSheet.SkillsList
 m_PrimaryRole, com.GameInterface.CharacterCreation.ClassData
 m_PrimaryText, GUI.SkillHiveSimple.DecksPage
 m_PrimaryTitle, GUI.CharacterSheet.Equipment
 m_PrimaryWeaponButton, GUI.CharacterSheet.SkillsList
 m_PrimaryWeaponIcon, GUI.CharacterSheet.SkillsList
 m_PrivateTeam, GUI.GroupFinder.PlayfieldEntry
 m_ProceedButton
 m_Progress
 m_Progress1, com.Components.WeaponStatuses.BladeWeaponStatus
 m_Progress2, com.Components.WeaponStatuses.BladeWeaponStatus
 m_ProgressAnimation, com.Components.WeaponResources.WeaponResourceBar
 m_ProgressBackground, GUI.Achievement.AchievementsPanelView
 m_ProgressBarType
 m_ProgressColor
 m_ProgressMask, com.Components.WeaponStatuses.HammerWeaponStatus
 m_ProgressPingTimer
 m_ProgressView, GUI.Achievement.LorePanelView
 m_ProgressY, GUI.Achievement.AchievementWindow
 m_PromoteButton, GUI.CabalManagement.CabalMembers
 m_PromptButtonHeight
 m_PromptContainer, GUI.Patcher.PromptContainer
 m_PromptHeight
 m_Prompts
 m_PromptWidth
 m_PromptWindow
 m_Protection, GUI.CharacterSheet.SkillsList
 m_PurchaseBlocker, GUI.SkillHiveSimple.AbilityPageBase
 m_PurchaseButton
 m_PurchaseButtonText, GUI.PetInventory.PetInventoryContentBase
 m_PurchasedBar, GUI.SkillHive.CharacterPointsSkillsBar
 m_PurchasedColor, GUI.SkillHive.CharacterPointsSubSkillsBar
 m_PurchasedLeftColor, GUI.SkillHive.CharacterPointsSkillsBar
 m_PurchasedRightColor, GUI.SkillHive.CharacterPointsSkillsBar
 m_PurchasedTotal
 m_PurchaseInventory, GUI.TradePost.Views.BuyView
 m_PurchaseItemSlotsArray, GUI.TradePost.Views.BuyView
 m_PvPButton
 m_PvPCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_PvPContainer, GUI.WorldDomination.UniformTypes
 m_PvPIcon
 m_PvpKillPoints, com.GameInterface.Guild.GuildBase
 m_PvPLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_PvpMinigamePoints, com.GameInterface.Guild.GuildBase
 m_PVPMiniScoreDValue
 m_PvPMonitor
 m_PvPNotificationMonitor
 m_PvPNotifierDValue
 m_PvPQueue
 m_PvPScenarios, GUI.ScenarioInterface.ScenarioContent
 m_PvPSpoilsIcon
 m_PvPSpoilsMonitor
 m_Quest
 m_QuestGiver, GUI.Dialogue.DialogueWindow
 m_QuestId, GUI.Mission.MissionTrackerItem
 m_QuestID, GUI.Mission.MissionRewardWindow
 m_QuestionClips, GUI.Dialogue.DialogueWindow
 m_Questions, GUI.Dialogue.DialogueWindow
 m_QuestWindowDistance, com.GameInterface.QuestGiver
 m_QuestWindowLOS, com.GameInterface.QuestGiver
 m_QuestWindowPos, com.GameInterface.QuestGiver
 m_QueueAnimation, GUI.HUD.ActiveAbilitySlot
 m_QueuedMaps, GUI.WorldDomination.SidePanel
 m_QueuedProgress, GUI.Mission.MissionGoalItem
 m_QueueInfo, GUI.GroupSearch.GroupSearchContent
 m_QueueLabel, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_Queues, com.GameInterface.Playfield
 m_QuitButton, GUI.LoginCharacterSelection.Login
 m_QuitCommand, GUI.TextGame.TextGameContent
 m_QuitPrompt
 m_r
 m_Radio, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonGroup, GUI.CharacterCreation.ChoosePaymentDialog
 m_RadioButtonInterface, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtons, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonsContainer, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonX, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_RadioButtonY, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_Radius
 m_Raid
 m_RaidArchive
 m_RaidCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_RaidClip, GUI.Team.TeamMenu
 m_RaidId, com.GameInterface.Game.Raid
 m_RaidLabel
 m_RaidLeaderIcon, GUI.Team.TeamMember
 m_RaidList, GUI.LockoutTimers.LockoutTimersContent
 m_RaidPlayfields, com.GameInterface.GroupFinder
 m_RaidPosition
 m_RaidScaleMonitor
 m_RaidTab, GUI.LockoutTimers.LockoutTimersContent
 m_Random, GUI.GroupFinder.PlayfieldEntry
 m_RandomizeButton
 m_RandomizeEyesButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeFacialFeatureButton, GUI.CharacterCreation.BarberShop
 m_RandomizeHairButton, GUI.CharacterCreation.BarberShop
 m_RandomizeHeadButton
 m_RandomizeJawButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeLipsButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeNoseButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RandomizeOutfitButton, GUI.CharacterCreation.OutfitSection
 m_RandomizeSkinColorButton, GUI.CharacterCreation.HeadSectionFacialTraits
 m_RangedEnabled, GUI.HUD.AbilitySlot
 m_rank, com.GameInterface.Guild.GuildRankingEntry
 m_Rank
 m_RankID, com.GameInterface.Guild.GuildBase
 m_RankingsWindowOpen, com.GameInterface.Guild.Guild
 m_rankNr, com.GameInterface.Guild.GuildRank
 m_RankNumber, GUI.CabalManagement.EditRoleName
 m_RanksArray, com.GameInterface.Guild.GuildBase
 m_Rarity
 m_RarityDropdownMenu, GUI.TradePost.Views.BuyView
 m_RdbId
 m_ReadAlpha, GUI.Tutorial.ResourceNode
 m_ReadMailBody, GUI.TradePost.Views.PostalServiceView
 m_ReadMailHeader, GUI.TradePost.Views.PostalServiceView
 m_Ready, com.Components.WeaponStatuses.FistWeaponStatus
 m_ReadyAnim, com.Components.WeaponStatuses.FistWeaponStatus
 m_ReadyGlow, com.Components.WeaponStatuses.BladeWeaponStatus
 m_ReadyPromptMonitor, GUI.GroupFinder.GroupFinderContent
 m_ReadyText, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_RealType, com.GameInterface.InventoryItem
 m_RecastTime, com.GameInterface.Tooltip.TooltipData
 m_ReceivedItems, GUI.LootBox.LootBoxContent
 m_ReceivedMailHeader, GUI.TradePost.Views.PostalServiceView
 m_Recipient, GUI.Friends.Views.MessageWindow
 m_RecordTime, com.GameInterface.GuildLogEntry
 m_RecoverGlyphButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_RecoverSignetButton, GUI.ItemUpgrade.ItemUpgradeContent
 m_RecruitmentArray, com.GameInterface.Guild.GuildBase
 m_RecruitmentID, com.GameInterface.Guild.GuildBase
 m_Recurrent
 m_RedMatch, com.Components.WeaponStatuses.PistolWeaponStatus
 m_Redraw, GUI.Achievement.AchievementPanelMenu
 m_RedShieldAbsoluteStatID, com.Components.HealthBar
 m_RedShieldPercentStatID, com.Components.HealthBar
 m_RedShieldStatID, com.Components.HealthBar
 m_Reflection
 m_RefreshButton, GUI.GroupSearch.GroupSearchContent
 m_RefreshEnableInterval, GUI.GroupSearch.GroupSearchContent
 m_Refundable, com.GameInterface.FeatData
 m_Region
 m_RegionTeleportButton
 m_RegionTeleportMonitor
 m_RegisterURL
 m_ReinforcedArmorBuff, GUI.WorldDomination.UniformTypes
 m_ReinforcedArmorCheckBox, GUI.WorldDomination.UniformTypes
 m_ReinforcedArmorRadioButton, GUI.WorldDomination.UniformTypes
 m_Reloading, GUI.ScenarioInterface.ScenarioContent
 m_Remaining, com.Components.AnimaPotion
 m_RemainingTime, com.GameInterface.Game.BuffData
 m_ReminderInterval
 m_RemoveOnDeselect, com.Components.Nametag
 m_RenameCharacterDialog
 m_RenderedStackingWaypoints
 m_RenderedStackingWaypointsCount
 m_RenderedWaypoints
 m_RendererLinkageId
 m_RendererName, com.Components.MultiColumnList.HeaderView
 m_renownAmount, com.GameInterface.Guild.GuildRankingEntry
 m_renownLevel, com.GameInterface.Guild.GuildRankingEntry
 m_RenownLevel, com.GameInterface.Guild.GuildBase
 m_RenownRank, com.GameInterface.Guild.GuildBase
 m_RepairItem, GUI.Shop.RepairListItemRenderer
 m_RepairPrice, com.GameInterface.InventoryItem
 m_RepeatCount
 m_ReplyButton, GUI.TradePost.Views.PostalServiceView
 m_ReponseTarget
 m_ReportsButton
 m_ReportsIcon, GUI.Mission.MissionRewardButton
 m_ReportText, GUI.Mission.MissionRewardButton
 m_RequirementData, GUI.CharacterSheet.NextRankRequirementItemRenderer
 m_RequirementDone, GUI.CharacterSheet.NextRankRequirementItemRenderer
 m_RequirementLabel, GUI.CharacterSheet.NextRankRequirementItemRenderer
 m_ResetButton, GUI.CabalManagement.CabalMembers
 m_ResetPrefsPrompt
 m_ResizeButton
 m_ResizeListener
 m_ResizeOffsetPoint, GUI.Team.RaidClip
 m_ResizeSensitivity
 m_ResizeX, com.Components.WinComp
 m_ResizeY, com.Components.WinComp
 m_ResolutionScale
 m_ResolutionScaleMonitor
 m_ResourceData, com.Components.ResourceBase
 m_ResourceDisplayType, com.Components.ResourceBase
 m_ResourceGenerator
 m_ResourceIconMonitor
 m_ResourceNodes, GUI.Tutorial.DirectoryNode
 m_ResourceNumbers, com.Components.WeaponResources.WeaponResourceBar
 m_Resources
 m_ResourceType
 m_ResultBG, GUI.Crafting.ItemUpgradeSkin
 m_ResultFrame, GUI.Crafting.ItemUpgradeSkin
 m_Results
 m_ResultsFooter, GUI.TradePost.Views.BuyView
 m_ResultsList, GUI.TradePost.Views.BuyView
 m_ResultSlot, GUI.Crafting.ItemUpgradeSkin
 m_ResultSlotIndex, GUI.Crafting.ItemUpgradeSkin
 m_ResultSlotTextInfo, GUI.Crafting.ItemUpgradeSkin
 m_ResultsRowsArray, GUI.TradePost.Views.BuyView
 m_ReticuleClip
 m_ReticuleMode
 m_RewardArray, GUI.Mission.MissionRewardWindow
 m_RewardBackground, GUI.Mission.MissionRewardWindow
 m_RewardDivider, GUI.Mission.MissionRewardWindow
 m_RewardHeader, GUI.Mission.MissionRewardWindow
 m_RewardIcon, GUI.Achievement.AchievementItem
 m_RewardNameArray, GUI.Achievement.AchievementItem
 m_Rewards, com.GameInterface.Quest
 m_RewardsArray, GUI.ChallengeJournal.MissionEntry
 m_RewardsContainer, GUI.WorldDomination.MiniMap
 m_RewardsIcon, GUI.SkillHive.SkillhiveTemplates
 m_RewardSize, GUI.Mission.MissionRewardWindow
 m_RewardsScrollContainer, GUI.WorldDomination.MiniMap
 m_RewardsTextField, GUI.PvPScoreboard.Footer
 m_RewardText, GUI.Mission.MissionRewardButton
 m_RewardWindows
 m_RightBullets, com.Components.WeaponStatuses.PistolWeaponStatus
 m_RightClickItem, com.Components.RightClickItemRenderer
 m_RightClickMenu
 m_RightClickSelectedItemSlot, GUI.Loot.LootWindow
 m_RightClickVendorSale
 m_RightColor
 m_RightCurrent
 m_RightIcons
 m_RightMax
 m_RightPanel
 m_RightPos
 m_RightResource
 m_RingBackground
 m_RingInnerRadius, GUI.SkillHive.AbilityWheel
 m_RMB_Hotkey
 m_Role
 m_RoleButton, GUI.CabalManagement.CabalMembers
 m_RoleButtonArray, GUI.GroupFinder.GroupFinderContent
 m_RoleDesc_0, GUI.SkillHiveSimple.DecksPage
 m_RoleDesc_1, GUI.SkillHiveSimple.DecksPage
 m_RoleDropdown
 m_RoleHeader
 m_RoleIcon, GUI.Team.TeamMember
 m_RoleLabel
 m_RoleName_0, GUI.SkillHiveSimple.DecksPage
 m_RoleName_1, GUI.SkillHiveSimple.DecksPage
 m_RolePermissionButtonGroup, GUI.CabalManagement.CabalMembers
 m_RolePermissionNameText, GUI.CabalManagement.CabalMembers
 m_RolePermissionsHeader, GUI.CabalManagement.CabalMembers
 m_RolePermissionsNameButton, GUI.CabalManagement.CabalMembers
 m_Roles
 m_Rooms, com.GameInterface.TextGame
 m_RootNode, GUI.PetInventory.PetInventoryContentBase
 m_RowCount, com.Components.MultiColumnListView
 m_RowHeight, com.Components.MultiColumnListView
 m_RowID, GUI.Friends.Views.View
 m_RowName, GUI.Friends.Views.View
 m_RowOnline, GUI.Friends.Views.View
 m_RowsArray, GUI.PvPScoreboard.Table
 m_RowsContainer, GUI.PvPScoreboard.Table
 m_Rules, com.GameInterface.DimensionData
 m_RulesHeader, GUI.ItemUpgrade.ItemUpgradeContent
 m_SaleID, com.GameInterface.ClaimItemData
 m_SaleInventory, GUI.TradePost.Views.BuyView
 m_SaleItemSlotsArray, GUI.TradePost.Views.BuyView
 m_SaveConfigTimer
 m_SaveInfoText, GUI.CharacterSheet.GearManagerComponent
 m_Scale
 m_ScaleMonitor
 m_ScenarioCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_ScenarioDescription, GUI.ScenarioInterface.ScenarioContent
 m_ScenarioDifficulty, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ScenarioGrade, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ScenarioGroup, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_ScenarioLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_ScenarioList, GUI.LockoutTimers.LockoutTimersContent
 m_ScenarioName
 m_ScenarioObjective
 m_ScenarioPlayfields, com.GameInterface.GroupFinder
 m_Scenarios, com.GameInterface.ScenarioInterface
 m_ScenarioTab, GUI.LockoutTimers.LockoutTimersContent
 m_Score, GUI.PvPScoreboard.FactionScore
 m_ScoreBoardLabel, GUI.WorldDomination.PvPLatestResultsScoreBoard
 m_ScreenHeight
 m_ScreenMargin
 m_ScreenOffset
 m_ScreenPositionX, com.GameInterface.Waypoint
 m_ScreenPositionY, com.GameInterface.Waypoint
 m_ScreenshotCheckBox, GUI.BugreportWindow.BugreportWindowContent
 m_ScreenTitle, GUI.LoginCharacterSelection.CharacterSelection
 m_ScreenWidth
 m_ScrollBar
 m_ScrollBarArchivedPosition
 m_ScrollBarBuy, GUI.Shop.ShopWindowContent
 m_ScrollBarBuyBack, GUI.Shop.ShopWindowContent
 m_ScrollBarContainer, GUI.WorldDomination.MiniMap
 m_ScrollBarPosition
 m_ScrollBarSell, GUI.Shop.ShopWindowContent
 m_ScrollContainer, GUI.PvPScoreboard.Table
 m_ScrollingList, GUI.TradePost.ComposeMailFriendsList
 m_ScrollInterval
 m_ScrollPanel
 m_ScrollPosition, com.Components.MultiColumnListView
 m_ScrollTrack, GUI.WorldDomination.MiniMap
 m_ScryCounterActive
 m_ScryTimerActive
 m_ScryTimerCounterComboActive
 m_Search, GUI.SkillHive.SkillhivePowerInventory
 m_SearchBox
 m_SearchButton
 m_SearchContainer, GUI.TradePost.Views.BuyView
 m_SearchCriteria, com.GameInterface.Tradepost
 m_SearchField, GUI.TradePost.Views.BuyView
 m_SearchHelptext, GUI.TradePost.Views.BuyView
 m_SearchOnInput, com.Components.SearchBox
 m_SearchOnlyPurchaseable, GUI.Shop.ShopWindowContent
 m_SearchOnlyUseable, GUI.Shop.ShopWindowContent
 m_SearchResultId, com.GameInterface.TradepostSearchResultData
 m_SearchResultNum, GUI.SkillHive.SkillhivePowerInventory
 m_SearchResults, com.GameInterface.Tradepost
 m_SearchString, com.GameInterface.TradepostSearchData
 m_SearchText
 m_SeasonalAchievementDataNode, GUI.Achievement.AchievementWindow
 m_SecondaryCheckbox, GUI.CharacterSheet.Equipment
 m_SecondaryHeader, GUI.CharacterSheet.SkillsList
 m_SecondaryRole, com.GameInterface.CharacterCreation.ClassData
 m_SecondarySortColumn, com.Components.MultiColumnListView
 m_SecondaryText, GUI.SkillHiveSimple.DecksPage
 m_SecondaryTitle, GUI.CharacterSheet.Equipment
 m_SecondaryWeaponButton, GUI.CharacterSheet.SkillsList
 m_SecondaryWeaponIcon, GUI.CharacterSheet.SkillsList
 m_SecondPlaceResultsScoreBoard, GUI.WorldDomination.StatusResults
 m_SecondPlaceStatusScoreBoard, GUI.WorldDomination.StatusResults
 m_SecondShield, com.Components.HealthBar
 m_SecondsRemaining
 m_SecondsTextField, GUI.LogoutWindow.LogoutWindowContent
 m_SecretSociety, GUI.Friends.Views.Row
 m_SectionBox
 m_SectionBoxHeightCollapsed
 m_SectionBoxWidth
 m_SectionBoxWidthCollapsed, GUI.CharacterCreation.HeadSection
 m_SectionExtended
 m_SectionFlags, com.GameInterface.GearData
 m_SectionOriginalY
 m_SelectActivityMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_SelectCheckbox, GUI.GroupFinder.PlayfieldEntry
 m_SelectDifficultyMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_Selected
 m_SelectedAbilityWheel
 m_SelectedAbilityWheelIndex
 m_SelectedAchievement
 m_SelectedAudioLanguageIndex
 m_SelectedBankSlotID, GUI.Bank.BankContainer
 m_SelectedBuyBackIndex, GUI.Shop.ShopWindowContent
 m_SelectedCellAbilityClip
 m_SelectedCellClip, GUI.SkillHive.AbilityWheel
 m_SelectedCellPowers
 m_SelectedCharacterId, GUI.LoginCharacterSelection.CharacterSelection
 m_SelectedCharacterID, GUI.GroupSearch.GroupSearchContent
 m_SelectedCharacterName, GUI.GroupSearch.GroupSearchContent
 m_SelectedClass, GUI.CharacterCreation.ClassSelectBox
 m_SelectedClassId, GUI.CharacterCreation.ClassSelector
 m_SelectedColor, com.Components.ListHeader
 m_SelectedColorIndex, GUI.CharacterCreation.HexGridPicker
 m_SelectedDescription
 m_SelectedFeat
 m_SelectedFeature
 m_SelectedForMoveBackground, GUI.Team.TeamMember
 m_SelectedID
 m_SelectedIndex
 m_SelectedItem
 m_SelectedItemIndex, GUI.CharacterCreation.HexGridPicker
 m_SelectedItems
 m_SelectedItemTitle, GUI.CharacterCreation.OutfitSection
 m_SelectedLanguageIndex
 m_SelectedMedia
 m_SelectedMount, GUI.PetInventory.PetInventoryContentBase
 m_SelectedNode, GUI.DressingRoom.RightPanel
 m_SelectedNodeClip, GUI.PetInventory.PetInventoryContentBase
 m_SelectedResolutionIndex
 m_SelectedRole, com.GameInterface.PvPMinigame.PvPMinigame
 m_SelectedSellIndex, GUI.Shop.ShopWindowContent
 m_SelectedServerId, GUI.LoginCharacterSelection.CharacterSelection
 m_SelectedSortButton, GUI.PvPScoreboard.Table
 m_SelectedSpeed, GUI.PetInventory.PetInventoryContentBase
 m_SelectedTemplate
 m_SelectedTemplateIndex, GUI.SkillHive.SkillhiveTemplates
 m_SelectedTitle
 m_SelectedToken, GUI.CharacterCreation.ChoosePaymentDialog
 m_SelectedUniform, GUI.WorldDomination.JoinMinigamePromptContent
 m_SelectedValue, GUI.RadioButtonsDialog.RadioButtonsDialogController
 m_SelectHandler, GUI.WorldDomination.Marker
 m_Selection, GUI.WorldDomination.JoinType
 m_SelectionArray, GUI.WorldDomination.UniformTypes
 m_SelectLocationMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_SelectPanelBG
 m_SelectRoleMessage, GUI.GroupSearch.GroupSearchPromptWindow
 m_SelectRolesLabel, GUI.GroupFinder.GroupFinderContent
 m_SelectSound, GUI.WorldDomination.Marker
 m_Seller, com.Components.InventoryItemList.MCLItemInventoryItem
 m_SellerId, com.GameInterface.TradepostSearchResultData
 m_SellerInstance, com.GameInterface.TradepostSearchData
 m_SellerName
 m_SellItemInventory, GUI.TradePost.Views.BuyView
 m_SellItemPromptWindow, GUI.TradePost.Views.BuyView
 m_SellItemSlot, GUI.TradePost.Views.BuyView
 m_SellList, GUI.Shop.ShopWindowContent
 m_SellPane, GUI.TradePost.Views.ExchangeView
 m_SellPrice
 m_SellRepairInfo, GUI.Shop.ShopWindowContent
 m_SendButton, GUI.TradePost.ComposeMailWindowContent
 m_SenderId, com.GameInterface.MailData
 m_SenderName, com.GameInterface.MailData
 m_SendTime, com.GameInterface.MailData
 m_Separator
 m_ServerFPSLabelView
 m_ServerFPSView
 m_ServerFramerate
 m_ServerInfo, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_ServerName, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_SettingsButton
 m_SettingsLabel, GUI.ScenarioInterface.ScenarioContent
 m_SetupHelpInterval, GUI.SkillHiveSimple.AbilityPageBase
 m_Shadow
 m_ShambalaMarker, GUI.WorldDomination.WorldMap
 m_ShambalaMarkerInfo, GUI.WorldDomination.WorldMap
 m_ShambalaMiniMap, GUI.WorldDomination.MiniMap
 m_ShambalaRewards, GUI.WorldDomination.MiniMap
 m_ShambalaStatus, GUI.WorldDomination.SidePanel
 m_ShardGainContainer
 m_ShareButton, GUI.MissionJournal.JournalWindow
 m_ShellAnims, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_Shells, com.Components.WeaponStatuses.ShotgunWeaponStatus
 m_ShieldBar, com.Components.HealthBar
 m_ShieldsOnTop, com.Components.HealthBar
 m_ShopButton
 m_ShopIcon
 m_ShopIconContainer
 m_ShopInterface
 m_ShortcutList, com.GameInterface.Game.Shortcut
 m_ShortcutSlotsArray, GUI.Inventory.ShortcutsIconBox
 m_ShortcutType, com.GameInterface.Game.ShortcutData
 m_ShortName, GUI.SkillHive.AbilityWheel
 m_ShouldUnequip, GUI.SkillHive.SkillHiveBuyPanel
 m_ShouldUpdateSearch, GUI.SkillHive.SkillhivePowerInventory
 m_ShowAdvancedTooltips
 m_ShowAegisValues, com.Components.HealthBar
 m_ShowAugments, GUI.HUD.AbilitySlot
 m_ShowBottomLine, com.Components.MultiColumnListView
 m_ShowBuff
 m_ShowBuffs
 m_ShowBuffsOnDefensiveTarget, GUI.Team.TeamMember
 m_ShowBuffsOnTeam
 m_ShowCanUse
 m_ShowCharges
 m_ShowCloseButton, com.Components.WinComp
 m_ShowDebuff
 m_ShowFooter, com.Components.WinComp
 m_ShowGroupNames
 m_ShowGroupNamesText, GUI.Team.TeamMenu
 m_ShowHealthBar
 m_ShowHealthBarCollapsed, com.Components.Nametag
 m_ShowHealthBarText, GUI.Team.TeamMenu
 m_ShowHelpButton, com.Components.WinComp
 m_ShowHotkeys
 m_ShowHPNumbers
 m_ShowHPUnderAegis, com.Components.HealthBar
 m_ShowIcon, GUI.Tooltip.TooltipPanel
 m_ShowingBackground, GUI.Team.RaidClip
 m_ShowingDescription, GUI.SkillHive.SkillhiveTemplates
 m_ShowingTombstone
 m_ShowingWindow
 m_ShowLevel, com.Components.NameBox
 m_ShowMailTabMonitor, GUI.TradePost.TradePostContent
 m_ShowMaxMinHpText, GUI.Team.TeamMenu
 m_ShowName
 m_ShowNames, GUI.Dialogue.DialogueWindow
 m_ShowNametagIcons
 m_ShowNametagIconsText, GUI.Team.TeamMenu
 m_ShowOverlay, com.Components.VideoPlayer
 m_ShowPlayerDamageMonitor
 m_ShowPlayerDamageText
 m_ShowPlayerHealMonitor
 m_ShowPlayerHealText
 m_ShowResize, com.Components.WinComp
 m_ShowStatText, com.Components.StatBar
 m_ShowStatTextAsPercent, com.Components.StatBar
 m_ShowStroke, com.Components.WinComp
 m_ShowTargetDamageMonitor
 m_ShowTargetDamageText
 m_ShowTeamBuffMonitor, GUI.Team.TeamClip
 m_ShowTeamDebuffsMonitor, GUI.Team.TeamClip
 m_ShowTeamMemberHealthBar, GUI.Team.TeamClip
 m_ShowTemplateAbilities
 m_ShowText, com.Components.HealthBar
 m_ShowWindow
 m_ShowWindowFrame
 m_ShowWindowFrameText, GUI.Team.TeamMenu
 m_ShowWindowText, GUI.Team.TeamMenu
 m_Side, com.GameInterface.PvPScoreboardPlayerData
 m_SidePadding
 m_SidePanel
 m_SidePanelWidth, GUI.WorldDomination.WorldMap
 m_SidePanesArray
 m_Sides
 m_Signal, com.Utils.Slot
 m_SignalAbilityFocus
 m_SignalGroup
 m_SignetHeader, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetHeaderBG, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetLevelUpgrade, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetRank, com.GameInterface.InventoryItem
 m_SignetRarity, com.GameInterface.InventoryItem
 m_SignetUpgradeProgress, GUI.ItemUpgrade.ItemUpgradeContent
 m_SignetXP, com.GameInterface.InventoryItem
 m_SignUpLeaveButton
 m_SimpleProgressSize, GUI.Achievement.ViewPanelBase
 m_SineWave1, GUI.WorldDomination.WorldMap
 m_SineWave2, GUI.WorldDomination.WorldMap
 m_Size
 m_Skill
 m_SkillCategories, GUI.SkillHive.CharacterSkillsList
 m_SkillName, GUI.CharacterSheet.SkillEntry
 m_SkillPointsLabel, GUI.SkillHive.BuyButton
 m_SkillPointsString, GUI.SkillHive.CharacterSkillsSidePanel
 m_SkillPointsText, GUI.SkillHive.BuyButton
 m_SkillRankLabel, GUI.CharacterSheet.StatPage
 m_SkillRankTooltip, GUI.CharacterSheet.StatPage
 m_SkillRankValue, GUI.CharacterSheet.StatPage
 m_Skills, GUI.SkillHive.CharacterSkillsCategoryContainer
 m_SkillsBar, GUI.SkillHive.CharacterSkillsItemContainer
 m_SkillsList, GUI.CharacterSheet.CharacterSheet2DContent
 m_SkillValue, GUI.CharacterSheet.SkillEntry
 m_SkillWheelLabel, GUI.SkillHive.CharacterSkillPointPanel
 m_Skin
 m_SkinColorHeader, GUI.CharacterCreation.HeadSectionFacialTraits
 m_SkinColorList, GUI.CharacterCreation.HeadSectionFacialTraits
 m_SkinName
 m_SkinParent
 m_SkipQueueCheckBox, GUI.GroupFinder.GroupFinderContent
 m_SkipQueueLabel, GUI.GroupFinder.GroupFinderContent
 m_Slider
 m_SliderDividerArray, com.Components.FCSlider
 m_Slot
 m_SlotContent, GUI.Crafting.DefaultCraftingSkin
 m_SlotId, GUI.HUD.AbilitySlot
 m_SlotID, com.Components.ItemSlot
 m_SlotMC
 m_SlotPadding
 m_Slots
 m_SlotSize, GUI.HUD.ActiveAbilitySlot
 m_SlotsLeft, GUI.LoginCharacterSelection.CharacterListItemRenderer
 m_SlotStates, GUI.ItemUpgrade.ItemUpgradeContent
 m_SlotToBoxBindings
 m_SMSIcon
 m_SMSList
 m_SMSQueue
 m_SocialCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_SocialLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_SolvedText, com.GameInterface.Quest
 m_SolvedTimes
 m_SortArrow
 m_SortButtonArray, GUI.PvPScoreboard.Table
 m_SortByTextField, GUI.PvPScoreboard.Footer
 m_SortColumn, com.Components.MultiColumnListView
 m_SortDirection
 m_SortOrder
 m_SortTarget
 m_SortType, GUI.PvPScoreboard.Table
 m_Sound, com.Components.VideoPlayer
 m_SoundControlIndicator, GUI.Achievement.LorePanelView
 m_SoundID
 m_Source, com.GameInterface.DressingRoomNode
 m_SourceBanner, GUI.DressingRoom.RightPanel
 m_SourceItemSlot, com.Components.SplitItemPopup
 m_SourceText, GUI.DressingRoom.RightPanel
 m_South
 m_SouthBasePos
 m_SouthMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_SP, GUI.SkillHive.SkillHiveBuyPanel
 m_Speed, com.GameInterface.HTMLFont
 m_SpeedDropdown, GUI.PetInventory.MountInventoryContent
 m_Spell, com.GameInterface.FeatData
 m_SpellData, com.GameInterface.GearDataAbility
 m_SpellId
 m_SpellList, com.GameInterface.SpellBase
 m_Spells
 m_SpellTemplatesSwap
 m_SpellType
 m_SplitItemPopup
 m_SprintFeats, GUI.PetInventory.MountInventoryContent
 m_SprintIcon
 m_SprintItems, GUI.PetInventory.MountInventoryContent
 m_SprintLevelText, GUI.PetInventory.MountInventoryContent
 m_SprintsPetsButton, GUI.CharacterSheet.CharacterSheet2DContent
 m_SPString, GUI.SkillHive.CharacterSkillsSidePanel
 m_Stack
 m_StackPadding
 m_StackSize
 m_StackSizeClip, com.Components.ItemComponent
 m_StackSizeScale, com.Components.ItemComponent
 m_Stage, com.Components.WeaponStatuses.AssaultRifleWeaponStatus
 m_StageResizeListener
 m_StageWidth
 m_StartAngle
 m_StartClusterList, GUI.SkillHive.AbilityWheel
 m_StartSlot, GUI.Inventory.ShortcutsIconBox
 m_StartThrottleAt, GUI.Mission.MissionTimer
 m_StartTime
 m_StartTime_FvF, GUI.WorldDomination.StatusResults
 m_StartValue, com.Utils.Interpolator
 m_StatChangeBG, GUI.ItemUpgrade.ItemUpgradeContent
 m_StatChangeIcon, GUI.ItemUpgrade.ItemUpgradeContent
 m_State
 m_StateList, com.GameInterface.Game.CharacterBase
 m_States
 m_StatFirst, GUI.CharacterSheet.StatItem
 m_StaticCounter
 m_StaticInventory, GUI.Shop.ShopWindowContent
 m_StatId, GUI.DamageNumbers.DamageText
 m_StatItems, GUI.CharacterSheet.StatPage
 m_StatPage
 m_StatPageItemHeight, GUI.SkillHive.CharacterStats
 m_StatPageItems, GUI.SkillHive.CharacterStats
 m_StatPagePanelBackground, GUI.CharacterSheet.StatPage
 m_StatPages, GUI.CharacterSheet.StatPage
 m_StatPagesObject, GUI.SkillHive.CharacterStats
 m_StatPageVisibleHeight, GUI.CharacterSheet.StatPage
 m_Stats, GUI.CharacterSheet.StatItem
 m_StatSecond, GUI.CharacterSheet.StatItem
 m_StatsHeader
 m_StatTextFormat, com.Components.TreeViewSimpleComponent
 m_StatThird, GUI.CharacterSheet.StatItem
 m_Status, GUI.CabalManagement.MembersListItemRenderer
 m_StatusBool, GUI.CabalManagement.MembersListItemRenderer
 m_StatusResults, GUI.WorldDomination.SidePanel
 m_StatusResultsSelectedState, GUI.WorldDomination.SidePanel
 m_StatusScoreBoardLeader, GUI.WorldDomination.StatusResults
 m_StatusSubtitle_1, GUI.WorldDomination.StatusResults
 m_StatusSubtitle_2, GUI.WorldDomination.StatusResults
 m_StatusTitle_1, GUI.WorldDomination.StatusResults
 m_StatusTitle_2, GUI.WorldDomination.StatusResults
 m_SteamCreditsButton, GUI.LoginCharacterSelection.Login
 m_SteamLinkButton, GUI.LoginCharacterSelection.Login
 m_SteamPlayButton, GUI.LoginCharacterSelection.Login
 m_SteamQuitButton, GUI.LoginCharacterSelection.Login
 m_SteamSettingsButton, GUI.LoginCharacterSelection.Login
 m_StickyPreviewNodeId, GUI.DressingRoom.RightPanel
 m_StonehengeInQueue, GUI.WorldDomination.WorldMap
 m_StonehengeInZone, GUI.WorldDomination.WorldMap
 m_StonehengeMarker, GUI.WorldDomination.WorldMap
 m_StonehengeMarkerInfo, GUI.WorldDomination.WorldMap
 m_StonehengeMiniMap, GUI.WorldDomination.MiniMap
 m_StonehengeRewards, GUI.WorldDomination.MiniMap
 m_StopButton, GUI.Achievement.LorePanelView
 m_StopFrame
 m_StoreAndSellHeader, GUI.Bank.Views.StoreAndSellView
 m_StoreAndSellView, GUI.Bank.BankViewsContainer
 m_StretchToScreen, GUIFramework.ClipNode
 m_Stroke
 m_Style, com.GameInterface.HTMLFont
 m_SubAchievementsClip, GUI.Achievement.AchievementItem
 m_SubClusterClips, GUI.SkillHive.ClusterClip
 m_SubDepth, GUIFramework.ClipNode
 m_SubEntries
 m_SubHeader, GUI.Achievement.LorePanelView
 m_Subject, GUI.Mission.MissionRewardWindow
 m_SubjectText, GUI.Mission.MissionRewardWindow
 m_SubmitButton, GUI.BugreportWindow.BugreportWindowContent
 m_SubSkills, GUI.SkillHive.CharacterSkillsItemContainer
 m_SubSkillsBar, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_SubSkillsData, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_Subtitle, com.Components.VideoPlayer
 m_SubTitle
 m_SubtitleCount, com.Components.VideoPlayer
 m_SubType
 m_SubTypeDropdownMenu, GUI.TradePost.Views.BuyView
 m_SubTypes, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_SubTypesArray, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_SuffixData, com.GameInterface.Tooltip.TooltipData
