Variables

m_Timer

var m_Timer: TextField

m_Text

var m_Text: TextField

m_TimeStarted

var m_TimeStarted: Number

m_Duration

var m_Duration: Number

m_CountDown

var m_CountDown: Boolean

m_TimerID

var m_TimerID: Number

m_SoundID

var m_SoundID: Number

m_FlashColor

var m_FlashColor: Number

m_LeftMax

var m_LeftMax: Number

m_LeftCurrent

var m_LeftCurrent: Number

m_LeftColor

var m_LeftColor: Number

m_RightMax

var m_RightMax: Number

m_RightCurrent

var m_RightCurrent: Number

m_RightColor

var m_RightColor: Number

m_PlayfieldID

var m_PlayfieldID: Number

m_IsPaused

var m_IsPaused: Boolean

m_PauseTimestamp

var m_PauseTimestamp: Number

m_PausedTime

var m_PausedTime: Number

m_LeftIcons

var m_LeftIcons: Array

m_RightIcons

var m_RightIcons: Array

FLASH_FAILURE

var FLASH_FAILURE

FLASH_SUCCESS

var FLASH_SUCCESS

ICON_PADDING

var ICON_PADDING

ICON_WIDTH

var ICON_WIDTH

ICON_HEIGHT

var ICON_HEIGHT

m_FlashOn

var m_FlashOn: Boolean

m_ResolutionScaleMonitor

var m_ResolutionScaleMonitor: DistributedValue

m_ScaleMonitor

var m_ScaleMonitor: DistributedValue

m_VisibilityMonitor

var m_VisibilityMonitor: DistributedValue

m_EditModeMask

var m_EditModeMask: MovieClip

Functions

onLoad

function onLoad()

onUnload

function onUnload()

LoadArgumentsReceived

function LoadArgumentsReceived (args: Array) : Void

SlotUpdateLayout

function SlotUpdateLayout()

SlotPlayfieldChanged

function SlotPlayfieldChanged(newPlayfield: Number)

HideModuleChanged

function HideModuleChanged(module: GUIModuleIF,
isActive: Boolean)

CloseWindowHandler

function CloseWindowHandler()

SlotScryMessage

function SlotScryMessage(messageArray: Object)

UpdateCounter

function UpdateCounter()

ClearCounter

function ClearCounter()

OnUpdateTimer

function OnUpdateTimer()

OnSoundTick

function OnSoundTick() : Void

ToggleFlash

function ToggleFlash()

SlotSetGUIEditMode

function SlotSetGUIEditMode(edit: Boolean)

SlotEditMaskPressed

function SlotEditMaskPressed()

SlotEditMaskReleased

function SlotEditMaskReleased()

LayoutEditModeMask

function LayoutEditModeMask()
var m_Timer: TextField
var m_Text: TextField
var m_TimeStarted: Number
var m_Duration: Number
var m_CountDown: Boolean
var m_TimerID: Number
var m_SoundID: Number
var m_FlashColor: Number
var m_LeftMax: Number
var m_LeftCurrent: Number
var m_LeftColor: Number
var m_RightMax: Number
var m_RightCurrent: Number
var m_RightColor: Number
var m_PlayfieldID: Number
var m_IsPaused: Boolean
var m_PauseTimestamp: Number
var m_PausedTime: Number
var m_LeftIcons: Array
var m_RightIcons: Array
var FLASH_FAILURE
var FLASH_SUCCESS
var ICON_PADDING
var ICON_WIDTH
var ICON_HEIGHT
var m_FlashOn: Boolean
var m_ResolutionScaleMonitor: DistributedValue
var m_ScaleMonitor: DistributedValue
var m_VisibilityMonitor: DistributedValue
var m_EditModeMask: MovieClip
function onLoad()
function onUnload()
function LoadArgumentsReceived (args: Array) : Void
function SlotUpdateLayout()
function SlotPlayfieldChanged(newPlayfield: Number)
function HideModuleChanged(module: GUIModuleIF,
isActive: Boolean)
function CloseWindowHandler()
function SlotScryMessage(messageArray: Object)
function UpdateCounter()
function ClearCounter()
function OnUpdateTimer()
function OnSoundTick() : Void
function ToggleFlash()
function SlotSetGUIEditMode(edit: Boolean)
function SlotEditMaskPressed()
function SlotEditMaskReleased()
function LayoutEditModeMask()
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