UIComponent |
com.Components.WeaponStatuses.ElementalWeaponStatus |
private var m_Slider: MovieClip
private var m_Bar: MovieClip
private var m_OverheatAnim: MovieClip
private var m_CooldownAnim: MovieClip
private var m_OverheatTriAnim: MovieClip
private var m_CooldownTriAnim: MovieClip
private var m_Character: Character
private var m_CurrentCount: Number
private var m_FlashInterval: Number
private var m_CooldownTimeout: Number
private var m_Overheated: Boolean
private static var COUNTER_BUFF: Number
private static var OVERHEAT_BUFF: Number
private static var MAX_COUNT: Number
private static var WARNING_PERCENT: Number
public function ElementalWeaponStatus()
private function configUI()
private function onUnload()
private function UpdateBuff( buffId: Number )
private function AttachCooldown()
private function FlashWarning()