GetEffectsController.as

Summary
GetEffectsController.as
Variables
AP_VALUE
SP_VALUE
AURUM_VALUE
AUXILIARY_VALUE
AUGMENT_UNLOCK_VALUE
AUGMENT_DAMAGE_VALUE
AUGMENT_SUPPORT_VALUE
AUGMENT_HEALING_VALUE
AUGMENT_SURVIVABILITY_VALUE
AEGIS_UNLOCK_VALUE
AEGIS_SHIELD_VALUE
TDB_AUXILIARY_UNLOCKED
TDB_AUGMENT_UNLOCKED
TDB_AEGIS_UNLOCKED
TDB_AEGIS_SHIELD_UNLOCKED
TDB_AUGMENT_LEARNED
TDB_PENDING_DOMINATION_HEADER
TDB_PENDING_DOMINATION_TEMPLAR_TEXT
TDB_PENDING_DOMINATION_ILLUMINATI_TEXT
TDB_PENDING_DOMINATION_DRAGON_TEXT
TDB_TOTAL_DOMINATION_HEADER
TDB_TOTAL_DOMINATION_TEXT
TDB_SHUTDOWN_DOMINATION_HEADER
TDB_SHUTDOWN_DOMINATION_TEXT
TDB_EFFECT_TEXTS
AEGIS_1
ACHIEVEMENT_FAIL
ROOKIE_DUNGEON
PENDING_DOMINATION_TEMPLAR
PENDING_DOMINATION_DRAGON
PENDING_DOMINATION_ILLUMINATI
TOTAL_DOMINATION_TEMPLAR
TOTAL_DOMINATION_DRAGON
TOTAL_DOMINATION_ILLUMINATI
SHUTDOWN_DOMINATION_TEMPLAR
SHUTDOWN_DOMINATION_DRAGON
SHUTDOWN_DOMINATION_ILLUMINATI
m_Character
m_HorisontalCenter
m_LoreStartPos
m_AchievementStartPos
m_TutorialStartPos
m_GetEffectStartPos
m_Scale
m_Language
m_LanguageMonitor
m_AnimationQueue
m_PlayingAnimation
m_TutorialQueue
m_PlayingTutorial
m_TutorialClip
m_IsActive
escapeNode
Functions
onLoad
SlotModuleStatusChanged
SlotGetAnimationComplete
GetPet
GetMount
GetTeleport
GetAchievement
GetTutorial
GetLore
GetEffect
GetNotificationEffect
QueueAnimation
GetSendReport
GetBonusMission
GetChallengeReport
GetSMS
GetWeaponLevel
GetBattleToken
SlotSetLanguage
SlotTaskAdded
GetMission
SlotMissionCompleted
SlotQuestRewardMakeChoice
SlotStatChanged
GetBattleRankEffect
GetLevelUpEffect
SlotTagAdded
SlotFeatTrained
SlotTriggerGetEffect
SlotInvisibleBuffAdded
SlotGainedWeaponLevel
SlotClientCharacterAlive
GetTitle
GetRank
SlotResolutionChange
SlotTokenAmountChanged
RunTutorialQueue
RunAnimationQueue
LoadImage
onLoadInit
onLoadError
AttachDefaultImage
EscapePressed

