| GUI. | |
| Functions | |
| MissionUtils | constructor to load in GamecodeInterface |
| MissionTypeToString | returns the mission type as a string, gets it from the missiontypeenum |
| GetMissionDifficultyText | returns the name and color of the MonsterBand thing |
| GetMissionSlotTypeName | |
| GetMissionSlotTypeColor |
constructor to load in GamecodeInterface
public function MissionUtils()
returns the mission type as a string, gets it from the missiontypeenum
public static function MissionTypeToString( p_missiontype: Number ) :String
returns the name and color of the MonsterBand thing
public static function GetMissionDifficultyText( missionLevel: Number, playerLevel: Number, format: Object ) : String
public static function GetMissionSlotTypeName( missionType: Number ) : String
public static function GetMissionSlotTypeColor( missionType: Number ) : String