Variables

m_SettingsLabel

private var m_SettingsLabel: TextField

m_LocationLabel

private var m_LocationLabel: TextField

m_ObjectiveLabel

private var m_ObjectiveLabel: TextField

m_TimeLabel

private var m_TimeLabel: TextField

m_DifficultyLabel

private var m_DifficultyLabel: TextField

m_RoleLabel

private var m_RoleLabel: TextField

m_LocationDropdown

private var m_LocationDropdown: DropdownMenu

m_ObjectiveDropdown

private var m_ObjectiveDropdown: DropdownMenu

m_TimeDropdown

private var m_TimeDropdown: DropdownMenu

m_DifficultyDropdown

private var m_DifficultyDropdown: DropdownMenu

m_RoleDropdown

private var m_RoleDropdown: DropdownMenu

m_ScenarioName

private var m_ScenarioName: TextField

m_ScenarioObjective

private var m_ScenarioObjective: TextField

m_ScenarioDescription

private var m_ScenarioDescription: TextField

m_ActivationStatus

private var m_ActivationStatus: TextField

m_ActivateButton

private var m_ActivateButton: Button

m_Locations

private var m_Locations: Array

m_Objectives

private var m_Objectives: Array

m_Descriptions

private var m_Descriptions: Array

m_Times

private var m_Times: Array

m_Difficulties

private var m_Difficulties: Array

m_Roles

private var m_Roles: Array

m_PvPScenarios

private var m_PvPScenarios: Array

m_Team

private var m_Team: Team

m_Initialized

private var m_Initialized: Boolean

m_Reloading

private var m_Reloading: Boolean

m_BuyDLC

private var m_BuyDLC: Boolean

NO_UNLOCK_REQ

private static var NO_UNLOCK_REQ

ACTIVATE_LABEL

private static var ACTIVATE_LABEL

PURCHASE_LABEL

private static var PURCHASE_LABEL

BEGINNER

private static var BEGINNER

NORMAL

private static var NORMAL

ELITE

private static var ELITE

NIGHTMARE

private static var NIGHTMARE

GROUP

private static var GROUP

DAMAGE

private static var DAMAGE

TANK

private static var TANK

HEAL

private static var HEAL

Functions

ScenarioContent

public function ScenarioContent()

configUI

private function configUI()

SetLabels

private function SetLabels()

SetData

private function SetData()

SetDescription

private function SetDescription()

SetActivationStatus

private function SetActivationStatus()

CheckLocations

private function CheckLocations():Array

CheckCooldowns

private function CheckCooldowns():Array

CheckDLC

private function CheckDLC():Array

GetDifficultyLockout

private function GetDifficultyLockout():Number

SlotDifficultyChanged

private function SlotDifficultyChanged()

SlotObjectiveChanged

private function SlotObjectiveChanged()

SlotLocationChanged

private function SlotLocationChanged()

SlotRoleChanged

private function SlotRoleChanged()

SlotActivateClicked

private function SlotActivateClicked()

RemoveFocus

private function RemoveFocus():Void

SlotClientJoinedTeam

function SlotClientJoinedTeam(team: Team):Void

SlotClientLeftTeam

function SlotClientLeftTeam():Void

timeMap

function timeMap(time: Number):Number

roleMap

function roleMap(role: Number):Number

SlotTagAdded

function SlotTagAdded():Void
private var m_SettingsLabel: TextField
private var m_LocationLabel: TextField
private var m_ObjectiveLabel: TextField
private var m_TimeLabel: TextField
private var m_DifficultyLabel: TextField
private var m_RoleLabel: TextField
private var m_LocationDropdown: DropdownMenu
private var m_ObjectiveDropdown: DropdownMenu
private var m_TimeDropdown: DropdownMenu
private var m_DifficultyDropdown: DropdownMenu
private var m_RoleDropdown: DropdownMenu
private var m_ScenarioName: TextField
private var m_ScenarioObjective: TextField
private var m_ScenarioDescription: TextField
private var m_ActivationStatus: TextField
private var m_ActivateButton: Button
private var m_Locations: Array
private var m_Objectives: Array
private var m_Descriptions: Array
private var m_Times: Array
private var m_Difficulties: Array
private var m_Roles: Array
private var m_PvPScenarios: Array
private var m_Team: Team
private var m_Initialized: Boolean
private var m_Reloading: Boolean
private var m_BuyDLC: Boolean
private static var NO_UNLOCK_REQ
private static var ACTIVATE_LABEL
private static var PURCHASE_LABEL
private static var BEGINNER
private static var NORMAL
private static var ELITE
private static var NIGHTMARE
private static var GROUP
private static var DAMAGE
private static var TANK
private static var HEAL
public function ScenarioContent()
private function configUI()
private function SetLabels()
private function SetData()
private function SetDescription()
private function SetActivationStatus()
private function CheckLocations():Array
private function CheckCooldowns():Array
private function CheckDLC():Array
private function GetDifficultyLockout():Number
private function SlotDifficultyChanged()
private function SlotObjectiveChanged()
private function SlotLocationChanged()
private function SlotRoleChanged()
private function SlotActivateClicked()
private function RemoveFocus():Void
function SlotClientJoinedTeam(team: Team):Void
function SlotClientLeftTeam():Void
function timeMap(time: Number):Number
function roleMap(role: Number):Number
function SlotTagAdded():Void
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