Variables

AP_VALUE

var AP_VALUE: Number

SP_VALUE

var SP_VALUE: Number

AURUM_VALUE

var AURUM_VALUE: Number

AUXILIARY_VALUE

var AUXILIARY_VALUE: Number

AUGMENT_UNLOCK_VALUE

var AUGMENT_UNLOCK_VALUE: Number

AUGMENT_DAMAGE_VALUE

var AUGMENT_DAMAGE_VALUE: Number

AUGMENT_SUPPORT_VALUE

var AUGMENT_SUPPORT_VALUE: Number

AUGMENT_HEALING_VALUE

var AUGMENT_HEALING_VALUE: Number

AUGMENT_SURVIVABILITY_VALUE

var AUGMENT_SURVIVABILITY_VALUE: Number

AEGIS_UNLOCK_VALUE

var AEGIS_UNLOCK_VALUE

AEGIS_SHIELD_VALUE

var AEGIS_SHIELD_VALUE

TDB_AUXILIARY_UNLOCKED

var TDB_AUXILIARY_UNLOCKED: String

TDB_AUGMENT_UNLOCKED

var TDB_AUGMENT_UNLOCKED: String

TDB_AEGIS_UNLOCKED

var TDB_AEGIS_UNLOCKED: String

TDB_AEGIS_SHIELD_UNLOCKED

var TDB_AEGIS_SHIELD_UNLOCKED: String

TDB_AUGMENT_LEARNED

var TDB_AUGMENT_LEARNED: String

TDB_PENDING_DOMINATION_HEADER

var TDB_PENDING_DOMINATION_HEADER: String

TDB_PENDING_DOMINATION_TEMPLAR_TEXT

var TDB_PENDING_DOMINATION_TEMPLAR_TEXT: String

TDB_PENDING_DOMINATION_ILLUMINATI_TEXT

var TDB_PENDING_DOMINATION_ILLUMINATI_TEXT: String

TDB_PENDING_DOMINATION_DRAGON_TEXT

var TDB_PENDING_DOMINATION_DRAGON_TEXT: String

TDB_TOTAL_DOMINATION_HEADER

var TDB_TOTAL_DOMINATION_HEADER: String

TDB_TOTAL_DOMINATION_TEXT

var TDB_TOTAL_DOMINATION_TEXT: String

TDB_SHUTDOWN_DOMINATION_HEADER

var TDB_SHUTDOWN_DOMINATION_HEADER: String

TDB_SHUTDOWN_DOMINATION_TEXT

var TDB_SHUTDOWN_DOMINATION_TEXT: String

TDB_EFFECT_TEXTS

var TDB_EFFECT_TEXTS: Array

AEGIS_1

var AEGIS_1: Number

ACHIEVEMENT_FAIL

var ACHIEVEMENT_FAIL: Number

ROOKIE_DUNGEON

var ROOKIE_DUNGEON: Number

PENDING_DOMINATION_TEMPLAR

var PENDING_DOMINATION_TEMPLAR: Number

PENDING_DOMINATION_DRAGON

var PENDING_DOMINATION_DRAGON: Number

PENDING_DOMINATION_ILLUMINATI

var PENDING_DOMINATION_ILLUMINATI: Number

TOTAL_DOMINATION_TEMPLAR

var TOTAL_DOMINATION_TEMPLAR: Number

TOTAL_DOMINATION_DRAGON

var TOTAL_DOMINATION_DRAGON: Number

TOTAL_DOMINATION_ILLUMINATI

var TOTAL_DOMINATION_ILLUMINATI: Number

SHUTDOWN_DOMINATION_TEMPLAR

var SHUTDOWN_DOMINATION_TEMPLAR: Number

SHUTDOWN_DOMINATION_DRAGON

var SHUTDOWN_DOMINATION_DRAGON: Number

SHUTDOWN_DOMINATION_ILLUMINATI

var SHUTDOWN_DOMINATION_ILLUMINATI: Number

m_Character

var m_Character: Character

m_HorisontalCenter

var m_HorisontalCenter: Number

m_LoreStartPos

var m_LoreStartPos: Point

m_AchievementStartPos

var m_AchievementStartPos: Point

m_TutorialStartPos

var m_TutorialStartPos: Point

m_GetEffectStartPos

var m_GetEffectStartPos: Point

m_Scale

var m_Scale: Number

m_Language

var m_Language: String

m_LanguageMonitor

var m_LanguageMonitor: DistributedValue

m_AnimationQueue

var m_AnimationQueue: Array

