GUI.Achievement.AchievementsPanelView |
public static var ACHIEVEMENT_EXPANDED: Number
public static var ACHIEVEMENT_CONTRACTED: Number
private var m_IsLeafNode: Boolean
private var m_Data: LoreNode
private var m_SelectedAchievement: MovieClip
private var m_TDB_LoreEntryLocked: String
private var m_DrawProgressMeters: Boolean
private var m_ProgressBackground: MovieClip
public var SignalClicked: Signal
public function AchievementsPanelView()
public function SetData( data: LoreNode )
private function configUI()
private function init()
public function GetYPos( id: Number )
public function SetSize( width: Number, height: Number )
private function DrawAchievementsEntries()
private function SlotTagAdded( tagId: Number, character: ID32 )
private function SlotAchievementSizeChanged( id: Number, action: Number )
private function SlotAchievementClicked( id: Number, action: Number, snap: Boolean )
private function UpdateWindowContentSize( id: Number, snap: Boolean )
private function EmitSignalClicked()