private var m_Background: MovieClip
private var m_Frame: MovieClip
private var m_ClassName: TextField
private var m_Weapon_0: MovieClip
private var m_Weapon_1: MovieClip
private var m_IsConfigured: Boolean
public function DeckSelectorButton()
private function configUI()
public function setData( deckData: Object )
private function UpdateVisuals()
private function GetWeaponRequirements( template: SkillTemplate )