GUI.Team.RaidClip

MovieClip
GUI.Team.RaidClip

Variables

MENU_ALIGNMENT_LEFT

public static var MENU_ALIGNMENT_LEFT: Number

MENU_ALIGNMENT_RIGHT

public static var MENU_ALIGNMENT_RIGHT: Number

STATE_NONE

public static var STATE_NONE: Number

STATE_DRAGGING

public static var STATE_DRAGGING: Number

STATE_RESIZING

public static var STATE_RESIZING: Number

SIZE_AUTO

public static var SIZE_AUTO: Number

SIZE_SMALL

public static var SIZE_SMALL: Number

SIZE_MEDIUM

public static var SIZE_MEDIUM: Number

SIZE_LARGE

public static var SIZE_LARGE: Number

COLLAPSED_PADDING

private static var COLLAPSED_PADDING: Number

SignalSizeChanged

public var SignalSizeChanged: Signal

SignalFocusTargetSet

public var SignalFocusTargetSet: Signal

SignalTargetRollOut

public var SignalTargetRollOut: Signal

SignalMemberRollOver

public var SignalMemberRollOver: Signal

m_Content

private var m_Content: MovieClip

m_MenuButton

private var m_MenuButton: MovieClip

m_CollapsedBackground

private var m_CollapsedBackground: MovieClip

m_CollapsedInvisibleButton

private var m_CollapsedInvisibleButton: MovieClip

m_SidePadding

private var m_SidePadding: Number

m_TeamPadding

private var m_TeamPadding: Number

m_MenuAlignment

private var m_MenuAlignment: Number

m_RaidLabel

private var m_RaidLabel: TextField

m_Raid

private var m_Raid: Raid

m_Teams

private var m_Teams: Array

m_TeamClips

private var m_TeamClips: Array

m_NumColumns

private var m_NumColumns: Number

m_DesiredColumns

private var m_DesiredColumns: Number

m_MovementState

private var m_MovementState: Number

m_MemberSizeState

private var m_MemberSizeState: Number

m_TeamMenu

private var m_TeamMenu: TeamMenu

m_ShowingBackground

private var m_ShowingBackground: Boolean

m_ResizeOffsetPoint

private var m_ResizeOffsetPoint: Point

m_IsMenuOpen

private var m_IsMenuOpen: Boolean

m_WindowSize

private var m_WindowSize: Number

m_WindowFrameLocked

private var m_WindowFrameLocked: Boolean

m_ShowWindow

private var m_ShowWindow: Boolean

m_ShowWindowFrame

private var m_ShowWindowFrame: Boolean

m_ShowGroupNames

private var m_ShowGroupNames: Boolean

m_ShowHPNumbers

private var m_ShowHPNumbers: Boolean

m_ShowHealthBar

private var m_ShowHealthBar: Boolean

m_ShowNametagIcons

private var m_ShowNametagIcons: Boolean

m_IsGroupDetached

private var m_IsGroupDetached: Boolean

Functions

RaidClip

public function RaidClip()