 m_SuffixLevel, com.GameInterface.ACGItem
 m_SummonButton, GUI.PetInventory.PetInventoryContentBase
 m_SuperInitialized, GUI.Achievement.ViewPanelBase
 m_SupportsFiltering, com.Components.ItemSlot
 m_SurgeryCameraDistance
 m_SurgeryCameraDistanceMax
 m_SurgeryCameraDistanceMin
 m_SurgeryCameraForwardOffset
 m_SurgeryCameraHeightOffset
 m_SurgeryCameraMinMaxModifier
 m_SurgeryCameraPitch
 m_SurgeryCameraYaw
 m_SwappedAbility, GUI.HUD.AbilitySlot
 m_Symbol, GUI.SkillHive.PowerInventory_ListItemRenderer
 m_Tab_0, GUI.DressingRoom.LeftPanel
 m_Tab_1, GUI.DressingRoom.LeftPanel
 m_Tab_10, GUI.DressingRoom.LeftPanel
 m_Tab_11, GUI.DressingRoom.LeftPanel
 m_Tab_2, GUI.DressingRoom.LeftPanel
 m_Tab_3, GUI.DressingRoom.LeftPanel
 m_Tab_4, GUI.DressingRoom.LeftPanel
 m_Tab_5, GUI.DressingRoom.LeftPanel
 m_Tab_6, GUI.DressingRoom.LeftPanel
 m_Tab_7, GUI.DressingRoom.LeftPanel
 m_Tab_8, GUI.DressingRoom.LeftPanel
 m_Tab_9, GUI.DressingRoom.LeftPanel
 m_TabArray
 m_TabBlade
 m_TabBlood
 m_TabButtonArray
 m_TabChainsaw, GUI.SkillHiveSimple.AuxPage
 m_TabChaos
 m_TabElemental
 m_TabFist
 m_TabFlamethrower, GUI.SkillHiveSimple.AuxPage
 m_TabGroup
 m_TabHammer
 m_TabLauncher, GUI.SkillHiveSimple.AuxPage
 m_Table, GUI.PvPScoreboard.PvPScoreboardContent
 m_TableRowHeader, GUI.PvPScoreboard.TableRow
 m_TabPistol
 m_TabQuantum, GUI.SkillHiveSimple.AuxPage
 m_TabRifle
 m_TabShotgun
 m_TabWhip, GUI.SkillHiveSimple.AuxPage
 m_TagPrice, GUI.PetInventory.PetInventoryContentBase
 m_TakeAllAttachmentsButton, GUI.TradePost.Views.PostalServiceView
 m_TakeItemSlot, GUI.TradePost.Views.BuyView
 m_TankButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_TankIcon, GUI.GroupFinder.GroupFinderReadyPromptContent
 m_TankLabel
 m_TankRole
 m_Target
 m_TargetBG
 m_TargetCharacter
 m_TargetCount, com.GameInterface.LoreNode
 m_TargetDamageTexts
 m_TargetEmptyText, GUI.Crafting.ItemUpgradeSkin
 m_TargetFrame
 m_TargetGroundPos, GUI.CharacterCreation.CameraController
 m_TargetHeadPos, GUI.CharacterCreation.CameraController
 m_TargetID, GUI.Team.VoteKickPromptWindow
 m_TargetName, GUI.Team.VoteKickPromptWindow
 m_TargetObj, com.Utils.Interpolator
 m_TargetPosition, com.GameInterface.Tooltip.TooltipInterface
 m_TargetProperty, com.Utils.Interpolator
 m_TargetSize, com.GameInterface.Tooltip.TooltipInterface
 m_TargetSlot
 m_TargetSlotIndex, GUI.Crafting.ItemUpgradeSkin
 m_TargetSlotTextInfo, GUI.Crafting.ItemUpgradeSkin
 m_TargetUpgradeLink, GUI.Crafting.ItemUpgradeSkin
 m_TargetUrl, GUI.Patcher.BannerItem
 m_TargetView, GUI.Friends.Views.PromptWindow
 m_TDB_AbandonedMissions, GUI.MissionJournal.JournalWindow
 m_TDB_AbilityWheel
 m_TDB_accept
 m_TDB_Achievement
 m_TDB_Achievements, GUI.Achievement.AchievementWindow
 m_TDB_AllRegions, GUI.MissionJournal.JournalWindow
 m_TDB_AnimaFormMessage
 m_TDB_AP
 m_TDB_Buy, GUI.Shop.ShopWindowContent
 m_TDB_BuyAurum
 m_TDB_BuyBack, GUI.Shop.ShopWindowContent
 m_TDB_Cabal
 m_TDB_Cancelbuff
 m_TDB_CancelRespawnWave
 m_TDB_ChallengeJournal
 m_TDB_change_language_prompt
 m_TDB_CharacterSheet
 m_TDB_Claim
 m_TDB_compact_resource_files
 m_TDB_ConfirmUnlockPage, GUI.SkillHiveSimple.AbilityPageBase
 m_TDB_corrupted_resource_database_prompt
 m_TDB_Crafting
 m_TDB_CurrentMisionons, GUI.MissionJournal.JournalWindow
 m_TDB_decline
 m_TDB_Defense, GUI.CharacterSheet.StatPage
 m_TDB_DefensiveStats
 m_TDB_downloadSelect_prompt
 m_TDB_downloadSelectFull_prompt
 m_TDB_downloadSelectTrial_prompt
 m_TDB_East
 m_TDB_Exit
 m_TDB_exit_prompt
 m_TDB_FactionPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_FinishedMissions, GUI.MissionJournal.JournalWindow
 m_TDB_Friends
 m_TDB_GearManagementPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_GMResurrect
 m_TDB_GroupFinder
 m_TDB_Healing, GUI.CharacterSheet.StatPage
 m_TDB_HealingStats
 m_TDB_Help
 m_TDB_Hide, GUI.Team.TeamMenu
 m_TDB_HiveCompletion, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_In
 m_TDB_Inventory
 m_TDB_Journal
 m_TDB_Leaderboards
 m_TDB_LFG
 m_TDB_Lore, GUI.Achievement.AchievementWindow
 m_TDB_LoreEntryLocked
 m_TDB_MAX_LEVEL
 m_TDB_Membership
 m_TDB_MeterAbbreviation
 m_TDB_MissionComplete
 m_TDB_NearestAnimaWellMessage
 m_TDB_NEXT_AP
 m_TDB_NEXT_LEVEL
 m_TDB_NEXT_PP
 m_TDB_no
 m_TDB_No
 m_TDB_North
 m_TDB_Offense, GUI.CharacterSheet.StatPage
 m_TDB_OffensiveStats
 m_TDB_Overtime
 m_TDB_PaperDollName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_Petition
 m_TDB_Pets
 m_TDB_PhysicalExhaustion
 m_TDB_PlayAudio, GUI.MissionJournal.JournalWindow
 m_TDB_PlayVideo, GUI.MissionJournal.JournalWindow
 m_TDB_PvP
 m_TDB_QuestionMark
 m_TDB_Rank, GUI.SkillHive.CharacterSkillsItemContainer
 m_TDB_RegionTeleport
 m_TDB_ReleaseNow
 m_TDB_repair_broken_data_prompt
 m_TDB_ReputationPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_reset_preferences
 m_TDB_resource_download_label
 m_TDB_Respawn
 m_TDB_RespawnQuestion
 m_TDB_RespawnWave
 m_TDB_Resurrect
 m_TDB_ResurrectQuestion
 m_TDB_ResurrectWithHelpQuestion
 m_TDB_SeasonalAchievements, GUI.Achievement.AchievementWindow
 m_TDB_Seconds
 m_TDB_SelectAnimaWellMessage
 m_TDB_Sell, GUI.Shop.ShopWindowContent
 m_TDB_SendFactionReport
 m_TDB_Settings
 m_TDB_Shop
 m_TDB_Shop_DisabledTooltip
 m_TDB_Show, GUI.Team.TeamMenu
 m_TDB_ShowAll, GUI.Team.TeamMenu
 m_TDB_ShowImage, GUI.MissionJournal.JournalWindow
 m_TDB_SignUp
 m_TDB_SignUpMessage
 m_TDB_SignUpMessageNearest
 m_TDB_South
 m_TDB_SP
 m_TDB_StatPageName, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_Tier, GUI.MissionJournal.JournalWindow
 m_TDB_Tier_MixedCase, GUI.MissionJournal.JournalWindow
 m_TDB_Timeleft
 m_TDB_TimeToStart
 m_TDB_TotalSkillpoint, GUI.SkillHive.SkillHiveCharacterSheet
 m_TDB_Tradepost
 m_TDB_TrialExpired
 m_TDB_TrialRemainingDays
 m_TDB_TrialRemainingHours
 m_TDB_WebBrowser
 m_TDB_West
 m_TDB_XP
 m_TDB_yes
 m_Team
 m_TeamClip, GUI.Team.GroupMenu
 m_TeamClips, GUI.Team.RaidClip
 m_TeamId, com.GameInterface.Game.Team
 m_TeamMember, GUI.Team.DefensiveMenu
 m_TeamMemberRole, GUI.Team.TeamMember
 m_TeamMembers
 m_TeamMemberState, GUI.Team.TeamClip
 m_TeamMemberWidth, GUI.Team.TeamMember
 m_TeamMenu, GUI.Team.RaidClip
 m_TeamName, com.GameInterface.Game.Team
 m_TeamPadding, GUI.Team.RaidClip
 m_TeamRoleIconPos, GUI.Team.TeamMember
 m_TeamRoleIconScale, GUI.Team.TeamMember
 m_Teams
 m_TeamScaleMonitor
 m_TeamWidth, GUI.Team.TeamClip
 m_TeamWindowLocked
 m_TeamWindowPosition
 m_TeleportButton, GUI.RegionTeleport.RegionTeleportContent
 m_TeleportIcon
 m_TemplarsBar, GUI.WorldDomination.StatusResults
 m_TemplarsBarIcon, GUI.WorldDomination.StatusResults
 m_TemplarsIcon
 m_TemplarsSelector, GUI.CharacterCreation.FactionSelector
 m_TemplateData
 m_TemplateDescription, GUI.SkillHive.SkillhiveTemplates
 m_TemplateFilter
 m_TemplateFilterArray
 m_TemplateFilterClips, GUI.SkillHive.AbilityWheel
 m_TemplateID0, com.GameInterface.ACGItem
 m_TemplateID1, com.GameInterface.ACGItem
 m_TemplateID2, com.GameInterface.ACGItem
 m_TemplatesDropdown, GUI.SkillHive.SkillhiveTemplates
 m_Text
 m_TextAlignment, com.Components.MultiColumnList.MCLItemValueData
 m_TextArea
 m_TextBlock, GUI.Shop.ConfirmContent
 m_TextColor
 m_TextContent, GUI.Dialogue.DialogueEntry
 m_TextInput
 m_TextLoaded
 m_TextPadding, com.Components.MultiColumnList.MCLItemValueData
 m_TextPos, GUI.Achievement.AchievementItem
 m_TextSize, com.Components.MultiColumnList.MCLItemValueData
 m_TextType, com.Components.HealthBar
 m_textureHeight, com.GameInterface.BrowserImageMetadata
 m_textureWidth, com.GameInterface.BrowserImageMetadata
 m_TextView, GUI.MediaPlayer.MediaPlayerContent
 m_Thickness
 m_ThirdPlaceResultsScoreBoard, GUI.WorldDomination.StatusResults
 m_ThirdPlaceStatusScoreBoard, GUI.WorldDomination.StatusResults
 m_ThirdShield, com.Components.HealthBar
 m_This, GUI.CharacterSheet.GearManagerComponent
 m_ThresholdDropdown, GUI.Loot.LootOptionContent
 m_Throttle, com.Components.ResourceBase
 m_ThrottleCounter, GUI.Mission.MissionTimer
 m_Thumbnail, GUI.DressingRoom.RightPanel
 m_TiedScore, GUI.PvPScoreboard.Header
 m_Tier, com.GameInterface.QuestTask
 m_TierDesc, com.GameInterface.QuestTask
 m_TierID, GUI.Mission.MissionGoalItem
 m_TierMax, com.GameInterface.Quest
 m_TierName, GUI.Mission.MissionTrackerItem
 m_TierNumbers, GUI.Mission.MissionTrackerItem
 m_Tiers, com.GameInterface.Quest
 m_Time
 m_Time_FvF, GUI.WorldDomination.StatusResults
 m_TimeCash
 m_TimeCounter, GUI.CharacterCreation.BarberShop
 m_TimeDropdown, GUI.ScenarioInterface.ScenarioContent
 m_TimeHeader, GUI.CabalManagement.CabalLog
 m_TimeInDominationZone, com.GameInterface.PvPScoreboardPlayerData
 m_TimeInterval, GUI.ChallengeJournal.ChallengeJournalContent
 m_TimeLabel, GUI.ScenarioInterface.ScenarioContent
 m_TimeLeft
 m_Timeout, com.GameInterface.QuestTask
 m_TimeOut, com.GameInterface.MailData
 m_TimeoutBar
 m_TimeoutColor, GUI.Mission.MissionTimer
 m_TimeoutSeconds, GUI.LoginCharacterSelection.LoginDialog
 m_TimeoutTimestamp, GUI.LoginCharacterSelection.LoginDialog
 m_Timer
 m_Timer1, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_Timer2, GUI.ScenarioInterface.ScenarioScoreboardContent
 m_TimerID
 m_TimerInterval
 m_TimerPanel
 m_TimerRunning, GUI.LoginCharacterSelection.LoginDialog
 m_TimerText
 m_TimerTextField, GUI.WorldDomination.JoinMinigamePromptContent
 m_TimerTextFormat, GUI.Dialogue.DialogueWindow
 m_TimerType, GUI.LockoutTimers.LockoutListItemRenderer
 m_Times, GUI.ScenarioInterface.ScenarioContent
 m_TimeStarted
 m_TimeText, GUI.LockoutTimers.LockoutListItemRenderer
 m_TimeTextField, GUI.WorldDomination.FvFResultsTokenDistribution
 m_TimeToCloseWindow, GUI.NeedGreed.NeedGreedWindow
 m_TimeToJoinGame, com.GameInterface.PvPMinigame.PvPMinigame
 m_Title
 m_TitleDescription
 m_TitleHeadSection, GUI.CharacterCreation.HeadSection
 m_TitleLabel, GUI.BugreportWindow.BugreportWindowContent
 m_TitleOutfitSection, GUI.CharacterCreation.OutfitSection
 m_TitleTextField
 m_TitleTextInput, GUI.BugreportWindow.BugreportWindowContent
 m_TmpHeigth, com.Components.WindowComponent
 m_TmpWidth, com.Components.WindowComponent
 m_To, GUI.Mission.MissionRewardWindow
 m_ToggleButtonArray, GUI.GroupSearch.GroupSearchPromptWindow
 m_ToInput, GUI.TradePost.ComposeMailWindowContent
 m_Token, GUI.SkillHive.SkillHiveBuyPanel
 m_TokenButton, GUI.Inventory.BottomBarComponent
 m_TokenCost, GUI.CharacterCreation.ChoosePaymentDialog
 m_TokenCurrencyPrice1, com.GameInterface.InventoryItem
 m_TokenCurrencyPrice2, com.GameInterface.InventoryItem
 m_TokenCurrencySellPrice1, com.GameInterface.InventoryItem
 m_TokenCurrencySellPrice2, com.GameInterface.InventoryItem
 m_TokenCurrencySellType1, com.GameInterface.InventoryItem
 m_TokenCurrencySellType2, com.GameInterface.InventoryItem
 m_TokenCurrencyType1, com.GameInterface.InventoryItem
 m_TokenCurrencyType2, com.GameInterface.InventoryItem
 m_TokenDistribution, GUI.WorldDomination.StatusResults
 m_TokenIcon_1
 m_TokenIcon_10
 m_TokenIcon_2
 m_TokenIcon_201
 m_TokenIcon_202
 m_TokenIconContainer_1
 m_TokenIconContainer_10
 m_TokenIconContainer_2
 m_TokenIconContainer_201
 m_TokenIconContainer_202
 m_TokenLinkage
 m_TokenName
 m_TokenPanel
 m_Tokens
 m_TokenSize
 m_TokenTextFormat, GUI.Shop.ShopWindowContent
 m_TokenType
 m_TokenType1
 m_TokenType1_Amount
 m_TokenType2
 m_TokenType2_Amount
 m_TokenTypeVec, com.GameInterface.TradepostSearchData
 m_ToLabel, GUI.TradePost.ComposeMailWindowContent
 m_ToolSlotNumber, GUI.Crafting.CraftingSkin
 m_Tooltip
 m_TooltipArray, com.GameInterface.Tooltip.TooltipInterface
 m_TooltipBuffID
 m_TooltipContainer, GUI.Tooltip.ProjectTooltipInterface
 m_TooltipController, GUI.MissionJournal.JournalWindow
 m_TooltipDataArray, com.GameInterface.Tooltip.TooltipInterface
 m_TooltipEntries, GUI.Tooltip.TooltipPanel
 m_ToolTipHitTest, GUI.SkillHive.CharacterSkillsItemContainer
 m_TooltipId, com.Components.WeaponResources.ResourceDataObject
 m_TooltipOrientation
 m_TooltipScaleMonitor, GUI.Tooltip.TooltipPanel
 m_TooltipText
 m_TooltipTextFormat, GUI.MissionJournal.JournalWindow
 m_TooltipTimeout
 m_TooltipTimeoutId, GUI.MissionJournal.JournalWindow
 m_TooltipWidth, GUI.Tooltip.ProjectTooltipInterface
 m_Top, GUI.DressingRoom.ColorPickerItemRenderer
 m_TopBarHeight, GUI.Inventory.IconBox
 m_TopButton
 m_TopContributor, com.GameInterface.Guild.GuildBase
 m_TopDivider, GUI.GroupSearch.GroupSearchContent
 m_TopDividerLine, GUI.CharacterSheet.GearManagerComponent
 m_TopHorizontalDivider, GUI.CharacterCreation.PlasticSurgeon
 m_TopicDepth, GUI.Dialogue.DialogueEntry
 m_TopLevelNodes
 m_TopLine, GUI.SkillHive.CharacterSkillsItemContainer
 m_TopText, GUI.TextGame.TextGameContent
 m_TotalCooldownDuration
 m_TotalDuration
 m_TotalFrames
 m_TotalFriends, GUI.LoginCharacterSelection.ServerListFacebookInfo
 m_totalLastWeek
 m_TotalMembers
 m_TotalMembersLabel
 m_TotalPages
 m_TotalPoints, GUI.Achievement.AchievementWindow
 m_TotalPointsSpentString, GUI.SkillHive.CharacterSkillsSidePanel
 m_totalRanking, com.GameInterface.Guild.GuildRenownStatus
 m_TotalRankingArray, com.GameInterface.Guild.GuildBase
 m_totalRankingLastWeek, com.GameInterface.Guild.GuildRenownStatus
 m_TotalRenown, com.GameInterface.Guild.GuildBase
 m_TotalSelectorHeight, GUI.Dialogue.DialogueWindow
 m_TotalTime, com.GameInterface.Game.BuffData
 m_TotalXPValue, GUI.CharacterSheet.FactionRankComponent
 m_ToText, GUI.Mission.MissionRewardWindow
 m_TowerMarker, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_TowerTextField, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 m_TradeCheckbox, GUI.GroupSearch.GroupSearchFiltersWindow
 m_TradeLabel, GUI.GroupSearch.GroupSearchFiltersWindow
 m_TradepostButton
 m_TradepostInventory, GUI.TradePost.Views.BuyView
 m_TradepostItemTypes, com.GameInterface.Tradepost
 m_TradepostMonitor
 m_TradepostPurchaseInventory, GUI.TradePost.Views.BuyView
 m_TradeWindow
 m_Trainable, com.GameInterface.CharacterPointRowData
 m_TrainableFeatID, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_Trained
 m_TrainedAbilities
 m_Translation, com.GameInterface.TextGame
 m_TrialContainer
 m_TrialEndTime
 m_TriangleButton
 m_TutorialBlocker
 m_TutorialClip
 m_TutorialIcon
 m_TutorialQueue
 m_TutorialStartPos
 m_TutorialTree
 m_TweenDuration, GUI.Dialogue.DialogueWindow
 m_TweenLimitPercent, com.Components.HealthBar
 m_TweenSpeed
 m_TweenTime
 m_type, com.GameInterface.GameItem
 m_Type
 m_Type1, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_Type2, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 m_TypeDropdown, GUI.PetInventory.MountInventoryContent
 m_TypeHeader, GUI.CabalManagement.CabalLog
 m_TypeLabel, GUI.PetInventory.MountInventoryContent
 m_TypeLeft, GUI.Tooltip.TooltipEntry
 m_TypeRight, GUI.Tooltip.TooltipEntry
 m_UID
 m_UltimateProgress
 m_UltimateTooltip
 m_UncontrolledIcon
 m_Underline
 m_UnfocusedAlpha
 m_UniformTypes
 m_UniformTypesBackground, GUI.WorldDomination.UniformTypes
 m_UniformTypesSelectionArray, GUI.WorldDomination.SidePanel
 m_UniformTypesTitle, GUI.WorldDomination.UniformTypes
 m_Unique, com.GameInterface.InventoryItem
 m_UnlockBG, GUI.SkillHiveSimple.AbilityPageBase
 m_UnlockButton, GUI.SkillHiveSimple.AbilityPageBase
 m_Unlocked, com.GameInterface.CharacterPointData
 m_UnlockedBar, GUI.SkillHive.CharacterPointsSkillsBar
 m_UnlockedColor
 m_UnlockId, com.GameInterface.Scenario
 m_UnownedCheckBox
 m_UnownedFilterText, GUI.DressingRoom.LeftPanel
 m_UnownedLabel, GUI.PetInventory.PetInventoryContentBase
 m_UnownedNodes, GUI.PetInventory.PetInventoryContentBase
 m_UpArrow
 m_UpdateButton, GUI.GroupSearch.GroupSearchPromptWindow
 m_UpdateEnabled, GUI.GroupSearch.GroupSearchPromptWindow
 m_UpdateInterval
 m_UpdateOnAdvancedChanged
 m_UpdateSpeed, GUI.Mission.MissionTimer
 m_UpdateSubtypeInterval, GUI.TradePost.Views.BuyView
 m_UpdateTimer
 m_UpgradeBG, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeButton, GUI.CharacterSheet.Equipment
 m_UpgradeFrame, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeInstructions, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress
 m_UpgradeProgress_1, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_2, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_3, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_4, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_5, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_6, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeProgress_7, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_1, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_2, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_3, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_4, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_5, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_6, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeRequirement_7, GUI.ScryWidgets.MuseumDisplayContent
 m_UpgradeResultLink, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlot, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlotEnabled, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlotIndex, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSlotTextInfo, GUI.Crafting.ItemUpgradeSkin
 m_UpgradeSprintButton, GUI.PetInventory.MountInventoryContent
 m_UsableItemsOnlyCheckBox, GUI.TradePost.Views.BuyView
 m_UseBG
 m_UseBox
 m_UseDropFlags
 m_UsedShortcut
 m_UseEffects, GUI.HUD.AbilitySlot
 m_UseExactName, com.GameInterface.TradepostSearchData
 m_UseExactNameCheckBox, GUI.TradePost.Views.BuyView
 m_UseFrame, GUI.PetInventory.PetClip
 m_UseHairColorCheckbox, GUI.CharacterCreation.HeadSectionHairMakeup
 m_UseMask, com.Components.MultiColumnListView
 m_UserInput, GUI.CharacterSheet.GearManagerComponent
 m_UserInputField
 m_UserInputUnlimitedChars, GUI.CharacterSheet.GearManagerComponent
 m_UsernameInput, GUI.LoginCharacterSelection.Login
 m_UserTip, GUI.CabalManagement.TransferCash
 m_UseTimer, GUI.HUD.AbilityCooldown
 m_UseTimers
 m_UseTranslation, GUI.TextGame.TextGameContent
 m_UseUpperCase, com.Components.NameBox
 m_Validator, GUI.CharacterSheet.GearManagerComponent
 m_ValidatorText, GUI.CharacterSheet.GearManagerComponent
 m_ValidFeedback, GUI.ItemUpgrade.ItemUpgradeContent
 m_valor
 m_valorRanking, com.GameInterface.Guild.GuildRenownStatus
 m_ValorRankingArray, com.GameInterface.Guild.GuildBase
 m_ValorRenownCapped, com.GameInterface.Guild.GuildBase
 m_Value, com.Components.MultiColumnList.MCLItemValue
 m_Values
 m_VerticalLines, GUI.SkillHive.CharacterSkillsListBackground
 m_VerticalLinesArray, GUI.SkillHive.CharacterSkillsListBackground
 m_VideoButton, GUI.SkillHiveSimple.AbilityPageBase
 m_VideoList
 m_VideoPath, com.Components.VideoPlayer
 m_VideoPlayer
 m_VideoPlayerBg, com.Components.VideoPlayer
 m_VideoPlayerIsOpen, GUI.CharacterCreation.FactionSelector
 m_VideoStatusView, com.Components.VideoPlayer
 m_VideoView, com.Components.VideoPlayer
 m_View
 m_ViewAllowedHeight, GUI.Achievement.AchievementWindow
 m_ViewMask, GUI.Achievement.AchievementWindow
 m_ViewPanel, GUI.CharacterSheet.GearManagerComponent
 m_Viewpoints, GUI.Achievement.LorePanelView
 m_ViewsArray
 m_ViewsContainer
 m_ViewScrollbar, GUI.Achievement.AchievementWindow
 m_ViewScrollbarEnabled, GUI.Achievement.AchievementWindow
 m_ViewStack, GUI.CabalManagement.CabalManagement
 m_ViewWidth, GUI.Achievement.AchievementWindow
 m_ViewY, GUI.Achievement.AchievementWindow
 m_Visibility
 m_VisibilityMonitor
 m_Visible, GUI.Inventory.IconBox
 m_VisibleListHeight, GUI.SkillHiveSimple.SkillsPage
 m_VisibleMountType, GUI.PetInventory.PetInventoryContentBase
 m_VisibleNotificationsArray
 m_VisibleRect
 m_VisibleSheet
 m_VisibleValue
 m_VoiceHandle, GUI.Dialogue.DialogueEntry
 m_Volume0, GUI.WebBrowser.WebBrowserVolume
 m_Volume1, GUI.WebBrowser.WebBrowserVolume
 m_Volume2, GUI.WebBrowser.WebBrowserVolume
 m_Volume3, GUI.WebBrowser.WebBrowserVolume
 m_VolumeLevel, GUI.WebBrowser.WebBrowserVolume
 m_VolumeList
 m_VoteKickPrompt
 m_Waiting
 m_WaitingTextDotCounter, GUI.LoginCharacterSelection.ServerListItemRenderer
 m_WaitOnScreen, com.GameInterface.HTMLFont
 m_WalletVisible, GUI.Inventory.BottomBarComponent
 m_WalletWindow
 m_WantedAudioTrack, com.Components.VideoPlayer
 m_WantedSubtitleTrack, com.Components.VideoPlayer
 m_WantedVolume, com.Components.VideoPlayer
 m_WardrobeInventory
 m_WarningClip, GUI.SkillHive.CharacterSkillsSubItemContainer
 m_WarningFormat
 m_WarningLabel, GUI.Team.VoteKickPromptWindow
 m_WasHit
 m_WasHitByMouse
 m_WasOpen, GUI.Dialogue.DialogueWindow
 m_WatchedModules, com.GameInterface.GUIModuleIF
 m_Waypoint, GUI.Waypoints.ScreenWaypoint
 m_WaypointName, GUI.Waypoints.ScreenWaypoint
 m_WaypointPadding
 m_Waypoints, com.GameInterface.WaypointInterface
 m_WaypointState, com.GameInterface.Waypoint
 m_WaypointText, GUI.Waypoints.ScreenWaypoint
 m_WaypointType, com.GameInterface.Waypoint
 m_Weakened, com.Components.States
 m_WeakList, com.Utils.UnitTests
 m_Weapon_0
 m_Weapon_1
 m_WeaponButtonGroup, GUI.CharacterSheet.SkillsList
 m_WeaponFlag, GUI.SkillHive.PowerInventorySearch
 m_WeaponFlags, com.GameInterface.SpellData
 m_WeaponHeader, GUI.SkillHiveSimple.DecksPage
 m_WeaponIcon
 m_WeaponIconView, GUI.Tooltip.TooltipPanel
 m_WeaponInventory
 m_WeaponName, com.Components.FeatList.MCLFeatTypeCellRenderer
 m_WeaponName_0, GUI.SkillHiveSimple.DecksPage
 m_WeaponName_1, GUI.SkillHiveSimple.DecksPage
 m_WeaponRequirement, com.Components.FeatList.MCLItemFeat
 m_WeaponRequirementClip, GUI.SkillHive.SkillhiveTemplates
 m_WeaponResource
 m_Weapons
 m_WeaponsHeader, GUI.CharacterSheet.CharacterSheet2DContent
 m_WeaponSlot
 m_WeaponSlots
 m_WeaponStatus
 m_WeaponsTitle, GUI.Inspection.InspectionWindow
 m_WeaponType
 m_WeaponTypeBG, GUI.SkillHiveSimple.AuxPage
 m_WeaponTypeColor, GUI.SkillHiveSimple.AuxPage
 m_WeaponTypeName, GUI.SkillHiveSimple.AuxPage
 m_WeaponTypeRequirement, com.GameInterface.Tooltip.TooltipData
 m_WearButton, GUI.CharacterSheet.DressingRoomComponent
 m_WeeklyComplete, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyDivider, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyPanel, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyTitle, GUI.ChallengeJournal.ChallengeJournalContent
 m_WeeklyTotal, GUI.ChallengeJournal.ChallengeJournalContent
 m_West
 m_WestBasePos
 m_WestMarker, GUI.WorldDomination.FusangProjectsMiniMap
 m_WheelBackground, GUI.SkillHive.AbilityWheel
 m_WhenSoldPremiumCash, GUI.TradePost.Views.SellItemPromptWindow
 m_Width
 m_WillTimeoutSucceed, GUI.Mission.MissionGoalItem
 m_WinDefaultHeight
 m_WinDefaultWidth
 m_Window
 m_WindowFocus
 m_WindowFrameLocked
 m_WindowGap
 m_WindowHasFullVisibility, GUI.Inventory.IconBox
 m_WindowHeight
 m_WindowIndex, com.GameInterface.Tooltip.TooltipManager
 m_WindowMC, GUI.Inventory.IconBox
 m_WindowMonitor
 m_WindowOffset
 m_WindowSize, GUI.Team.RaidClip
 m_WindowTitle, GUI.CharacterCreation.PlasticSurgeon
 m_WindowVisibility
 m_WinnerIsLabel, GUI.PvPScoreboard.Header
 m_WinnerSide, com.GameInterface.PvPScoreboard
 m_WithdrawButton
 m_WorldDominationBuff, GUI.WorldDomination.WorldMap
 m_WorldMap
 m_WorldPosition, com.GameInterface.Waypoint
 m_WpPosLeftY
 m_WpPosLeftYBase
 m_WpPosRightY
 m_WpPosRightYBase
 m_x
 m_X
 m_Xp, com.GameInterface.Quest
 m_XP, com.GameInterface.InventoryItem
 m_XPBarAlignmentMonitor
 m_xPercentage
 m_XPReward, GUI.Mission.MissionRewardWindow
 m_XPText
 m_Y
 m_YourRole, GUI.CabalManagement.CabalMembers
 m_YourRoleLabel, GUI.CabalManagement.CabalMembers
 m_yPercentage
 MAGIC_PURCHASED_COLOR, GUI.SkillHive.CharacterPointsSubSkillsBar
 MAGIC_PURCHASED_LEFT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MAGIC_PURCHASED_RIGHT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MAGIC_UNLOCKED_COLOR
 main, MainItemShopBrowser
 MainItemShopBrowser
 MainMenuReleaseEventHandler
 MainMenuToggleMouseListeners
 MainMenuWindow.as
 MakeArch, GUI.SkillHive.SkillHiveDrawHelper
 MakeCellTooltip, GUI.SkillHive.AbilityWheel
 MakeClipModal, GUIFramework.SFClipLoader
 MakeCluster, GUI.SkillHive.AbilityWheel
 MakeClusterTooltip, GUI.SkillHive.AbilityWheel
 MakeFloating
 MakeItemLink, com.GameInterface.InventoryBase
 MakeSearch, com.GameInterface.Tradepost
 MakeSeparator, com.Components.RightClickItem
 MakeTooltip
 MakeTooltipFloating
 MAP, GUI.WorldDomination.MiniMap
 MAP_BUTTONS_GAP, GUI.WorldDomination.MiniMap
 MAP_HEIGHT_ADDITIONAL_PERCENTAGE, GUI.WorldDomination.WorldMap
 MAP_HEIGHT_PERCENTAGE, GUI.WorldDomination.WorldMap
 MAP_STATE, GUI.WorldDomination.MiniMap
 MARGIN
 MARK_OF_PANTHEON
 MarkAllAsOld
 MarkAllOld, com.GameInterface.LoreBase
 MarkAsOld, com.GameInterface.LoreBase
 MarkAsRead, com.GameInterface.Tradepost
 Marker, GUI.WorldDomination.Marker
 MARKER_ICON_SCALE, GUI.WorldDomination.FusangProjectsMiniMapMarker
 MARKER_INFO_SCALE, GUI.WorldDomination.WorldMap
 MarkerInfo, GUI.WorldDomination.MarkerInfo
 MarkerSelected, GUI.WorldDomination.SidePanel
 MarkForTeamMove, com.GameInterface.Game.TeamInterface
 mask
 MAX_BAR_WIDTH, GUI.SkillHive.CharacterPointsSkillsBar
 MAX_BLINK_AMOUNT
 MAX_CHAR_COUNT, GUI.CharacterCreation.NameEditor
 MAX_CLOSE_BUTTON_SIZE, GUI.WorldDomination.Header
 MAX_COLORS, GUI.CharacterCreation.HexGridPicker
 MAX_COUNT
 MAX_DIFFICULTY, GUI.CharacterCreation.ClassSelector
 MAX_DOTS, GUI.LoginCharacterSelection.ServerListItemRenderer
 MAX_DUNGEON_TEAM, GUI.GroupSearch.GroupSearchPromptWindow
 MAX_EMAIL_CHARACTERS, GUI.TradePost.ComposeMailWindowContent
 MAX_POCKET_SIZE, GUI.Inventory.ShortcutsIconBox
 MAX_RAID_TEAM, GUI.GroupSearch.GroupSearchPromptWindow
 MAX_ROWS, GUI.LockoutTimers.LockoutTimersContent
 MAX_VALUE
 MAX_VISIBLE_BUILD_SLOTS, GUI.CharacterSheet.GearManagerComponent
 MAX_WIDTH
 maxAmount
 MaximizeWindowHandler
 maximum, com.Components.FCSlider
 MAXIMUM_SLOTS
 MaximumBuildSlots, GUI.CharacterSheet.GearManagerComponent
 mc
 MCLBaseCellRenderer, com.Components.MultiColumnList.MCLBaseCellRenderer
 MCLFeatCostCellRenderer, com.Components.FeatList.MCLFeatCostCellRenderer
 MCLFeatIconCellRenderer, com.Components.FeatList.MCLFeatIconCellRenderer
 MCLFeatTypeCellRenderer, com.Components.FeatList.MCLFeatTypeCellRenderer
 MCLItem, com.Components.MultiColumnList.MCLItem
 MCLItemDefault, com.Components.MultiColumnList.MCLItemDefault
 MCLItemFeat, com.Components.FeatList.MCLItemFeat
 MCLItemIconCellRenderer, com.Components.InventoryItemList.MCLItemIconCellRenderer
 MCLItemInventoryItem, com.Components.InventoryItemList.MCLItemInventoryItem
 MCLItemPriceCellRenderer, com.Components.InventoryItemList.MCLItemPriceCellRenderer
 MCLItemRenderer, com.Components.MultiColumnList.MCLItemRenderer
 MCLItemRendererDefault, com.Components.MultiColumnList.MCLItemRendererDefault
 MCLItemRendererFeat, com.Components.FeatList.MCLItemRendererFeat
 MCLItemRendererInventoryItem, com.Components.InventoryItemList.MCLItemRendererInventoryItem
 MCLItemValue, com.Components.MultiColumnList.MCLItemValue
 MCLMovieClipAndTextCellRenderer, com.Components.MultiColumnList.MCLMovieClipAndTextCellRenderer
 MCLMovieClipCellRenderer, com.Components.MultiColumnList.MCLMovieClipCellRenderer
 MCLTextCellRenderer, com.Components.MultiColumnList.MCLTextCellRenderer
 MediaButtonHandler, GUI.MissionJournal.JournalWindow
 MediaPlayer.as
 MediaPlayerContent, GUI.MediaPlayer.MediaPlayerContent
 MediaPlayerWindow.as
 MEDIUM_SIZE, GUI.Team.TeamMember
 MEET_UP, GUI.GroupSearch.GroupSearchContent
 MeetUp, com.GameInterface.Friends
 MeetUpEventHandler, GUI.GroupSearch.GroupSearchContent
 MELEE_PURCHASED_COLOR, GUI.SkillHive.CharacterPointsSubSkillsBar
