GUI.Mission.MissionUtils

Summary
GUI.Mission.MissionUtils
Functions
MissionUtilsconstructor to load in GamecodeInterface
MissionTypeToStringreturns the mission type as a string, gets it from the missiontypeenum
GetMissionDifficultyTextreturns the name and color of the MonsterBand thing
GetMissionSlotTypeName
GetMissionSlotTypeColor

Functions

MissionUtils

public function MissionUtils()

constructor to load in GamecodeInterface

MissionTypeToString

public static function MissionTypeToString(p_missiontype: Number) :String

returns the mission type as a string, gets it from the missiontypeenum

GetMissionDifficultyText

public static function GetMissionDifficultyText(missionLevel: Number,
playerLevel: Number,
format: Object) : String

returns the name and color of the MonsterBand thing

GetMissionSlotTypeName

public static function GetMissionSlotTypeName(missionType: Number) : String

GetMissionSlotTypeColor

public static function GetMissionSlotTypeColor(missionType: Number) : String
public function MissionUtils()
constructor to load in GamecodeInterface
public static function MissionTypeToString(p_missiontype: Number) :String
returns the mission type as a string, gets it from the missiontypeenum
public static function GetMissionDifficultyText(missionLevel: Number,
playerLevel: Number,
format: Object) : String
returns the name and color of the MonsterBand thing
public static function GetMissionSlotTypeName(missionType: Number) : String
public static function GetMissionSlotTypeColor(missionType: Number) : String
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