SetRaid

public function SetRaid(raid: Raid):Void

GetRaid

public function GetRaid(raid: Raid):Raid

AddTeam

public function AddTeam(team: Team,
forceLayout: Boolean):Void

MissedButton

public function MissedButton():Boolean

ToggleRaidMenu

private function ToggleRaidMenu():Void

RaidMenuRemoved

public function RaidMenuRemoved():Void

GetBiggestTeam

public function GetBiggestTeam():Point

Remove

public function Remove():Void

GetVisibleTeamCount

public function GetVisibleTeamCount():Number

Layout

public function Layout(sendSignal: Boolean):Void

TeamClipSizeChanged

private function TeamClipSizeChanged():Void

SlotDefensiveTargetChanged

public function SlotDefensiveTargetChanged(targetID: ID32):Void

SetFocusTarget

public function SetFocusTarget(targetID: ID32):Void

SlotFocusTargetSet

private function SlotFocusTargetSet(targetID: ID32):Void

SlotTargetRollOut

private function SlotTargetRollOut():Void

SlotMemberRollOver

private function SlotMemberRollOver(memberID: ID32):Void

SlotRaidDisbanded

private function SlotRaidDisbanded():Void

SlotRaidGroupAdded

private function SlotRaidGroupAdded(teamID: ID32):Void

SlotRaidGroupRemoved

private function SlotRaidGroupRemoved(teamID: ID32):Void

SlotNewRaidLeader

private function SlotNewRaidLeader(teamID: ID32):Void

SlotMousePress

private function SlotMousePress(buttonIdx: Number):Void

SlotStartResizing

private function SlotStartResizing(buttonIdx: Number):Void

SlotMouseRelease

private function SlotMouseRelease():Void

onMouseMove

public function onMouseMove():Void

StartResizing

private function StartResizing():Void

StopResizing

private function StopResizing():Void

UpdateResizing

private function UpdateResizing():Void

ForceResize

private function ForceResize():Void

DrawBackground

function DrawBackground():Void

DrawMenu

private function DrawMenu(alignment: Number):Void

SetGroupVisibility

public function SetGroupVisibility(index: Number,
value: Boolean,
forceUpdate: Boolean):Void