 MELEE_PURCHASED_LEFT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MELEE_PURCHASED_RIGHT_COLOR, GUI.SkillHive.CharacterPointsSkillsBar
 MELEE_UNLOCKED_COLOR
 MEMBER_COLOR, GUI.Team.TeamMember
 MEMBER_UNTARGET_ALPHA, GUI.Team.TeamMember
 MembershipPurchaseContent, GUI.Shop.MembershipPurchaseContent
 MembershipPurchaseWindow.as
 MembersListItemRenderer, GUI.CabalManagement.MembersListItemRenderer
 MENU_ALIGNMENT_LEFT, GUI.Team.RaidClip
 MENU_ALIGNMENT_RIGHT, GUI.Team.RaidClip
 Merge, com.Utils.Rect
 MergeFlags, GUI.HUD.AbilityBase
 MergeInto, GUI.Inventory.ItemIconBox
 MESSAGE, GUI.WorldDomination.JoinMinigamePromptContent
 MESSAGE_LABEL, GUI.TradePost.ComposeMailWindowContent
 MESSAGE_TO, GUI.Friends.Views.MessageWindow
 MESSAGE_WHEN_SOLD, GUI.TradePost.Views.SellItemPromptWindow
 MessageWindow, GUI.Friends.Views.MessageWindow
 MIN_BAR_WIDTH, GUI.WorldDomination.StatusResults
 MIN_CHAR_COUNT, GUI.CharacterCreation.NameEditor
 MIN_HEIGHT, GUI.Shop.ShopWindow
 MIN_SLOT_WIDTH, GUI.SkillHive.CharacterPointsSkillsBar
 MIN_WIDTH, GUI.Shop.ShopWindow
 minAmount
 MiniMap, GUI.WorldDomination.MiniMap
 MiniMapReward, GUI.WorldDomination.MiniMapReward
 MinimizePatcher
 MinimizeWindow, com.PatcherInterface.Patcher
 MinimizeWindowHandler
 MINIMUM_INTERVAL
 MINIMUM_LISTING_PRICE, GUI.TradePost.Views.SellItemPromptWindow
 MinimumClientBundleOptionHandler
 MINOR_ANIMA_FRAGMENT, GUI.WorldDomination.FvFResultsTokenDistribution
 MINOR_ANIMA_FRAGMENT_RDB_ID, GUI.WorldDomination.FvFCurrentResultsScoreBoard
 MINUTE, GUI.WorldDomination.StatusResults
 MINUTES, GUI.WorldDomination.StatusResults
 MissedButton
 MISSION
 MISSION_STATE_COMPLETE_REPETABLE, GUI.Dialogue.DialogueWindow
 MISSION_STATE_COOLDOWN, GUI.Dialogue.DialogueWindow
 MISSION_STATE_DLC, GUI.Dialogue.DialogueWindow
 MISSION_STATE_IDLE, GUI.Dialogue.DialogueWindow
 MISSION_STATE_IN_PROGRESS, GUI.Dialogue.DialogueWindow
 MISSION_STATE_LOCKED, GUI.Dialogue.DialogueWindow
 MISSION_STATE_PAUSED, GUI.Dialogue.DialogueWindow
 MissionBarFocus
 MissionCompleted, GUI.ChallengeJournal.ScrollPanel
 MissionEntry, GUI.ChallengeJournal.MissionEntry
 MISSIONFRIENDLYFINALFRAME
 MISSIONFRIENDLYFIRSTFRAME
 MissionGoal, GUI.Mission.MissionGoal
 MissionGoalItem, GUI.Mission.MissionGoalItem
 MissionJournalWindow.as
 MissionReportWindowOpened, com.GameInterface.QuestsBase
 MissionRewardButton, GUI.Mission.MissionRewardButton
 MissionRewardController.as
 MissionRewardWindow, GUI.Mission.MissionRewardWindow
 MissionTierTextEffect.as
 MissionTimer, GUI.Mission.MissionTimer
 MissionTracker.as
 MissionTrackerItem, GUI.Mission.MissionTrackerItem
 MissionTypeToString, GUI.Mission.MissionUtils
 MissionUtils, GUI.Mission.MissionUtils
 MissionWaypoint, GUI.Waypoints.MissionWaypoint
 mode, GUI.WorldDomination.UniformTypes
 MODE_COLORS, GUI.DressingRoom.RightPanel
 MODE_CONFIRM_LEAVE, GUI.GroupSearch.GroupSearchPromptWindow
 MODE_ITEMS, GUI.DressingRoom.RightPanel
 MODE_NO_DATA, GUI.DressingRoom.RightPanel
 MODE_SELECT_ROLE, GUI.GroupSearch.GroupSearchPromptWindow
 MODE_VIEW, GUI.GroupSearch.GroupSearchPromptWindow
 MODIFIER_NONE, GUI.PvPScoreboard.Footer
 MODIFIER_SHORTGAME, GUI.PvPScoreboard.Footer
 MountInventoryContent, GUI.PetInventory.MountInventoryContent
 MOUSE_ACTION_DOWN, GUI.Dialogue.DialogueWindow
 MOUSE_ACTION_OUT, GUI.Dialogue.DialogueWindow
 MOUSE_ACTION_OVER, GUI.Dialogue.DialogueWindow
 MouseBlockerClickHandler, GUI.SkillHive.CharacterSkillsSubItemContainer
 MouseButton, com.GameInterface.PlayerDeath
 MouseDown
 MouseDownEventHandler
 MouseDragMoving, com.Components.WindowComponent
 MouseHandling.as
 mouseListener
 MouseModeOverlay.as
 MouseMove
 MouseMoveEventHandler
 MouseOutNegativeHandler
 MouseOutPositiveHandler
 MouseOverNegativeHandler
 MouseOverPositiveHandler
 MouseResizeMoving, com.Components.WindowComponent
 MouseResizeMovingHandler, com.Components.WinComp
 MouseUp
 MouseUpEventHandler
 MouseWheel
 MouseWheelEventHandler
 MoveButtonPlayhead, GUI.Dialogue.DialogueWindow
 MoveDrag
 MoveDragHandler, com.Components.WinComp
 MoveDragRelease
 MoveDragReleaseHandler, com.Components.WinComp
 MoveItem
 MoveItemsToBox
 MoveItemToFirstFreeSlot
 MoveMinimap, com.GameInterface.WaypointInterface
 MovePane
 MovePassiveAbility, com.GameInterface.SpellBase
 MoveShortcut
 MoveToFront, GUIFramework.SFClipLoader
 MoveUp
 MoveWindow, com.PatcherInterface.Patcher
 MovieClipAdded, com.Components.MultiColumnList.MCLItemRenderer
 MultiColumnListView, com.Components.MultiColumnListView
 MuseumDisplayContent, GUI.ScryWidgets.MuseumDisplayContent
 MuseumDisplayWindow.as
 MusicOptionHandler
 mx.utils.Delegate
public var m_Abilities: Array
private var m_AbilitiesButton: Button
private var m_AbilitiesHeader: TextField
public var m_Ability: AbilityBase
private var m_Ability: ActiveAbility
private var m_Ability: ActiveAbility
private var m_Ability: MovieClip
private var m_Ability: MovieClip
private var m_Ability: MovieClip
public var m_AbilityArray: Array
var m_AbilityBarVisible: DistributedValue
var m_AbilityClipAugmentLevelY: Number
var m_AbilityClipDescriptionHeight: Number
var m_AbilityClipDescriptionY: Number
var m_AbilityClipNameHeight: Number
var m_AbilityClipTypeY: Number
var m_AbilityHeight: Number
public var m_AbilityIndex: Number
var m_AbilityIsUninterruptable: Boolean
private var m_AbilityIsUninterruptable: Boolean
var m_AbilityListOpenDValue: DistributedValue
var m_AbilitySlot: ActiveAbilitySlot
var m_AbilitySlots: Array
var m_AbilitySlots: Array
var m_AbilityWheelButtons: Array
var m_AbilityWheels: Array
var m_AbilityWheelSelector: MovieClip
var m_AbilityWidth: Number
var m_AbortButton: Button
public var m_Absorb: Number
private var m_AcceptButton: Button
private var m_AcceptButton: Button
private var m_AcceptButton: Button
private var m_AcceptButton: Button
var m_AcceptButton: Button
private var m_AcceptButton: Button
public var m_access: Number
private var m_AccountButton: MovieClip
private var m_AccountButton: MovieClip
public var m_ACGItem: ACGItem
public var m_Achievement: Number
var m_AchievementButton: MovieClip
private var m_AchievementDataNode: LoreNode
var m_AchievementIcon: MovieClip
var m_AchievementMonitor: DistributedValue
private var m_AchievementProgress: MovieClip
private var m_AchievementProgressBar: MovieClip
private var m_AchievementProgressBarBackground: MovieClip
private var m_AchievementProgressText: TextField
var m_AchievementStartPos: Point
private var m_AchievementType: Number
var m_AchievementWindowMonitor: DistributedValue
public var m_Action: String
private var m_Action: Number
private var m_ActionTextFormat: TextFormat
public var m_ActionType: String
private var m_ActivateButton: Button
private var m_ActivationStatus: TextField
var m_Active: Array
private var m_Active_0: MovieClip
private var m_Active_1: MovieClip
private var m_Active_2: MovieClip
private var m_Active_3: MovieClip
private var m_Active_4: MovieClip
private var m_Active_5: MovieClip
public var m_ActiveAbilities: Array
private var m_ActiveAbilitiesClip: MovieClip
var m_ActiveBarVisible: Boolean
var m_ActiveBox: IconBox
private var m_ActiveBuffsLabel: TextField
var m_ActiveDialog: DialogIF
private var m_ActiveDialog: MovieClip
var m_ActiveDynelBubble: InteractionBubble
private var m_ActiveIndex: Number
private var m_ActiveMask: MovieClip
var m_ActiveMission: Number
var m_ActivePanel: MovieClip
var m_ActiveQuestIDValue: DistributedValue
public var m_Activity: TextField
private var m_ActivityDropdown: DropdownMenu
private var m_ActivityHeader: TextField
private var m_AddButton: MovieClip
private var m_AddCouponButton: MovieClip
private var m_AddCouponButton: MovieClip
private var m_AddressBar: MovieClip
var m_AdvancedTooltipMonitor: DistributedValue
static public var m_AdventurePlayfields: Array
private var m_AegisDamageType: MovieClip
private var m_AegisDamageTypeStatID: Number
public var m_AegisItemType: Number
private var m_Afflicted: MovieClip
private var m_AFKButton: MovieClip
private var m_AggroStanding: Number
private var m_Alert: MovieClip
public var m_Alignment: String
var m_AlignRight: Boolean
private var m_AlignRight: Boolean
private var m_AlignRight: Boolean
private var m_AlignRight: Boolean
private var m_AllActivitiesCheckbox: CheckBox
private var m_AllActivitiesLabel: TextField
private var m_AllCheckBox: CheckBox
private var m_AllDifficultiesCheckbox: CheckBox
private var m_AllDifficultiesLabel: TextField
private var m_AllDisabled: Boolean
public var m_AllowedAugments: Number
private var m_AllowRightClick: Boolean
private var m_AllRadioButton: MovieClip
private var m_AllTextField: TextField
private var m_Alpha: Number
public var m_Alpha: Number
var m_Alphas: Array
private var m_AlwaysVisible: Boolean
var m_AlwaysVisible: Boolean
private var m_Amount: Number
private var m_Amount: Number
private var m_Amount: Number
private var m_Amount: Number
private var m_AmountColumn: Number
private var m_AmountWidth: Number
public var m_Angle: Number
public var m_Angle: Number
public static var m_AngleY
The cameras angle around the y axis.
private var m_Anima: MovieClip
var m_AnimateDownload: Boolean
private var m_AnimateIndex: Number
private var m_Animation: MovieClip
private var m_AnimationBar: MovieClip
private var m_AnimationDuration: Number
private var m_AnimationLoader: MovieClip
private var m_AnimationMask: MovieClip
var m_AnimationQueue: Array
var m_AnimaWell: String
var m_AnimaWellArray: Array
var m_AnimaWheelButton: MovieClip
var m_AnimaWheelMonitor: DistributedValue
private var m_AnimEndTime: Number
private var m_AnimStartTime: Number
private var m_ApplyButton: Button
private var m_ApplyButton: Button
private var m_ApplyButton: Button
private var m_ApplyButton: Button
var m_Archive: Archive
var m_ArchivedSelectedFvFStatusState: Number
var m_ArchiveHeight: Number
var m_ArchiveLocationX: Number
var m_ArchiveLocationY: Number
var m_ArchiveSelectedIndex: Number
var m_ArchiveSelectedJoinType: Number
var m_ArchiveSelectedMiniMapState: Number
var m_ArchiveSelectedUniformTypes: Array
var m_ArchiveTabIndex: Number
var m_ArchiveWidth: Number
var m_ArchiveX: Number
var m_ArchiveY: Number
var m_AreaWaypoint: Boolean
private var m_Args: Object
private var m_ArmorPiercing: MovieClip
private var m_ArrowDown: MovieClip
private var m_ArrowOverlap: Number
private var m_ArrowUp: MovieClip
private var m_Art: MovieClip
var m_artistry: Number
var m_artistry: Number
var m_artistry: Number
var m_artistryRanking: Number
public var m_ArtistryRankingArray: Array
public var m_ArtistryRenownCapped: Boolean
private var m_AssembleButton: Button
private var m_AssembleButton: Button
private var m_AssembleDoneFrame: MovieClip
private var m_AssembleText: String
private var m_AssembleText: String
private var m_AttachedToComposeMail: Boolean
private var m_AttachingHeaderWithWeaponIcon: Boolean
public var m_AttackDefensiveLevel: Number
public var m_AttackOffensiveLevel: Number
public var m_AttackResultType: Number
public var m_AttackType: Number
public var m_AttackType: Number
public var m_Attributes: Array
private var m_AudioTracks: Array
var m_AugmentSlots: Array
var m_AugmentWheelIndex: Number
private var m_AurumUnlockButton: MovieClip
private var m_AutoRowCount: Number
private var m_AutoRowHeight: Number
public var m_AutoTrain: Boolean
private var m_AutoUpdate: Boolean
var m_AuxiliaryIcon: MovieClip
public var m_AuxilliaryFrame: MovieClip
var m_AuxilliarySlotAchievement: Number
var m_AuxilliaryWheelIndex: Number
public var m_AvailableQuests: Array
private var m_AvailableQueuesLabel: TextField
private var m_AvailableWeapons: Array
var m_averageArtistry: Number
var m_averageGlory: Number
public var m_AverageHistoryEntry: GuildRenownHistoryEntry
var m_averageTotalLastWeek: Number
var m_averageValor: Number
var m_b: Number
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
private var m_BackButton: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
public var m_Background: MovieClip
private var m_Background: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
var m_Background: MovieClip
private var m_Background: MovieClip
private var m_Background: MovieClip
private var m_BackgroundAnimationsContainer: MovieClip
var m_BackgroundBar: MovieClip
private var m_BackgroundColor: Number
private var m_BackgroundCouncilLogo: MovieClip
private var m_BackgroundGradient: MovieClip
private var m_BackgroundGradient: MovieClip
private var m_BackgroundIcon: MovieClip
private var m_BackgroundInitialHeight: Number
private var m_BackgroundInitialWidth: Number
private var m_BackgroundInnerRadius: Number
private var m_BackgroundOverlay: MovieClip
private var m_BackgroundPos: Point
private var m_BackgroundSize: Point
private var m_BackgroundTitle: MovieClip
private var m_BackgroundVisible: Boolean
private var m_Balance: TextField
private var m_BalanceHeader: TextField
private var m_BankCheckBox: CheckBox
private var m_BankContainer: MovieClip
static public var m_BankSlotsItemsToSend: Array
private var m_BankTextField: TextField
var m_BannerList: Array
private var m_Bar: MovieClip
private var m_Bar: MovieClip
private var m_Bar: MovieClip
private var m_Bar: MovieClip
var m_BarberShop: GUI.CharacterCreation.BarberShop
var m_BarSwapped: Boolean
private var m_Base: MovieClip
private var m_BaseHeadSlider: FCSlider
var m_BaseHeight: Number
var m_BasePosConstant: Number
var m_BaseWidth: Number
public var m_BattleRank: Number
private var m_BattleRank: MovieClip
private var m_BattleRankIcon: UILoader
private var m_BattleRankIconContainer: MovieClip
private var m_BattleRankIconTooltipContainer: MovieClip
private var m_BattleRankLabel: TextField
private var m_BattleRankProgressBar: ProgressBar
private var m_BattleRankProgressBarContainer: MovieClip
private var m_BattleRankTextField: TextField
private var m_BattleXPTextField: TextField
private var m_BeardMustacheBackground: MovieClip
private var m_BeardMustacheHorizontalDivider: MovieClip
private var m_BeardMustacheScrollingList: ScrollingList
private var m_BeardMustacheTitle: Label
public var m_BgColor: MovieClip
private var m_BGContent: MovieClip
private var m_BgImg: MovieClip
private var m_BGMask: MovieClip
private var m_BGMask: MovieClip
var m_BigWidth: Number
private var m_Blackout: MovieClip
var m_BlackScreen: MovieClip
private var m_Blade: MovieClip
var m_BlinkAmount: Number
private var m_BlueMatch: MovieClip
private var m_BlueShieldAbsoluteStatID: Number
private var m_BlueShieldPercentStatID: Number
private var m_BlueShieldStatID: Number
private var m_Body: TextField
var m_BodyEditor: GUI.CharacterCreation.CharacterEditor
private var m_BodyInput: TextArea
private var m_BodyLabel: MovieClip
public var m_Bold: Boolean
private var m_BonusBG: MovieClip
private var m_BonusBlocker: MovieClip
private var m_BonusCashReward: MovieClip
private var m_BonusFeedback: Number
private var m_BonusReward: String
public var m_BonusRewardsArray: Array
private var m_BonusSymbol: MovieClip
private var m_BonusSymbol: MovieClip
var m_BonusTrackerItem: MissionTrackerItem
private var m_BonusXPReward: MovieClip
private var m_Boost: Number
private var m_BoostMask: MovieClip
private var m_BoostStatID: Number
private var m_Border: MovieClip
private var m_BorderLine: MovieClip
var m_Borders: Rectangle
private var m_BorderShadow: MovieClip
public var m_Bottom: MovieClip
private var m_BottomBar: MovieClip
private var m_BottomBarHeight: Number
private var m_BottomButton: MovieClip
private var m_BottomButton: MovieClip
private var m_BottomButton: MovieClip
private var m_Box: MovieClip
private var m_BoxHeight: Number
public var m_BoxHeight: Number
private var m_BoxHeight
private var m_BoxID: Number
private var m_BoxPadding: Rect
private var m_BoxWidth
var m_BreakingItemsIcon: MovieClip
var m_BrokenDataPrompt: PromptContainer
var m_BrokenItemsIcon: MovieClip
private var m_Browser: Browser
private var m_Browser: Browser
private var m_Browser: Browser
private var m_Browser: Browser
private var m_Browser: Browser
var m_BrowserButton: MovieClip
public var m_browserHeight: Number
var m_BrowserMonitor: DistributedValue
public var m_browserType: String
public var m_browserWidth: Number
private var m_BuffCharge: MovieClip
var m_BuffCliploader: MovieClipLoader
private var m_BuffClipsArray: Array
private var m_BuffData: BuffData
private var m_BuffData: BuffData
var m_BuffDuration: Number
public var m_BuffId: Number
var m_BuffList: Array
private var m_BuffList: Array
public var m_BuffList: Object
private var m_Buffs: MovieClip
private var m_BuffsContainer: MovieClip
public var m_BuffsInitialized: Boolean
var m_BuffStartTime: Number
private var m_BuffSupport: String
public var m_BuffType: Number
public var m_BuilderIcon: MovieClip
private var m_BuilderIcon: MovieClip
private var m_Builds: Array
public var m_BuildsOnTarget: Boolean
var m_BundleCheckboxes: Array
private var m_Button: Button
private var m_Button: Button
public var m_Button: MovieClip
private var m_ButtonBackground: MovieClip
private var m_ButtonBar: MovieClip
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: MovieClip
private var m_ButtonBar: MovieClip
private var m_ButtonBar: ButtonBar
private var m_ButtonBar: MovieClip
private var m_ButtonBar: MovieClip
private var m_ButtonBarLine: MovieClip
private var m_ButtonHovered: Boolean
private var m_ButtonName: String
private var m_ButtonPulse: MovieClip
public var m_Buttons: Number
private var m_ButtonState: String
private var m_ButtonTabDivider: MovieClip
private var m_BuyAurumButton: Button
private var m_BuyBack: MovieClip
private var m_BuyBackInventory: Inventory
private var m_BuyBackList: MultiColumnListView
private var m_BuyButton: MovieClip
public var m_BuyButton: MovieClip
public var m_BuyButton: BuyButton
private var m_BuyButton: Button
private var m_BuyButton_0: Button
private var m_BuyButton_1: Button
private var m_BuyButton_2: Button
private var m_BuyButton_3: Button
private var m_BuyChest: MovieClip
private var m_BuyDLC: Boolean
private var m_BuyFeet: MovieClip
private var m_BuyHands: MovieClip
private var m_BuyHat: MovieClip
private var m_BuyHeadgear1: MovieClip
private var m_BuyHeadgear2: MovieClip
private var m_BuyKeyPanel: MovieClip
private var m_BuyLeg: MovieClip
public var m_BuyLimit: Number
private var m_BuyList: MultiColumnListView
private var m_BuyMultislot: MovieClip
private var m_BuyNeck: MovieClip
private var m_BuyPane: MovieClip
public var m_BuyPrice: Number
private var m_BuySlotButton: MovieClip
private var m_BuyViewView: MovieClip
private var m_CabalArray: Array
var m_CabalButton: MovieClip
private var m_CabalButton: FCButton
private var m_CabalCheckbox: CheckBox
private var m_CabalLabel: TextField
private var m_CabalManagementButton: MovieClip
var m_CabalMonitor: DistributedValue
private var m_Callback: Function
var m_CameraController: CameraController
private var m_CameraController: CameraController
private var m_CameraController: CameraController
public var m_CameraController: CameraController
public var m_CameraController: CameraController
public var m_CameraController: CameraController
private var m_CameraController: CameraController
private var m_CameraController: CameraController
private var m_CameraDistance: Interpolator
private var m_CameraHeight: Interpolator
private var m_CameraMaxDistance: Number
private var m_CameraMinDistance: Number
private var m_CameraPosition: Vector3
public var m_CanBuy: Boolean
public var m_Cancelable: Boolean
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: MovieClip
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelButton: Button
private var m_CancelSaleSlot: Number
public var m_CanChangeGoverningform: Boolean
public var m_CanChangeGuildName: Boolean
private var m_CanChangeLootOptions: Boolean
public var m_CanChangeMessageOfTheDay: Boolean
public var m_CanChangeRecruitment: Boolean
private var m_CanClientUpdateOptions: Boolean
public var m_CanDemote: Boolean
private var m_CanDrag: Boolean
var m_CanEquip: Boolean
public var m_CanHit: Boolean
public var m_CanKick: Boolean
public var m_CanLocateOnMap: Boolean
public var m_CanPromote: Boolean
private var m_CanReactOnNextMouseRelease: Boolean
private var m_CanRename: Boolean
private var m_CanSort: Boolean
public var m_CanTrain: Boolean
var m_CanTrain: Boolean
private var m_CanUndo: Boolean
public var m_CanUse: Boolean
private var m_CanUse: Boolean
private var m_Capstone: MovieClip
private var m_CapstoneProgress: MovieClip
private var m_CapstoneReady: MovieClip
public static var m_Cash: Number
public var m_Cash: Number
public var m_Cash: Number
private var m_Cash: MovieClip
private var m_Cash: MovieClip
private var m_Cash: MovieClip
private var m_Cash: MovieClip
public var m_CashAmount: Number
public var m_CashCost: Number
var m_CashFormat: TextFormat
var m_cashPrice: Number
private var m_CashRadioButton: RadioButton
private var m_CashReward: MovieClip
private var m_CashTokenClip: MovieClip
private var m_CashTransferInput: TextInput
private var m_CastBar: MovieClip
private var m_CastBar: MovieClip
public var m_CasterId: Number
public var m_CastTime: Number
private var m_CategoriesArray: Array
public var m_Category: String
public var m_Category: Number
private var m_Category: String
private var m_Category: String
private var m_Category: String
private var m_Category: String
public var m_Category: TextField
private var m_Category: Number
private var m_CategoryArray: Array
private var m_CategoryDropMenu: DropdownMenu
private var m_CategoryHeader: MovieClip
private var m_CategoryList: ScrollingList
private var m_CategoryText: TextField
public var m_CCDone: Number
private var m_Cell: Cell
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability1: MovieClip
private var m_Cell0_Ability1: MovieClip
private var m_Cell0_Ability2: MovieClip
private var m_Cell0_Ability2: MovieClip
private var m_Cell0_Ability3: MovieClip
private var m_Cell0_Ability3: MovieClip
private var m_Cell0_Ability4: MovieClip
private var m_Cell0Name: TextField
private var m_Cell1_Ability0: MovieClip
private var m_Cell1_Ability0: MovieClip
private var m_Cell1_Ability1: MovieClip
private var m_Cell1_Ability1: MovieClip
private var m_Cell1_Ability2: MovieClip
private var m_Cell1_Ability2: MovieClip
private var m_Cell1_Ability3: MovieClip
private var m_Cell1_Ability3: MovieClip
private var m_Cell1_Ability4: MovieClip
private var m_Cell1_Ability4: MovieClip
private var m_Cell1_Ability5: MovieClip
private var m_Cell1_Ability6: MovieClip
private var m_Cell1_Ability7: MovieClip
private var m_Cell1_Ability8: MovieClip
private var m_Cell1_Ability9: MovieClip
private var m_Cell1Name: TextField
private var m_Cell2_Ability0: MovieClip
private var m_Cell2_Ability0: MovieClip
private var m_Cell2_Ability1: MovieClip
private var m_Cell2_Ability1: MovieClip
private var m_Cell2_Ability2: MovieClip
private var m_Cell2_Ability2: MovieClip
private var m_Cell2_Ability3: MovieClip
private var m_Cell2_Ability3: MovieClip
private var m_Cell2_Ability4: MovieClip
private var m_Cell2_Ability4: MovieClip
private var m_Cell2_Ability5: MovieClip
private var m_Cell2_Ability6: MovieClip
private var m_Cell2_Ability7: MovieClip
private var m_Cell2_Ability8: MovieClip
private var m_Cell2_Ability9: MovieClip
private var m_Cell2Name: TextField
private var m_Cell3_Ability0: MovieClip
private var m_Cell3_Ability1: MovieClip
private var m_Cell3_Ability2: MovieClip
private var m_Cell3_Ability3: MovieClip
private var m_Cell3_Ability4: MovieClip
private var m_Cell3_Ability5: MovieClip
private var m_Cell3_Ability6: MovieClip
private var m_Cell3_Ability7: MovieClip
private var m_Cell3_Ability8: MovieClip
private var m_Cell3_Ability9: MovieClip
private var m_Cell4_Ability0: MovieClip
private var m_Cell4_Ability1: MovieClip
private var m_Cell4_Ability2: MovieClip
private var m_Cell4_Ability3: MovieClip
private var m_Cell4_Ability4: MovieClip
private var m_Cell4_Ability5: MovieClip
private var m_Cell4_Ability6: MovieClip
private var m_Cell4_Ability7: MovieClip
private var m_Cell4_Ability8: MovieClip
private var m_Cell4_Ability9: MovieClip
private var m_Cell5_Ability0: MovieClip
private var m_Cell5_Ability1: MovieClip
private var m_Cell5_Ability2: MovieClip
private var m_Cell5_Ability3: MovieClip
private var m_Cell5_Ability4: MovieClip
private var m_Cell5_Ability5: MovieClip
private var m_Cell5_Ability6: MovieClip
private var m_Cell5_Ability7: MovieClip
private var m_Cell5_Ability8: MovieClip
private var m_Cell5_Ability9: MovieClip
var m_CellAbilities: Array
var m_CellAbilitiesHeight: Number
private var m_CellArray: Array
public var m_CellIndex: Number
private var m_CellName: TextField
public var m_Cells: Array
private var m_CellTooltip: MovieClip
public var m_CenterHeader: Boolean
private var m_CenterHeader: Boolean
private var m_CenterMarker: MovieClip
private var m_ChakrasTitle: TextField
var m_ChallengeIcon: MovieClip
var m_ChallengeJournalButton: MovieClip
var m_ChallengeJournalMonitor: DistributedValue
var m_ChangeVisibliltyMonitor: DistributedValue
var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
public var m_Character: Character
var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
private var m_Character: Character
var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
public var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: com.GameInterface.CharacterCreation.CharacterCreation
private var m_CharacterCreationIF: CharacterCreation
var m_CharacterEditMode: Number
private var m_CharacterHasBuild: Boolean
var m_CharacterId: ID32
private var m_CharacterId: ID32
public var m_CharacterId: com.Utils.ID32
private var m_CharacterId: ID32
var m_CharacterID: ID32
private var m_CharacterID: ID32
private var m_CharacterID: ID32
private var m_CharacterList: MovieClip
private var m_CharacterListReceived: Boolean
private var m_CharacterListWindow: MovieClip
private var m_CharacterName: TextField
var m_CharacterPosition: Vector3
var m_CharacterRotation: Number
public var m_Characters: Array
var m_CharacterSelection: CharacterSelection
var m_CharacterSheetButton: MovieClip
var m_CharacterSheetMonitor: DistributedValue
private var m_CharacterSizeSlider: Slider
private var m_CharacterSizeSlider: Slider
private var m_CharacterSizeSliderLabel: MovieClip
private var m_CharacterSizeSliderLabel: MovieClip
private var m_CharacterSkillPointButton: MovieClip
var m_CharacterSkillPointGUIMonitor: DistributedValue
private var m_CharacterSkillPoints: Number
private var m_CharacterSkillPointsLabel: String
private var m_CharacterSkillsList: MovieClip
private var m_CharacterSkillsList: MovieClip
private var m_CharacterSkillsListBackground: MovieClip
private var m_CharacterSkillsSidePanel: MovieClip
public var m_CharactersLookingForGroup: Array
var m_CharacterStatistics: MovieClip
private var m_CharacterStatsPane: MovieClip
private var m_CharactersToLoot: Array
public var m_Charge: Number
public var m_Charge: Number
var m_CharID: ID32
private var m_CharInstance: Number
public var m_CheckBox1: CheckBox
public var m_CheckBox2: CheckBox
private var m_CheckBoxArray: Array
private var m_CheckBoxContainer: MovieClip
private var m_CheckDistance: Boolean
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_CheckInterval: Number
private var m_Chest: MovieClip
public var m_Children: Array
private var m_ChildWidth: Number
private var m_ChriticalWarningAt: Number
var m_CinematicAudioHandle: Number
private var m_CinematicIcon: MovieClip
public static var m_CinematicStripHeight
The height of one black part of the cinematic letterbox.
