GUI.LootBox.LootBoxContent |
private var m_KeyPanel: MovieClip
private var m_PossibleItems: MovieClip
private var m_Background: MovieClip
private var m_OpenButton: Button
private var m_KeyIcon: MovieClip
private var m_BuyKeyPanel: MovieClip
private var m_Blackout: MovieClip
private var m_ReceivedItems: MovieClip
private var m_Character: Character
private var m_TokenType: Number
private var m_Chest: MovieClip
private var m_MoreAvailable: Boolean
public var SignalContentInitialized: Signal
private var m_Hovered: Boolean
private var m_ButtonHovered: Boolean
public function LootBoxContent()
private function configUI():Void
private function CloseChest()
private function PurchaseKey()
private function CheckHover()
private function HoverChest()
private function OpenChest()
private function CheckChestFrame()
private function OpenBox()
private function SlotOfferedLootBox( possibleItems: Array, tokenType: Number, boxType: Number, backgroundId: Number )
private function SlotOpenedLootBox( obtainedItems: Array, lootResult: Number, moreAvailable: Boolean )
private function SlotPanelClosed()
private function SlotTokenChanged( tokenID: Number, newAmount: Number, oldAmount: Number )