Variables

SignalDamageNumberInfo

public static var SignalDamageNumberInfo: Signal

OnScreen damage numbers and related into.

Parameters

statID:Number The stat that was affected
damage:Number The amount to withdraw/add to that stat
attackResultType:Number The attack result type (Enums.AttackResultType).
attackType:Number The attack type (Enums.AttackType (Melee, ranged, Magic) ).
attackOffensiveLevel:Number The offensive level of the attack (Enums.AttackOffensiveLevel)
attackDefensiveLevel:Number The defensive level of the attack (Enums.AttackDefensiveLevel)
context:Number Enums.InfoContext - Yourself, your target or others.
targetID:ID32 The targetid

SignalDamageTextInfo

public static var SignalDamageTextInfo: Signal

Show text flying over head.

Parameters

text:String The text to show
context:Number Enums.InfoContext - Yourself, your target or others.
targetID:ID32 The targetid

SignalShowInspectWindow

public static var SignalShowInspectWindow: Signal

Show inspect window

Parameters

text:String Show Inspect window for a character

SignalFadeScreen

public static var SignalFadeScreen: Signal

Fade screen in or out.

Parameters

fadeIn:Boolean True if screen should fade back in.  False if the screen should fade to black.
time:Number The time the fade should take in seconds.

SignalLootBagOpened

public static var SignalLootBagOpened: Signal

Loot bag opened.

Parameters

id:com.Utils:ID32 Loot bag ID.

SignalMissionReportSent

public static var SignalMissionReportSent: Signal

MissionReport Sent

SignalMissionReportWindowClosed

public static var SignalMissionReportWindowClosed: Signal

Mission Report window has been closed

SignalShowFriendlyMenu

public static var SignalShowFriendlyMenu: Signal

SignalClaimRowSelected

public static var SignalClaimRowSelected: Signal

Claim Window row selection toggle between multiple instances

SignalSetGUIEditMode

public static var SignalSetGUIEditMode: Signal

SignalAbilityBarDrag

public static var SignalAbilityBarDrag: Signal

SignalScryTimerLoaded

public static var SignalScryTimerLoaded: Signal

SignalScryCounterLoaded

public static var SignalScryCounterLoaded: Signal

SignalScryTimerCounterComboLoaded

public static var SignalScryTimerCounterComboLoaded: Signal

SignalInterfaceOptionsReset

public static var SignalInterfaceOptionsReset: Signal

SignalShowPassivesBar

public static var SignalShowPassivesBar: Signal

SignalSendItemToUpgrade

public static var SignalSendItemToUpgrade: Signal

SignalSendItemToCrafting

public static var SignalSendItemToCrafting: Signal

SignalSendItemToBank

public static var SignalSendItemToBank: Signal

SignalSendItemToTradepost

public static var SignalSendItemToTradepost: Signal

SignalSendItemToTrade

public static var SignalSendItemToTrade: Signal

SignalCrosshairTargetUpdated

public static var SignalCrosshairTargetUpdated: Signal
public static var SignalDamageNumberInfo: Signal
OnScreen damage numbers and related into.
public static var SignalDamageTextInfo: Signal
Show text flying over head.
public static var SignalShowInspectWindow: Signal
Show inspect window
public static var SignalFadeScreen: Signal
Fade screen in or out.
public static var SignalLootBagOpened: Signal
Loot bag opened.
public static var SignalMissionReportSent: Signal
MissionReport Sent
public static var SignalMissionReportWindowClosed: Signal
Mission Report window has been closed
public static var SignalShowFriendlyMenu: Signal
public static var SignalClaimRowSelected: Signal
Claim Window row selection toggle between multiple instances
public static var SignalSetGUIEditMode: Signal
public static var SignalAbilityBarDrag: Signal
public static var SignalScryTimerLoaded: Signal
public static var SignalScryCounterLoaded: Signal
public static var SignalScryTimerCounterComboLoaded: Signal
public static var SignalInterfaceOptionsReset: Signal
public static var SignalShowPassivesBar: Signal
public static var SignalSendItemToUpgrade: Signal
public static var SignalSendItemToCrafting: Signal
public static var SignalSendItemToBank: Signal
public static var SignalSendItemToTradepost: Signal
public static var SignalSendItemToTrade: Signal
public static var SignalCrosshairTargetUpdated: Signal
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