public var m_Id: ID32
public var m_WaypointType: Number
public var m_Label: String
public var m_IsScreenWaypoint: Boolean
public var m_IsStackingWaypoint: Boolean
public var m_Radius: Number
public var m_Color: Number
public var m_WaypointState: Number
public var m_ScreenPositionX: Number
public var m_ScreenPositionY: Number
public var m_CollisionOffsetX: Number
public var m_CollisionOffsetY: Number
public var m_WorldPosition: com.GameInterface.MathLib.Vector3
public var m_MinViewDistance: Number
public var m_MaxViewDistance: Number
public var m_DistanceToCam: Number