Variables

m_Background

private var m_Background: MovieClip

m_AllActivitiesCheckbox

private var m_AllActivitiesCheckbox: CheckBox

m_AllDifficultiesCheckbox

private var m_AllDifficultiesCheckbox: CheckBox

m_SocialCheckbox

private var m_SocialCheckbox: CheckBox

m_TradeCheckbox

private var m_TradeCheckbox: CheckBox

m_CabalCheckbox

private var m_CabalCheckbox: CheckBox

m_DungeonCheckbox

private var m_DungeonCheckbox: CheckBox

m_RaidCheckbox

private var m_RaidCheckbox: CheckBox

m_ScenarioCheckbox

private var m_ScenarioCheckbox: CheckBox

m_LairCheckbox

private var m_LairCheckbox: CheckBox

m_MissionCheckbox

private var m_MissionCheckbox: CheckBox

m_PvPCheckbox

private var m_PvPCheckbox: CheckBox

m_FiltersLabel

private var m_FiltersLabel: TextField

m_AllActivitiesLabel

private var m_AllActivitiesLabel: TextField

m_AllDifficultiesLabel

private var m_AllDifficultiesLabel: TextField

m_SocialLabel

private var m_SocialLabel: TextField

m_TradeLabel

private var m_TradeLabel: TextField

m_CabalLabel

private var m_CabalLabel: TextField

m_DungeonLabel

private var m_DungeonLabel: TextField

m_RaidLabel

private var m_RaidLabel: TextField

m_ScenarioLabel

private var m_ScenarioLabel: TextField

m_LairLabel

private var m_LairLabel: TextField

m_MissionLabel

private var m_MissionLabel: TextField

m_PvPLabel

private var m_PvPLabel: TextField

m_NormalCheckbox

private var m_NormalCheckbox: CheckBox

m_EliteCheckbox

private var m_EliteCheckbox: CheckBox

m_NightmareCheckbox

private var m_NightmareCheckbox: CheckBox

m_DifficultiesLabel

private var m_DifficultiesLabel: TextField

m_NormalLabel

private var m_NormalLabel: TextField

m_EliteLabel

private var m_EliteLabel: TextField

m_NightmareLabel

private var m_NightmareLabel: TextField

m_ApplyButton

private var m_ApplyButton: Button

m_CancelButton

private var m_CancelButton: Button

SOCIAL

public static var SOCIAL: Number

TRADE

public static var TRADE: Number

CABAL

public static var CABAL: Number

DUNGEON

public static var DUNGEON: Number

RAID

public static var RAID: Number

SCENARIO

public static var SCENARIO: Number

LAIR

public static var LAIR: Number

MISSION

public static var MISSION: Number

PVP

public static var PVP: Number

ANY

public static var ANY: Number

NORMAL

public static var NORMAL: Number

ELITE

public static var ELITE: Number

NIGHTMARE

public static var NIGHTMARE: Number

TDB_ALL

public static var TDB_ALL: String

TDB_ACTIVITY

public static var TDB_ACTIVITY: String

TDB_SOCIAL

public static var TDB_SOCIAL: String

TDB_TRADE

public static var TDB_TRADE: String

TDB_CABAL

public static var TDB_CABAL: String

TDB_PVP

public static var TDB_PVP: String

TDB_DUNGEON

public static var TDB_DUNGEON: String

TDB_RAID

public static var TDB_RAID: String

TDB_SCENARIO

public static var TDB_SCENARIO: String

TDB_LAIR

public static var TDB_LAIR: String

TDB_MISSION

public static var TDB_MISSION: String

TDB_DIFFICULTY

public static var TDB_DIFFICULTY: String

TDB_ANY

public static var TDB_ANY: String

TDB_NORMAL

public static var TDB_NORMAL: String

TDB_ELITE

public static var TDB_ELITE: String

TDB_NIGHTMARE

public static var TDB_NIGHTMARE: String

SignalFiltersChanged

public var SignalFiltersChanged: Signal

Functions

GroupSearchFiltersWindow

public function GroupSearchFiltersWindow()

configUI

private function configUI():Void

ShowPrompt

public function ShowPrompt(selectedFilters: Array,
selectedDifficulties: Array):Void

FiltersChanged

private function FiltersChanged():Void

ToggleAllActivities

private function ToggleAllActivities():Void

ToggleAllDifficulties

private function ToggleAllDifficulties():Void

ResponseButtonEventHandler

private function ResponseButtonEventHandler(event: Object):Void

BuildFilterArray

private function BuildFilterArray():Array

BuildDifficultyArray

private function BuildDifficultyArray():Array

SetFilters

private function SetFilters(selectedFilters: Array,
selectedDifficulties ):Void
private var m_Background: MovieClip
private var m_AllActivitiesCheckbox: CheckBox
private var m_AllDifficultiesCheckbox: CheckBox
private var m_SocialCheckbox: CheckBox
private var m_TradeCheckbox: CheckBox
private var m_CabalCheckbox: CheckBox
private var m_DungeonCheckbox: CheckBox
private var m_RaidCheckbox: CheckBox
private var m_ScenarioCheckbox: CheckBox
private var m_LairCheckbox: CheckBox
private var m_MissionCheckbox: CheckBox
private var m_PvPCheckbox: CheckBox
private var m_FiltersLabel: TextField
private var m_AllActivitiesLabel: TextField
private var m_AllDifficultiesLabel: TextField
private var m_SocialLabel: TextField
private var m_TradeLabel: TextField
private var m_CabalLabel: TextField
private var m_DungeonLabel: TextField
private var m_RaidLabel: TextField
private var m_ScenarioLabel: TextField
private var m_LairLabel: TextField
private var m_MissionLabel: TextField
private var m_PvPLabel: TextField
private var m_NormalCheckbox: CheckBox
private var m_EliteCheckbox: CheckBox
private var m_NightmareCheckbox: CheckBox
private var m_DifficultiesLabel: TextField
private var m_NormalLabel: TextField
private var m_EliteLabel: TextField
private var m_NightmareLabel: TextField
private var m_ApplyButton: Button
private var m_CancelButton: Button
public static var SOCIAL: Number
public static var TRADE: Number
public static var CABAL: Number
public static var DUNGEON: Number
public static var RAID: Number
public static var SCENARIO: Number
public static var LAIR: Number
public static var MISSION: Number
public static var PVP: Number
public static var ANY: Number
public static var NORMAL: Number
public static var ELITE: Number
public static var NIGHTMARE: Number
public static var TDB_ALL: String
public static var TDB_ACTIVITY: String
public static var TDB_SOCIAL: String
public static var TDB_TRADE: String
public static var TDB_CABAL: String
public static var TDB_PVP: String
public static var TDB_DUNGEON: String
public static var TDB_RAID: String
public static var TDB_SCENARIO: String
public static var TDB_LAIR: String
public static var TDB_MISSION: String
public static var TDB_DIFFICULTY: String
public static var TDB_ANY: String
public static var TDB_NORMAL: String
public static var TDB_ELITE: String
public static var TDB_NIGHTMARE: String
public var SignalFiltersChanged: Signal
public function GroupSearchFiltersWindow()
private function configUI():Void
public function ShowPrompt(selectedFilters: Array,
selectedDifficulties: Array):Void
private function FiltersChanged():Void
private function ToggleAllActivities():Void
private function ToggleAllDifficulties():Void
private function ResponseButtonEventHandler(event: Object):Void
private function BuildFilterArray():Array
private function BuildDifficultyArray():Array
private function SetFilters(selectedFilters: Array,
selectedDifficulties ):Void
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