private var m_ClaimAllButton: Button
private var m_ClaimAllButton: Button
var m_ClaimButton: MovieClip
private var m_ClaimButton: MovieClip
private var m_ClaimButton: Button
private var m_ClaimButton: Button
private var m_ClaimButton: MovieClip
private var m_ClaimButton: MovieClip
var m_ClaimIcon: MovieClip
private var m_ClaimLinkButton: Button
private var m_ClaimList: MultiColumnListView
private var m_ClaimList: MultiColumnListView
var m_ClaimMonitor: DistributedValue
static public var m_Claims: Array
static public var m_Claims: Array
private var m_ClaimSteamButton: Button
var m_ClaimWindowMonitor: DistributedValue
var m_Class: String
public var m_Class: Number
private var m_ClassButton_0: Button
private var m_ClassButton_1: Button
private var m_ClassButton_2: Button
private var m_ClassButton_3: Button
private var m_ClassButton_4: Button
private var m_ClassButton_5: Button
private var m_ClassButton_6: Button
private var m_ClassButton_7: Button
private var m_ClassButton_8: Button
private var m_ClassButtonGroup: ButtonGroup
private var m_ClassDesc: TextField
private var m_ClassDescBox: MovieClip
private var m_ClassHeader: TextField
public var m_ClassId: Number
private static var m_ClassName: String
private static var m_ClassName: String
private static var m_ClassName: String
private var m_ClassName: TextField
private var m_ClassSelectBox: MovieClip
var m_ClassSelector: GUI.CharacterCreation.ClassSelector
private var m_ClearButton: FCButton
private var m_ClearButton: FCButton
private var m_ClearPreview: MovieClip
private var m_ClickAreaCollapsed: MovieClip
private var m_ClickAreaCollapsed: MovieClip
var m_ClickCount: Number
private var m_Client: Character
var m_ClientAccepted: MovieClip
var m_ClientCharacter: Character
private var m_ClientCharacter: Character
private var m_ClientCharacter: Character
private var m_ClientCharacter: Character
private var m_ClientCharacter: Character
var m_ClientCharacter: Character
var m_ClientFPSView: TextField
var m_ClientFramerate: Number
private var m_ClientInventory: Inventory
var m_ClientInventory: Inventory
var m_ClientItemSlots: Array
var m_ClientName: TextField
var m_ClientSlots: MovieClip
private var m_ClientStaticInventory: Inventory
public var m_Clip: MovieClip
public var m_ClipName: String
private var m_ClipYAnchor: Number
var m_ClockIcon: MovieClip
var m_ClockIconContainer: MovieClip
var m_ClockShowRealTime: Boolean
var m_ClockShowRealTimeMonitor: DistributedValue
private var m_CloseButton: Button
public var m_CloseButton: MovieClip
private var m_CloseButton: MovieClip
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
public var m_CloseButton: MovieClip
public var m_CloseButton: MovieClip
public var m_CloseButton: MovieClip
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
private var m_CloseButton: Button
private var m_CloseButton: Button
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
var m_CloseButton: MovieClip
private var m_CloseButton: Button
private var m_CloseButton: MovieClip
private var m_CloseButton: Button
private var m_CloseButton: MovieClip
private var m_CloseSectionButton: Button
private var m_CloseSectionButton: MovieClip
var m_Closing: Boolean
private var m_ClothesInspectionInventory: Inventory
private var m_ClothesTitle: TextField
private var m_ClothingIconBack: MovieClip
private var m_ClothingIconChest: MovieClip
private var m_ClothingIconFeet: MovieClip
private var m_ClothingIconHands: MovieClip
private var m_ClothingIconHats: MovieClip
private var m_ClothingIconHeadgear1: MovieClip
private var m_ClothingIconHeadgear2: MovieClip
private var m_ClothingIconLeg: MovieClip
private var m_ClothingIconMultislot: MovieClip
private var m_ClothingIconNeck: MovieClip
private var m_ClothingNameBack: TextField
private var m_ClothingNameChest: TextField
private var m_ClothingNameFeet: TextField
private var m_ClothingNameHands: TextField
private var m_ClothingNameHats: TextField
private var m_ClothingNameHeadgear1: TextField
private var m_ClothingNameHeadgear2: TextField
private var m_ClothingNameLeg: TextField
private var m_ClothingNameMultislot: TextField
private var m_ClothingNameNeck: TextField
private var m_Cluster: Cluster
private var m_ClusterDistance: Number
public var m_ClusterDistance: Number
public var m_ClusterId: Number
public var m_ClusterIndex: Number
private var m_ClusterLookup: Object
var m_Clusters: Array
public var m_Clusters: Array
private var m_Clusters: Array
private var m_ClusterTooltip: MovieClip
private var m_CollapsedBackground: MovieClip
private var m_CollapsedInvisibleButton: MovieClip
private var m_CollectButton: Button
public var m_CollisionOffsetX: Number
public var m_CollisionOffsetY: Number
var m_color: String
var m_Color: Number
public var m_Color: Number
public var m_Color: Number
public var m_Color: Number
public var m_Color: MovieClip
private var m_Color: Number
public var m_Color1: Number
public var m_Color1Name: String
public var m_Color2: Number
public var m_Color2Name: String
private var m_ColorArray: Array
private var m_ColorDividerBottom: MovieClip
private var m_ColorDividerTop: MovieClip
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
public var m_ColorLine: Number
private var m_ColorList: TileList
private var m_ColorObject: Object
private var m_ColorPicker: MovieClip
private var m_ColorTitle: TextField
public var m_Column: Number
private var m_ColumnTable: Array
private var m_ColumnViews: Array
var m_CombatIndicator: MovieClip
public var m_CombatLogFeedbackType: Number
private var m_CombatPower: SkillEntry
public var m_Comment: String
private var m_CommentMessage: TextField
private var m_CommentsLabel: TextField
private var m_CommentsTextArea: TextArea
public var m_CompareAttributes: Array
private var m_CompareMode: Boolean
var m_CompassClip: MovieClip
var m_CompassFragment: Number
var m_CompassHeight: Number
var m_CompassWidth: Number
private var m_CompleteCheck: MovieClip
private var m_CompleteCount: Number
public var m_Completed: Boolean
private var m_CompleteText: TextField
private var m_CompleteText: TextField
public var m_Completion: Number
public var m_Completion: Number
private var m_CompletionClip: MovieClip
private var m_ComponentsLoaded: Boolean
private var m_ComposeLetterButton: MovieClip
var m_ComputerInterfaceWindow: MovieClip
var m_ConfigName: String
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: Button
private var m_ConfirmButton: MovieClip
private var m_ConfirmButton: Button
private var m_ConfirmButtonSound: String
private var m_ConfirmDeleteMailPrompt: MovieClip
private var m_Confirmed: Boolean
private var m_ConfirmPanel: MovieClip
var m_ConfirmWindow: MovieClip
private var m_ConLoading: MovieClip
private var m_Connections: Array
public var m_ConsumerIcon: MovieClip
private var m_ConsumerIcon: MovieClip
private var m_Container: MovieClip
var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: WindowComponentContent
public var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_Content: MovieClip
private var m_ContentCanvas: MovieClip
private var m_ContentClip: MovieClip
public var m_ContentLeft: Object
var m_ContentLoaded: Boolean
var m_ContentMargin: Number
private var m_ContentMargin: Number
private var m_ContentMargin: Number
private var m_ContentMargin: Number
public var m_ContentRight: Object
private var m_ContentSize: Rectangle
var m_ContentSize: Point
private var m_ContentSize: Point
private var m_ContentY: Number
private var m_ContentY: Number
public var m_Context: Number
private var m_ControlsArray: Array
private var m_ControlsArray: Array
private var m_Cooldown: AbilityCooldown
private var m_CooldownAnim: MovieClip
public var m_CooldownEnd: Number
private var m_CooldownExpireTime: Number
public var m_CooldownExpireTime: Number
private var m_CooldownExpireTime: Number
private var m_CooldownFlags: Number
private var m_CooldownIntervalID: Number
private var m_CooldownIntervalID: Number
private var m_CooldownIntervalID: Number
private var m_CooldownIntervalID: Number
private var m_CooldownLine: MovieClip
private var m_CooldownLine: MovieClip
private var m_CooldownLine: MovieClip
private var m_CooldownMask: MovieClip
private var m_CooldownMask: MovieClip
public var m_CooldownStart: Number
private var m_CooldownTimeout: Number
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTimer: MovieClip
private var m_CooldownTint: Number
private var m_CooldownTriAnim: MovieClip
public var m_Cost: Number
public var m_Cost: Number
private var m_Cost: TextField
private var m_Cost: Number
var m_Cost: Number
private var m_CostLabel: TextField
private var m_CouncilLogo: MovieClip
private var m_CouncilSupportBuff: MovieClip
public var m_Count: Number
var m_Countdown: Number
var m_CountDown: Boolean
var m_CountdownInterval: Number
private var m_CountdownInterval: Number
private var m_CountdownTimer: Number
private var m_CountdownTimer: Number
private var m_CounterText: TextField
private var m_CouponRadioButton: RadioButton
var m_CraftingButton: MovieClip
var m_CraftingMonitor: DistributedValue
var m_CraftingSkin: MovieClip
private var m_CreateButtton: Button
public var m_CreateCharacter: Boolean
private var m_CreateGuildGuideHeader: Label
private var m_CreateGuildGuideText: TextArea
private var m_CreateGuildHeader: Label
private var m_CreateNewCharacter: TextField
private var m_CreditsButton: MovieClip
private var m_CritChance: SkillEntry
private var m_CritPower: SkillEntry
var m_CrosshairTypeMonitor: DistributedValue
private var m_CrowdControl: MovieClip
private var m_Current: Number
var m_Current: Number
private var m_CurrentAddress: String
private var m_CurrentButtonLabel: String
private var m_CurrentCallback: Function
private var m_CurrentCash: TextField
var m_CurrentCharPosition: Vector3
var m_CurrentCharRotation: Number
private var m_CurrentClicked: String
private var m_CurrentClicked: String
private var m_CurrentClicked: String
private var m_CurrentClip: MovieClip
private var m_CurrentCluster: Number
private var m_CurrentClusterOffset: Number
private var m_CurrentCost: Number
var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCount: Number
private var m_CurrentCoupons: TextField
var m_CurrentDate: Date
var m_CurrentDefensiveTarget: ID32
var m_CurrentDialog: WinComp
private var m_CurrentDialog: DialogIF
var m_CurrentDialog: DialogIF
private var m_CurrentDialog: DialogIF
private var m_CurrentDialog: DialogIF
private var m_CurrentDialogueMask: MovieClip
private var m_CurrentDialoguePlaying: Number
private var m_CurrentDirection: Number
var m_CurrentEquipPanel: MovieClip
var m_CurrentEquipPopupHolder: MovieClip
private var m_CurrentEquipPopupHolder: MovieClip
var m_CurrentEquipPopupMenu: SkillhiveEquipPopup
private var m_CurrentEquipPopupMenu: MovieClip
var m_CurrentFaction: Number
private var m_CurrentFactionXP: TextField
private var m_CurrentFeatCost: Number
private var m_CurrentFeatHitPos: Point
private var m_CurrentFeatID: Number
private var m_CurrentFeatLevel: Number
private var m_CurrentFeatMouseDown: Number
private var m_CurrentFeature: Number
private var m_CurrentFeature: Number
private var m_CurrentFocus: Number
var m_CurrentFrame: Number
private var m_CurrentFrame: Number
private var m_CurrentFrame: Number
var m_CurrentFrameHack: Number
var m_CurrentFrameHackMax: Number
public static var m_CurrentGame: TextGame
private var m_CurrentGame: TextGame
var m_CurrentHealth: Number
public var m_CurrentHistoryEntry: GuildRenownHistoryEntry
var m_CurrentIndex: Number
private var m_CurrentLocation: Number
private var m_CurrentLocation: Number
private var m_CurrentlyActive: Boolean
private var m_CurrentlyDisplayedGoalIDs: Array
private var m_CurrentlyEquipped: Boolean
public var m_CurrentlyEquippedItems: Array
private var m_CurrentMenu: MovieClip
var m_CurrentMission: Quest
public static var m_CurrentMissionId: Number
variable holding the id of the current mission a player holds
var m_CurrentMode: Number
private var m_CurrentMode: Number
var m_CurrentOffensiveTarget: ID32
private var m_CurrentPage: Number
private var m_CurrentPage: Number
private var m_CurrentPage: Number
private var m_CurrentPanel: Number
private var m_CurrentPanel: MovieClip
var m_CurrentPFInterface: WaypointInterface
public var m_CurrentPhase: Number
private var m_CurrentPlayfield: String
var m_CurrentRaid: RaidClip
private var m_CurrentRankIcon: UILoader
private var m_CurrentRankName: TextField
private var m_CurrentRankNumber: TextField
private var m_CurrentResult: InventoryItem
var m_CurrentReticuleTarget: ID32
private var m_CurrentRoom: TextGameRoom
private static var m_CurrentScreenRes: flash.geom.Point
private var m_CurrentSearchResult: Number
private var m_CurrentSelectedNode: LoreNode
private var m_CurrentSize: Point
private var m_CurrentSizePos: Rectangle
private var m_CurrentSortedHeader: PowerInventoryHeader
private var m_CurrentStatID: Number
var m_CurrentStatID: Number
private var m_CurrentStatPageIndex: Number
private var m_CurrentTab: Number
private var m_CurrentTab: Number
public var m_CurrentTask: com.GameInterface.QuestTask
var m_CurrentTeam: TeamClip
private var m_CurrentText: String
private var m_CurrentTimestamp: Number
private var m_CurrentTooltipClip: MovieClip
private var m_CurrentTooltipClip: MovieClip
initialises the script, called from the onLoad method embedded in the corresponding Flash file
private var m_CurrentTreeRootNode: LoreNode
private var m_CurrentType: Number
var m_CurrentVideo: Number
private var m_CurrentView: MovieClip
private var m_CurrentViewPanel: MovieClip
var m_CurrentWindow: MovieClip
var m_CurrentXPBar: MovieClip
private var m_CurrentXPValue: Number
private var m_CurrGovernmentType: Number
private var m_CurrPage: Number
private var m_CurrPage: Number
private var m_CurrRole: String
private var m_CustodianBuff: MovieClip
private var m_DailyComplete: Number
private var m_DailyDivider: MovieClip
private var m_DailyPanel: ScrollPanel
private var m_DailyTime: TextField
private var m_DailyTitle: TextField
private var m_DailyTotal: Number
public var m_Damage: Number
private var m_Damage: MovieClip
public var m_DamageAbsorbed: Number
public var m_DamageClip: MovieClip
public var m_DamageDone: Number
private var m_DamageTaken: MovieClip
var m_DamageTextQueues: Array
var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: LoreNode
private var m_Data: DressingRoomNode
private var m_Data: TextField
private var m_Data: Array
private var m_Data: Array
public var m_Data: MovieClip
private var m_Data: CharacterPointData
private var m_DataProvider: Array
private var m_DataProvider: Array
var m_DataWellArray: Array
private var m_Death: MovieClip
var m_DeathOverlay: MovieClip
private var m_DeathOverlay: MovieClip
var m_DeathPenalty: MovieClip
var m_DeathPenaltyTooltip: TooltipInterface
var m_DeathPenaltyTooltipTimeout: Number
public var m_Deaths: Number
var m_DebugFormat: TextFormat
public var m_DeckId: Number
private var m_DeckScrollingList: ScrollingList
private var m_DeclineButton: MovieClip
private var m_Decoration: MovieClip
private var m_DecreaseButton: Button
public var m_DecryptionKey0: Array
public var m_DecryptionKey1: Array
public var m_DecryptionKey2: Array
private var m_Default: MovieClip
private var m_DefaultButtonWidth: Number
var m_DefaultCellAbilityHeight: Number
var m_DefaultInventoryBox: ItemIconBox
public var m_DefaultPosition: Number
var m_DefaultSkillhiveBackgroundWidth: Number
private var m_DefaultText: String
public var m_DefaultWidth: Number
private var m_DefenseRating: SkillEntry
var m_DefenseStatOpened: Boolean
private var m_DefensiveMenu: DefensiveMenu
var m_DefensiveTargetClip: MovieClip
var m_DefensiveTargetDocked: Boolean
var m_DefensiveTargetLocked: Boolean
var m_DefensiveTargetPosition: Point
var m_DefensiveTargetScaleMonitor: DistributedValue
var m_DegreeFragment: Number
private var m_DelayTimestamp: Number
public var m_Deleteable: Boolean
private var m_DeleteButton: Button
private var m_DeleteButton: Button
private var m_DeleteCharacterDialog: MovieClip
private var m_DeleteMailButton: MovieClip
var m_DeleteMissionButton: MovieClip
var m_DeltaMultiplier: Number
var m_DeltaMultiplier: Number
private var m_DemoteButton: Button
public var m_DependencyId1: Number
public var m_DependenyCells: Array
public var m_DependenyCluster: Number
private var m_DepleatedUranium: MovieClip
private var m_DepositButton: Button
private var m_DepositButton: Button
private var m_Depth: Number
private var m_Depth: Number
private var m_Depth
private var m_Depth: Number
public var m_DepthLayer: Number
private var m_Depths: Array
public var m_Desc: String
public var m_Desc: String
public var m_Description: Array
public var m_Description: Number
public var m_Description: String
public var m_Description: MovieClip
private var m_Description: TextField
private var m_Description: TextField
private var m_Description: String
private var m_Description: TextField
public var m_Description: TextField
private var m_Description: TextField
private var m_DescriptionBackground: MovieClip
private var m_DescriptionLabel: TextField
public var m_Descriptions: Array
private var m_Descriptions: Array
var m_descriptionText: String
var m_descriptionText: String
private var m_DescriptionText: TextField
private var m_DescriptiveText: TextField
var m_DeselectAbilityClip: Boolean
private var m_DesiredColumns: Number
public var m_DesiredY: Number
private var m_DestroyGlyphButton: Button
private var m_DestroySignetButton: Button
private var m_Destructor: Destructor
private var m_Destructor: com.Utils.Destructor
private var m_DetailAbilityType: TextField
private var m_DetailAbilityType: TextField
private var m_DetailAbilityType_Capstone: TextField
private var m_DetailBG: MovieClip
private var m_DetailBG: MovieClip
private var m_DetailBoostIcon: BoostClip
private var m_DetailButton: Button
private var m_DetailCapstoneIcon: CapstoneClip
private var m_DetailCastIcon: MovieClip
private var m_DetailCastTime: TextField
private var m_DetailCost: MovieClip
private var m_DetailCost: MovieClip
private var m_DetailDescription: TextField
private var m_DetailDescription: TextField
private var m_DetailDivider: MovieClip
private var m_DetailDivider: MovieClip
private var m_DetailedComponents: Array
var m_DetailedText: MovieClip
private var m_DetailedTextButton: MovieClip
private var m_DetailEquipAnchor: MovieClip
private var m_DetailEquipAnchor: MovieClip
private var m_DetailIcon: AbilityClip
private var m_DetailIcon: AbilityClip
private var m_DetailIconBG: MovieClip
private var m_DetailName: TextField
private var m_DetailName: TextField
private var m_DetailNoSelected: TextField
private var m_DetailNoSelected: TextField
private var m_DetailRecastIcon: MovieClip
private var m_DetailRecastTime: TextField
var m_Dialog: LoginDialog
private var m_DialogueClip: MovieClip
var m_DialogueWindows: Object
private var m_Dictionary: Object
private var m_DictionaryHolderText: Object
private var m_Difficulties: Array
private var m_DifficultiesLabel: TextField
public var m_Difficulty: Number
public var m_Difficulty: Array
public var m_Difficulty: Number
private var m_Difficulty
var m_DifficultyData: Array
private var m_DifficultyDropdown: DropdownMenu
private var m_DifficultyDropdown: DropdownMenu
private var m_DifficultyLabel: TextField
public var m_Dimension: Number
private var m_DimensionFvF: Number
public var m_DimensionId: Number
private var m_DimensionID: Number
private var m_DimensionID: Number
private var m_DimensionPvP: Number
public var m_Dimensions: Array
var m_Direction: Number
private var m_Direction: Number
private var m_Direction: String
private var m_Direction: String
private var m_Direction: Number
private var m_Direction: String
var m_Direction: String
private var m_DirectionsLabel: TextField
private var m_DirectionsText: TextField
var m_DirectoryNodes: Array
private var m_Disabled: Boolean
private var m_Disabled: Boolean
private var m_Disabled: Boolean
var m_DisabledAlpha: Number
private var m_DisabledAlpha: Number
public var m_DisabledColor: Number
private var m_DisableRightClickSelection: Boolean
private var m_DisableSearchInterval: Number
private var m_DisassembleText: String
private var m_DisassemblySlot: MovieClip
private var m_DisassemblySlotNumber: Number
private var m_DisassemblySlotTextHeadline: TextField
private var m_DisassemblySlotTextInfo: TextField
var m_Display: TextField
var m_DisplayModeData: Array
public var m_DisplayText: TextField
public var m_DisplayTime: Number
private var m_DissambleDoneFrame: MovieClip
private var m_Distance: Number
var m_DistanceCheckInterval: Number
public var m_DistanceInMeters: Number
public var m_DistanceToCam: Number
private var m_DistanceToNPC: MovieClip
private var m_DistanceY: Number
private var m_DistrictName: TextField
private var m_Divider: MovieClip
private var m_Divider: MovieClip
public var m_DLCTag: Number
private var m_DockDefensiveWindow: Boolean
private var m_DockDefensiveWindowText: String
var m_DodgeAnim: MovieClip
var m_DodgeBar: MovieClip
var m_DodgeBuffSpellID: Number
var m_DodgeDuration: Number
var m_DodgeIntervalID: Number
var m_DodgeStartTime: Number
private var m_DoListen: Boolean
var m_DominationSide: Number
var m_DominationTime: Number
domination, who got all flags
var m_DominationTimeRefreshSpeed: Number
var m_DominationTimerId: Number
var m_DominationTimeStarted: Number
var m_DoNotFocus: Boolean
private var m_DownArrow: Button
private var m_DownArrow: Button
private var m_DownArrow: Button
var m_DownloadingIcon: MovieClip
var m_DownloadingIconContainer: MovieClip
private var m_DPS: MovieClip
private var m_DPSBar: MovieClip
private var m_DPSButton: FCButton
private var m_DPSIcon: MovieClip
private var m_DPSLabel: TextField
private var m_DPSLabel: TextField
private var m_DPSRole: FCButton
private var m_DPSRole: FCButton
private var m_DragClip: MovieClip
var m_DraggedItems: Array
private var m_DraggingItemInterval: Number
private var m_DragonBar: MovieClip
private var m_DragonBarIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonIcon: MovieClip
private var m_DragonsBreath: MovieClip
private var m_DragonSelector: MovieClip
public var m_DragType: String
public var m_DragType: String
private var m_DragType: String
private var m_DrawClip: MovieClip
private var m_DrawClip: MovieClip
private var m_DrawClusterTooltip: MovieClip
private var m_DrawProgressMeters: Boolean
private var m_DrawProgressMeters: Boolean
private var m_DrawShadow: Boolean
public var m_DrawShadow: Boolean
var m_DressingRoom: MovieClip
private var m_DressingRoomButton: Button
var m_DropDownFormat: TextFormat
var m_DropdownHeight: Number
Window Layout
var m_DropdownMenu: MovieClip
private var m_DropdownMenu: MovieClip
private var m_DropdownMenuArray: Array
private var m_DropShadow: MovieClip
var m_DropShwadow: DropShadowFilter
private var m_DungeonCheckbox: CheckBox
private var m_DungeonLabel: TextField
static public var m_DungeonPlayfields: Array
public var m_Durability: Number
public var m_Durability: Number
private var m_DurabilityBackground: MovieClip
var m_Duration: Number
var m_DXStartValue: Number
private var m_DynamicPoints: MovieClip
var m_Dynel: Dynel
private var m_Dynel: Dynel
var m_Dynel: Dynel
private var m_Dynel: Dynel
var m_Dynel: Dynel
private var m_Dynel: Dynel
private var m_Dynel: Dynel
private var m_DynelID: ID32
private var m_DynelID: ID32
private var m_DynelName: MovieClip
var m_DynelSlot: DynelSlot
private var m_EarnedGrade: TextField
private var m_EaseFunction: Function
var m_East: MovieClip
var m_EastBasePos: Number
private var m_EastMarker: MovieClip
var m_EditModeMask: MovieClip
private var m_EditRoleNameWindow: MovieClip
public var m_Effect: String
public var m_Effects: TextField
public var m_EffectsArray: Array
public var m_EffectType: Number
private var m_ElDoradoInQueue: Boolean
private var m_ElDoradoInZone: Boolean
public var m_ElDoradoMarker: Marker
private var m_ElDoradoMarkerInfo: MovieClip
private var m_ElDoradoMiniMap: MovieClip
private var m_ElDoradoRewards: Array
private var m_EliteCheckbox: CheckBox
private var m_EliteFrame: MovieClip
public var m_EliteFrame: MovieClip
private var m_EliteFrame: MovieClip
private var m_EliteFrame: MovieClip
private var m_EliteLabel: TextField
private var m_EmailLabel: TextField
private var m_EmailTextInput: TextInput
private var m_EmpowermentTab: MovieClip
private var m_Empty: Boolean
private var m_EmptyColor: Number
private var m_EmptyColor: Number
public var m_EmptyPrefix: Boolean
public var m_EmptySuffix: Boolean
private var m_Enabled: Boolean
public var m_Enabled: Boolean
public var m_Enabled: Boolean
var m_Enabled: Boolean
var m_EnabledAlpha: Number
var m_EnableDefensiveTargetWindowMonitor: DistributedValue
private var m_EnableInterval: Number
private var m_EnableProgress: Boolean
var m_EnableRightClickVendorSale: Boolean
private var m_EnableStickyPreview: Boolean
var m_EnableTeamWindowMonitor: DistributedValue
private var m_EndTime: Number
private var m_EndTime: Number
private var m_EndTime: Number
private var m_EndTimestamp: Number
private var m_EndValue
private var m_Entries: Array
private var m_EntryWidth: Number
private var m_EquipButton: MovieClip
private var m_EquipButton: MovieClip
private var m_EquipDropdown: DropdownMenu
var m_EquipInventory: Inventory
private var m_EquipInventory: Inventory
private var m_EquipLabel: TextField
private var m_Equipment: MovieClip
private var m_EquipmentHeader: TextField
var m_EquipmentSlots: MovieClip
private var m_Equipped: MovieClip
private var m_Equipped: MovieClip
private var m_EquippedBanner: TextField
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedInventory: Inventory
private var m_EquippedPassivesText: TextField
private var m_EquippedText: TextField
public var m_Error: String
private var m_Error: Boolean
var m_ErrorFormat: TextFormat
private var m_ErrorMsg: String
private var m_ErrorPanel: MovieClip
private function m_ErrorPanelMoveDragHandler():Void
private function m_ErrorPanelMoveDragReleaseHandler():Void
private var m_ErrorText: TextField
var m_EscapeNode: com.GameInterface.EscapeStackNode
private var m_EscapeNode: com.GameInterface.EscapeStackNode
var m_EscapeStackNode: EscapeStackNode
var m_EULAURL: String
private var m_EvadeChance: SkillEntry
var m_EventDictionaryDirectory: Object
var m_EventDictionaryResource: Object
private var m_EventList: Array
public var m_Events: Array
private var m_EventScrollingList: ScrollingList
private var m_ExchangeView: MovieClip
var m_ExitButton: Button
private var m_ExitButton: Button
private var m_ExpandButton: MovieClip
var m_ExpandedMissionID: Number
var m_ExpandedMissionID: Number
var m_ExpandedTiersArray: Array
var m_ExpandedTiersArray: Array
public static var m_ExpireDate: Number
public static var m_ExpireDate: Number
public var m_ExpireDate: Number
public var m_Expires: String
private var m_Expires: MovieClip
private var m_ExpireTime: Number
public var m_ExpireTime: Number
private var m_EyeBrowHorizontalDivider: MovieClip
private var m_EyebrowSlider: FCSlider
private var m_EyebrowTitle: Label
private var m_EyeColorList: TileList
private var m_EyesSlider: FCSlider
private var m_EyesTitle: Label
private var m_FacebookInfo: MovieClip
private var m_FacebookList: MovieClip
private var m_FacebookPrompt: MovieClip
private var m_FacialControllers: Object
private var m_FacialFeatureBackground: MovieClip
private var m_FacialFeatures: MovieClip
private var m_FacialFeaturesBackground: MovieClip
private var m_FacialHairColorList: TileList
private var m_FacialHairHorizontalDivider: MovieClip
private var m_FacialHairTitle: Label
private var m_FacialTraitsPanel: HeadSectionFacialTraits
var m_Faction: Number
public var m_Faction: Number
public var m_Faction: Number
private var m_Faction: Number
public var m_Faction: Number
private var m_Faction: Number
private var m_Faction: Number
var m_FactionCharacterPositions: Object
private var m_FactionIcon: MovieClip
private var m_FactionIconContainer: MovieClip
private var m_FactionIconContainer: MovieClip
private var m_FactionIconsArray: Array
private var m_FactionIconsArray: Array
public var m_FactionId: Number
private var m_FactionLabel: TextField
private var m_FactionLogo: MovieClip
private var m_FactionName: TextField
private var m_FactionPlacement: Array
private var m_FactionPlacement: Array
private var m_FactionRadioButton: MovieClip
var m_FactionRank: MovieClip
public var m_FactionRank: Number
private var m_FactionRankIcon: MovieClip
private var m_FactionRankProgressBar: ProgressBar
private var m_FactionRankRewardIcon: MovieClip
private var m_FactionsArray: Array
private var m_FactionScore_1: MovieClip
private var m_FactionScore_2: MovieClip
private var m_FactionScore_3: MovieClip
private var m_FactionScores: Array
var m_FactionSelector: GUI.CharacterCreation.FactionSelector
public static var m_FactionSkillTemplates: Object
Object containing arrays of templates indexed on faction
var m_FadeLine: MovieClip
var m_FadeTimer: Number
var m_FadeTimer: Number
private var m_FadeTimer: Number
var m_FadeWhenInactive: Boolean
var m_Fading: Boolean
var m_FakeResource: MovieClip
var m_FakeScryCounter: Boolean
var m_FakeScryTimer: Boolean
var m_FakeScryTimerCounterCombo: Boolean
var m_FakeWeaponStatus: MovieClip
var m_FallbackStartInterval: Number
public var m_Family: String
var m_FatalErrorOccurred: Boolean
private var m_FavoriteCheckBox: CheckBox
private var m_FavoriteLabel: TextField
private var m_FavoritesCheckBox: CheckBox
private var m_FavoritesLabel: TextField
private var m_FavoriteTags: Array
private var m_FeatData: FeatData
public var m_FeatData: FeatData
public var m_FeatData: FeatData
public var m_FeatData: FeatData
private var m_FeatData: FeatData
private var m_FeatData: FeatData
public var m_FeatData: FeatData
public var m_FeatGroupId: Number
var m_FeatId: Number
public static var m_FeatList: Object
Associavite array of all the spells the player has.
