Variables

SignalBuyPressed

public var SignalBuyPressed

SignalEquipPressed

public var SignalEquipPressed

SignalUnEquipPressed

public var SignalUnEquipPressed

SignalRefundPressed

public var SignalRefundPressed

m_Character

var m_Character: Character

m_Token

var m_Token: Number

m_Cost

var m_Cost: Number

m_FeatId

var m_FeatId: Number

m_SP

var m_SP: MovieClip

m_FirstButton

var m_FirstButton: Button

m_Initialized

var m_Initialized: Boolean

m_IsTrained

var m_IsTrained: Boolean

m_IsEquipped

var m_IsEquipped: Boolean

m_ShouldUnequip

var m_ShouldUnequip: Boolean

m_CanTrain

var m_CanTrain: Boolean

m_CanEquip

var m_CanEquip: Boolean

PADDING

private static var PADDING: Number

Functions

SkillHiveBuyPanel

function SkillHiveBuyPanel()

configUI

function configUI()

SlotFirstButtonClicked

function SlotFirstButtonClicked(event: Object)

SetData

function SetData(character: Character,
cost: Number,
token: Number,
featId: Number,
canTrain: Boolean)

SetShouldUnequip

function SetShouldUnequip(unequip: Boolean)

Update

function Update(isTrained: Boolean,
isRefundable: Boolean,
spellId: Number,
canTrain: Boolean)

UpdateLayout

function UpdateLayout()

UpdateText

function UpdateText()

BuyAbility

function BuyAbility()

RefundAbility

function RefundAbility()

EquipAbility

function EquipAbility()
public var SignalBuyPressed
public var SignalEquipPressed
public var SignalUnEquipPressed
public var SignalRefundPressed
var m_Character: Character
var m_Token: Number
var m_Cost: Number
var m_FeatId: Number
var m_SP: MovieClip
var m_FirstButton: Button
var m_Initialized: Boolean
var m_IsTrained: Boolean
var m_IsEquipped: Boolean
var m_ShouldUnequip: Boolean
var m_CanTrain: Boolean
var m_CanEquip: Boolean
private static var PADDING: Number
function SkillHiveBuyPanel()
function configUI()
function SlotFirstButtonClicked(event: Object)
function SetData(character: Character,
cost: Number,
token: Number,
featId: Number,
canTrain: Boolean)
function SetShouldUnequip(unequip: Boolean)
function Update(isTrained: Boolean,
isRefundable: Boolean,
spellId: Number,
canTrain: Boolean)
function UpdateLayout()
function UpdateText()
function BuyAbility()
function RefundAbility()
function EquipAbility()
Close