m_PlayingAnimation

var m_PlayingAnimation: Object

m_TutorialQueue

var m_TutorialQueue: Array

m_PlayingTutorial

var m_PlayingTutorial: Object

m_TutorialClip

var m_TutorialClip: MovieClip

m_IsActive

var m_IsActive: Boolean

escapeNode

var escapeNode: com.GameInterface.EscapeStackNode

Functions

onLoad

function onLoad():Void

SlotModuleStatusChanged

function SlotModuleStatusChanged(module: GUIModuleIF,
isActive: Boolean):Void

SlotGetAnimationComplete

function SlotGetAnimationComplete(tagId: Number):Void

GetPet

function GetPet(tagId: Number):Void

GetMount

function GetMount(tagId: Number):Void

GetTeleport

function GetTeleport(tagId: Number):Void

GetAchievement

function GetAchievement(tagId: Number):Void

GetTutorial

function GetTutorial(tagId: Number):Void

GetLore

function GetLore(tagId: Number):Void

GetEffect

function GetEffect(effectNumber: Number):Void

GetNotificationEffect

function GetNotificationEffect(value: Number,
value2: Number):Void

QueueAnimation

function QueueAnimation(animationInfo: Object):Void

GetSendReport

function GetSendReport():Void

GetBonusMission

function GetBonusMission(missionName: String):Void

GetChallengeReport

function GetChallengeReport():Void

GetSMS

function GetSMS(buffId: Number):Void

GetWeaponLevel

function GetWeaponLevel(weaponStat: Number):Void

GetBattleToken

function GetBattleToken():Void

SlotSetLanguage

function SlotSetLanguage():Void

SlotTaskAdded

function SlotTaskAdded(missionID: Number):Void

GetMission

function GetMission(missionID) : Quest

SlotMissionCompleted

function SlotMissionCompleted(missionID: Number):Void

SlotQuestRewardMakeChoice

function SlotQuestRewardMakeChoice(taskID: Number):Void

SlotStatChanged

function SlotStatChanged(stat: Number):Void

GetBattleRankEffect

function GetBattleRankEffect():Void

GetLevelUpEffect

function GetLevelUpEffect():Void

SlotTagAdded

function SlotTagAdded(tagId: Number,
characterId: ID32):Void

SlotFeatTrained

function SlotFeatTrained(featID: Number): Void

SlotTriggerGetEffect

function SlotTriggerGetEffect(effectNumber: Number): Void

SlotInvisibleBuffAdded

function SlotInvisibleBuffAdded(buffId: Number)

SlotGainedWeaponLevel

function SlotGainedWeaponLevel(weaponStat: Number,
newLevel: Number)

SlotClientCharacterAlive

function SlotClientCharacterAlive():Void

GetTitle

function GetTitle(tagId: Number):Void

GetRank

function GetRank(tagId: Number):Void

SlotResolutionChange

function SlotResolutionChange():Void

SlotTokenAmountChanged

function SlotTokenAmountChanged(id: Number,
newValue: Number,
oldValue: Number):Void

RunTutorialQueue

function RunTutorialQueue()

RunAnimationQueue

function RunAnimationQueue()