private var m_FeatList: MultiColumnListView
private var m_Feature_0: Button
private var m_Feature_0: Button
private var m_Feature_1: Button
private var m_Feature_1: Button
private var m_Feature_2: Button
private var m_Feature_2: Button
private var m_Feature_3: Button
private var m_Feature_3: Button
private var m_Feature_4: Button
private var m_Feature_4: Button
private var m_Feature_5: Button
private var m_Feature_5: Button
private var m_Feature_6: Button
private var m_FeatureGroup: ButtonGroup
private var m_FeatureGroup: ButtonGroup
private var m_FeatureSelectBox: MovieClip
var m_FeedbackClip: MovieClip
private var m_FeedbackFrame: MovieClip
private var m_fieldArray: Array
private var m_fieldArray: Array
private var m_FieldsArray: Array
var m_FIFOOverwriteThreshold: Number
private var m_Fill: MovieClip
private var m_Fill1: MovieClip
private var m_Fill2: MovieClip
private var m_FillBG: MovieClip
private var m_Filter: MovieClip
var m_FilterArray: Array
private var m_FilteredFeats: Array
private var m_FilteredFeatsText: Array
private var m_FilterPanel: MovieClip
private var m_FiltersButton: Button
private var m_FiltersLabel: TextField
private var m_FiltersWindow: MovieClip
public var m_FilterType: Number
var m_FirstButton: Button
public var m_FirstName: String
private var m_FirstPlaceResultsScoreBoard: MovieClip
private var m_FirstPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_FirstQuestionId: Number
var m_FlagPanel: MovieClip
public var m_Flags: Number
private var m_Flags: Number
public var m_FlagsTaken: Number
var m_FlashCharacter: Character
var m_FlashColor: Number
private var m_FlashInterval: Number
var m_FlashOn: Boolean
public var m_FlyingDirection: Number
var m_focus: String
private var m_FocusedFeat: FeatData
private var m_FocusedTag: Number
private var m_FocusIcon: MovieClip
var m_FocusTarget: ID32
var m_FontColor: Number
private var m_Footer: MovieClip
private var m_Footer: MovieClip
private var m_Footer: MovieClip
private var m_Footer: MovieClip
private var m_ForceAlive: Boolean
var m_ForceCharacterSheet: Boolean
private var m_ForcedInventory: Boolean
private var m_ForceFull: Boolean
private var m_ForceHealthBar: Boolean
var m_ForceReportsButton: Boolean
var m_ForceShowMissionTracker: Boolean
var m_ForceShowMissionTrackerValue: DistributedValue
var m_ForceVisible: Boolean
private var m_Foreground: MovieClip
var m_Format: TextFormat
var m_FormInitialized: Boolean
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
private var m_ForwardButton: MovieClip
var m_FPSIcon: MovieClip
var m_FPSIconContainer: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
private var m_Frame: MovieClip
var m_FrameCount: Number
var m_FrameResetHack: Number
public var m_FriendID: ID32
public static var m_Friends: Array
private var m_FriendsArray: Array
var m_FriendsButton: MovieClip
private var m_FriendsButton: FCButton
private var m_FriendsList: MovieClip
var m_FriendsMonitor: DistributedValue
private var m_FriendsNumber: Number
private var m_FriendsView: MovieClip
private var m_From: TextField
private var m_FromEquipped: Array
private var m_FromText: TextField
private var m_Full: Boolean
private var m_FullAnim: MovieClip
private var m_FullColor: Number
private var m_FullColor: Number
private var m_FullMemberList: Array
private var m_FusangProjectsInQueue: Boolean
private var m_FusangProjectsInZone: Boolean
public var m_FusangProjectsMarker: Marker
private var m_FusangProjectsMarkerInfo: MovieClip
private var m_FusangProjectsMiniMap: MovieClip
private var m_FusangProjectsRewards: Array
private var m_FusionFeedback: Number
private var m_FusionTab: MovieClip
private var m_FvFContainer: MovieClip
private var m_FVFTotalScore: Number
var m_g: Number
private var m_GadgetItem: InventoryItem
var m_GadgetSlot: MovieClip
this is all the logic applying to the AbilityBar
public static var m_GamePlayFieldName: String
var m_GearManager: MovieClip
public var m_GearScore: Number
private var m_GearScoreLabel: TextField
private var m_GearScoreTooltip: MovieClip
private var m_GearScoreValue: TextField
public var m_Gender: String
private var m_Gender: Number
private var m_GenderMatch: Boolean
private var m_GenderSelector: MovieClip
private var m_GeneralInfoHeader: Label
var m_GetEffectStartPos: Point
var m_GhostingInterval: Number
var m_glory: Number
var m_glory: Number
var m_glory: Number
var m_gloryRanking: Number
public var m_GloryRankingArray: Array
public var m_GloryRenownCapped: Boolean
private var m_Gloss: MovieClip
private var m_Gloss: MovieClip
private var m_Gloss: MovieClip
private var m_GlossMask: MovieClip
private var m_GlossMask: MovieClip
private var m_Glow: MovieClip
var m_Glow: GlowFilter
var m_GlowFilter: GlowFilter
private var m_GlowFilter: GlowFilter
private var m_GlowFilter: GlowFilter
var m_GlowingMergeBox: ItemIconBox
private var m_GlyphHeader: TextField
private var m_GlyphHeaderBG: MovieClip
private var m_GlyphLevelUpgrade: MovieClip
public var m_GlyphRank: Number
public var m_GlyphRarity: Number
private var m_GlyphUpgradeProgress: MovieClip
public var m_GlyphXP: Number
public var m_GMInfo: String
private var m_Goal: QuestGoal
private var m_GoalCompleteCursor: MovieClip
private var m_GoalCompleteTweenNameFrame: Number
private var m_GoalFailedCursor: MovieClip
var m_GoalFormat: TextFormat
public var m_GoalID: Number
private var m_GoalList: Array
public var m_GoalNameAnim: MovieClip
private var m_GoalNameWidth: Number
public var m_GoalNumAnim: MovieClip
private var m_GoalNumSwitchNumbersFrame: Number
private var m_GoalPhase: Number
private var m_GoalProgressAnimationActive: Boolean
private var m_GoalProgressCursor: MovieClip
private var m_GoalProgressEnableNumbersFrame: Number
public var m_Goals: Array
private var m_Goals: MissionGoal
private var m_GoalsAnimating: Array
public var m_GoalTrackers: Array
public var m_GoalType: Number
public var m_GoverningFormArray: Array
public var m_GoverningformID: Number
private var m_GovernmentCheckBox: CheckBox
private var m_GovernmentTextField: TextField
private var m_GovernmentType: MovieClip
private var m_GovernmentTypeDropdown: DropdownMenu
private var m_GovernmentTypeDropdown: DropdownMenu
private var m_GovernmentTypeLabel: Label
private var m_GovernmentTypeLabel: Label
private var m_GovernmentTypeLabel: Label
private var m_GradeBackground: MovieClip
private var m_GrayMatch: MovieClip
private var m_GreedButton: Button
private var m_GrenadeLoader: MovieClip
private var m_Grid: MovieClip
private var m_Grid: MovieClip
private var m_GridLines: MovieClip
private var m_GroupArray: Array
var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
var m_GroupElement: GroupElement
var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
private var m_GroupElement: GroupElement
var m_GroupFinderButton: MovieClip
var m_GroupFinderIcon: MovieClip
var m_GroupFinderMonitor: DistributedValue
var m_GroupFinderNotificationMonitor: DistributedValue
var m_GroupFinderQueue: Array
var m_GroupFinderX: Number
var m_GroupFinderY: Number
public var m_GroupIndex: Number
private var m_GroupItems: Array
private var m_GroupMenu: GroupMenu
private var m_Guild: MovieClip
private var m_Guild: Guild
private var m_GuildBankHeader: MovieClip
private var m_GuildBankView: MovieClip
public var m_GuildCityPlayfieldID: Number
public var m_GuildCityPlayfieldInstance: Number
private var m_GuildContainer: MovieClip
public var m_GuildFeats: Array
public static var m_GuildFriends: Array
private var m_GuildLeader: Number
public var m_GuildMemberStatus: GuildMemberRenownStatus
private var m_GuildMessageHeader: Label
private var m_GuildMessageTextBox: TextArea
var m_guildName: String
public var m_GuildName: String
private var m_GuildName: TextField
private var m_GuildNameLabel: Label
private var m_GuildNameLabel: Label
private var m_GuildNameTextInput: TextInput
private var m_GuildNameTextInput: TextInput
public var m_GuildRank: Number
public var m_GuildRank: TextField
public var m_GuildRenownRewards: Array
public var m_GuildStatus: GuildRenownStatus
private var m_GuildView: MovieClip
var m_GUILockIcon: MovieClip
var m_GUILockIconContainer: MovieClip
var m_GuiModeMonitor: DistributedValue
var m_HadEnemy: Boolean
private var m_HairColorList: TileList
private var m_HairMakeUp: MovieClip
private var m_HairMakeupPanel: HeadSectionHairMakeup
private var m_HairStyleBackground: MovieClip
private var m_HairStyleBackground: MovieClip
private var m_HairstyleHorizontalDivider: MovieClip
private var m_HairStyleScrollingList: ScrollingList
private var m_HairStyleTitle: Label
private var m_HalfAnim: MovieClip
var m_HalfWidth: Number
private var m_HandleClose: Boolean
private var m_HarassmentButton: MovieClip
var m_HasAcceptedTrade: Boolean
private var m_HasAchievementEntries: Boolean
private var m_HasAnswered: Boolean
private var m_HasBeenPlayed: Boolean
private var m_HasBottomBar: Boolean
private var m_HasBuffs: Boolean
public var m_HasCompleted: Boolean
private var m_HasConnectedToButton: Boolean
private var m_HasCooldown: Boolean
public var m_HasCooldown: Boolean
private var m_HasCooldown: Boolean
public var m_HasCount: Number
private var m_HasData: Boolean
private var m_HasGrid: Boolean
public var m_HasItems: Boolean
var m_hasLoadedIcon: Boolean
var m_hasLoadedIcon: Boolean
private var m_HasMedia: Boolean
private var m_HasPreviouslyFailedLoading: Boolean
private var m_HasReactedOnMouseDown: Boolean
private var m_HasReceivedQuestions: Boolean
public var m_HasRemovablePrefix: Boolean
public var m_HasRemovableSuffix: Boolean
var m_HasScrollbar: Boolean
private var m_HasTool: Boolean
private var m_HateListCreated: Boolean
var m_Header: MovieClip
public var m_Header: String
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: TextField
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: MovieClip
private var m_Header: TextField
private var m_Header: MovieClip
private var m_Header1: HeaderButton
private var m_Header2: HeaderButton
private var m_Header3: HeaderButton
private var m_Header4: HeaderButton
private var m_headerArray: Array
private var m_HeaderBackground: MovieClip
private var m_HeaderButtonDividers: Array
private var m_HeaderButtons: Array
public var m_HeaderClip: MovieClip
public var m_HeaderDividerClip: MovieClip
private var m_HeaderID: Number
private var m_HeaderLabel: TextField
private var m_HeaderNameFormat: TextFormat
private var m_HeaderSpacing: Number
var m_HeaderSubTextFormat: TextFormat
private var m_HeaderText: TextField
private var m_HeaderText: TextField
var m_HeaderTimerTextFormat: TextFormat
private var m_HeaderView: HeaderView
private var m_Headline: TextField
private var m_HeadlineTextFormat: TextFormat
private var m_HeadSectionIcon: MovieClip
private var m_HeadTitle: Label
private var m_Heal: MovieClip
private var m_HealAnim: MovieClip
private var m_HealBar: MovieClip
private var m_HealerButton: FCButton
private var m_HealerLabel: TextField
private var m_HealIcon: MovieClip
private var m_Healing: MovieClip
public var m_HealingDone: Number
private var m_HealingPower: SkillEntry
var m_HealingStatOpened: Boolean
private var m_HealLabel: TextField
private var m_HealRole: FCButton
private var m_HealRole: FCButton
var m_HealthBar: MovieClip
private var m_HealthBar: MovieClip
private var m_HealthBar: MovieClip
private var m_HealthBarWidth: Number
var m_Height: Number
var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
private var m_Height: Number
var m_HelpButton: MovieClip
public var m_HelpButton: MovieClip
private var m_HelpButton: MovieClip
private var m_HelpButton: Button
private var m_HelpButton: Button
private var m_HelpButton: Button
private var m_HelpButton: Button
private var m_HelpCommand: String
private var m_HelpDisplay: MovieClip
private var m_HelpIcon: MovieClip
private var m_HelpIcon: MovieClip
private var m_HelpIcon: MovieClip
private var m_HelpIcon: MovieClip
var m_HelpMonitor: DistributedValue
private var m_HelpText: TextField
private var m_HexGridPicker: MovieClip
private var m_HexGridPicker: MovieClip
private var m_HideGroupWindow: Boolean
private var m_HideGroupWindowText: String
public var m_HideIfLocked: Boolean
private var m_HideWhenEmpty: Boolean
var m_HighAlpha: Number
var m_HighestBoxDepth: Number
public var m_HighestHistoryEntry: GuildRenownHistoryEntry
private var m_HighPoweredWeaponryBuff: MovieClip
public var m_HighPoweredWeaponryCheckBox: MovieClip
public var m_HighPoweredWeaponryRadioButton: MovieClip
private var m_Hilt: MovieClip
private var m_Hindered: MovieClip
private var m_History: Array
private var m_HistoryIndex: Number
public var m_Hit: MovieClip
var m_HitArea: MovieClip
private var m_HitArea: MovieClip
private var m_HitArea: MovieClip
private var m_HitArea: MovieClip
private var m_HitArea: MovieClip
var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitPos: Point
private var m_HitRating: SkillEntry
var m_HorisontalCenter: Number
public var m_Hostile: Boolean
var m_HotkeyLabel: MovieClip
private var m_HotkeyText: TextField
private var m_Hovered: Boolean
private var m_Hovered: Boolean
private var m_HoveredAbilityIdx
private var m_HoveredButtonIdx
private var m_HoveredCell: CellClip
private var m_HoveringTooltip: Boolean
private var m_HP: SkillEntry
private var m_HPName: TextField
private var m_HPValue: TextField
var m_HyperLinkClicked: Boolean
private var m_Icon: UILoader
private var m_Icon: MovieClip
private var m_Icon: ItemComponent
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
public var m_Icon: Number
public var m_Icon: ID32
public var m_Icon: com.Utils.ID32
public var m_Icon: com.Utils.ID32
public var m_Icon: Number
public var m_Icon: ID32
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: String
private var m_Icon: MovieClip
private var m_Icon: MovieClip
public var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
private var m_Icon: MovieClip
var m_IconBoxes: Array
var m_IconBoxHighlight: MovieClip
private var m_IconChakra_1: MovieClip
private var m_IconChakra_2: MovieClip
private var m_IconChakra_3: MovieClip
private var m_IconChakra_4: MovieClip
private var m_IconChakra_5: MovieClip
private var m_IconChakra_6: MovieClip
private var m_IconChakra_7: MovieClip
private var m_IconContainer: MovieClip
private var m_IconContainer: MovieClip
private var m_IconGadget: MovieClip
var m_iconHandle: Number
var m_IconHeight: Number
var m_iconID: Number
public var m_IconID: com.Utils.ID32
public var m_IconID: com.Utils.ID32
private var m_IconLoader: MovieClipLoader
private var m_IconLoader: MovieClipLoader
private var m_IconLoadInterval: Number
public var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconName: String
private var m_IconPaddingX: Number
private var m_IconPaddingY: Number
private var m_IconPath: String
var m_IconRenderer: MCLItemIconCellRenderer
public var m_IconScale: Number
private var m_IconSize: Number
private var m_IconSize: Number
private var m_IconSize: Number
var m_IconSizes: Number
private var m_IconSizes: Number
private var m_IconSlot: MovieClip
private var m_IconSlot: MovieClip
private var m_IconsTooltip: TooltipInterface
public var m_IconTemplateName: String
private var m_IconTextPadding: Number
private var m_IconTotal: Number
var m_iconType: Number
var m_iconURL: String
var m_iconURL: String
private var m_IconView: MovieClip
private var m_IconWeapon_1: MovieClip
private var m_IconWeapon_2: MovieClip
var m_IconWidth: Number
public var m_Id: Number
private var m_Id
private var m_Id: Number
private var m_Id: Object
public var m_Id: Number
public var m_Id: Number
public var m_Id: ID32
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: ID32
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: Number
public var m_Id: ID32
private var m_Id
private var m_Id: Number
private var m_Id
private var m_Id: Number
private var m_Id: Number
private var m_Id: Number
private var m_Id: Number
public static var m_ID: Number
public static var m_ID: Number
public var m_ID: Number
public var m_ID: ID32
public var m_ID: Number
public var m_ID: Number
public var m_ID: String
private var m_ID: Number
public var m_ID: ID32
public var m_ID: ID32
private var m_IgnoredArray: Array
public static var m_IgnoredFriends: Array
private var m_IgnoredView: MovieClip
public var m_IgnoreHideModule: MovieClip
private var m_IlluminatiBar: MovieClip
private var m_IlluminatiBarIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiIcon: MovieClip
private var m_IlluminatiSelector: MovieClip
public var m_Image: Number
private var m_Image
private var m_Image
private var m_ImageBacker: MovieClip
private var m_ImageContainer: MovieClip
public var m_ImageID: Number
public var m_ImageLoader: UILoader
public var m_ImageLoader: UILoader
public var m_ImageMask: MovieClip
private var m_ImagePath: String
private var m_ImagesLoaded: Number
private var m_ImageView: MovieClip
private var m_Impaired: MovieClip
private var m_Inactive: MovieClip
private var m_InactiveBar: MovieClip
private var m_InactiveMask: MovieClip
var m_InCombat: Boolean
private var m_IncreaseButton: Button
var m_Increments: Number
private var m_Increments: Number
private var m_Increments: Number
private var m_Increments: Number
private var m_Indent: Number
private var m_Indent: Number
private var m_Index: Number
public var m_Index: Number
private var m_Index: Number
public var m_Index: Number
public var m_Index: Number
public var m_InFilter: Boolean
private var m_InfoPanel: MovieClip
private var m_InitialHeight: Number
private var m_InitialHeight: Number
var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
private var m_Initialized: Boolean
var m_Initialized: Boolean
var m_InitialY: Number
private var m_InnerLine: MovieClip
private var m_InnerMarker: MovieClip
private var m_InnerPadding: Number
private var m_InnerTextField: TextField
private var m_InputFieldsArray: Array
private var m_InputText: TextArea
private var m_InputText: TextInput
private var m_InputText: TextArea
private var m_InputTextLabel: TextField
public var m_InQueueNotification: MovieClip
private var m_InspectionCharacter: Character
private var m_InspectionInventory: Inventory
private var m_InspectionItemSlots: Array
var m_InspectionPos: Point
var m_InspectionWindows: Object
private static var m_instance: TooltipManager
private static var m_Instance: Guild
var m_Instance: Number
public var m_Instance: Number
static public var m_Instance: Number
public var m_InstanceId: Number
var m_InstantWindow: MovieClip
private var m_Instructions: MovieClip
private var m_InstructionsAreVisible: Boolean
private var m_InstructionsAreVisible: Boolean
private var m_IntegratedAnimaConduitsBuff: MovieClip
public var m_IntegratedAnimaConduitsCheckBox: MovieClip
public var m_IntegratedAnimaConduitsRadioButton: MovieClip
var m_InteractionDynels: Object
private var m_InteractionType: Number
private var m_InterruptBlocker: MovieClip
private var m_Interval: Number
private var m_Interval: Number
private var m_Interval: Number
private var m_Interval: Number
private var m_IntervalDelay: Number
private var m_IntervalDelay: Number
private var m_IntervalDelay: Number
var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
private var m_IntervalId: Number
var m_IntervalID: Number
private var m_IntervalID: Number
private var m_IntervalID: Number
private var m_IntervalID: Number
private var m_IntervalID_FvF: Number
private var m_IntervalTarget: MovieClip
private var m_IntervalTarget: MovieClip
private var m_IntervalTarget: MovieClip
private var m_IntervalUpdateCheck: Number
var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Inventory
private var m_Inventory: Array
var m_InventoryButton: MovieClip
private var m_InventoryCommand: String
private var m_InventoryId: ID32
public var m_InventoryId: ID32
public var m_InventoryId: com.Utils.ID32
private var m_InventoryId: ID32
private var m_InventoryID: ID32
public function get m_InventoryID():ID32
Type of inventory.
var m_InventoryID: ID32
private var m_InventoryID: ID32
private var m_InventoryID: ID32
private var m_InventoryItem: InventoryItem
public var m_InventoryItem: InventoryItem
private var m_InventoryItem: InventoryItem
public var m_InventoryItem: Object
public var m_InventoryItem: String
private var m_InventoryItem: InventoryItem
private var m_InventoryItem: InventoryItem
var m_InventoryMonitor: DistributedValue
public var m_InventoryPos: Number
public var m_InventoryPos: Number
var m_InventoryVisible: Boolean
public var m_InvisibleBuffList: Object
var m_InvisibleButton: MovieClip
private var m_InvisibleButton: MovieClip
private var m_InvisibleButton: MovieClip
private var m_InvisibleShopButton: MovieClip
var m_InviteDialogIF: DialogIF
public var m_InZoneNotification: MovieClip
private var m_IsACGItem: Boolean
public var m_IsACGItem: Boolean
var m_IsActive: Boolean
private var m_IsActive: Boolean
private var m_IsAnimating: Boolean
private var m_IsAnimating: Boolean
private var m_IsAnimating: Boolean
private var m_IsAnimating: Boolean
var m_IsArea: Boolean
private var m_IsAvailable: Boolean
var m_IsBarActive: Boolean
private var m_IsBeingDragged: Boolean
public var m_IsBindOnPickup: Boolean
public var m_IsBoundToPlayer: Boolean
var m_IsBundlePromptOpen: Boolean
private var m_IsChanneling: Boolean
var m_IsClientSlotLit: Boolean
var m_IsClosePatcherDialogOpen: Boolean
private var m_IsClosing: Boolean
private var m_IsCollapsed: Boolean
private var m_IsColorized: Boolean
private var m_IsComplete: Boolean
private var m_IsCompleted: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfigured: Boolean
private var m_IsConfimationPanelOpen: Boolean
private var m_IsCooldown: Boolean
private var m_IsCrafting: Boolean
private var m_IsCrafting: Boolean
private var m_IsCurrentWheel: Boolean
private var m_IsDefaultBox: Boolean
private var m_IsDefaultText: Boolean
private var m_IsDefensiveDocked: Boolean
private var m_IsDefensiveLocked: Boolean
private var m_IsDefensiveTarget: Boolean
private var m_IsDialogueOpen: Boolean
private var m_IsDialogueStarted: Boolean
private var m_IsDirectional: Boolean
public var m_IsDirectional: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisabled: Boolean
private var m_IsDisassembling: Boolean
private var m_IsDraggable: Boolean
public var m_IsDragging
var m_IsDraggingAbility: Boolean
var m_IsDraggingIcon: Boolean
var m_IsDragIconHighlighted: Boolean
private var m_IsEmpty: Boolean
private var m_IsEnabled: Boolean
public var m_IsEquipped: Boolean
var m_IsEquipped: Boolean
private var m_IsEquippedMark: MovieClip
var m_IsEULAActivated: Boolean
private var m_IsExhausted: Boolean
private var m_IsExpanded: Boolean
public var m_IsExpanded: Boolean
private var m_IsExpanded: Boolean
private var m_IsExpanded: Boolean
private var m_IsFailed: Boolean
private var m_IsFloating: Boolean
private var m_IsFocused: Boolean
private var m_IsFocused: Boolean
private var m_IsGlowing: Boolean
private var m_IsGroupDetached: Boolean
private var m_IsGroupDetached: Boolean
private var m_IsHairColorsLinked: Boolean
private var m_IsHammered: Boolean
public var m_IsHeadline: Boolean
private var m_IsHit: Boolean
private var m_IsHostileTarget: Boolean
private var m_IsInCombat: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
private var m_IsInitialized: Boolean
public var m_IsInProgress: Boolean
private var m_IsInProgress: Boolean
private var m_IsInRaid: Boolean
private var m_IsInteractable: Boolean
private var m_IsInteractive: Boolean
private var m_IsItemForSale: Boolean
private var m_IsJoinTypeHidden: Boolean
private var m_IsLastMember: Boolean
private var m_IsLeafNode: Boolean
public var m_IsLoaded: Boolean
private var m_IsLocked: Boolean
public var m_IsLocked: Boolean
public var m_IsLocked: Boolean
private var m_IsLocked: Boolean
private var m_IsLocked: Boolean
private var m_IsLocked: Boolean
public var m_IsMember: Boolean
private var m_IsMember: Boolean
var m_IsMember: Boolean
private var m_IsMember: Boolean
private var m_IsMember: Boolean
var m_IsMenuOpen: Boolean
private var m_IsMenuOpen: Boolean
private var m_IsMenuOpen: Boolean
private var m_IsMenuOpen: Boolean
private var m_IsMinimized: Boolean
var m_IsMissionJournalActive: DistributedValue
private var m_IsMissionJournalActive: DistributedValue
public static var m_IsNew: Boolean
public var m_IsNew: Boolean
public static var m_IsNew: Boolean
public var m_IsNoDropOnUse: Boolean
private var m_IsNotification: Boolean
private var m_IsNPC: Boolean
var m_IsOpen: Boolean
private var m_IsOpeningInProgress: Boolean
var m_IsPatchingDone: Boolean
var m_IsPaused: Boolean
private var m_IsPinned: Boolean
var m_IsPlayer: Boolean
private var m_IsPlayer: Boolean
private var m_IsPlayer: Boolean
public var m_IsPlayer: Boolean
var m_IsPlayerCharacter: Boolean
private var m_IsPlayerCharacter: Boolean
private var m_IsPlaying: Boolean
private var m_IsPlaying: Boolean
var m_IsPowerInventoryOpen: Boolean
private var m_IsPrepared: Boolean
private var m_IsPurchased: Boolean
private var m_IsQueuedForPvP: Boolean
private var m_IsRaidGroup: Boolean
private var m_IsRaidLeader: Boolean
public var m_IsRead: Boolean
private var m_IsRead: Boolean
public var m_IsRepeatable: Boolean
private var m_IsResizable: Boolean
private var m_IsResizing: Boolean
private var m_IsResizing: Boolean
var m_IsResizing: Boolean
controllers
private var m_IsScoreBoardUpdateNeeded: Boolean
public var m_IsScreenWaypoint: Boolean
private var m_IsScrollbarEnabled: Boolean
private var m_IsSelected: Boolean
var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
private var m_IsSelected: Boolean
public var m_IsSendByTradepost: Boolean
public var m_IsSeparator: Boolean
private var m_IsSimpleDynel: Boolean
public var m_IsStackingWaypoint: Boolean
var m_IsStartButtonClicked: Boolean
private var m_IsStatusBarsUpdatedNeeded: Boolean
private var m_IsSuccessOnCompletion: Boolean
var m_IsSurgery: Boolean
private var m_IsTarget: Boolean
private var m_IsTarget: Boolean
private var m_IsTargetResourceBuilder: Boolean
private var m_IsTeamLeader: Boolean
private var m_IsTeamVisible: Boolean
public var m_IsTimeoutSuccess: Boolean
private var m_IsToggle: Boolean
private var m_IsTokensOpen: Boolean
var m_IsTrading: Boolean
var m_IsTrained: Boolean
public var m_IsTweening: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUILoaded: Boolean
private var m_IsUnderMouse: Boolean
public var m_IsUnique: Boolean
var m_IsWidescreen: Boolean
public var m_Italic: Boolean
public var m_Item: InventoryItem
private var m_Item: MovieClip
private var m_Item: InventoryItem
private var m_Item: ItemComponent
private var m_Item_0: ItemComponent
private var m_Item_1: ItemComponent
private var m_Item_2: ItemComponent
private var m_Item_3: ItemComponent
public var m_ItemArray: Array
var m_ItemBG: MovieClip
public var m_ItemBindingDesc: String
private var m_ItemBindingInfo: TextField
public var m_ItemClassVec: Array
private var m_ItemColumn: Number
private var m_ItemCounter: ItemCounter
private var m_ItemCounter: ItemCounter
public var m_ItemCriteriaLevel: Number
public var m_ItemCriteriaType: Number
private var m_ItemData: InventoryItem
private var m_ItemData: MCLItem
var m_ItemData: InventoryItem
public var m_ItemGet: String
var m_ItemHeight: Number
private var m_ItemHeight: Number
public var m_ItemId: Number
private var m_ItemID: Number
private var m_ItemIds: Array
private var m_ItemLabel: TextField
private var m_ItemList: TileList
private var m_ItemList: ScrollingList
private var m_ItemList: ScrollingList
private var m_ItemList: ScrollingList
private var m_ItemName: TextField
public var m_ItemPlacement: Number
private var m_ItemPos: Number
private var m_ItemPowerName: TextField
private var m_ItemPowerValue: TextField
public var m_ItemRank: String
private var m_ItemRendererName: String
private var m_ItemRenderers: Array
private var m_ItemRequirement: TextField
private var m_Items: Array
public var m_Items: Array
This is the array of items in this inventory.
