Variables

m_Background

private var m_Background: MovieClip

m_ListContent

private var m_ListContent: MovieClip

m_Mask

private var m_Mask: MovieClip

m_ScrollBar

private var m_ScrollBar: MovieClip

m_PlayfieldEntries

private var m_PlayfieldEntries: Array

m_AllDisabled

private var m_AllDisabled: Boolean

SignalEntryToggled

public var SignalEntryToggled: Signal

SignalEntryFocused

public var SignalEntryFocused: Signal

TDB_RANDOM_DUNGEONS

private static var TDB_RANDOM_DUNGEONS

TDB_RANDOM_NIGHTMARE_DUNGEON_MAIN

private static var TDB_RANDOM_NIGHTMARE_DUNGEON_MAIN

TDB_RANDOM_NIGHTMARE_DUNGEON_AEGIS

private static var TDB_RANDOM_NIGHTMARE_DUNGEON_AEGIS

TDB_RANDOM_ELITE_DUNGEON

private static var TDB_RANDOM_ELITE_DUNGEON

TDB_RANDOM_ELITE_DUNGEON_AEGIS

private static var TDB_RANDOM_ELITE_DUNGEON_AEGIS

TDB_DUNGEONS

private static var TDB_DUNGEONS

TDB_RAIDS

private static var TDB_RAIDS

TDB_SCENARIOS

private static var TDB_SCENARIOS

TDB_PVP

private static var TDB_PVP

TDB_NORMAL

private static var TDB_NORMAL

TDB_ELITE

private static var TDB_ELITE

TDB_ELITE_HEADER

private static var TDB_ELITE_HEADER

TDB_SOLO

private static var TDB_SOLO

TDB_DUO

private static var TDB_DUO

TDB_NIGHTMARE

private static var TDB_NIGHTMARE

TDB_ERROR_RANDOM_SELECTED

private static var TDB_ERROR_RANDOM_SELECTED

TDB_ERROR_IN_RAID

private static var TDB_ERROR_IN_RAID

ENTRY_PADDING

private static var ENTRY_PADDING: Number

SCROLL_SPEED

private static var SCROLL_SPEED: Number

SCROLL_PADDING

private static var SCROLL_PADDING: Number

DUNGEONS

private static var DUNGEONS: Number

SCENARIOS

private static var SCENARIOS: Number

PVP

private static var PVP: Number

HEADER_ENTRY

private static var HEADER_ENTRY

DUNGEON_NM_MAIN_IMAGE

private static var DUNGEON_NM_MAIN_IMAGE: Number

DUNGEON_NM_AEGIS_IMAGE

private static var DUNGEON_NM_AEGIS_IMAGE: Number

DUNGEON_ELITE_IMAGE

private static var DUNGEON_ELITE_IMAGE: Number

DUNGEON_ELITE_AEGIS_IMAGE

private static var DUNGEON_ELITE_AEGIS_IMAGE: Number

SCENARIOS_IMAGE

private static var SCENARIOS_IMAGE: Number

Functions

GroupFinderScrollPanel

public function GroupFinderScrollPanel()

SetData

public function SetData(dungeonPlayfields: Array,
raidPlayfields: Array,
scenarioPlayfields: Array,
pvpPlayfields: Array):Void

CreateContent

private function CreateContent(dungeonPlayfields: Array,
raidPlayfields: Array,
scenarioPlayfields: Array,
pvpPlayfields: Array):Void

RemoveContent

private function RemoveContent():Void

LayoutEntries

private function LayoutEntries():Void

ContentSizeUpdated

private function ContentSizeUpdated():Void

CreateScrollBar

private function CreateScrollBar():Void

OnScrollbarUpdate

private function OnScrollbarUpdate(event: Object) : Void

onMouseWheel

private function onMouseWheel(delta: Number):Void

UpdateScrollbarVisibility

private function UpdateScrollbarVisibility():Void

GetEliteDungeons

private function GetEliteDungeons()

