public static function RequestTeamInformation( ) : Void
public static function GetClientTeamInfo():Team
public static function GetClientRaidInfo():Raid
Returns true if the dynel is in a team.
public static function IsInTeam( id: ID32 ) : Boolean
Returns true if the dynel is in a raid.
public static function IsInRaid( id: ID32 ) : Boolean
Returns true if the team leader can summon other people to this playfield
public static function CanSummonHere() : Boolean
Invite the id to join the players team.
public static function InviteToTeam( id: ID32 )
Promote the id to become leader of the players team.
public static function PromoteToLeader( id: ID32 )
Kick the id from the players team.
public static function KickFromTeam( id: ID32 )
Returns true if the client can start a vote kick
public static function CanVoteKickFromTeam( id: ID32 ): Boolean
Initiates a vote to kick the given player
public static function StartVoteKick( id: ID32, reason: String )
Open the loot options GUI
public static function ToggleLootOptions()
Check if you can leave a team
public static function CanLeaveTeam():Boolean
Leave team.
public static function LeaveTeam()
public static function CanStartVoteRetreat():Boolean
Vote to retreat
public static function StartVoteRetreat()
Accept team invite from id.
public static function AcceptTeamInvite( id: ID32 )
Accept team invite from id.
public static function SendJoinRequest( id: ID32 )
Decline team invite from id.
public static function DeclineTeamInvite( id: ID32 )
Accept raid invite from id.
public static function AcceptRaidInvite( id: ID32 )
Decline raid invite from id.
public static function DeclineRaidInvite( id: ID32 )
public static function CreateRaid()
public static function LeaveRaid()
public static function InviteToRaid( id: ID32 )
public static function CanRaidMoveSelf( id: ID32 )
public static function MarkForTeamMove( id: ID32 )
public static function GetCharacterMarkedForTeamMove():ID32
public static function CancelTeamMove()
public static function TeamSwap( charId1: ID32, charId2: ID32 )
public static function TeamMove( charId: ID32, teamId: ID32 )
public static function KickFromRaid( id: ID32 )
public static function SummonRequest( id: ID32 )
public static function SendTeamSwapRequest( id: ID32 )
public static function IsClientTeamLeader()
public static function IsTeamLeader( id: ID32 )
public static function IsClientRaidLeader()
public static function IsInClientTeam( id: ID32 )
public static function IsInClientRaid( id: ID32 )
public static function GetClientRaidID():ID32
public static function GetClientTeamID():ID32
public static function GetTeamIDFromRaid( charID: ID32 ):ID32
public static var SignalTeamInvite: Signal
public static var SignalPromptJoinRequest
public static var SignalTeamInviteTimedOut: Signal
public static var SignalRaidInvite: Signal
public static var SignalRaidInviteTimedOut: Signal
public static var SignalClientJoinedTeam: Signal
public static var SignalClientLeftTeam: Signal
public static var SignalClientJoinedRaid: Signal
public static var SignalClientLeftRaid: Signal
public static var SignalMarkForTeamMove: Signal
public static var SignalUnmarkForTeamMove: Signal
public static var SignalShowVoteKickReasonPrompt: Signal