public var m_Items: Array
public var m_Items: Array
private var m_ItemsArray: Array
private var m_ItemsArray: Array
private var m_ItemsArray: Array
private var m_ItemsContainer: MovieClip
private var m_ItemsContainer: MovieClip
private var m_ItemSelector: MovieClip
public var m_ItemSentTo: String
private var m_ItemShape: Number
var m_ItemShopMonitor: DistributedValue
private var m_ItemSlot: ItemSlot
private var m_ItemSlot: ItemSlot
private var m_ItemSlot: ItemSlot
private var m_ItemSlot: ItemSlot
var m_ItemSlots: Object
private var m_ItemSlots: Object
private var m_ItemSlots: Array
private var m_ItemSlots: Array
private var m_ItemSlots: Array
private var m_ItemSlots: Array
private var m_ItemSlotsArray: Array
private var m_ItemSlotTemplate: String
var m_ItemsToDelete: Array
var m_ItemStoreURL: String
public var m_ItemSubtypeVec: Array
public var m_ItemTake: String
public var m_ItemTemplate: Number
public var m_ItemType: Number
private var m_ItemType: TextField
private var m_ItemTypeDropdownMenu: MovieClip
public var m_ItemTypeGUI: Number
private var m_ItemTypeIcon: MovieClip
public var m_ItemTypeVec: Array
var m_ItemWidth: Number
private var m_ItemWidth: Number
private var m_ItemWidth: Number
private var m_JawSlider: FCSlider
private var m_JawTitle: Label
private var m_JoinAsPartyRadioButton: MovieClip
private var m_JoinButton: MovieClip
private var m_JoinLeaveButton: MovieClip
private var m_JoinSoloRadioButton: MovieClip
private var m_JoinType: MovieClip
private var m_JoinTypeContainer: MovieClip
public var m_JoinTypeSelection: Number
var m_JournalButton: MovieClip
var m_JournalMonitor: DistributedValue
var m_JournalTypeAbandonedMissionIndex: Number
var m_JournalTypeCurrentMissionIndex: Number
var m_JournalTypeFinishedMissionIndex: Number
var m_JournalTypeIndexSelected: Number
public var m_Kerning: Boolean
private var m_KeyIcon: MovieClip
var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: Object
private var m_KeyListener: TextField
private var m_KeyPanel: MovieClip
var m_KeySounds: Object
private var m_Keywords: Array
private var m_KickButtton: Button
public var m_Kills: Number
private var m_Kills: MovieClip
private var m_Label: TextField
public var m_Label: String
public var m_Label: String
private var m_Label: TextField
public var m_Label: String
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: Label
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_Label: TextField
private var m_LabelObject: Object
private var m_LabelText: String
private var m_LairCheckbox: CheckBox
private var m_LairLabel: TextField
var m_Language: String
public var m_LanguageCode: String
var m_LanguageMonitor: DistributedValue
private var m_LanguageMonitor: DistributedValue
var m_LanguageSelectionPrompt: PromptContainer
var m_LanguageTempIndex: Number
private var m_LastClicked: String
private var m_LastClicked: String
private var m_LastClicked: String
var m_LastClickedCellAbility: Number
var m_LastClickedClip: MovieClip
var m_LastClickedTime: Number
var m_LastCompletedMission: Number
var m_LastFrameTime: Number
public var m_LastHistoryEntry: GuildRenownHistoryEntry
public var m_LastLevelRenown: Number
public var m_LastName: String
public var m_LastOnline: Number
private var m_LastPercent: Number
var m_LastPlayfieldNameSelected
var m_LastPos: Point
var m_lastRank: Number
private var m_LastReportedSize: Point
var m_LastShardGain: Number
var m_LastTag: Number
var m_LastXP: Number
var m_Latency: Number
var m_LatencyView: TextField
private var m_LayoutState: Number
var m_LeaderboardsButton: MovieClip
var m_LeaderboardsMonitor: DistributedValue
private var m_LeaderIcon: MovieClip
private var m_LeafClusterIdArray: Array
private var m_LeaveButton: Button
private var m_LeftAlignXCollapsed: Number
private var m_LeftAlignXExpanded: Number
private var m_LeftBullets: MovieClip
var m_LeftColor: Number
var m_LeftCurrent: Number
var m_LeftIcons: Array
var m_LeftMax: Number
var m_LeftMenu: MovieClip
var m_LeftMenuLine: MovieClip
var m_LeftMenuSelectedIndex: Number
var m_LeftMenuSelectedIndexLoaded: Number
var m_LeftPos: Number
private var m_LeftPos: Number
var m_LeftResource: Object
private var m_LeftResource: ResourceBase
var m_level: Number
private var m_Level: MovieClip
public var m_Level: Number
public var m_Level: Number
public var m_Level: Number
public var m_Level: Number
public var m_Level: Number
var m_Level: Number
private var m_Level: Number
private var m_Level: TextField
var m_Level: Number
private var m_LevelClip: MovieClip
private var m_LevelName: TextField
private var m_LevelPadding: Number
private var m_LevelPadding: Number
private var m_Levels: Number
private var m_Levels: Number
private var m_Levels: Number
private var m_Levels: Number
private var m_LevelUpgrade: MovieClip
private var m_LevelUpgrade: MovieClip
private var m_LevelValue: TextField
var m_LFGButton: MovieClip
var m_LFGIcon: MovieClip
private var m_LFGInterface: LookingForGroup
var m_LFGMonitor: DistributedValue
var m_LFGNotificationMonitor: DistributedValue
var m_LFGQueue: Array
private var m_LightColor: Number
private var m_LineColor: Number
private var m_LineColor: Number
var m_LineDistance: Number
private var m_Lines: MovieClip
private var m_Lines: MovieClip
private var m_Lines: MovieClip
private var m_LineThickness: Number
private var m_LineThickness: Number
private var m_LinkageId: String
private var m_LinkedMovieClip: MovieClip
private var m_LipsSlider: FCSlider
private var m_LipsTitle: Label
private var m_List: Array
private var m_List: MultiColumnListView
private var m_List: MultiColumnListView
private var m_ListContainer: MovieClip
private var m_ListContent: MovieClip
private var m_ListContent: MovieClip
private var m_ListContent: MovieClip
private var m_ListHeader: TextField
private var m_ListingFeePremiumCash: MovieClip
private var m_ListItemRenderer: String
private var m_ListItems: Array
private var m_ListScrollBar: ScrollBar
private var m_ListScrollBar: ScrollBar
private var m_ListSize: Point
private var m_ListTitleHeader: MovieClip
private var m_ListView: MultiColumnListView
private var m_ListView: MovieClip
var m_LMB_Hotkey: MovieClip
public var m_Load: String
var m_LoadArgs: Object
public var m_LoadArguments: Array
private var m_Loader: UILoader
private var m_Loader: UILoader
private var m_Loader: UILoader
private var m_Loader: UILoader
private var m_Loader: UILoader
private static var m_Loader: MovieClipLoader
var m_LoaderTarget: MovieClip
private var m_LoadingSymbol: MovieClip
public var m_Location: String
public var m_Location: Number
public var m_Location: Array
var m_LocationButton: MovieClip
private var m_LocationDropdown: DropdownMenu
private var m_LocationDropdown: DropdownMenu
private var m_LocationDropdown: DropdownMenu
public var m_LocationId: Array
private var m_LocationLabel: TextField
private var m_LocationLabels: Object
private var m_Locations: Array
private var m_Locations: Array
private var m_Lock: MovieClip
private var m_LockDefensiveWindow: Boolean
private var m_LockDefensiveWindow: Boolean
private var m_LockDefensiveWindowText: String
private var m_LockDefensiveWindowText: String
private var m_Locked: Boolean
public var m_Locked: Boolean
public var m_Locked: Boolean
private var m_LockedIcon: MovieClip
private var m_LockGroupWindow: Boolean
private var m_LockGroupWindowText: String
var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
private var m_LockIcon: MovieClip
public var m_Lockouts: Array
private var m_LockPositionWhenPinned: Boolean
var m_LockPositionWhenPinnedMonitor: DistributedValue
private var m_LockPosUpdate: Boolean
private var m_LockToScreen: Boolean
private var m_LockWindowFrameText: String
var m_Log0: TextField
private var m_LogHeader: Label
private var m_LoginButton: MovieClip
var m_LoginWindow: GUI.LoginCharacterSelection.Login
private var m_LoginWithFacebookButton: Button
private var m_LogoutButton: MovieClip
private var m_LogQuickList: Array
public static var m_LogRecords: Array
private var m_LogScrollingList: ScrollingList
var m_LogWindow: MovieClip
var m_LookingForGroup: LookingForGroup
private var m_LootBag: com.GameInterface.Loot
private var m_LootbagBackground: MovieClip
private var m_LootBagId: ID32
private var m_LootBagMC: MovieClip
private var m_LootbagPadding: Number
var m_LootBags: Array
private var m_LootDescriptionText: TextArea
private var m_LootHelpText: MovieClip
private var m_LootItemsPadding: Number
private var m_LootTypeDescriptionHeader: MovieClip
private var m_LootTypeDropdown: DropdownMenu
private var m_LootTypeHeader: TextField
private var m_LootTypeLabel: TextField
private var m_LoreDataNode: LoreNode
var m_LoreFilthIcon: MovieClip
var m_LoreIcon: MovieClip
private var m_LoreNode: LoreNode
private var m_LoreNode
private var m_LoreProgress: MovieClip
var m_LoreStartPos: Point
var m_LowAlpha: Number
private var m_LowEnergyWarning: MovieClip
var m_MadeFakeIcon: Boolean
static public var m_Mail: Object
var m_MailIcon: MovieClip
var m_MailIconContainer: MovieClip
public var m_MailId: Number
private var m_MailList: MultiColumnListView
private var m_MailScrollBar: MovieClip
var m_MainBar: MovieClip
private var m_MainContent: MovieClip
var m_MainLine: Object
private var m_MainProgress: MovieClip
public var m_MainQuestID: Number
private var m_MainText: TextField
private var m_MainText: MovieClip
private var m_MainText: TextField
private var m_MainText: TextField
var m_MainWheelIndex: Number
private var m_MajorAnimaFragment: MovieClip
private var m_MakeupGlamourBackground: MovieClip
private var m_MakeupGlamourColorList: TileList
private var m_MakeupGlamourScrollingList: ScrollingList
private var m_MakeupGlamourTitle: Label
private var m_MandatoryFieldsLabel: TextField
private var m_Map: MovieClip
private var m_MapBackground: MovieClip
var m_Marker: MovieClip
public var m_MarkerArray: Array
var m_MarkerColor: Number
private var m_MarkerInfoArray: Array
private var m_MarkersArray: Array
var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask: MovieClip
private var m_Mask1: MovieClip
private var m_Mask1: MovieClip
private var m_Mask2: MovieClip
private var m_Mask2: MovieClip
private var m_MaskHeight: Number
private var m_MaskY: Number
private var m_MasterLooterConfirmDialog: DialogIF
private var m_MasterLooterIcon: MovieClip
public static var m_MatchResult: Number
public var m_Max: Number
private var m_Max: Number
public var m_Max: Number
var m_Max: Number
private var m_MaxAlpha: Number
private var m_MaxAmount: Number
private var m_MaxAmount: Number
private var m_MaxAmount: Number
private var m_MaxAmount: Number
private var m_MaxBankSlots: Number
public var m_MaxBuyLimit: Number
public static var m_MaxClaims: Number
var m_MaxCount: Number
var m_MaxCounter: Number
private var m_MaxCounter: Number
public var m_MaxCounters: Number
private var m_MaxDistances: Array
private var m_MaxDragX
private var m_MaxDragX
private var m_MaxDragY
private var m_MaxDragY
public var m_MaxDurability: Number
public var m_MaxDurability: Number
private var m_MaxDuration: Number
var m_MaxFlags: Number
var m_MaxHealth: Number
private var m_MaxHeight: Number
private var m_MaxItems: Number
public var m_MaxLevel: Number
var m_MaxLines
private var m_MaxNameWidth: Number
var m_MaxNumBoxes: Number
private var m_MaxPerLine: Number
private var m_MaxPotions: Number
public var m_MaxPowerLevel: Number
public var m_MaxPrice: Number
private var m_MaxScale: Number
private var m_MaxScale: Number
private var m_MaxSizedIconX: Number
private var m_MaxStack: TextField
private var m_MaxStacksField: TextInput
private var m_MaxStackSize: Number
public var m_MaxStackSize: Number
public var m_MaxStackSize: Number
private var m_MaxStatID: Number
var m_MaxStatID: Number
private var m_MaxTeamMembers
public var m_MaxTeamSize: Number
public var m_MaxViewDistance: Number
private var m_MaxWidth: Number
private var m_MaxWidth: Number
public var m_MaxWidth: Number
public var m_MemberArray: Array
private var m_MemberBonusHeader: TextField
public var m_MemberBonusRewards: Array
var m_memberCount: Number
var m_memberCount: Number
var m_MemberIcon: MovieClip
private var m_MemberIcon: MovieClip
private var m_MemberIcon: MovieClip
private var m_MemberIcon: MovieClip
var m_MemberIconContainer: MovieClip
private var m_Members: Array
private var m_MembershipCheckBox: CheckBox
private var m_MembershipTextField: TextField
private var m_MembersInfoHeader: Label
private var m_MemberSizeState: Number
private var m_MembersListHeader: Label
private var m_MembersListItemRendererBackground: MovieClip
private var m_MembersQuickList: Array
private var m_MembersScrollingList: ScrollingList
private var m_MembersSearchBox: SearchBox
private var m_MemberText: TextField
var m_Menu: MovieClip
private var m_MenuAlignment: Number
private var m_MenuAllowedHeight: Number
private var m_MenuButton: MovieClip
private var m_MenuButton: MovieClip
private var m_MenuButton: MovieClip
var m_MenuIcon: MovieClip
var m_MenuIconContainer: MovieClip
var m_MenuItems: Array
private var m_MenuItems: Array
private var m_MenuItems: Array
private var m_MenuItems: Array
private var m_MenuMask: MovieClip
private var m_MenuScrollbar: MovieClip
private var m_MenuScrollbarEnabled: Boolean
private var m_MenuWidth: Number
private var m_MenuY: Number
public var m_Message: String
private var m_Message: TextField
private var m_Message: TextField
private var m_Message: TextField
private var m_Message: TextField
public var m_MessageBody: String
private var m_MessageListingFee: TextField
public var m_MessageOfTheDay: String
private var m_MessageTextField: TextField
private var m_MessageTextField: TextField
private var m_MessageWhenSold: TextField
private var m_MessageWindow: MovieClip
private var m_MessageWindow: MovieClip
private var m_MinAlpha: Number
private var m_MinAmount: Number
private var m_MinAmount: Number
private var m_MinAmount: Number
var m_MinCounter: Number
private var m_MinCounter: Number
private var m_MinDistances: Array
private var m_MinDragX
private var m_MinDragX
private var m_MinDragY
private var m_MinDragY
private var m_MinHeight: Number
private var m_MinHeight: Number
private var m_MiniMap: MovieClip
var m_MinimapEditModeMask: MovieClip
var m_MinimapScaleMonitor: DistributedValue
private var m_MiniMapsContainer: MovieClip
public var m_MiniMapSelectedState: Number
var m_MinimizeButton: Button
public var m_MinLevel: Number
private var m_MinNumColumns: Number
private var m_MinNumRows: Number
private var m_MinorAnimaFragment: MovieClip
public var m_MinPowerLevel: Number
public var m_MinPrice: Number
private var m_MinScale: Number
private var m_MinScale: Number
private var m_MinSearchLength: Number
private var m_MinSlotWidth: Number
private var m_MinStacksField: TextInput
public var m_MinStackSize: Number
public var m_MinViewDistance: Number
public var m_MinWidth: Number
private var m_MinWidth: Number
private var m_MinWidth: Number
private var m_MinWidth: Number
private var m_MinWindowHeight: Number
private var m_MinWindowWidth: Number
public var m_MiscItemInfo: String
private var m_Mission: Quest
var m_MissionBar: MovieClip
private var m_MissionCheckbox: CheckBox
private var m_MissionClip: MovieClip
public var m_MissionDesc: String
var m_MissionDescFormat: TextFormat
private var m_MissionDescription: TextField
var m_MissionDropdown: MovieClip
private var m_MissionEntries: Array
public var m_MissionIcon: MovieClip
private var m_MissionId: Number
public var m_MissionInfo: Quest
public var m_MissionIsDLC: Boolean
public var m_MissionIsNightmare: Boolean
private var m_MissionLabel: TextField
private var m_MissionList: Array
public var m_MissionName: String
var m_MissionOutline: MovieClip
var m_Missions: Array
private var m_MissionTab: Button
private var m_MissionThrottleInterval: Number
private var m_MissionThrottleIntervalId: Number
var m_MissionTierInfoDValue: DistributedValue
the d value for the missiontierinfo
private var m_MissionTimer: MovieClip
var m_MissionTrackerItem: MissionTrackerItem
var m_MissionTrackerItemArray: Array
public var m_MissionType: Number
var m_MissionTypeArray: Array
var m_MissionTypeTextFormat: TextFormat
public var m_ModalLevel: Number
public var m_Mode: Number
private var m_Mode: String
private var m_Mode: Number
private var m_Mode: String
var m_modificationText: String
var m_ModuleActivated: Boolean
private var m_MoFTip: TextField
public var m_Money: Number
public var m_MoneyType: Number
private var m_MonologSoundCoolDown: Boolean
private var m_MonsterBand: MovieClip
private var m_MonsterBandPush: Number
private var m_MoreAvailable: Boolean
private var m_MoreIcon: MovieClip
private var m_MountEquipStyle: Number
var m_MountIcon: MovieClip
private var m_MouseBlocker: MovieClip
var m_MouseCursor: TextField
var m_MouseDownX: Number
var m_MouseDownY: Number
private var m_MouseListener: Object
private var m_MouseListener: Object
private var m_MouseListener: Object
private var m_MouseListener: Object
private var m_MouseListener: Object
var m_MouseOverTargeting: DistributedValue
private var m_MouseOverTargeting: DistributedValue
private var m_MovedCabalItem: Object
private var m_MoveListener: Object
private var m_MovementState: Number
public var m_Movie: MovieClip
private var m_MovieClip: MovieClip
private var m_MovieClip: MovieClip
private var m_MovieClip: MovieClip
var m_MovieClipArray: Array
var m_moviecliploader: MovieClipLoader
private var m_Moviecliploader: MovieClipLoader
var m_MovieClipLoader: MovieClipLoader
private var m_MovieClipLoader: MovieClipLoader
private var m_MovieClipLoader: MovieClipLoader
var m_MovieClipLoader: MovieClipLoader
public var m_MovieClipName: String
public var m_MovieClipRDBID: ID32
public var m_MovieClips: Array
public var m_MovieClipWidth: Number
var m_MovieClipWidth: Number
private var m_MultiColumnList: MultiColumnListView
private var m_Multiline: Boolean
private var m_Multiplier: Number
private var m_MyPurchasesHeader: TextField
private var m_MyPurchasesNumber: TextField
private var m_MySalesHeader: TextField
private var m_MySalesNumber: TextField
var m_name: String
var m_name: String
public var m_name: String
var m_Name: NameBox
private var m_Name: String
private var m_Name: TextField
private var m_Name: TextField
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
var m_Name: String
private var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
public var m_Name: String
private var m_Name: TextField
private var m_Name: MovieClip
private var m_Name: String
private var m_Name: TextField
public var m_Name: MovieClip
private var m_Name: TextField
private var m_Name: TextField
private var m_Name: String
private var m_Name: String
private var m_Name: TextField
private var m_Name: TextField
private var m_Name: String
private var m_Name: TextField
public var m_Name: TextField
private var m_Name: TextField
private var m_Name: TextField
private var m_Name: MovieClip
private var m_Name: TextField
private var m_Name: String
public var m_Name: TextField
public var m_Name: String
strings
private var m_Name: MovieClip
private var m_Name: String
private var m_Name: String
public var m_Name: String
public var m_Name1: TextField
public var m_Name2: TextField
private var m_NameBarArt: MovieClip
var m_NameBox: MovieClip
private var m_NameBox: MovieClip
private var m_NameBox: MovieClip
public var m_NamedImage: MovieClip
var m_NameEditor: GUI.CharacterCreation.NameEditor
private var m_NameInput: TextInput
private var m_NameInput: MovieClip
private var m_NameInputDefaultText: String
private var m_NameLabel: MovieClip
private var m_NamePreviewBar: MovieClip
private var m_NamePreviewer: MovieClip
var m_NametagArray: Array
private var m_NametagCategory: Number
private var m_NametagColor: Number
private var m_NametagIconColor: Number
var m_NametagIncomingQueue: Array
private var m_NameTextFormat: TextFormat
var m_NameXOrgPos: Number
var m_NameXOrgPos: Number
var m_NameXOrgPos: Number
private var m_NamingBox: MovieClip
private var m_NamingConfirmBox: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_NavigationBar: MovieClip
private var m_Navigator: MovieClip
private var m_NeedButton: Button
private var m_NeedGreedCheckbox: CheckBox
var m_NeedGreedWindows: Object
var m_NeedRedraw: Boolean
private var m_NeedSizeUpdate: Boolean
public var m_NegativeAnswer: String
private var m_NegativePing1: MovieClip
private var m_NegativePing2: MovieClip
private var m_NegativePing3: MovieClip
private var m_NetConnection: NetConnection
private var m_NetStream: NetStream
var m_NextBoxId
private var m_NextButton: MovieClip
private var m_NextButton: Button
private var m_NextButton: MovieClip
private static var m_NextClipID: Number
public var m_NextLevelRenown: Number
private var m_NextPageButton: Button
public var m_NextRankingCalculationTime: Date
private var m_NextRankRequiredXPValue: Number
private var m_NextRankView: MovieClip
private var m_NextTooltip: TooltipInterface
public var m_NickName: TextField
var m_NightmareBackground: MovieClip
private var m_NightmareCheckbox: CheckBox
private var m_NightmareLabel: TextField
private var m_NodeClips: Array
private var m_NodeFocus: DistributedValue
private var m_NodeFocus: DistributedValue
public var m_NodeId: Number
private var m_NodePadding: Number
private var m_NonContentHeight: Number
private var m_NoneButton: Button
public var m_NoPause: Boolean
private var m_NormalCheckbox: CheckBox
private var m_NormalLabel: TextField
private static var m_NormalList: Array
private var m_NormalScale: Number
private var m_NoRoleIcon: MovieClip
var m_North: MovieClip
var m_NorthBasePos: Number
private var m_NoseSlider: FCSlider
private var m_NoseTitle: Label
var m_NotificationThrottleInterval: Number
var m_NotificationThrottleInterval: Number
var m_NotificationThrottleIntervalId: Number
var m_NotificationThrottleIntervalId: Number
private var m_Notifier: MovieClip
private var m_NoUseBG: MovieClip
private var m_NoUseBG: MovieClip
private var m_NPCCheckBox: CheckBox
private var m_NpcIcon: MovieClip
var m_NumAbilities: Number
private var m_NumAbilities: Number
private var m_NumAbilities
var m_NumAbilities: Number
private var m_NumAnimating: Number
private var m_NumAnimating: Number
public var m_Number: Number
private var m_NumbersBadgeAP: MovieClip
private var m_NumbersBadgeSP: MovieClip
var m_NumBreakingItems: Number
var m_NumBrokenItems: Number
private static var m_NumButtons: Number
public static var m_NumClaimsLeft: Number
public static var m_NumClaimsLeft: Number
var m_NumColumns: Number
private var m_NumColumns: Number
private var m_NumColumns
private var m_NumColumns: Number
private var m_NumColums: Number
var m_NumDisplay: TextField
private var m_NumHits: Number
private var m_NumItems
var m_NumLines: Number
private var m_NumLines: Number
private var m_NumLootItemsPerLine: Number
public var m_NumMembers: Number
var m_NumOpen: Number
private var m_NumPages: Number
private var m_NumPages: Number
var m_NumRows: Number
private var m_NumRows: Number
private var m_NumRows: Number
private var m_NumRows
private var m_NumRows: Number
private var m_NumSeconds: Number
var m_NumSegments: Number
var m_NumSlots: Number
var m_NumSpells: Number
var m_NumStacks: Number
private var m_NumStacks: Number
private var m_NumTabs: Number
private static var m_NumTokens
private var m_NumTrainedCapstones: Number
private var m_ObjDiedDelegate
private var m_Object
private var m_Object: com.Utils.WeakPtr
public var m_Objective: String
private var m_ObjectiveDropdown: DropdownMenu
private var m_ObjectiveLabel: TextField
private var m_Objectives: Array
public var m_ObjectName: String
var m_OffenseStatOpened: Boolean
private var m_OfflineButton: MovieClip
public var m_Offset: MovieClip
public var m_offsetX: Number
public var m_offsetY: Number
var m_OffStateLabel: String
initialises the script, called from the onLoad method embedded in the corresponding Flash file
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: Button
private var m_OKButton: MovieClip
private var m_OKButton: Button
private var m_OldPanel: MovieClip
public var m_OnClient: Boolean
public var m_Online: Boolean
public var m_Online: Boolean
public var m_OnlineTime: Number
private var m_OnlyOneMissionText: TextField
var m_OnStateLabel: String
private var m_OpenButton: Button
private var m_OpenMissionID: Number
var m_OpenShop: ShopInterface
private var m_OpenTimer: Number
private var m_OptionalRewardArray: Array
private var m_OptionalRewardHeader: TextField
public var m_OptionalRewards: Array
private var m_OptionalSelectedIcon: MovieClip
private var m_Orientation: Number
public var m_Origin: String
private var m_Origin: MovieClip
public static var m_OriginDescription: String
private var m_OtherHeader: TextField
private var m_OuterLine: MovieClip
private var m_OuterTextField: TextField
private var m_OutfitButtonGroup: ButtonGroup
private var m_OutfitSectionIcon: MovieClip
private var m_OutfitSelectBox: MovieClip
private var m_OutfitSelector: MovieClip
public var m_OutputId: Number
private var m_OutterMarker: MovieClip
public var m_Over: Boolean
public var m_Over: Boolean
private var m_OverColor: Number
private var m_OverheatAnim: MovieClip
private var m_Overheated: Boolean
private var m_OverheatTriAnim: MovieClip
var m_Overlay: MovieClip
private var m_Overlay: MovieClip
var m_OverlayText: MovieClip
var m_OverlayTop: MovieClip
private var m_OverrideCurrency: String
public var m_OverrideLocked: Boolean
private var m_OverridePrice: Number
public var m_OverrideText: String
private var m_OverviewHeader: TextField
private var m_Owned: MovieClip
private var m_OwnedButtonText: String
private var m_OwnedCheckBox: CheckBox
private var m_OwnedLabel: TextField
private var m_OwnedNodes: Array
var m_Padding: Number
var m_Padding: Number
var m_Padding: Number
private var m_Padding: Number
private var m_Padding: Array
public var m_Padding: Number
private var m_Padding: Number
private var m_Padding: Number
static private var m_Padding: Number
public var m_Padding: Number
private var m_Padding: Number
private var m_PaddingSmall: Number
private var m_PageButton1: Button
private var m_PageButton2: Button
private var m_PageButton3: Button
private var m_PageButton4: Button
private var m_PageButton5: Button
private var m_PageButton6: Button
private var m_PageButtonArray: Array
private var m_PageNumber: TextField
private var m_PageNumber: TextField
private var m_Pages: Array
private var m_Pages: Array
objects
private var m_PaginateNext: MovieClip
private var m_PaginateNext: MovieClip
private var m_PaginatePrevious: MovieClip
private var m_PaginatePrevious: MovieClip
private var m_Panel: MovieClip
var m_PaneLayoutArray: Array
private var m_PanelLinkage: String
private var m_PanelNameText: TextField
var m_PanelOpenWidths: Array
var m_PanelScale: Number
private var m_PanelSpacing: Number
var m_PanelState: Number
private var m_PanelTweenSpeed: Number
private var m_Parent: MovieClip
public var m_Parent: LoreNode
public var m_ParentCluster: ClusterClip
private var m_ParentClusterIdArray: Array
private var m_ParentId: Number
private var m_ParentId: Number
private var m_ParentNode: DirectoryNode
var m_PartnerAccepted: MovieClip
var m_PartnerInventory: Inventory
var m_PartnerItemSlots: Array
var m_PartnerName: TextField
var m_PartnerSlots: MovieClip
private var m_PartsText: TextField
private var m_PassButton: Button
private var m_Passive_0: MovieClip
private var m_Passive_1: MovieClip
private var m_Passive_2: MovieClip
private var m_Passive_3: MovieClip
private var m_Passive_4: MovieClip
public var m_PassiveAbilities: Array
private var m_PassiveAbilitiesClip: MovieClip
var m_PassiveAbilitySlots: Array
this is all the logic applying to the PassiveBar
var m_PassiveAbilitySlots: Array
var m_PassiveBarActive: Boolean
var m_PassiveBarVisible: Boolean
var m_PassiveListOpenDValue: DistributedValue
public static var m_PassivesList: Object
Members are of type PassiveData
public var m_PassiveStripes: MovieClip
private var m_PasswordInput: MovieClip
private var m_PasswordInput: MovieClip
public var m_Path: String
public var m_PauseButton: Button
private var m_PauseButton: MovieClip
var m_PausedTime: Number
var m_PauseMissionButton: MovieClip
var m_PauseTimestamp: Number
private var m_PaymentInfo: MovieClip
private var m_PaymentLabel: TextField
private var m_Percent: Number
private var m_PercentChanceText: TextField
public var m_PermissionArray: Array
private var m_PermissionHeader: Array
public var m_permissionId: Number
private var m_Permissions: Array
private var m_PermissionsButton: FCButton
private var m_PermissionsDropdown: MovieClip
private var m_PermissionsScrollingList: ScrollingList
public var m_permissionText: String
private var m_PersistentActivity: Number
private var m_PersistentComment: String
private var m_PersistentDifficulty: Number
private var m_PersistentDifficultyFilters: Array
private var m_PersistentFilters: Array
private var m_PersistentHeight: Number
private var m_PersistentLocation: Number
private var m_PersistentSelectedRoles: Array
private var m_PersistentWidth: Number
var m_PetButton: MovieClip
var m_PetIcon: MovieClip
var m_PetInventoryMonitor: DistributedValue
private var m_PetitionFocusMonitor: DistributedValue
var m_PetitionIcon: MovieClip
var m_PetitionMonitor: DistributedValue
var m_PetitionUpdatedMonitor: DistributedValue
var m_PetitionWindowMonitor: DistributedValue
private var m_PetNode: LoreNode
var m_PetsMonitor: DistributedValue
public var m_Phase: Number
private var m_PinkShieldAbsoluteStatID: Number
private var m_PinkShieldPercentStatID: Number
private var m_PinkShieldStatID: Number
private var m_PinnedBackgroundOpacity: Number
var m_PinnedWindowsOpacityMonitor: DistributedValue
private var m_Pips: MovieClip
public var m_Pips: Number
public var m_Placement: Number
var m_PlantFlagEnabled: Boolean
var m_PlasticSurgeon: GUI.CharacterCreation.PlasticSurgeon
public var m_PlayButton: Button
private var m_PlayButton: MovieClip
private var m_PlayButtonDragon: MovieClip
private var m_PlayButtonIlluminati: MovieClip
private var m_PlayButtonTemplars: MovieClip
private var m_PlayerCheckBox: CheckBox
var m_PlayerDamageTexts: Array
public var m_PlayerID: ID32
var m_PlayerMaxFlags: Number
private var m_PlayerName: MovieClip
public static var m_Players: Array
public var m_PlayerSellPrice: Number
private var m_PlayerShieldCurrentStatID: Number
private var m_PlayerShieldMaxStatID: Number
private var m_PlayerShieldTypeStatID: Number
var m_Playfield: String
public var m_Playfield: TextField
private var m_Playfield: String
private var m_PlayfieldArray: Array
var m_PlayfieldDropdown: MovieClip
private var m_PlayfieldEntries: Array
private var m_PlayfieldEntries: Array
var m_PlayfieldID: Number
public static var m_PlayfieldID: Number
var m_PlayfieldIndexSelected: Number
private var m_PlayfieldInfo: TextField
var m_PlayfieldNameData: Array
var m_PlayfieldNames: Array
public var m_Playfields: Array
private var m_PlayfieldSubtitle: MovieClip
var m_PlayingAnimation: Object
var m_PlayingTutorial: Object
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySound: Boolean
private var m_PlaySounds: Boolean
private var m_Points: TextField
private var m_Points: MovieClip
private var m_PopupOverlay: MovieClip
private var m_PopupOverlay: MovieClip
public static var m_Pos: Vector3
These static variables are updated every 0.5 sec with info about cameras current posistion and rotation.
