var m_Inventory: Inventory
var m_ScaleMonitor: DistributedValue
var m_NumRows: Number
var m_NumColumns: Number
var m_SkinName: String
var m_SlotPadding: Number
var m_CraftingSkin: MovieClip
var m_Borders: Rectangle
var m_ConfigName: String
function onLoad()
function OnUnload()
function LayoutHandler()
function SlotScaleChanged()
function CapPosition()
function SlotModuleStatusChanged( module: GUIModuleIF, isActive: Boolean )
function LoadArgumentsReceived ( args: Array ) : Void
function LoadConfig()
function SaveConfig()
function SlotStartCrafting()
function SlotStartDisassembly()
function SlotCloseCrafting()
function SlotResetCraftingGUI()
function SlotStartDrag()
function SlotStopDrag()
function SlotCraftingResultFeedback( result: Number, numItems: Number, feedback: String, items: Array, percentChance: Number )
function onUnload()