GUI.Shop.ShopWindowContent |
public static var ITEM_WIDTH: Number
public static var NAME_WIDTH: Number
public static var RANK_WIDTH: Number
public static var PRICE_WIDTH: Number
public static var BUY: Number
public static var SELL: Number
public static var BUYBACK: Number
private static var TOKEN_MAX_SIZE: Number
public var SignalContentInitialized: Signal
private var m_BuyList: MultiColumnListView
private var m_SellList: MultiColumnListView
private var m_BuyBackList: MultiColumnListView
private var m_ButtonTabDivider: MovieClip
private var m_SellRepairInfo: TextField
private var m_ScrollBarBuy: ScrollBar
private var m_ScrollBarSell: ScrollBar
private var m_ScrollBarBuyBack: ScrollBar
private var m_CurrentFocus: Number
private var m_FilterPanel: MovieClip
private var m_InfoPanel: MovieClip
private var m_TokenPanel: MovieClip
private var m_ButtonBar: MovieClip
private var m_TabButtonArray: Array
private var m_Tokens: Object
private var m_ShopInterface: ShopInterface
private var m_Inventory: Inventory
private var m_StaticInventory: Inventory
private var m_EquipInventory: Inventory
private var m_BuyBackInventory: Inventory
private var m_IsTokensOpen: Boolean
private var m_SelectedIndex: Number
private var m_SelectedSellIndex: Number
private var m_SelectedBuyBackIndex: Number
private var m_CanUndo: Boolean
private var m_SearchOnlyUseable: Boolean
private var m_SearchOnlyPurchaseable: Boolean
private var m_TDB_Buy: String
private var m_TDB_Sell: String
private var m_TDB_BuyBack: String
private var m_Width: Number
private var m_Height: Number
private var m_TokenTextFormat: TextFormat
private var m_Character: Character
private var m_IsInitialized: Boolean
public function ShopWindowContent()
public function SlotUpdateShopItems():Void
private function SlotItemStatChanged( inventoryID: com.Utils.ID32, itemPos: Number, stat: Number, newValue: Number ):Void
private function LayoutTokenPanel():Void
private function configUI():Void
private function InitializedLayoutComplete():Void
private function CreateList( list: MultiColumnListView, scrollBar: ScrollBar, selectionCallback: Function ):Void
private function ResetList( type: Number ):Void
private function CanPurchaseItem( inventoryItem: InventoryItem ):Boolean
private function CanSellItem( inventoryItem: InventoryItem ):Boolean
private function InitTabs():Void
private function SlotButtonBarFocus():Void
public function SlotChangeTabIndex( event: Object ):Void
private function UpdateLists():Void
private function SlotTokenAmountChanged( id: Number, newValue: Number, oldValue: Number ):Void
public function UpdateBuyItems():Void
private function UpdateSellItems():Void
private function UpdateBuyBackItems():Void
public function Close():Void
public function SlotBuyItemSelected( index: Number, buttonIndex: Number ):Void
public function SlotSellItemSelected( index: Number, buttonIndex: Number ):Void
public function SlotBuyBackItemSelected( index: Number, buttonIndex: Number ):Void
public function SlotBuy():Void
public function SlotPreview():Void
private function SlotSell():Void
private function SlotBuyBack():Void
private function SlotPurchasableSelected( event: Object ):Void
private function SlotUseableSelected( event: Object ):Void
private function Layout():Void
private function LayoutInfoPanel():Void
private function LayoutFilterPanel():Void
private function UpdateInfoPanel():Void
function SlotDragEnd( event: Object ):Void
public function SetShopInterface( shopInterface: ShopInterface ):Void
public function SetSize( width: Number, height: Number ):Void
public function GetSize():Point
public function SetTabIndex( value: Number ):Void
public function GetTabIndex():Number