Variables

DRAGON_ICON_CLIP_NAME

public static var DRAGON_ICON_CLIP_NAME: String

TEMPLARS_ICON_CLIP_NAME

public static var TEMPLARS_ICON_CLIP_NAME: String

ILLUMINATI_ICON_CLIP_NAME

public static var ILLUMINATI_ICON_CLIP_NAME: String

EL_DORADO_ID

private static var EL_DORADO_ID: Number

STONEHENGE_ID

private static var STONEHENGE_ID: Number

SHAMBALA_ID

private static var SHAMBALA_ID: Number

FACTION_HEADER_HEIGHT

private static var FACTION_HEADER_HEIGHT: Number

m_TableRowHeader

private var m_TableRowHeader: MovieClip

m_Rank

private var m_Rank: MovieClip

m_PlayerName

private var m_PlayerName: MovieClip

m_Role

private var m_Role: MovieClip

m_BattleRank

private var m_BattleRank: MovieClip

m_Damage

private var m_Damage: MovieClip

m_Healing

private var m_Healing: MovieClip

m_CrowdControl

private var m_CrowdControl: MovieClip

m_DamageTaken

private var m_DamageTaken: MovieClip

m_Kills

private var m_Kills: MovieClip

m_Death

private var m_Death: MovieClip

m_DynamicPoints

private var m_DynamicPoints: MovieClip

m_Points

private var m_Points: MovieClip

m_FieldsArray

private var m_FieldsArray: Array

Functions

TableRow

public function TableRow()

SetFactionHeader

public function SetFactionHeader(faction: Number):Void

SetRowColors

public function SetRowColors(faction: Number,
sortTarget: String,
isPlayer: Boolean):Void

SetRankIcon

public function SetRankIcon(faction: Number):Void

SetRoleIcon

public function SetRoleIcon(role: Number):Void

SetBattleRankIcon

public function SetBattleRankIcon():Void

SetIcon

private function SetIcon(iconInstance: Number,
targetContainer: MovieClip,
scale: Number,
xPosition: Number,
yPosition: Number):Void
public static var DRAGON_ICON_CLIP_NAME: String
public static var TEMPLARS_ICON_CLIP_NAME: String
public static var ILLUMINATI_ICON_CLIP_NAME: String
private static var EL_DORADO_ID: Number
private static var STONEHENGE_ID: Number
private static var SHAMBALA_ID: Number
private static var FACTION_HEADER_HEIGHT: Number
private var m_TableRowHeader: MovieClip
private var m_Rank: MovieClip
private var m_PlayerName: MovieClip
private var m_Role: MovieClip
private var m_BattleRank: MovieClip
private var m_Damage: MovieClip
private var m_Healing: MovieClip
private var m_CrowdControl: MovieClip
private var m_DamageTaken: MovieClip
private var m_Kills: MovieClip
private var m_Death: MovieClip
private var m_DynamicPoints: MovieClip
private var m_Points: MovieClip
private var m_FieldsArray: Array
public function TableRow()
public function SetFactionHeader(faction: Number):Void
public function SetRowColors(faction: Number,
sortTarget: String,
isPlayer: Boolean):Void
public function SetRankIcon(faction: Number):Void
public function SetRoleIcon(role: Number):Void
public function SetBattleRankIcon():Void
private function SetIcon(iconInstance: Number,
targetContainer: MovieClip,
scale: Number,
xPosition: Number,
yPosition: Number):Void
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