Signals sent from gamecode.
| com. | Signals sent from gamecode. |
| Variables | |
| SignalDamageNumberInfo | OnScreen damage numbers and related into. |
| SignalDamageTextInfo | Show text flying over head. |
| SignalShowInspectWindow | Show inspect window |
| SignalFadeScreen | Fade screen in or out. |
| SignalLootBagOpened | Loot bag opened. |
| SignalMissionReportSent | MissionReport Sent |
| SignalMissionReportWindowClosed | Mission Report window has been closed |
| SignalShowFriendlyMenu | |
| SignalClaimRowSelected | Claim Window row selection toggle between multiple instances |
| SignalSetGUIEditMode | |
| SignalAbilityBarDrag | |
| SignalScryTimerLoaded | |
| SignalScryCounterLoaded | |
| SignalScryTimerCounterComboLoaded | |
| SignalInterfaceOptionsReset | |
| SignalShowPassivesBar | |
| SignalSendItemToUpgrade | |
| SignalSendItemToCrafting | |
| SignalSendItemToBank | |
| SignalSendItemToTradepost | |
| SignalSendItemToTrade | |
| SignalCrosshairTargetUpdated |
public static var SignalDamageNumberInfo: Signal
OnScreen damage numbers and related into.
| statID | :Number The stat that was affected |
| damage | :Number The amount to withdraw/add to that stat |
| attackResultType | :Number The attack result type (Enums.AttackResultType). |
| attackType | :Number The attack type (Enums.AttackType (Melee, ranged, Magic) ). |
| attackOffensiveLevel | :Number The offensive level of the attack (Enums.AttackOffensiveLevel) |
| attackDefensiveLevel | :Number The defensive level of the attack (Enums.AttackDefensiveLevel) |
| context | :Number Enums.InfoContext - Yourself, your target or others. |
| targetID | :ID32 The targetid |
OnScreen damage numbers and related into.
public static var SignalDamageNumberInfo: Signal
Show text flying over head.
public static var SignalDamageTextInfo: Signal
Show inspect window
public static var SignalShowInspectWindow: Signal
Fade screen in or out.
public static var SignalFadeScreen: Signal
Loot bag opened.
public static var SignalLootBagOpened: Signal
MissionReport Sent
public static var SignalMissionReportSent: Signal
Mission Report window has been closed
public static var SignalMissionReportWindowClosed: Signal
public static var SignalShowFriendlyMenu: Signal
Claim Window row selection toggle between multiple instances
public static var SignalClaimRowSelected: Signal
public static var SignalSetGUIEditMode: Signal
public static var SignalAbilityBarDrag: Signal
public static var SignalScryTimerLoaded: Signal
public static var SignalScryCounterLoaded: Signal
public static var SignalScryTimerCounterComboLoaded: Signal
public static var SignalInterfaceOptionsReset: Signal
public static var SignalShowPassivesBar: Signal
public static var SignalSendItemToUpgrade: Signal
public static var SignalSendItemToCrafting: Signal
public static var SignalSendItemToBank: Signal
public static var SignalSendItemToTradepost: Signal
public static var SignalSendItemToTrade: Signal
public static var SignalCrosshairTargetUpdated: Signal