public var m_Pos: MovieClip
public var m_Position: Number
public var m_Position: Number
public var m_PositiveAnswer: String
private var m_PositiveLabel: String
private var m_PositivePing1: MovieClip
private var m_PositivePing2: MovieClip
private var m_PositivePing3: MovieClip
private var m_PossibleItems: MovieClip
private var m_PostalServiceView: MovieClip
private var m_PotionHitArea: MovieClip
var m_PotionSlot: AnimaPotion
var m_PowerInventory: SkillhivePowerInventory
private var m_PowerInventory_Filters: MovieClip
public var m_PowerLevel: Number
private var m_PowerRank: Number
var m_Powers: Array
private var m_PreferredArrowEdgeSpacing: Number
public var m_PrefixData: TooltipData
public var m_PrefixLevel: Number
var m_PrefVariables: Object
private var m_PremiumBalance: TextField
private var m_PremiumCash: MovieClip
private var m_PremiumCash: MovieClip
private var m_PremiumCash: MovieClip
private var m_PrevHealth: Number
private var m_PreviousAmount: Number
private var m_PreviousButton: Button
private var m_PreviousButton: MovieClip
private var m_PreviousRowsContainerY: Number
private var m_PrevPageButton: Button
private var m_PrevState: Number
private var m_Price: Number
public var m_Price: Number
private var m_Price: MovieClip
private var m_Price: MovieClip
private var m_Price: MovieClip
private var m_Price: TextField
private var m_Price_0: MovieClip
private var m_Price_1: MovieClip
private var m_Price_2: MovieClip
private var m_Price_3: MovieClip
private var m_Price1: TextField
private var m_Price2: TextField
private var m_PriceDisplay: MovieClip
private var m_PriceText: TextField
private var m_PriceWidth: Number
private var m_PriceWidth: Number
private var m_PrimaryCheckbox: CheckBox
private var m_PrimaryHeader: TextField
public var m_PrimaryRole: Number
private var m_PrimaryText: TextField
private var m_PrimaryTitle: TextField
private var m_PrimaryWeaponButton: Button
private var m_PrimaryWeaponIcon: MovieClip
private var m_PrivateTeam: Boolean
private var m_ProceedButton: MovieClip
private var m_ProceedButton: MovieClip
private var m_Progress: MovieClip
private var m_Progress: MovieClip
private var m_Progress1: MovieClip
private var m_Progress2: MovieClip
private var m_ProgressAnimation: MovieClip
private var m_ProgressBackground: MovieClip
var m_ProgressBarType: Number
private var m_ProgressBarType: Number
private var m_ProgressColor: Number
private var m_ProgressColor: Number
private var m_ProgressMask: MovieClip
var m_ProgressPingTimer: Number
private var m_ProgressView: MovieClip
private var m_ProgressY: Number
private var m_PromoteButton: Button
var m_PromptButtonHeight: Number
private var m_PromptContainer: MovieClip
center the mc
var m_PromptHeight: Number
var m_Prompts: Array
var m_PromptWidth: Number
private var m_PromptWindow: MovieClip
private var m_PromptWindow: MovieClip
private var m_PromptWindow: MovieClip
private var m_PromptWindow: MovieClip
private var m_Protection: SkillEntry
private var m_PurchaseBlocker: MovieClip
private var m_PurchaseButton: MovieClip
private var m_PurchaseButton: MovieClip
private var m_PurchaseButtonText: String
private var m_PurchasedBar: MovieClip
private var m_PurchasedColor: Number
private var m_PurchasedLeftColor: Number
private var m_PurchasedRightColor: Number
private var m_PurchasedTotal: Number
private var m_PurchasedTotal: Number
private var m_PurchaseInventory: MovieClip
private var m_PurchaseItemSlotsArray: Array
var m_PvPButton: MovieClip
private var m_PvPCheckbox: CheckBox
private var m_PvPContainer: MovieClip
var m_PvPIcon: MovieClip
public var m_PvpKillPoints: Number
private var m_PvPLabel: TextField
public var m_PvpMinigamePoints: Number
var m_PVPMiniScoreDValue: DistributedValue
var m_PvPMonitor: DistributedValue
var m_PvPNotificationMonitor: DistributedValue
var m_PvPNotifierDValue: DistributedValue
var m_PvPQueue: Array
private var m_PvPScenarios: Array
var m_PvPSpoilsIcon: MovieClip
private var m_PvPSpoilsIcon: MovieClip
var m_PvPSpoilsMonitor: DistributedValue
private var m_Quest: Quest
private var m_Quest: Quest
private var m_QuestGiver: QuestGiver
private var m_QuestId: Number
public var m_QuestID: Number
private var m_QuestionClips: Array
private var m_Questions: Array
public var m_QuestWindowDistance: Number
public var m_QuestWindowLOS: Boolean
public var m_QuestWindowPos: flash.geom.Point
private var m_QueueAnimation: MovieClip
private var m_QueuedMaps: Array
private var m_QueuedProgress: Array
private var m_QueueInfo: MovieClip
private var m_QueueLabel: TextField
public var m_Queues: Array
private var m_QuitButton: MovieClip
private var m_QuitCommand: String
var m_QuitPrompt: PromptContainer
var m_r: Number
private var m_Radio
private var m_RadioButtonGroup: ButtonGroup
private var m_RadioButtonInterface: RadioButtonsDialog
private var m_RadioButtons: Array
private var m_RadioButtonsContainer: MovieClip
private var m_RadioButtonX: Number
private var m_RadioButtonY: Number
public var m_Radius: Number
public var m_Radius: Number
public var m_Radius: Number
private var m_Raid: Raid
private var m_Raid: Raid
private var m_Raid: Raid
private var m_Raid: Raid
var m_RaidArchive: Archive
private var m_RaidCheckbox: CheckBox
private var m_RaidClip: RaidClip
public var m_RaidId: ID32
private var m_RaidLabel: TextField
private var m_RaidLabel: TextField
private var m_RaidLeaderIcon: MovieClip
private static var m_RaidList: Array
static public var m_RaidPlayfields: Array
var m_RaidPosition: Point
var m_RaidScaleMonitor: DistributedValue
private var m_RaidTab: Button
private var m_Random: Boolean
private var m_RandomizeButton: FCButton
private var m_RandomizeButton: Button
private var m_RandomizeEyesButton: Button
private var m_RandomizeFacialFeatureButton: MovieClip
private var m_RandomizeHairButton: FCButton
private var m_RandomizeHeadButton: FCButton
private var m_RandomizeHeadButton: Button
private var m_RandomizeJawButton: Button
private var m_RandomizeLipsButton: Button
private var m_RandomizeNoseButton: Button
private var m_RandomizeOutfitButton: MovieClip
private var m_RandomizeSkinColorButton: Button
public var m_RangedEnabled: Boolean
var m_rank: Number
private var m_Rank: TextField
public var m_Rank: Number
public var m_Rank: Number
public var m_Rank: MovieClip
private var m_Rank: MovieClip
public var m_RankID: Number
private var m_RankingsWindowOpen: Boolean
public var m_rankNr: Number
private var m_RankNumber: String
public var m_RanksArray: Array
public var m_Rarity: Number
private var m_Rarity: TextField
private var m_RarityDropdownMenu: MovieClip
var m_RdbId: Number
private var m_ReadAlpha: Number
private var m_ReadMailBody: MovieClip
private var m_ReadMailHeader: MovieClip
private var m_Ready: Boolean
private var m_ReadyAnim: MovieClip
private var m_ReadyGlow: MovieClip
private var m_ReadyPromptMonitor: DistributedValue
private var m_ReadyText: TextField
public var m_RealType: Number
public var m_RecastTime: Number
private var m_ReceivedItems: MovieClip
private var m_ReceivedMailHeader: MovieClip
private var m_Recipient: String
public var m_RecordTime: String
private var m_RecoverGlyphButton: Button
private var m_RecoverSignetButton: Button
public var m_RecruitmentArray: Array
public var m_RecruitmentID: Number
public var m_Recurrent: Boolean
private var m_Recurrent: MovieClip
private var m_RedMatch: MovieClip
private var m_Redraw: Boolean
private var m_RedShieldAbsoluteStatID: Number
private var m_RedShieldPercentStatID: Number
private var m_RedShieldStatID: Number
public var m_Reflection: AbilityBase
private var m_Reflection: ActiveAbility
private var m_RefreshButton: Button
private var m_RefreshEnableInterval: Number
public var m_Refundable: Boolean
public var m_Region: String
public var m_Region: MovieClip
var m_RegionTeleportButton: MovieClip
var m_RegionTeleportMonitor: DistributedValue
var m_RegisterURL: String
private var m_ReinforcedArmorBuff: MovieClip
public var m_ReinforcedArmorCheckBox: MovieClip
public var m_ReinforcedArmorRadioButton: MovieClip
private var m_Reloading: Boolean
private var m_Remaining: MovieClip
public var m_RemainingTime: Number
var m_ReminderInterval: Number
private var m_RemoveOnDeselect
var m_RenameCharacterDialog: RenameCharacterDialog
var m_RenderedStackingWaypoints: Object
var m_RenderedStackingWaypointsCount: Number
var m_RenderedWaypoints: Object
private var m_RendererLinkageId: String
private var m_RendererLinkageId: String
private var m_RendererName: String
var m_renownAmount: Number
var m_renownLevel: Number
public var m_RenownLevel: Number
public var m_RenownRank: Number
private var m_RepairItem: InventoryItem
public var m_RepairPrice: Number
public var m_RepeatCount: Number
private var m_RepeatCount: Number
private var m_ReplyButton: Button
private var m_ReponseTarget: MovieClip
private var m_ReponseTarget: MovieClip
var m_ReportsButton: MovieClip
private var m_ReportsIcon: MovieClip
private var m_ReportText: TextField
private var m_RequirementData: MovieClip
public var m_RequirementDone: Boolean
private var m_RequirementLabel: TextField
private var m_ResetButton: Button
var m_ResetPrefsPrompt: PromptContainer
private var m_ResizeButton: MovieClip
private var m_ResizeButton: MovieClip
private var m_ResizeButton: MovieClip
var m_ResizeListener: Object
private var m_ResizeListener: Object
private var m_ResizeListener: Object
private var m_ResizeOffsetPoint: Point
private var m_ResizeSensitivity: Number
private var m_ResizeSensitivity: Number
private var m_ResizeX: Number
private var m_ResizeY: Number
var m_ResolutionScale: Number
var m_ResolutionScaleMonitor: DistributedValue
private var m_ResolutionScaleMonitor: DistributedValue
var m_ResolutionScaleMonitor: DistributedValue
private var m_ResolutionScaleMonitor: DistributedValue
private var m_ResourceData: ResourceDataObject
private var m_ResourceDisplayType: Number
public var m_ResourceGenerator: Number
public var m_ResourceGenerator: Number
public var m_ResourceGenerator: Number
private var m_ResourceGenerator: Number
var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
private var m_ResourceIconMonitor: DistributedValue
var m_ResourceNodes: Array
private var m_ResourceNumbers: MovieClip
var m_Resources: Array
private var m_Resources: Array
private var m_Resources: Number
var m_ResourceType: Number
public var m_ResourceType: Number
private var m_ResultBG: MovieClip
private var m_ResultFrame: MovieClip
static public var m_Results: Array
private var m_Results: Array
private var m_ResultsFooter: MovieClip
private var m_ResultsList: MultiColumnListView
private var m_ResultSlot: MovieClip
private var m_ResultSlotIndex: Number
private var m_ResultSlotTextInfo: TextField
private var m_ResultsRowsArray: Array
var m_ReticuleClip: MovieClip
var m_ReticuleMode: Boolean
private var m_RewardArray: Array
private var m_RewardBackground: MovieClip
private var m_RewardDivider: MovieClip
private var m_RewardHeader: TextField
private var m_RewardIcon: MovieClip
private var m_RewardNameArray: Array
public var m_Rewards: Array
public var m_RewardsArray: Array
private var m_RewardsContainer: MovieClip
private var m_RewardsIcon: MovieClip
private var m_RewardSize: Number
private var m_RewardsScrollContainer: MovieClip
private var m_RewardsTextField: TextField
private var m_RewardText: TextField
var m_RewardWindows: Array
private var m_RightBullets: MovieClip
private var m_RightClickItem: RightClickItem
var m_RightClickMenu: RightClickMenu
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickMenu: MovieClip
private var m_RightClickSelectedItemSlot: ItemSlot
var m_RightClickVendorSale: DistributedValue
var m_RightColor: Number
var m_RightCurrent: Number
var m_RightIcons: Array
var m_RightMax: Number
var m_RightPanel: MovieClip
var m_RightPos: Number
private var m_RightPos: Number
var m_RightResource: Object
private var m_RightResource: ResourceBase
var m_RingBackground: MovieClip
private var m_RingInnerRadius: Number
var m_RMB_Hotkey: MovieClip
public var m_Role: Array
public var m_Role: String
public var m_Role: Number
var m_Role: Number
public var m_Role: Number
public var m_Role: MovieClip
private var m_Role: MovieClip
private var m_RoleButton: FCButton
private var m_RoleButtonArray: Array
private var m_RoleDesc_0: TextField
private var m_RoleDesc_1: TextField
private var m_RoleDropdown: MovieClip
private var m_RoleDropdown: DropdownMenu
private var m_RoleHeader: Array
private var m_RoleHeader: TextField
private var m_RoleIcon: MovieClip
private var m_RoleLabel: TextField
private var m_RoleLabel: TextField
private var m_RoleName_0: TextField
private var m_RoleName_1: TextField
private var m_RolePermissionButtonGroup: ButtonGroup
private var m_RolePermissionNameText: TextInput
private var m_RolePermissionsHeader: Label
private var m_RolePermissionsNameButton: FCButton
private var m_Roles: Array
private var m_Roles: Array
public var m_Rooms: Array
private var m_RootNode: LoreNode
private var m_RowCount: Number
private var m_RowHeight: Number
private var m_RowID: ID32
private var m_RowName: String
private var m_RowOnline: Boolean
private var m_RowsArray: Array
private var m_RowsContainer: MovieClip
public var m_Rules: String
private var m_RulesHeader: TextField
public static var m_SaleID: Number
private var m_SaleInventory: MovieClip
private var m_SaleItemSlotsArray: Array
var m_SaveConfigTimer: Number
private var m_SaveInfoText: TextField
var m_Scale: Number
private var m_Scale: Number
public var m_Scale: Number
var m_ScaleMonitor: DistributedValue
private var m_ScenarioCheckbox: CheckBox
private var m_ScenarioDescription: TextField
private var m_ScenarioDifficulty: TextField
private var m_ScenarioGrade: TextField
private var m_ScenarioGroup: TextField
private var m_ScenarioLabel: TextField
private static var m_ScenarioList: Array
private var m_ScenarioName: TextField
private var m_ScenarioName: TextField
private var m_ScenarioObjective: TextField
private var m_ScenarioObjective: TextField
static public var m_ScenarioPlayfields: Array
static public var m_Scenarios: Array
private var m_ScenarioTab: Button
public var m_Score: String
private var m_ScoreBoardLabel: TextField
var m_ScreenHeight: Number
var m_ScreenMargin: Number
private var m_ScreenMargin: Number
var m_ScreenOffset
public var m_ScreenOffset: Point
public var m_ScreenPositionX: Number
public var m_ScreenPositionY: Number
private var m_ScreenshotCheckBox: CheckBox
private var m_ScreenTitle: MovieClip
var m_ScreenWidth: Number
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBar: ScrollBar
private var m_ScrollBar: MovieClip
var m_ScrollBarArchivedPosition: Number
var m_ScrollBarArchivedPosition: Number
General Positioning
private var m_ScrollBarBuy: ScrollBar
private var m_ScrollBarBuyBack: ScrollBar
private var m_ScrollBarContainer: MovieClip
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarPosition: Number
private var m_ScrollBarSell: ScrollBar
private var m_ScrollContainer: MovieClip
private var m_ScrollingList: ScrollingList
private var m_ScrollInterval: Number
private var m_ScrollInterval: Number
private var m_ScrollPanel: GroupFinderScrollPanel
private var m_ScrollPanel: RegionTeleportScrollPanel
private var m_ScrollPosition: Number
private var m_ScrollTrack: MovieClip
var m_ScryCounterActive: Boolean
var m_ScryTimerActive: Boolean
var m_ScryTimerCounterComboActive: Boolean
private var m_Search: PowerInventorySearch
private var m_SearchBox: MovieClip
private var m_SearchBox: SearchBox
private var m_SearchBox: SearchBox
private var m_SearchBox: SearchBox
private var m_SearchButton: MovieClip
private var m_SearchButton: MovieClip
private var m_SearchContainer: MovieClip
static public var m_SearchCriteria: TradepostSearchData
private var m_SearchField: TextInput
private var m_SearchHelptext: TextField
private var m_SearchOnInput: Boolean
private var m_SearchOnlyPurchaseable: Boolean
private var m_SearchOnlyUseable: Boolean
public var m_SearchResultId: Number
private var m_SearchResultNum: MovieClip
static public var m_SearchResults: Array
public var m_SearchString: String
private var m_SearchText: TextField
private var m_SearchText: String
private var m_SearchText: String
private var m_SearchText: String
private var m_SeasonalAchievementDataNode: LoreNode
private var m_SecondaryCheckbox: CheckBox
private var m_SecondaryHeader: TextField
public var m_SecondaryRole: Number
private var m_SecondarySortColumn: Number
private var m_SecondaryText: TextField
private var m_SecondaryTitle: TextField
private var m_SecondaryWeaponButton: Button
private var m_SecondaryWeaponIcon: MovieClip
private var m_SecondPlaceResultsScoreBoard: MovieClip
private var m_SecondPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_SecondShield: MovieClip
private var m_SecondsRemaining: Number
private var m_SecondsRemaining: Number
private var m_SecondsTextField: TextField
public var m_SecretSociety: MovieClip
private var m_SectionBox: MovieClip
private var m_SectionBox: MovieClip
private var m_SectionBoxHeightCollapsed: Number
private var m_SectionBoxHeightCollapsed: Number
private var m_SectionBoxWidth: Number
private var m_SectionBoxWidth: Number
private var m_SectionBoxWidthCollapsed: Number
public var m_SectionExtended: Boolean
public var m_SectionExtended: Boolean
public var m_SectionFlags: Number
private var m_SectionOriginalY: Number
private var m_SectionOriginalY: Number
private var m_SelectActivityMessage: TextField
private var m_SelectCheckbox: CheckBox
private var m_SelectDifficultyMessage: TextField
private var m_Selected: Boolean
private var m_Selected: Boolean
var m_SelectedAbilityWheel: MovieClip
var m_SelectedAbilityWheelIndex: Number
private var m_SelectedAchievement: MovieClip
private var m_SelectedAchievement: Number
var m_SelectedAudioLanguageIndex: Number
private var m_SelectedBankSlotID: Number
private var m_SelectedBuyBackIndex: Number
var m_SelectedCellAbilityClip: MovieClip
private var m_SelectedCellClip: CellClip
var m_SelectedCellPowers: Object
private var m_SelectedCharacterId: Number
private var m_SelectedCharacterID: ID32
private var m_SelectedCharacterName: String
private var m_SelectedClass: Number
private var m_SelectedClassId
private var m_SelectedColor: Number
private var m_SelectedColorIndex: Number
private var m_SelectedDescription: TextField
private var m_SelectedDescription: TextField
var m_SelectedFeat: FeatData
private var m_SelectedFeat: FeatData
private var m_SelectedFeature: Number
private var m_SelectedFeature: Number
private var m_SelectedForMoveBackground: MovieClip
private var m_SelectedID: Number
private var m_SelectedID: Number
private var m_SelectedID: Number
private var m_SelectedID: Number
private var m_SelectedIndex: Number
private var m_SelectedIndex: Number
private var m_SelectedIndex: Number
private var m_SelectedIndex: Number
public var m_SelectedIndex: Number
private var m_SelectedItem: Number
private var m_SelectedItem: Number
private var m_SelectedItemIndex: Number
var m_SelectedItems: Array
private var m_SelectedItemTitle: MovieClip
var m_SelectedLanguageIndex: Number
private var m_SelectedMedia: MovieClip
private var m_SelectedMedia: MovieClip
private var m_SelectedMount: Number
private var m_SelectedNode: DressingRoomNode
private var m_SelectedNodeClip: PetClip
var m_SelectedResolutionIndex: Number
public static var m_SelectedRole: Number
private var m_SelectedSellIndex: Number
private var m_SelectedServerId: Number
private var m_SelectedSortButton: SortButton
private var m_SelectedSpeed: Number
var m_SelectedTemplate: SkillTemplate
private var m_SelectedTemplateIndex: Number
private var m_SelectedTitle: TextField
private var m_SelectedTitle: TextField
private var m_SelectedToken: Number
private var m_SelectedUniform: Number
private var m_SelectedValue: Number
private var m_SelectHandler: Function
private var m_Selection: Number
private var m_SelectionArray: Array
private var m_SelectLocationMessage: TextField
private var m_SelectPanelBG: MovieClip
private var m_SelectPanelBG: MovieClip
private var m_SelectRoleMessage: TextField
private var m_SelectRolesLabel: TextField
public static var m_SelectSound: Boolean
public var m_Seller: String
public var m_SellerId: Number
public var m_SellerInstance: Number
public var m_SellerName: String
public var m_SellerName: String
private var m_SellItemInventory: ID32
private var m_SellItemPromptWindow: MovieClip
private var m_SellItemSlot: Number
private var m_SellList: MultiColumnListView
private var m_SellPane: MovieClip
public var m_SellPrice: Number
public var m_SellPrice: Number
private var m_SellRepairInfo: TextField
private var m_SendButton: MovieClip
public var m_SenderId: Number
public var m_SenderName: String
public var m_SendTime: Number
public var m_Separator: MovieClip
private var m_Separator: MovieClip
var m_ServerFPSLabelView: TextField
var m_ServerFPSView: TextField
var m_ServerFramerate: Number
private var m_ServerInfo: TextField
private var m_ServerName: TextField
var m_SettingsButton: MovieClip
private var m_SettingsButton: MovieClip
private var m_SettingsButton: MovieClip
private var m_SettingsLabel: TextField
private var m_SetupHelpInterval: Number
var m_Shadow: DropShadowFilter
private var m_Shadow: DropShadowFilter
public var m_ShambalaMarker: Marker
private var m_ShambalaMarkerInfo: MovieClip
private var m_ShambalaMiniMap: MovieClip
private var m_ShambalaRewards: Array
private var m_ShambalaStatus: MovieClip
var m_ShardGainContainer: MovieClip
var m_ShareButton: MovieClip
private var m_ShellAnims: MovieClip
private var m_Shells: MovieClip
private var m_ShieldBar: MovieClip
private var m_ShieldsOnTop: Boolean
var m_ShopButton: MovieClip
var m_ShopIcon: MovieClip
var m_ShopIconContainer: MovieClip
var m_ShopInterface: ShopInterface
private var m_ShopInterface: ShopInterface
public static var m_ShortcutList: Object
Associavite array of all the shortcut the player has
private var m_ShortcutSlotsArray: Array
public var m_ShortcutType: Number
private var m_ShortName: String
var m_ShouldUnequip: Boolean
private var m_ShouldUpdateSearch: Boolean
var m_ShowAdvancedTooltips: Boolean
private var m_ShowAegisValues: DistributedValue
public var m_ShowAugments: Boolean
private var m_ShowBottomLine: Boolean
var m_ShowBuff: Boolean
private var m_ShowBuff: Boolean
var m_ShowBuffs: DistributedValue
private var m_ShowBuffsOnDefensiveTarget: DistributedValue
private var m_ShowBuffsOnTeam: DistributedValue
private var m_ShowBuffsOnTeam: DistributedValue
private var m_ShowCanUse: Boolean
private var m_ShowCanUse: Boolean
var m_ShowCharges: Boolean
private var m_ShowCharges: Boolean
private var m_ShowCharges: Boolean
private var m_ShowCloseButton: Boolean
var m_ShowDebuff: Boolean
private var m_ShowDebuff: Boolean
private var m_ShowFooter: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowGroupNamesText: String
private var m_ShowHealthBar: Boolean
private var m_ShowHealthBar: Boolean
private var m_ShowHealthBar: Boolean
private var m_ShowHealthBarCollapsed: Boolean
private var m_ShowHealthBarText: String
private var m_ShowHelpButton: Boolean
var m_ShowHotkeys: DistributedValue
private var m_ShowHPNumbers: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHPUnderAegis: DistributedValue
private var m_ShowIcon: Boolean
private var m_ShowingBackground: Boolean
private var m_ShowingDescription: Boolean
var m_ShowingTombstone: Boolean
var m_ShowingWindow: Boolean
private var m_ShowLevel: Boolean
private var m_ShowMailTabMonitor: DistributedValue
private var m_ShowMaxMinHpText: String
var m_ShowName: Boolean
private var m_ShowNames: Boolean
private var m_ShowNametagIcons: Boolean
private var m_ShowNametagIcons: Boolean
private var m_ShowNametagIconsText: String
private var m_ShowOverlay: Boolean
var m_ShowPlayerDamageMonitor: DistributedValue
var m_ShowPlayerDamageText: Boolean
var m_ShowPlayerHealMonitor: DistributedValue
var m_ShowPlayerHealText: Boolean
private var m_ShowResize: Boolean
var m_ShowStatText: Boolean
var m_ShowStatTextAsPercent: Boolean
private var m_ShowStroke: Boolean
var m_ShowTargetDamageMonitor: DistributedValue
var m_ShowTargetDamageText: Boolean
private var m_ShowTeamBuffMonitor: DistributedValue
private var m_ShowTeamDebuffsMonitor: DistributedValue
private var m_ShowTeamMemberHealthBar: Boolean
var m_ShowTemplateAbilities: Boolean
private var m_ShowText: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindowFrame: Boolean
private var m_ShowWindowFrame: Boolean
private var m_ShowWindowFrameText: String
private var m_ShowWindowText: String
public var m_Side: Number
private var m_SidePadding: Number
private var m_SidePadding: Number
private var m_SidePadding: Number
private var m_SidePadding: Number
var m_SidePanel: MovieClip
public var m_SidePanelWidth: Number
var m_SidePanesArray: Array
var m_Sides: Object
public var m_Signal: Signal
public var m_SignalAbilityFocus: Signal
public var m_SignalAbilityFocus: Signal
public var m_SignalAbilityFocus: Signal
var m_SignalGroup: SignalGroup
public var m_SignalGroup: SignalGroup
private var m_SignetHeader: TextField
private var m_SignetHeaderBG: MovieClip
private var m_SignetLevelUpgrade: MovieClip
public var m_SignetRank: Number
public var m_SignetRarity: Number
private var m_SignetUpgradeProgress: MovieClip
public var m_SignetXP: Number
private var m_SignUpLeaveButton: Button
private var m_SignUpLeaveButton: Button
private var m_SimpleProgressSize: Point
private var m_SineWave1: MovieClip
private var m_SineWave2: MovieClip
private var m_Size: Rectangle
public var m_Size: Number
private var m_Skill: Number
private var m_Skill: Number
private var m_SkillCategories: Array
private var m_SkillName: TextField
private var m_SkillPointsLabel: TextField
private var m_SkillPointsString: String
private var m_SkillPointsText: TextField
private var m_SkillRankLabel: TextField
private var m_SkillRankTooltip: MovieClip
private var m_SkillRankValue: TextField
private var m_Skills: Array
private var m_SkillsBar: CharacterPointsSkillsBar
private var m_SkillsList: MovieClip
private var m_SkillValue: TextField
private var m_SkillWheelLabel: String
var m_Skin: MovieClip
private var m_SkinColorHeader: Label
private var m_SkinColorList: TileList
var m_SkinName: String
var m_SkinParent: MovieClip
private var m_SkipQueueCheckBox: CheckBox
private var m_SkipQueueLabel: TextField
private var m_Slider: MovieClip
private var m_Slider: MovieClip
private var m_Slider: MovieClip
private var m_SliderDividerArray: Array
var m_Slot: Number
private var m_Slot: MovieClip
private var m_SlotContent: MovieClip
private var m_SlotId: Number
private var m_SlotID: Number
private var m_SlotMC: MovieClip
private var m_SlotMC: MovieClip
var m_SlotPadding: Number
private var m_SlotPadding: Number
private var m_SlotPadding
private var m_Slots: Array
private var m_Slots: Array
private var m_SlotSize: Number
private var m_SlotsLeft: TextField
private var m_SlotStates: Array
var m_SlotToBoxBindings: Object
var m_SMSIcon: MovieClip
var m_SMSList: MovieClip
var m_SMSQueue: Array
private var m_SocialCheckbox: CheckBox
private var m_SocialLabel: TextField
public var m_SolvedText: String
public var m_SolvedTimes: Number
private var m_SolvedTimes: Number
private var m_SortArrow: MovieClip
private var m_SortArrow: MovieClip
private var m_SortButtonArray: Array
private var m_SortByTextField: TextField
private var m_SortColumn: Number
private var m_SortDirection: Number
private var m_SortDirection: Number
private var m_SortDirection: String
private var m_SortDirection: String
private var m_SortDirection: String
public var m_SortOrder: Number
public var m_SortOrder: Number
private var m_SortTarget: String
private var m_SortTarget: String
private var m_SortTarget: String
private var m_SortType: String
private var m_Sound: Sound
private var m_SoundControlIndicator: MovieClip
var m_SoundID: Number
public var m_Source: String
private var m_SourceBanner: MovieClip
private var m_SourceItemSlot: ItemSlot
private var m_SourceText: TextField
var m_South: MovieClip
var m_SouthBasePos: Number
private var m_SouthMarker: MovieClip
var m_SP: MovieClip
public var m_Speed: Number
private var m_SpeedDropdown: DropdownMenu
public var m_Spell: Number
public var m_SpellData: SpellData
public var m_SpellId: Number
private var m_SpellId: Number
private var m_SpellId: Number
public static var m_SpellList: Object
Associavite array of all the spells the player has.
var m_Spells: Array
var m_SpellTemplatesSwap: Array
public var m_SpellType: Number
public var m_SpellType: Number
public var m_SpellType: Number
private var m_SpellType: Number
var m_SplitItemPopup: MovieClip
private var m_SplitItemPopup: MovieClip
private var m_SplitItemPopup: MovieClip
private var m_SprintFeats: Array
var m_SprintIcon: MovieClip
private var m_SprintItems: Array
private var m_SprintLevelText: TextField
private var m_SprintsPetsButton: Button
private var m_SPString: String
private var m_Stack: TextField
private static var m_Stack: Array
var m_StackPadding: Number
private var m_StackSize: Number
public var m_StackSize: Number
private var m_StackSizeClip: MovieClip
private var m_StackSizeScale: Number
private var m_Stage: Number
var m_StageResizeListener: Object
var m_StageWidth: Number
public var m_StartAngle: Number
public var m_StartAngle: Number
private var m_StartClusterList: Object
private var m_StartSlot: Number
private var m_StartThrottleAt: Number
var m_StartTime: Number
private var m_StartTime: Number
private var m_StartTime: Number
private var m_StartTime_FvF: Number
private var m_StartValue
private var m_StatChangeBG: MovieClip
private var m_StatChangeIcon: MovieClip
var m_State: Number
private var m_State: Number
private var m_State: Number
private var m_State: Number
private var m_State: Number
public var m_StateList: Object
var m_States: Object
private var m_States: Object
private var m_StatFirst: TextField
var m_StaticCounter: Number
private var m_StaticInventory: Inventory
public var m_StatId: Number
private var m_StatItems: Array
private var m_StatPage: MovieClip
private var m_StatPage: MovieClip
public var m_StatPage: MovieClip
private var m_StatPageItemHeight: Number
layoup
private var m_StatPageItems: Array
objects
public var m_StatPagePanelBackground: MovieClip
private var m_StatPages: Object
private var m_StatPagesObject: Object
private var m_StatPageVisibleHeight: Number
private var m_Stats: Array
private var m_StatSecond: TextField
private var m_StatsHeader: TextField
private var m_StatsHeader: MovieClip
private var m_StatTextFormat: TextFormat
private var m_StatThird: TextField
public var m_Status: TextField
public var m_StatusBool: Boolean
private var m_StatusResults: MovieClip
public var m_StatusResultsSelectedState: Number
private var m_StatusScoreBoardLeader: PvPLatestResultsLeader
private var m_StatusSubtitle_1: TextField
private var m_StatusSubtitle_2: TextField
private var m_StatusTitle_1: TextField
private var m_StatusTitle_2: TextField
private var m_SteamCreditsButton: MovieClip
private var m_SteamLinkButton: MovieClip
private var m_SteamPlayButton: MovieClip
private var m_SteamQuitButton: MovieClip
private var m_SteamSettingsButton: MovieClip
private var m_StickyPreviewNodeId: Number
private var m_StonehengeInQueue: Boolean
private var m_StonehengeInZone: Boolean
public var m_StonehengeMarker: Marker
private var m_StonehengeMarkerInfo: MovieClip
private var m_StonehengeMiniMap: MovieClip
private var m_StonehengeRewards: Array
private var m_StopButton: MovieClip
var m_StopFrame: Number
private var m_StopFrame: Number
private var m_StoreAndSellHeader: MovieClip
private var m_StoreAndSellView: MovieClip
public var m_StretchToScreen: Boolean
private var m_Stroke: MovieClip
private var m_Stroke: MovieClip
private var m_Stroke: MovieClip
private var m_Stroke: MovieClip
public var m_Style: String
private var m_SubAchievementsClip: MovieClip
private var m_SubClusterClips: Array
public var m_SubDepth: Number
private var m_SubEntries: Array
private var m_SubEntries: Array
private var m_SubHeader: TextField
private var m_Subject: TextField
private var m_SubjectText: TextField
private var m_SubmitButton: Button
private var m_SubSkills: Array
private var m_SubSkillsBar: CharacterPointsSubSkillsBar
private var m_SubSkillsData: Array
public var m_Subtitle: TextField
public var m_SubTitle: String
private var m_SubTitle: TextField
private var m_SubtitleCount: Number
public var m_SubType: String
public var m_SubType: Number
private var m_SubTypeDropdownMenu: MovieClip
public var m_SubTypes: TextField
public var m_SubTypesArray: Array
public var m_SuffixData: TooltipData
public var m_SuffixLevel: Number
private var m_SummonButton: Button
private var m_SuperInitialized: Boolean
private var m_SupportsFiltering: Boolean
var m_SurgeryCameraDistance: Number
var m_SurgeryCameraDistanceMax: Number
var m_SurgeryCameraDistanceMin: Number
var m_SurgeryCameraForwardOffset: Number
var m_SurgeryCameraHeightOffset: Number
var m_SurgeryCameraMinMaxModifier: Number
var m_SurgeryCameraPitch: Number
var m_SurgeryCameraYaw: Number
public var m_SwappedAbility: AbilityBase
public var m_Symbol: MovieClip
private var m_Tab_0: Button
private var m_Tab_1: Button
private var m_Tab_10: Button
private var m_Tab_11: Button
private var m_Tab_2: Button
private var m_Tab_3: Button
private var m_Tab_4: Button
private var m_Tab_5: Button
private var m_Tab_6: Button
private var m_Tab_7: Button
private var m_Tab_8: Button
private var m_Tab_9: Button
private var m_TabArray: Array
private var m_TabArray: Array
private var m_TabBlade: Button
private var m_TabBlade: Button
private var m_TabBlood: Button
private var m_TabBlood: Button
var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabButtonArray: Array
private var m_TabChainsaw: Button
private var m_TabChaos: Button
private var m_TabChaos: Button
private var m_TabElemental: Button
private var m_TabElemental: Button
private var m_TabFist: Button
private var m_TabFist: Button
private var m_TabFlamethrower: Button
private var m_TabGroup: ButtonGroup
private var m_TabGroup: ButtonGroup
private var m_TabGroup: ButtonGroup
private var m_TabGroup: ButtonGroup
private var m_TabHammer: Button
private var m_TabHammer: Button
private var m_TabLauncher: Button
private var m_Table: MovieClip
private var m_TableRowHeader: MovieClip
private var m_TabPistol: Button
private var m_TabPistol: Button
private var m_TabQuantum: Button
private var m_TabRifle: Button
private var m_TabRifle: Button
private var m_TabShotgun: Button
private var m_TabShotgun: Button
private var m_TabWhip: Button
private var m_TagPrice: MovieClip
private var m_TakeAllAttachmentsButton: MovieClip
private var m_TakeItemSlot: Number
private var m_TankButton: FCButton
private var m_TankIcon: MovieClip
private var m_TankLabel: TextField
private var m_TankLabel: TextField
private var m_TankRole: FCButton
private var m_TankRole: FCButton
var m_Target: Number
public var m_Target: String
private var m_Target: Object
private var m_TargetBG: MovieClip
private var m_TargetBG: MovieClip
var m_TargetCharacter: Character
public var m_TargetCount: Number
var m_TargetDamageTexts: Array
private var m_TargetEmptyText: TextField
var m_TargetFrame: Number
private var m_TargetFrame: MovieClip
private var m_TargetGroundPos: Vector3
private var m_TargetHeadPos: Vector3
private var m_TargetID: ID32
private var m_TargetName: String
private var m_TargetObj: Object
private var m_TargetPosition: flash.geom.Point
private var m_TargetProperty: String
private var m_TargetSize: flash.geom.Point
private var m_TargetSlot: MovieClip
private var m_TargetSlot: MovieClip
private var m_TargetSlotIndex: Number
private var m_TargetSlotTextInfo: TextField
private var m_TargetUpgradeLink: MovieClip
public var m_TargetUrl: String
private var m_TargetView: MovieClip
private var m_TDB_AbandonedMissions
var m_TDB_AbilityWheel: String
var m_TDB_accept: String
var m_TDB_Achievement: String
private var m_TDB_Achievements: String
private var m_TDB_AllRegions
var m_TDB_AnimaFormMessage: String
var m_TDB_AP: String
private var m_TDB_Buy: String