UpdateWindowSize

private function UpdateWindowSize(size: Number):Void

GetTeamClips

public function GetTeamClips():Array

SetShowWindow

public function SetShowWindow(show: Boolean):Void

GetShowWindow

public function GetShowWindow():Boolean

SetWindowFrameLocked

public function SetWindowFrameLocked(value: Boolean,
forceUpdate: Boolean):Void

GetWindowFrameLocked

public function GetWindowFrameLocked():Boolean

SetShowWindowFrame

public function SetShowWindowFrame(value: Boolean,
forceUpdate: Boolean):Void

GetShowWindowFrame

public function GetShowWindowFrame():Boolean

SetShowGroupNames

public function SetShowGroupNames(value: Boolean):Void

GetShowGroupNames

public function GetShowGroupNames():Boolean

SetWindowSize

public function SetWindowSize(value: Number):Void

GetWindowSize

public function GetWindowSize():Number

SetMenuAlignment

public function SetMenuAlignment(value: Number):Void

GetMenuAlignment

public function GetMenuAlignment():Number

SetNumberOfColumns

public function SetNumberOfColumns(value: Number):Void

GetNumberOfColumns

public function GetNumberOfColumns():Number

SetShowHPNumbers

public function SetShowHPNumbers(value: Boolean,
forceUpdate: Boolean):Void

GetShowHPNumbers

public function GetShowHPNumbers():Boolean

SetShowHealthBar

public function SetShowHealthBar(value: Boolean,
forceUpdate: Boolean):Void

GetShowHealthBar

public function GetShowHealthBar():Boolean

SetShowNametagIcons

public function SetShowNametagIcons(value: Boolean):Void

GetShowNametagIcons

public function GetShowNametagIcons():Boolean

SetIsGroupDetached

public function SetIsGroupDetached(value: Boolean):Void

GetIsGroupDetached

public function GetIsGroupDetached():Boolean
public static var MENU_ALIGNMENT_LEFT: Number
public static var MENU_ALIGNMENT_RIGHT: Number
public static var STATE_NONE: Number
public static var STATE_DRAGGING: Number
public static var STATE_RESIZING: Number
public static var SIZE_AUTO: Number
public static var SIZE_SMALL: Number
public static var SIZE_MEDIUM: Number
public static var SIZE_LARGE: Number
private static var COLLAPSED_PADDING: Number
public var SignalSizeChanged: Signal
public var SignalFocusTargetSet: Signal
public var SignalTargetRollOut: Signal
public var SignalMemberRollOver: Signal
private var m_Content: MovieClip
private var m_MenuButton: MovieClip
private var m_CollapsedBackground: MovieClip
private var m_CollapsedInvisibleButton: MovieClip
private var m_SidePadding: Number
private var m_TeamPadding: Number
private var m_MenuAlignment: Number
private var m_RaidLabel: TextField
private var m_Raid: Raid
private var m_Teams: Array
private var m_TeamClips: Array
private var m_NumColumns: Number
private var m_DesiredColumns: Number
private var m_MovementState: Number
private var m_MemberSizeState: Number
private var m_TeamMenu: TeamMenu
private var m_ShowingBackground: Boolean
private var m_ResizeOffsetPoint: Point
private var m_IsMenuOpen: Boolean
private var m_WindowSize: Number
private var m_WindowFrameLocked: Boolean
private var m_ShowWindow: Boolean
private var m_ShowWindowFrame: Boolean
private var m_ShowGroupNames: Boolean
private var m_ShowHPNumbers: Boolean
private var m_ShowHealthBar: Boolean
private var m_ShowNametagIcons: Boolean
private var m_IsGroupDetached: Boolean
public function RaidClip()
public function SetRaid(raid: Raid):Void
public function GetRaid(raid: Raid):Raid
public function AddTeam(team: Team,
forceLayout: Boolean):Void
public function MissedButton():Boolean
private function ToggleRaidMenu():Void
public function RaidMenuRemoved():Void
public function GetBiggestTeam():Point
public function Remove():Void
public function GetVisibleTeamCount():Number
public function Layout(sendSignal: Boolean):Void
private function TeamClipSizeChanged():Void
public function SlotDefensiveTargetChanged(targetID: ID32):Void
public function SetFocusTarget(targetID: ID32):Void
private function SlotFocusTargetSet(targetID: ID32):Void
private function SlotTargetRollOut():Void
private function SlotMemberRollOver(memberID: ID32):Void
private function SlotRaidDisbanded():Void
private function SlotRaidGroupAdded(teamID: ID32):Void
private function SlotRaidGroupRemoved(teamID: ID32):Void
private function SlotNewRaidLeader(teamID: ID32):Void
private function SlotMousePress(buttonIdx: Number):Void
private function SlotStartResizing(buttonIdx: Number):Void
private function SlotMouseRelease():Void
public function onMouseMove():Void
private function StartResizing():Void
private function StopResizing():Void
private function UpdateResizing():Void
private function ForceResize():Void
function DrawBackground():Void
private function DrawMenu(alignment: Number):Void
public function SetGroupVisibility(index: Number,
value: Boolean,
forceUpdate: Boolean):Void
private function UpdateWindowSize(size: Number):Void
public function GetTeamClips():Array
public function SetShowWindow(show: Boolean):Void
public function GetShowWindow():Boolean
public function SetWindowFrameLocked(value: Boolean,
forceUpdate: Boolean):Void
public function GetWindowFrameLocked():Boolean
public function SetShowWindowFrame(value: Boolean,
forceUpdate: Boolean):Void
public function GetShowWindowFrame():Boolean
public function SetShowGroupNames(value: Boolean):Void
public function GetShowGroupNames():Boolean
public function SetWindowSize(value: Number):Void
public function GetWindowSize():Number
public function SetMenuAlignment(value: Number):Void
public function GetMenuAlignment():Number
public function SetNumberOfColumns(value: Number):Void
public function GetNumberOfColumns():Number
public function SetShowHPNumbers(value: Boolean,
forceUpdate: Boolean):Void
public function GetShowHPNumbers():Boolean
public function SetShowHealthBar(value: Boolean,
forceUpdate: Boolean):Void
public function GetShowHealthBar():Boolean
public function SetShowNametagIcons(value: Boolean):Void
public function GetShowNametagIcons():Boolean
public function SetIsGroupDetached(value: Boolean):Void
public function GetIsGroupDetached():Boolean
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