Variables

ACHIEVEMENT_EXPANDED

public static var ACHIEVEMENT_EXPANDED: Number

ACHIEVEMENT_CONTRACTED

public static var ACHIEVEMENT_CONTRACTED: Number

m_IsLeafNode

private var m_IsLeafNode: Boolean

m_Data

private var m_Data: LoreNode

m_SelectedAchievement

private var m_SelectedAchievement: MovieClip

m_TDB_LoreEntryLocked

private var m_TDB_LoreEntryLocked: String

m_DrawProgressMeters

private var m_DrawProgressMeters: Boolean

m_ProgressBackground

private var m_ProgressBackground: MovieClip

SignalClicked

public var SignalClicked: Signal

Functions

AchievementsPanelView

public function AchievementsPanelView()

SetData

public function SetData(data: LoreNode)

configUI

private function configUI()

init

private function init()

GetYPos

public function GetYPos(id: Number)

SetSize

public function SetSize(width: Number,
height: Number)

DrawAchievementsEntries

private function DrawAchievementsEntries()

SlotTagAdded

private function SlotTagAdded(tagId: Number,
character: ID32)

SlotAchievementSizeChanged

private function SlotAchievementSizeChanged(id: Number,
action: Number)

SlotAchievementClicked

private function SlotAchievementClicked(id: Number,
action: Number,
snap: Boolean)

UpdateWindowContentSize

private function UpdateWindowContentSize(id: Number,
snap: Boolean)

EmitSignalClicked

private function EmitSignalClicked()
public static var ACHIEVEMENT_EXPANDED: Number
public static var ACHIEVEMENT_CONTRACTED: Number
private var m_IsLeafNode: Boolean
private var m_Data: LoreNode
private var m_SelectedAchievement: MovieClip
private var m_TDB_LoreEntryLocked: String
private var m_DrawProgressMeters: Boolean
private var m_ProgressBackground: MovieClip
public var SignalClicked: Signal
public function AchievementsPanelView()
public function SetData(data: LoreNode)
private function configUI()
private function init()
public function GetYPos(id: Number)
public function SetSize(width: Number,
height: Number)
private function DrawAchievementsEntries()
private function SlotTagAdded(tagId: Number,
character: ID32)
private function SlotAchievementSizeChanged(id: Number,
action: Number)
private function SlotAchievementClicked(id: Number,
action: Number,
snap: Boolean)
private function UpdateWindowContentSize(id: Number,
snap: Boolean)
private function EmitSignalClicked()
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