var m_TDB_BuyAurum: String
private var m_TDB_BuyBack: String
var m_TDB_Cabal: String
var m_TDB_Cancelbuff: String
var m_TDB_CancelRespawnWave: String
var m_TDB_ChallengeJournal: String
var m_TDB_change_language_prompt: String
var m_TDB_CharacterSheet: String
var m_TDB_Claim: String
var m_TDB_compact_resource_files: String
private var m_TDB_ConfirmUnlockPage: String
var m_TDB_corrupted_resource_database_prompt: String
var m_TDB_Crafting: String
private var m_TDB_CurrentMisionons
var m_TDB_decline: String
private var m_TDB_Defense: String
var m_TDB_DefensiveStats
var m_TDB_downloadSelect_prompt: String
var m_TDB_downloadSelectFull_prompt: String
var m_TDB_downloadSelectTrial_prompt: String
var m_TDB_East: String
var m_TDB_Exit: String
var m_TDB_exit_prompt: String
private var m_TDB_FactionPageName: String
private var m_TDB_FinishedMissions
var m_TDB_Friends: String
private var m_TDB_GearManagementPageName: String
var m_TDB_GMResurrect: String
var m_TDB_GroupFinder: String
private var m_TDB_Healing: String
var m_TDB_HealingStats
var m_TDB_Help: String
private var m_TDB_Hide: String
private var m_TDB_HiveCompletion: String
control
var m_TDB_In: String
var m_TDB_Inventory: String
var m_TDB_Journal: String
var m_TDB_Leaderboards: String
var m_TDB_LFG: String
private var m_TDB_Lore: String
private var m_TDB_LoreEntryLocked: String
private var m_TDB_LoreEntryLocked: String
var m_TDB_MAX_LEVEL: String
var m_TDB_Membership: String
var m_TDB_MeterAbbreviation: String
var m_TDB_MissionComplete: String
var m_TDB_NearestAnimaWellMessage: String
var m_TDB_NEXT_AP: String
var m_TDB_NEXT_LEVEL: String
var m_TDB_NEXT_PP: String
var m_TDB_no: String
var m_TDB_No: String
var m_TDB_North: String
private var m_TDB_Offense: String
var m_TDB_OffensiveStats
var m_TDB_Overtime: String
private var m_TDB_PaperDollName: String
var m_TDB_Petition: String
var m_TDB_Pets: String
var m_TDB_PhysicalExhaustion: String
private var m_TDB_PlayAudio
private var m_TDB_PlayVideo
var m_TDB_PvP: String
var m_TDB_QuestionMark: String
private var m_TDB_Rank: String
var m_TDB_RegionTeleport: String
var m_TDB_ReleaseNow: String
var m_TDB_repair_broken_data_prompt: String
private var m_TDB_ReputationPageName: String
var m_TDB_reset_preferences: String
var m_TDB_resource_download_label: String
var m_TDB_Respawn: String
var m_TDB_RespawnQuestion: String
var m_TDB_RespawnWave: String
var m_TDB_Resurrect: String
var m_TDB_ResurrectQuestion: String
var m_TDB_ResurrectWithHelpQuestion: String
private var m_TDB_SeasonalAchievements: String
var m_TDB_Seconds: String
var m_TDB_SelectAnimaWellMessage: String
private var m_TDB_Sell: String
var m_TDB_SendFactionReport: String
var m_TDB_Settings: String
var m_TDB_Shop: String
var m_TDB_Shop_DisabledTooltip: String
private var m_TDB_Show: String
private var m_TDB_ShowAll: String
private var m_TDB_ShowImage
var m_TDB_SignUp: String
var m_TDB_SignUpMessage: String
var m_TDB_SignUpMessageNearest: String
var m_TDB_South: String
var m_TDB_SP: String
private var m_TDB_StatPageName: String
private var m_TDB_Tier
Strings
private var m_TDB_Tier_MixedCase
var m_TDB_Timeleft: String
var m_TDB_TimeToStart: String
private var m_TDB_TotalSkillpoint: String
var m_TDB_Tradepost: String
var m_TDB_TrialExpired: String
var m_TDB_TrialRemainingDays: String
var m_TDB_TrialRemainingHours: String
var m_TDB_WebBrowser: String
var m_TDB_West: String
var m_TDB_XP: String
var m_TDB_yes: String
var m_Team: Team
private var m_Team: Team
private var m_Team: Team
private var m_Team: Team
private var m_Team: Team
private var m_TeamClip: TeamClip
private var m_TeamClips: Array
public var m_TeamId: ID32
private var m_TeamMember: TeamMember
private var m_TeamMemberRole: Number
public var m_TeamMembers: Object
private var m_TeamMembers: Array
private var m_TeamMemberState: Number
private var m_TeamMemberWidth: Number
private var m_TeamMenu: TeamMenu
public var m_TeamName: String
private var m_TeamPadding: Number
private var m_TeamRoleIconPos: Point
private var m_TeamRoleIconScale: Number
public var m_Teams: Object
private var m_Teams: Array
var m_TeamScaleMonitor: DistributedValue
private var m_TeamWidth: Number
var m_TeamWindowLocked: Boolean
var m_TeamWindowPosition: Point
private var m_TeleportButton: Button
var m_TeleportIcon: MovieClip
private var m_TemplarsBar: MovieClip
private var m_TemplarsBarIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsIcon: MovieClip
private var m_TemplarsSelector: MovieClip
private var m_TemplateData: Array
private var m_TemplateData: Array
private var m_TemplateData: Array
private var m_TemplateDescription: TextArea
var m_TemplateFilter: MovieClip
private var m_TemplateFilter: MovieClip
var m_TemplateFilterArray: Array
var m_TemplateFilterArray: Array
var m_TemplateFilterClips: Array
public var m_TemplateID0: Number
public var m_TemplateID1: Number
public var m_TemplateID2: Number
private var m_TemplatesDropdown: MovieClip
var m_Text: String
private var m_Text: TextField
public var m_Text: String
public var m_Text: String
private var m_Text: TextField
private var m_Text: String
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: TextField
private var m_Text: MovieClip
private var m_Text: TextField
public var m_TextAlignment: String
var m_TextArea: MovieClip
private var m_TextBlock: TextField
public var m_TextColor: Number
private var m_TextColor: Number
private var m_TextContent: String
public var m_TextInput: TextInput
public var m_TextInput: TextField
public var m_TextInput: TextInput
public var m_TextInput: TextInput
var m_TextLoaded: Boolean
public var m_TextPadding: Number
private var m_TextPos: Number
public var m_TextSize: Number
private var m_TextType: Number
public var m_textureHeight: Number
public var m_textureWidth: Number
private var m_TextView: MovieClip
public var m_Thickness: Number
private var m_Thickness: Number
private var m_ThirdPlaceResultsScoreBoard: MovieClip
private var m_ThirdPlaceStatusScoreBoard: PvPLatestResultsScoreBoard
private var m_ThirdShield: MovieClip
private var m_This: MovieClip
private var m_ThresholdDropdown: DropdownMenu
private var m_Throttle: Boolean
private var m_ThrottleCounter: Number
private var m_Thumbnail: MovieClip
private var m_TiedScore: TextField
public var m_Tier: Number
public var m_TierDesc: String
private var m_TierID: Number
public var m_TierMax: Number
private var m_TierName: TextField
private var m_TierNumbers: TextField
public var m_Tiers: Array
public var m_Time: TextField
private var m_Time: Number
private var m_Time: Number
private var m_Time_FvF: Number
private var m_TimeCash: MovieClip
private var m_TimeCash: MovieClip
private var m_TimeCash: MovieClip
private var m_TimeCounter: Number
private var m_TimeDropdown: DropdownMenu
private var m_TimeHeader: TextField
public var m_TimeInDominationZone: Number
private var m_TimeInterval: Number
private var m_TimeLabel: TextField
private var m_TimeLeft: Number
public var m_TimeLeft: Number
public var m_Timeout: Number
public var m_TimeOut: Number
private var m_TimeoutBar: MovieClip
private var m_TimeoutBar: MovieClip
private var m_TimeoutColor: Number
private var m_TimeoutSeconds: Number
private var m_TimeoutTimestamp: Number
var m_Timer: TextField
private var m_Timer: MovieClip
private var m_Timer: TextField
private var m_Timer: TextField
private var m_Timer: MovieClip
private var m_Timer1: Number
private var m_Timer2: Number
var m_TimerID: Number
private var m_TimerID: Number
private var m_TimerID: Number
private var m_TimerInterval: Number
private var m_TimerInterval: Number
var m_TimerPanel: MovieClip
private var m_TimerRunning: Boolean
private var m_TimerText: TextField
private var m_TimerText: TextField
private var m_TimerTextField: TextField
private var m_TimerTextFormat: TextFormat
private var m_TimerType: Number
private var m_Times: Array
var m_TimeStarted: Number
private var m_TimeText: TextField
private var m_TimeTextField: TextField
private var m_TimeToCloseWindow: Number
public static var m_TimeToJoinGame: Number
private var m_Title: MovieClip
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
public var m_Title: String
public var m_Title: String
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: Label
private var m_Title: MovieClip
private var m_Title: MovieClip
private var m_Title: TextField
private var m_Title: MovieClip
private var m_Title: Label
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_Title: TextField
private var m_TitleDescription: MovieClip
private var m_TitleDescription: MovieClip
private var m_TitleHeadSection: MovieClip
private var m_TitleLabel: TextField
private var m_TitleOutfitSection: MovieClip
private var m_TitleTextField: TextField
private var m_TitleTextField: TextField
private var m_TitleTextField: TextField
private var m_TitleTextField: TextField
private var m_TitleTextInput: TextInput
private var m_TmpHeigth: Number
private var m_TmpWidth: Number
private var m_To: TextField
private var m_ToggleButtonArray: Array
private var m_ToInput: TextInput
var m_Token: Number
private var m_TokenButton: Button
public var m_TokenCost: Number
public var m_TokenCurrencyPrice1: Number
public var m_TokenCurrencyPrice2: Number
public var m_TokenCurrencySellPrice1: Number
public var m_TokenCurrencySellPrice2: Number
public var m_TokenCurrencySellType1: Number
public var m_TokenCurrencySellType2: Number
public var m_TokenCurrencyType1: Number
public var m_TokenCurrencyType2: Number
private var m_TokenDistribution: MovieClip
var m_TokenIcon_1: MovieClip
var m_TokenIcon_10: MovieClip
var m_TokenIcon_2: MovieClip
var m_TokenIcon_201: MovieClip
var m_TokenIcon_202: MovieClip
var m_TokenIconContainer_1: MovieClip
var m_TokenIconContainer_10: MovieClip
var m_TokenIconContainer_2: MovieClip
var m_TokenIconContainer_201: MovieClip
var m_TokenIconContainer_202: MovieClip
var m_TokenLinkage: String
var m_TokenName: String
var m_TokenPanel: MovieClip
private var m_TokenPanel: MovieClip
private var m_Tokens: Object
private var m_Tokens: Array
var m_TokenSize: Number
private var m_TokenTextFormat: TextFormat
public var m_TokenType: Number
private var m_TokenType: Number
public var m_TokenType1: Number
public var m_TokenType1: Number
public var m_TokenType1_Amount: Number
public var m_TokenType1_Amount: Number
public var m_TokenType2: Number
public var m_TokenType2: Number
public var m_TokenType2_Amount: Number
public var m_TokenType2_Amount: Number
public var m_TokenTypeVec: Array
private var m_ToLabel: MovieClip
private var m_ToolSlotNumber: Number
var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_Tooltip: TooltipInterface
private var m_TooltipArray: Array
var m_TooltipBuffID: Number
private var m_TooltipContainer: MovieClip
var m_TooltipController: Object
private var m_TooltipDataArray: Array
private var m_TooltipEntries: Array
private var m_ToolTipHitTest: MovieClip
public var m_TooltipId: Number
private var m_TooltipOrientation: Number
private var m_TooltipOrientation: Number
private var m_TooltipScaleMonitor: DistributedValue
private var m_TooltipText: String
private var m_TooltipText: String
private var m_TooltipText: String
var m_TooltipTextFormat: TextFormat
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
private var m_TooltipTimeout: Number
var m_TooltipTimeoutId: Number
private var m_TooltipWidth: Number
public var m_Top: MovieClip
private var m_TopBarHeight: Number
private var m_TopButton: MovieClip
private var m_TopButton: MovieClip
private var m_TopButton: MovieClip
public var m_TopContributor: String
private var m_TopDivider: MovieClip
private var m_TopDividerLine: MovieClip
private var m_TopHorizontalDivider: MovieClip
private var m_TopicDepth: Number
var m_TopLevelNodes: Array
private var m_TopLine: MovieClip
public var m_TopText: TextField
private var m_TotalCooldownDuration: Number
private var m_TotalCooldownDuration: Number
private var m_TotalDuration: Number
private var m_TotalDuration: Number
var m_TotalFrames: Number
private var m_TotalFrames: Number
private var m_TotalFriends: TextField
var m_totalLastWeek: Number
var m_totalLastWeek: Number
private var m_TotalMembers: MovieClip
private var m_TotalMembers: MovieClip
private var m_TotalMembersLabel: Label
private var m_TotalMembersLabel: Label
private var m_TotalPages: Number
private var m_TotalPages: Number
private var m_TotalPoints: MovieClip
private var m_TotalPointsSpentString: String
var m_totalRanking: Number
public var m_TotalRankingArray: Array
var m_totalRankingLastWeek: Number
public var m_TotalRenown: Number
private var m_TotalSelectorHeight: Number
public var m_TotalTime: Number
private var m_TotalXPValue: Number
private var m_ToText: TextField
private var m_TowerMarker: MovieClip
private var m_TowerTextField: TextField
private var m_TradeCheckbox: CheckBox
private var m_TradeLabel: TextField
var m_TradepostButton: MovieClip
private var m_TradepostInventory: Inventory
static public var m_TradepostItemTypes: Object
var m_TradepostMonitor: DistributedValue
private var m_TradepostPurchaseInventory: Inventory
var m_TradeWindow: MovieClip
public var m_Trainable: Boolean
private var m_TrainableFeatID: Number
public var m_Trained: Boolean
public var m_Trained: Boolean
var m_TrainedAbilities: Number
public var m_TrainedAbilities: Number
public var m_TrainedAbilities: Number
private var m_TrainedAbilities: Number
public var m_Translation: Number
var m_TrialContainer: MovieClip
var m_TrialEndTime: Number
private var m_TriangleButton: MovieClip
private var m_TriangleButton: MovieClip
private var m_TutorialBlocker: MovieClip
private var m_TutorialBlocker: MovieClip
var m_TutorialClip: MovieClip
var m_TutorialIcon: MovieClip
var m_TutorialQueue: Array
var m_TutorialStartPos: Point
var m_TutorialTree: LoreNode
private var m_TweenDuration: Number
private var m_TweenLimitPercent: Number
var m_TweenSpeed: Number
var m_TweenTime: Number
private var m_TweenTime: Number
private var m_TweenTime: Number
var m_type: String
private var m_Type: Number
public var m_Type: Number
private var m_Type: TextField
public var m_Type: Number
public var m_Type: Number
public var m_Type: Number
public var m_Type: Number
public var m_Type: Number
private var m_Type: Number
public var m_Type: TextField
public var m_Type: String
public var m_Type: Number
private var m_Type: Number
public var m_Type: TextField
private var m_Type1: MovieClip
private var m_Type2: MovieClip
private var m_TypeDropdown: DropdownMenu
private var m_TypeHeader: TextField
private var m_TypeLabel: TextField
public var m_TypeLeft: Number
public var m_TypeRight: Number
var m_UID: Number
public var m_UID: Number
var m_UltimateProgress: MovieClip
var m_UltimateTooltip: TooltipInterface
private var m_UncontrolledIcon: MovieClip
private var m_UncontrolledIcon: MovieClip
public var m_Underline: Boolean
private var m_Underline: MovieClip
var m_UnfocusedAlpha: Number
private var m_UniformTypes: MovieClip
private var m_UniformTypes: MovieClip
private var m_UniformTypesBackground: MovieClip
public var m_UniformTypesSelectionArray: Array
private var m_UniformTypesTitle: TextField
public var m_Unique: Boolean
private var m_UnlockBG: MovieClip
private var m_UnlockButton: Button
public var m_Unlocked: Number
private var m_UnlockedBar: MovieClip
private var m_UnlockedColor: Number
private var m_UnlockedColor: Number
public var m_UnlockId: Array
private var m_UnownedCheckBox: CheckBox
private var m_UnownedCheckBox: CheckBox
private var m_UnownedFilterText: TextField
private var m_UnownedLabel: TextField
private var m_UnownedNodes: Array
private var m_UpArrow: Button
private var m_UpArrow: Button
private var m_UpArrow: Button
private var m_UpdateButton: Button
private var m_UpdateEnabled: Boolean
var m_UpdateInterval: Number
var m_UpdateOnAdvancedChanged: Boolean
private var m_UpdateSpeed: Number
private var m_UpdateSubtypeInterval: Number
var m_UpdateTimer: Number
private var m_UpgradeBG: MovieClip
private var m_UpgradeButton: Button
private var m_UpgradeFrame: MovieClip
private var m_UpgradeInstructions: TextField
private var m_UpgradeProgress: MovieClip
private var m_UpgradeProgress: MovieClip
private var m_UpgradeProgress_1: TextField
private var m_UpgradeProgress_2: TextField
private var m_UpgradeProgress_3: TextField
private var m_UpgradeProgress_4: TextField
private var m_UpgradeProgress_5: TextField
private var m_UpgradeProgress_6: TextField
private var m_UpgradeProgress_7: TextField
private var m_UpgradeRequirement_1: TextField
private var m_UpgradeRequirement_2: TextField
private var m_UpgradeRequirement_3: TextField
private var m_UpgradeRequirement_4: TextField
private var m_UpgradeRequirement_5: TextField
private var m_UpgradeRequirement_6: TextField
private var m_UpgradeRequirement_7: TextField
private var m_UpgradeResultLink: MovieClip
private var m_UpgradeSlot: MovieClip
private var m_UpgradeSlotEnabled: Boolean
private var m_UpgradeSlotIndex: Number
private var m_UpgradeSlotTextInfo: TextField
private var m_UpgradeSprintButton: MovieClip
private var m_UsableItemsOnlyCheckBox: MovieClip
private var m_UseBG: MovieClip
private var m_UseBG: MovieClip
var m_UseBox: MovieClip
var m_UseDropFlags: Boolean
var m_UsedShortcut: Number
private var m_UseEffects: Boolean
public var m_UseExactName: Boolean
private var m_UseExactNameCheckBox: MovieClip
private var m_UseFrame: MovieClip
private var m_UseHairColorCheckbox: CheckBox
private var m_UseMask: Boolean
private var m_UserInput: Boolean
var m_UserInputField: TextField
private var m_UserInputUnlimitedChars: Boolean
private var m_UsernameInput: MovieClip
private var m_UserTip: TextField
private var m_UseTimer: Boolean
var m_UseTimers: Boolean
private var m_UseTimers: Boolean
private var m_UseTimers: Boolean
private var m_UseTranslation: Boolean
private var m_UseUpperCase: Boolean
private var m_Validator: MovieClip
private var m_ValidatorText: TextField
private var m_ValidFeedback: Number
var m_valor: Number
var m_valor: Number
var m_valor: Number
var m_valorRanking: Number
public var m_ValorRankingArray: Array
public var m_ValorRenownCapped: Boolean
public var m_Value: MCLItemValueData
private var m_Values: Object
private var m_Values: Object
private var m_VerticalLines: MovieClip
private var m_VerticalLinesArray: Array
private var m_VideoButton: Button
var m_VideoList: Array
public var m_VideoPath: String
var m_VideoPlayer: com.Components.VideoPlayer
private var m_VideoPlayer: MovieClip
private var m_VideoPlayer: MovieClip
public var m_VideoPlayerBg: MovieClip
private var m_VideoPlayerIsOpen: Boolean
public var m_VideoStatusView: Label
private var m_VideoView: Video
private var m_View: String
private var m_View: String
private var m_View: String
private var m_ViewAllowedHeight: Number
private var m_ViewMask: MovieClip
private var m_ViewPanel: MovieClip
private var m_Viewpoints: Array
private var m_ViewsArray: Array
private var m_ViewsArray: Array
private var m_ViewsArray: Array
private var m_ViewsContainer: MovieClip
private var m_ViewsContainer: MovieClip
private var m_ViewsContainer: MovieClip
private var m_ViewScrollbar: MovieClip
private var m_ViewScrollbarEnabled: Boolean
private var m_ViewStack: ViewStack
private var m_ViewWidth: Number
private var m_ViewY: Number
var m_Visibility: Number
var m_VisibilityMonitor: DistributedValue
private var m_Visible: Boolean
private var m_VisibleListHeight: Number
private var m_VisibleMountType: Number
var m_VisibleNotificationsArray: Array
var m_VisibleRect: Rectangle
var m_VisibleSheet: MovieClip
var m_VisibleValue: DistributedValue
private var m_VoiceHandle: Number
private var m_Volume0: MovieClip
private var m_Volume1: MovieClip
private var m_Volume2: MovieClip
private var m_Volume3: MovieClip
private var m_VolumeLevel: Number
var m_VolumeList: Array
var m_VoteKickPrompt: MovieClip
var m_Waiting: Array
private var m_WaitingTextDotCounter: Number
public var m_WaitOnScreen: Number
private var m_WalletVisible: DistributedValue
var m_WalletWindow: WalletWindow
private var m_WantedAudioTrack: Number
private var m_WantedSubtitleTrack: Number
private var m_WantedVolume: Number
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WardrobeInventory: Inventory
private var m_WarningClip: MovieClip
var m_WarningFormat: TextFormat
private var m_WarningLabel: TextField
var m_WasHit: Boolean
public var m_WasHit: Boolean
private var m_WasHit: Boolean
private var m_WasHit: Boolean
private var m_WasHit: Boolean
var m_WasHitByMouse: Boolean
private var m_WasOpen: Boolean
private static var m_WatchedModules: Object
var m_Waypoint: Waypoint
var m_WaypointName: String
var m_WaypointPadding: Number
public var m_Waypoints: Object
public var m_WaypointState: Number
var m_WaypointText: String
public var m_WaypointType: Number
private var m_Weakened: MovieClip
private static var m_WeakList: com.Utils.WeakList
private var m_Weapon_0: MovieClip
private var m_Weapon_0: MovieClip
private var m_Weapon_1: MovieClip
private var m_Weapon_1: MovieClip
private var m_WeaponButtonGroup: ButtonGroup
private var m_WeaponFlag: Number
public var m_WeaponFlags: Number
private var m_WeaponHeader: TextField
private var m_WeaponIcon: MovieClip
public var m_WeaponIcon: MovieClip
private var m_WeaponIconView: MovieClip
var m_WeaponInventory: Inventory
private var m_WeaponInventory: Inventory
private var m_WeaponName: TextField
private var m_WeaponName_0: TextField
private var m_WeaponName_1: TextField
public var m_WeaponRequirement: Number
private var m_WeaponRequirementClip: MovieClip
var m_WeaponResource: ResourceBase
private var m_Weapons: Array
private var m_Weapons: Array
private var m_WeaponsHeader: TextField
var m_WeaponSlot: Number
var m_WeaponSlots: Array
private var m_WeaponSlots: Array
var m_WeaponStatus: MovieClip
private var m_WeaponsTitle: TextField
public var m_WeaponType: String
public var m_WeaponType: Number
public var m_WeaponType: Number
private var m_WeaponTypeBG: MovieClip
private var m_WeaponTypeColor: MovieClip
private var m_WeaponTypeName: TextField
public var m_WeaponTypeRequirement: Number
private var m_WearButton: Button
private var m_WeeklyComplete: Number
private var m_WeeklyDivider: MovieClip
private var m_WeeklyPanel: ScrollPanel
private var m_WeeklyTitle: TextField
private var m_WeeklyTotal: Number
var m_West: MovieClip
var m_WestBasePos: Number
private var m_WestMarker: MovieClip
private var m_WheelBackground: MovieClip
private var m_WhenSoldPremiumCash: MovieClip
var m_Width: Number
private var m_Width: Number
public var m_Width: Number
var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_Width: Number
private var m_WillTimeoutSucceed: Boolean
var m_WinDefaultHeight: Number
var m_WinDefaultWidth: Number
var m_Window: MovieClip
public var m_Window: MovieClip
var m_WindowFocus: DistributedValue
private var m_WindowFrameLocked: Boolean
private var m_WindowFrameLocked: Boolean
var m_WindowGap: Number
private var m_WindowHasFullVisibility: Boolean
var m_WindowHeight: Number
private static var m_WindowIndex: Number
private var m_WindowMC: MovieClip
var m_WindowMonitor: DistributedValue
var m_WindowOffset: Number
private var m_WindowSize: Number
private var m_WindowTitle: MovieClip
var m_WindowVisibility: DistributedValue
private var m_WinnerIsLabel: TextField
public static var m_WinnerSide: Number
private var m_WithdrawButton: Button
private var m_WithdrawButton: Button
private var m_WithdrawButton: Button
private var m_WorldDominationBuff: MovieClip
var m_WorldMap: MovieClip
public var m_WorldPosition: com.GameInterface.MathLib.Vector3
var m_WpPosLeftY: Number
var m_WpPosLeftYBase: Number
var m_WpPosRightY: Number
var m_WpPosRightYBase: Number
var m_x: Number
var m_X: Number
public var m_Xp: Number
public var m_XP: Number
var m_XPBarAlignmentMonitor: DistributedValue
var m_xPercentage: Number
private var m_XPReward: MovieClip
var m_XPText: TextField
var m_Y: Number
private var m_YourRole: Label
private var m_YourRoleLabel: Label
var m_yPercentage: Number
private static var MAGIC_PURCHASED_COLOR: Number
private static var MAGIC_PURCHASED_LEFT_COLOR: Number
private static var MAGIC_PURCHASED_RIGHT_COLOR: Number
private static var MAGIC_UNLOCKED_COLOR: Number
private static var MAGIC_UNLOCKED_COLOR: Number
public static function main(swfRoot: MovieClip):Void
...
public function MainItemShopBrowser()
function MainMenuReleaseEventHandler():Void
function MainMenuToggleMouseListeners(enabled: Boolean):Void
public static function MakeArch(clip: MovieClip,
radius: Number,
angle: Number,
thickness: Number,
startAngle: Number,
color: Number,
alpha: Number,
strokeWidth: Number,
strokeColor: Number,
drawShadow: Boolean,
shadowBleedColor: Number)
function MakeCellTooltip(cellClip: CellClip):MovieClip
public static function MakeClipModal(clip: MovieClip,
makeModal: Boolean)
function MakeCluster(id: Number,
angle: Number,
radius: Number,
startAngle: Number,
parentCluster: MovieClip):MovieClip
DRAWING FUNCTIONALITY
function MakeClusterTooltip(clusterClip: ClusterClip):MovieClip
public function MakeFloating()
public function MakeFloating()
public function MakeItemLink(itemPos: Number) : Void
Tries to make a item link of the given item
static public function MakeSearch() : Void
public static function MakeSeparator():RightClickItem
function MakeTooltip(buffID: Number)
private function MakeTooltip(buffID: Number):Void
function MakeTooltipFloating()
private function MakeTooltipFloating():Void
public static var MAP: String
private static var MAP_BUTTONS_GAP: Number
private static var MAP_HEIGHT_ADDITIONAL_PERCENTAGE: Number
private static var MAP_HEIGHT_PERCENTAGE: Number
public static var MAP_STATE: Number
var MARGIN: Number
public static var MARK_OF_PANTHEON: String
public static var MARK_OF_PANTHEON: Number
static public function MarkAllAsOld() : Void
static public function MarkAllAsOld() : Void
public static function MarkAllOld() : Void // Mark all tags as not new
public static function MarkAsOld(tagId: Number) : Void
static public function MarkAsRead(mailId: Number) : Void
public function Marker()
private static var MARKER_ICON_SCALE: Number
private static var MARKER_INFO_SCALE: Number
public function MarkerInfo()
private function MarkerSelected(name: String):Void
public static function MarkForTeamMove(id: ID32)
var mask
private static var MAX_BAR_WIDTH: Number
var MAX_BLINK_AMOUNT: Number
private static var MAX_CHAR_COUNT: Number
private static var MAX_CLOSE_BUTTON_SIZE: Number
private var MAX_COLORS: Number
private static var MAX_COUNT
private static var MAX_COUNT
private static var MAX_COUNT: Number
private static var MAX_COUNT: Number
private static var MAX_DIFFICULTY: Number
private static var MAX_DOTS: Number
private static var MAX_DUNGEON_TEAM: Number
private static var MAX_EMAIL_CHARACTERS: Number
public static var MAX_POCKET_SIZE: Number
private static var MAX_RAID_TEAM: Number
private static var MAX_ROWS
public static var MAX_VALUE: Number
public static var MAX_VALUE: Number
public static var MAX_VALUE: Number
private static var MAX_VISIBLE_BUILD_SLOTS: Number
private static var MAX_WIDTH: Number
private static var MAX_WIDTH: Number
public function set maxAmount(value: Number):Void
public function set maxAmount(value: Number):Void
public function set maxAmount(value: Number):Void
function MaximizeWindowHandler():Void
public function set maximum(value: Number):Void
private static var MAXIMUM_SLOTS: Number
private static var MAXIMUM_SLOTS: Number
private function MaximumBuildSlots():Number
var mc: MovieClip
public function MCLBaseCellRenderer(parent: MovieClip,
id: Number)
public function MCLFeatCostCellRenderer(parent: MCLItemRenderer,
id: Number,
cost: Number)
public function MCLFeatIconCellRenderer(parent: MovieClip,
id: Number,
featData: FeatData,
showSymbol: Boolean)
public function MCLFeatTypeCellRenderer(parent: MovieClip,
id: Number,
weaponName: String,
weaponRequirement: Number)
public function MCLItem(id: Object)
public function MCLItemDefault(id: Object)
public function MCLItemFeat(featData: FeatData)
public function MCLItemIconCellRenderer(parent: MovieClip,
id: Number)
public function MCLItemInventoryItem(inventoryItem: InventoryItem,
inventoryId: ID32)
public function MCLItemPriceCellRenderer(parent: MovieClip,
id: Number,
type1: Number,
price1: Number,
type2: Number,
price2: Number,
priceColor1: Number,
priceColor2: Number)
public function MCLItemRenderer()
public function MCLItemRendererDefault()
public function MCLItemRendererFeat()
public function MCLItemRendererInventoryItem()
public function MCLItemValue(value: MCLItemValueData,
type: Number)
public function MCLMovieClipAndTextCellRenderer(parent: MCLItemRenderer,
id: Number,
valueData: MCLItemValueData)
public function MCLMovieClipCellRenderer(parent: MCLItemRenderer,
id: Number,
movieClip: Object)
public function MCLTextCellRenderer(parent: MovieClip,
id: Number,
valueData: MCLItemValueData)
private function MediaButtonHandler(event: Object) : Void
public function MediaPlayerContent()
private static var MEDIUM_SIZE: Number
private static var MEET_UP: String
public static function MeetUp(memberID: ID32) : Void
private function MeetUpEventHandler():Void
private static var MELEE_PURCHASED_COLOR: Number
private static var MELEE_PURCHASED_LEFT_COLOR: Number
private static var MELEE_PURCHASED_RIGHT_COLOR: Number
private static var MELEE_UNLOCKED_COLOR: Number
private static var MELEE_UNLOCKED_COLOR: Number
public static var MEMBER_COLOR: Number
public static var MEMBER_UNTARGET_ALPHA: Number
public function MembershipPurchaseContent()
private function MembersListItemRenderer()
public static var MENU_ALIGNMENT_LEFT: Number
public static var MENU_ALIGNMENT_RIGHT: Number
public function Merge(other: com.Utils.Rect) : Void
public function MergeFlags(flags: Number)
public function MergeInto(otherBox: ItemIconBox)
private static var MESSAGE: String
private static var MESSAGE_LABEL: String
private static var MESSAGE_TO: String
private static var MESSAGE_WHEN_SOLD: String
public function MessageWindow()
private static var MIN_BAR_WIDTH: Number
private static var MIN_CHAR_COUNT: Number
public static var MIN_HEIGHT: Number
private static var MIN_SLOT_WIDTH: Number
public static var MIN_WIDTH: Number
public function set minAmount(value: Number):Void
public function set minAmount(value: Number):Void
public function set minAmount(value: Number):Void
public function MiniMap()
public function MiniMapReward()
function MinimizePatcher(e: Object)
public static function MinimizeWindow() : Void
function MinimizeWindowHandler():Void
private static var MINIMUM_INTERVAL: Number
private static var MINIMUM_INTERVAL: Number
private static var MINIMUM_INTERVAL: Number
private static var MINIMUM_LISTING_PRICE: String
function MinimumClientBundleOptionHandler():Void
public static var MINOR_ANIMA_FRAGMENT: Number
private static var MINOR_ANIMA_FRAGMENT_RDB_ID: Number
private static var MINUTE: String
private static var MINUTES: String
public function MissedButton():Boolean
public function MissedButton():Boolean
public function MissedButton():Boolean
var MISSION: Number
private static var MISSION: String
public static var MISSION: Number
private var MISSION_STATE_COMPLETE_REPETABLE: Number
private var MISSION_STATE_COOLDOWN: Number
private var MISSION_STATE_DLC: Number
private var MISSION_STATE_IDLE: Number
private var MISSION_STATE_IN_PROGRESS: Number
state enums
private var MISSION_STATE_LOCKED: Number
private var MISSION_STATE_PAUSED: Number
function MissionBarFocus()
public function MissionCompleted(missionID: Number):Void
public function MissionEntry()
var MISSIONFRIENDLYFINALFRAME: Number
var MISSIONFRIENDLYFIRSTFRAME: Number
public function MissionGoal()
public function MissionGoalItem()
public static function MissionReportWindowOpened() : Void
public function MissionRewardButton()
public function MissionRewardWindow()
public function MissionTimer()
public function MissionTrackerItem()
public static function MissionTypeToString(p_missiontype: Number) :String
returns the mission type as a string, gets it from the missiontypeenum
public function MissionUtils()
constructor to load in GamecodeInterface
function MissionWaypoint()
public function set mode(value: String):Void
public static var MODE_COLORS: Number
public static var MODE_CONFIRM_LEAVE: String
public static var MODE_ITEMS: Number
public static var MODE_NO_DATA: Number
public static var MODE_SELECT_ROLE: String
public static var MODE_VIEW: String
private static var MODIFIER_NONE
private static var MODIFIER_SHORTGAME
public function MountInventoryContent()
private var MOUSE_ACTION_DOWN: Number
private var MOUSE_ACTION_OUT: Number
private var MOUSE_ACTION_OVER: Number
private function MouseBlockerClickHandler():Void
public static function MouseButton(button: Number,
down: Boolean)
public function MouseDown(button: Number)
public function MouseDown(button: Number)
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDownEventHandler():Void
private function MouseDragMoving()
var mouseListener: Object
public function MouseMove(x: Number,
y: Number)
public function MouseMove(x: Number,
y: Number)
private function MouseMoveEventHandler():Void
private function MouseMoveEventHandler():Void
private function MouseMoveEventHandler():Void
private function MouseMoveEventHandler():Void
private function MouseMoveEventHandler():Void
function MouseOutNegativeHandler():Void
function MouseOutPositiveHandler():Void
function MouseOverNegativeHandler():Void
function MouseOverPositiveHandler():Void
private function MouseResizeMoving()
private function MouseResizeMovingHandler():Void
public function MouseUp(button: Number)
public function MouseUp(button: Number)
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
private function MouseUpEventHandler():Void
public function MouseWheel(delta: Number)
public function MouseWheel(delta: Number)
public function MouseWheel(delta: Number)
private function MouseWheelEventHandler(delta: Number):Void
private function MouseWheelEventHandler(delta: Number):Void
private function MouseWheelEventHandler(delta: Number):Void
private function MouseWheelEventHandler(delta: Number):Void
private function MouseWheelEventHandler(delta: Number):Void
private function MouseWheelEventHandler(delta: Number):Void
private function MouseWheelEventHandler(delta: Number):Void
private function MoveButtonPlayhead(button: MovieClip,
action: Number,
isSwitchNecessary: Boolean,
state: Number,
questID: Number,
missionType: Number)
For the selectorbutton, moves the playhead
private function MoveDrag()
private function MoveDrag()
private function MoveDragHandler():Void
private function MoveDragRelease()
private function MoveDragRelease()
private function MoveDragReleaseHandler():Void
function MoveItem(srcInventoryID: ID32,
srcInventorySlot: Number,
dstBoxIdx: Number,
dstX: Number,
dstY: Number):Boolean
function MoveItemsToBox(dstIconBox: ItemIconBox,
dragItems: Array)
function MoveItemToFirstFreeSlot(srcBox: IconBox,
dstBox: ItemIconBox,
itemSlot: Number)
public static function MoveMinimap(topOffset: Number,
rightOffset: Number)
function MovePane(obj: Object,
x: Number,
snap: Boolean)
If a pane kkeps its old state, but chenges position because other panes move.
public static function MovePassiveAbility(fromPos: Number,
toPos: Number) : Void
Moves a passive ability between two slots
public static function MoveShortcut(fromPos: Number,
toPos: Number) : Void
Try to move a shortcut to a new pos.
public static function MoveShortcut(fromPos: Number,
toPos: Number) : Void
Try to move a shortcut to a new pos.
public function MoveShortcut(from: Number,
to: Number):Void
public static function MoveToFront(index: Number) : Void
Move the clip at position \a index to the frontmost position within it’s sorting layer.
function MoveUp()
public static function MoveWindow(deltaX: Number,
deltaY: Number) : Void
public function MovieClipAdded(columnId: Number,
movieClip: MovieClip)
public function MultiColumnListView()
public function MuseumDisplayContent()
function MusicOptionHandler():Void
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