Variables

m_TabLauncher

private var m_TabLauncher: Button

m_TabChainsaw

private var m_TabChainsaw: Button

m_TabQuantum

private var m_TabQuantum: Button

m_TabWhip

private var m_TabWhip: Button

m_TabFlamethrower

private var m_TabFlamethrower: Button

m_Cell0_Ability0

private var m_Cell0_Ability0: MovieClip

m_Cell0_Ability1

private var m_Cell0_Ability1: MovieClip

m_Cell0_Ability2

private var m_Cell0_Ability2: MovieClip

m_Cell0_Ability3

private var m_Cell0_Ability3: MovieClip

m_WeaponTypeBG

private var m_WeaponTypeBG: MovieClip

m_WeaponTypeColor

private var m_WeaponTypeColor: MovieClip

m_WeaponTypeName

private var m_WeaponTypeName: TextField

m_BGContent

private var m_BGContent: MovieClip

m_Footer

private var m_Footer: MovieClip

m_BackgroundIcon

private var m_BackgroundIcon: MovieClip

ACTIVES_PER_CELL

private static var ACTIVES_PER_CELL: Number

NUM_CELLS

private static var NUM_CELLS: Number

ABILITY_NAME_HEIGHT

private static var ABILITY_NAME_HEIGHT

AUX_UNLOCK_TAG

private static var AUX_UNLOCK_TAG: Number

Functions

AuxPage

public function AuxPage()

configUI

private function configUI()

UpdateHeader

private function UpdateHeader(headerData: Object):Void

UpdateTutorialBlocker

private function UpdateTutorialBlocker()

UpdateBackground

private function UpdateBackground(iconName: String)

UpdatePurchaseBlocker

private function UpdatePurchaseBlocker(clusterId: Number)

SlotTagAdded

private function SlotTagAdded(tagId: Number)

UpdateCells

private function UpdateCells(clusterId: Number):Void

UpdateEquipPanels

private function UpdateEquipPanels(clusterId: Number)

UpdateFooter

private function UpdateFooter()
private var m_TabLauncher: Button
private var m_TabChainsaw: Button
private var m_TabQuantum: Button
private var m_TabWhip: Button
private var m_TabFlamethrower: Button
private var m_Cell0_Ability0: MovieClip
private var m_Cell0_Ability1: MovieClip
private var m_Cell0_Ability2: MovieClip
private var m_Cell0_Ability3: MovieClip
private var m_WeaponTypeBG: MovieClip
private var m_WeaponTypeColor: MovieClip
private var m_WeaponTypeName: TextField
private var m_BGContent: MovieClip
private var m_Footer: MovieClip
private var m_BackgroundIcon: MovieClip
private static var ACTIVES_PER_CELL: Number
private static var NUM_CELLS: Number
private static var ABILITY_NAME_HEIGHT
private static var AUX_UNLOCK_TAG: Number
public function AuxPage()
private function configUI()
private function UpdateHeader(headerData: Object):Void
private function UpdateTutorialBlocker()
private function UpdateBackground(iconName: String)
private function UpdatePurchaseBlocker(clusterId: Number)
private function SlotTagAdded(tagId: Number)
private function UpdateCells(clusterId: Number):Void
private function UpdateEquipPanels(clusterId: Number)
private function UpdateFooter()
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