GetPlayfieldsForDifficulty

private function GetPlayfieldsForDifficulty(playfields: Array,
difficulty: Number):Array

ParsePvPPlayfields

private function ParsePvPPlayfields(playfields: Array):Array

GetRandomDungeonsArray

private function GetRandomDungeonsArray():Array

SlotRandomEntryToggled

private function SlotRandomEntryToggled(select: Boolean):Void

SlotEntryToggled

private function SlotEntryToggled(select: Boolean):Void

SlotEntryFocused

private function SlotEntryFocused(id: Number,
image: Number,
isRandom: Boolean):Void

GetSelectedEntries

public function GetSelectedEntries():Array

SetPrivateTeam

public function SetPrivateTeam(privateTeam: Boolean):Void

DisableAllEntries

public function DisableAllEntries(disable: Boolean,
error: String):Void

DisableNonRaidContent

public function DisableNonRaidContent(disable: Boolean):Void
private var m_Background: MovieClip
private var m_ListContent: MovieClip
private var m_Mask: MovieClip
private var m_ScrollBar: MovieClip
private var m_PlayfieldEntries: Array
private var m_AllDisabled: Boolean
public var SignalEntryToggled: Signal
public var SignalEntryFocused: Signal
private static var TDB_RANDOM_DUNGEONS
private static var TDB_RANDOM_NIGHTMARE_DUNGEON_MAIN
private static var TDB_RANDOM_NIGHTMARE_DUNGEON_AEGIS
private static var TDB_RANDOM_ELITE_DUNGEON
private static var TDB_RANDOM_ELITE_DUNGEON_AEGIS
private static var TDB_DUNGEONS
private static var TDB_RAIDS
private static var TDB_SCENARIOS
private static var TDB_PVP
private static var TDB_NORMAL
private static var TDB_ELITE
private static var TDB_ELITE_HEADER
private static var TDB_SOLO
private static var TDB_DUO
private static var TDB_NIGHTMARE
private static var TDB_ERROR_RANDOM_SELECTED
private static var TDB_ERROR_IN_RAID
private static var ENTRY_PADDING: Number
private static var SCROLL_SPEED: Number
private static var SCROLL_PADDING: Number
private static var DUNGEONS: Number
private static var SCENARIOS: Number
private static var PVP: Number
private static var HEADER_ENTRY
private static var DUNGEON_NM_MAIN_IMAGE: Number
private static var DUNGEON_NM_AEGIS_IMAGE: Number
private static var DUNGEON_ELITE_IMAGE: Number
private static var DUNGEON_ELITE_AEGIS_IMAGE: Number
private static var SCENARIOS_IMAGE: Number
public function GroupFinderScrollPanel()
public function SetData(dungeonPlayfields: Array,
raidPlayfields: Array,
scenarioPlayfields: Array,
pvpPlayfields: Array):Void
private function CreateContent(dungeonPlayfields: Array,
raidPlayfields: Array,
scenarioPlayfields: Array,
pvpPlayfields: Array):Void
private function RemoveContent():Void
private function LayoutEntries():Void
private function ContentSizeUpdated():Void
private function CreateScrollBar():Void
private function OnScrollbarUpdate(event: Object) : Void
private function onMouseWheel(delta: Number):Void
private function UpdateScrollbarVisibility():Void
private function GetEliteDungeons()
private function GetPlayfieldsForDifficulty(playfields: Array,
difficulty: Number):Array
private function ParsePvPPlayfields(playfields: Array):Array
private function GetRandomDungeonsArray():Array
private function SlotRandomEntryToggled(select: Boolean):Void
private function SlotEntryToggled(select: Boolean):Void
private function SlotEntryFocused(id: Number,
image: Number,
isRandom: Boolean):Void
public function GetSelectedEntries():Array
public function SetPrivateTeam(privateTeam: Boolean):Void
public function DisableAllEntries(disable: Boolean,
error: String):Void
public function DisableNonRaidContent(disable: Boolean):Void
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