Variables

DIRECTION_LEFT

public static var DIRECTION_LEFT: String

DIRECTION_RIGHT

public static var DIRECTION_RIGHT: String

DISPLAY_BAR

public static var DISPLAY_BAR: Number

DISPLAY_POINTS

public static var DISPLAY_POINTS: Number

m_IsTweening

public var m_IsTweening: Boolean

m_MaxAmount

private var m_MaxAmount: Number

m_PreviousAmount

private var m_PreviousAmount: Number

m_Amount

private var m_Amount: Number

m_IsTargetResourceBuilder

private var m_IsTargetResourceBuilder: Boolean

m_IsDirectional

private var m_IsDirectional: Boolean

m_ResourceDisplayType

private var m_ResourceDisplayType: Number

m_Throttle

private var m_Throttle: Boolean

m_IsInCombat

private var m_IsInCombat: Boolean

m_ResourceData

private var m_ResourceData: ResourceDataObject

m_Icon

private var m_Icon: MovieClip

m_Background

private var m_Background: MovieClip

Functions

ResourceBase

public function ResourceBase()

configUI

private function configUI()

SetAmount

public function SetAmount(amount: Number,
snap: Boolean)

SetScale

public function SetScale(scale: Number)

SetPosition

public function SetPosition(x: Number,
y: Number)

ToggleCombat

public function ToggleCombat(isInCombat: Boolean)

SetThrottle

public function SetThrottle(throttle: Boolean)

SetData

public function SetData(resourceData: ResourceDataObject)

GetTooltipId

public function GetTooltipId():Number

IsTargetResourceBuilder

public function IsTargetResourceBuilder()

IsDirectional

public function IsDirectional()

GetResource

public function GetResource() : Number

Layout

private function Layout(snap: Boolean)
public static var DIRECTION_LEFT: String
public static var DIRECTION_RIGHT: String
public static var DISPLAY_BAR: Number
public static var DISPLAY_POINTS: Number
public var m_IsTweening: Boolean
private var m_MaxAmount: Number
private var m_PreviousAmount: Number
private var m_Amount: Number
private var m_IsTargetResourceBuilder: Boolean
private var m_IsDirectional: Boolean
private var m_ResourceDisplayType: Number
private var m_Throttle: Boolean
private var m_IsInCombat: Boolean
private var m_ResourceData: ResourceDataObject
private var m_Icon: MovieClip
private var m_Background: MovieClip
public function ResourceBase()
private function configUI()
public function SetAmount(amount: Number,
snap: Boolean)
public function SetScale(scale: Number)
public function SetPosition(x: Number,
y: Number)
public function ToggleCombat(isInCombat: Boolean)
public function SetThrottle(throttle: Boolean)
public function SetData(resourceData: ResourceDataObject)
public function GetTooltipId():Number
public function IsTargetResourceBuilder()
public function IsDirectional()
public function GetResource() : Number
private function Layout(snap: Boolean)
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