LoadImage

function LoadImage(container: MovieClip,
mediaId: Number):Void

onLoadInit

function onLoadInit(target: MovieClip):Void

onLoadError

function onLoadError(target: MovieClip,
errorcode: String):Void

AttachDefaultImage

function AttachDefaultImage(container: MovieClip):Void

EscapePressed

function EscapePressed():Void
var AP_VALUE: Number
var SP_VALUE: Number
var AURUM_VALUE: Number
var AUXILIARY_VALUE: Number
var AUGMENT_UNLOCK_VALUE: Number
var AUGMENT_DAMAGE_VALUE: Number
var AUGMENT_SUPPORT_VALUE: Number
var AUGMENT_HEALING_VALUE: Number
var AUGMENT_SURVIVABILITY_VALUE: Number
var AEGIS_UNLOCK_VALUE
var AEGIS_SHIELD_VALUE
var TDB_AUXILIARY_UNLOCKED: String
var TDB_AUGMENT_UNLOCKED: String
var TDB_AEGIS_UNLOCKED: String
var TDB_AEGIS_SHIELD_UNLOCKED: String
var TDB_AUGMENT_LEARNED: String
var TDB_PENDING_DOMINATION_HEADER: String
var TDB_PENDING_DOMINATION_TEMPLAR_TEXT: String
var TDB_PENDING_DOMINATION_ILLUMINATI_TEXT: String
var TDB_PENDING_DOMINATION_DRAGON_TEXT: String
var TDB_TOTAL_DOMINATION_HEADER: String
var TDB_TOTAL_DOMINATION_TEXT: String
var TDB_SHUTDOWN_DOMINATION_HEADER: String
var TDB_SHUTDOWN_DOMINATION_TEXT: String
var TDB_EFFECT_TEXTS: Array
var AEGIS_1: Number
var ACHIEVEMENT_FAIL: Number
var ROOKIE_DUNGEON: Number
var PENDING_DOMINATION_TEMPLAR: Number
var PENDING_DOMINATION_DRAGON: Number
var PENDING_DOMINATION_ILLUMINATI: Number
var TOTAL_DOMINATION_TEMPLAR: Number
var TOTAL_DOMINATION_DRAGON: Number
var TOTAL_DOMINATION_ILLUMINATI: Number
var SHUTDOWN_DOMINATION_TEMPLAR: Number
var SHUTDOWN_DOMINATION_DRAGON: Number
var SHUTDOWN_DOMINATION_ILLUMINATI: Number
var m_Character: Character
var m_HorisontalCenter: Number
var m_LoreStartPos: Point
var m_AchievementStartPos: Point
var m_TutorialStartPos: Point
var m_GetEffectStartPos: Point
var m_Scale: Number
var m_Language: String
var m_LanguageMonitor: DistributedValue
var m_AnimationQueue: Array
var m_PlayingAnimation: Object
var m_TutorialQueue: Array
var m_PlayingTutorial: Object
var m_TutorialClip: MovieClip
var m_IsActive: Boolean
var escapeNode: com.GameInterface.EscapeStackNode
function onLoad():Void
function SlotModuleStatusChanged(module: GUIModuleIF,
isActive: Boolean):Void
function SlotGetAnimationComplete(tagId: Number):Void
function GetPet(tagId: Number):Void
function GetMount(tagId: Number):Void
function GetTeleport(tagId: Number):Void
function GetAchievement(tagId: Number):Void
function GetTutorial(tagId: Number):Void
function GetLore(tagId: Number):Void
function GetEffect(effectNumber: Number):Void
function GetNotificationEffect(value: Number,
value2: Number):Void
function QueueAnimation(animationInfo: Object):Void
function GetSendReport():Void
function GetBonusMission(missionName: String):Void
function GetChallengeReport():Void
function GetSMS(buffId: Number):Void
function GetWeaponLevel(weaponStat: Number):Void
function GetBattleToken():Void
function SlotSetLanguage():Void
function SlotTaskAdded(missionID: Number):Void
function GetMission(missionID) : Quest
function SlotMissionCompleted(missionID: Number):Void
function SlotQuestRewardMakeChoice(taskID: Number):Void
function SlotStatChanged(stat: Number):Void
function GetBattleRankEffect():Void
function GetLevelUpEffect():Void
function SlotTagAdded(tagId: Number,
characterId: ID32):Void
function SlotFeatTrained(featID: Number): Void
function SlotTriggerGetEffect(effectNumber: Number): Void
function SlotInvisibleBuffAdded(buffId: Number)
function SlotGainedWeaponLevel(weaponStat: Number,
newLevel: Number)
function SlotClientCharacterAlive():Void
function GetTitle(tagId: Number):Void
function GetRank(tagId: Number):Void
function SlotResolutionChange():Void
function SlotTokenAmountChanged(id: Number,
newValue: Number,
oldValue: Number):Void
function RunTutorialQueue()
function RunAnimationQueue()
function LoadImage(container: MovieClip,
mediaId: Number):Void
function onLoadInit(target: MovieClip):Void
function onLoadError(target: MovieClip,
errorcode: String):Void
function AttachDefaultImage(container: MovieClip):Void
function EscapePressed():Void
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