public function MCLItemRendererFeat()
public function SetData( listView: MultiColumnListView, data: MCLItem )
private function SlotIconMouseUp( buttonindex: Number )
private function SlotIconMouseDown( buttonindex: Number )
private function CreateIconRenderer( id: Number, width: Number, featData: FeatData, addSymbol: Boolean ) : MCLBaseCellRenderer
private function CreateTypeRenderer( id: Number, width: Number, weaponName: String, weaponRequirement: Number ) : MCLBaseCellRenderer
private function CreateCostRenderer( id: Number, width: Number, featCost: Number ) : MCLBaseCellRenderer