MovieClip |
GUI.WorldDomination.MiniMap |
public static var MAP_STATE: Number
public static var REWARDS_STATE: Number
public static var MAP: String
public static var REWARDS: String
private static var EL_DORADO: String
private static var STONEHENGE: String
private static var FUSANG_PROJECTS: String
private static var SHAMBALA: String
private static var MAP_BUTTONS_GAP: Number
private static var SCROLL_WHEEL_SPEED: Number
public var SignalStateChanged: Signal
private var m_Mask: MovieClip
private var m_MiniMapsContainer: MovieClip
private var m_ElDoradoMiniMap: MovieClip
private var m_StonehengeMiniMap: MovieClip
private var m_FusangProjectsMiniMap: MovieClip
private var m_ShambalaMiniMap: MovieClip
private var m_ButtonBar: MovieClip
private var m_TabButtonArray: Array
private var m_Playfield: String
private var m_State: Number
private var m_RewardsScrollContainer: MovieClip
private var m_RewardsContainer: MovieClip
private var m_ElDoradoRewards: Array
private var m_StonehengeRewards: Array
private var m_FusangProjectsRewards: Array
private var m_ShambalaRewards: Array
private var m_ScrollBarContainer: MovieClip
private var m_ScrollTrack: MovieClip
private var m_ScrollBar: MovieClip
private var m_ScrollBarPosition: Number
private var m_PlayfieldArray: Array
public function MiniMap()
private function Init():Void
private function CreateRewardsArrays():Void
private function CreateRewardsContainer():Void
private function CreateScrollBar():Void
private function UpdateRewards():Void
private function SelectedTabBarEventHandler( event: Object ):Void
private function UpdateScrollBar():Void
private function OnScrollbarUpdate( event: Object ):Void
private function MouseWheelEventHandler( delta: Number ):Void
public function set playfield( playfieldName: String ):Void
public function set state( state: Number ):Void