com.GameInterface.CharacterCreation.CharacterCreation

Summary
com.GameInterface.CharacterCreation.CharacterCreation
Functions
CharacterCreation
GetCharacter
RequestNameSuggestion
SetMonsterData
SetGender
GetGender
GetBaseHeadCount
GetBaseHeadIcon
SetBaseHead
GetBaseHead
GetFaceCount
GetFaceIcon
SetFace
GetFace
GetHairStyleIndexes
GetHairStyleIcon
SetHairStyleIndex
GetHairStyleIndex
GetEyebrowCount
GetEyebrowIcon
SetEyebrow
GetEyebrow
GetBeardCount
GetBeardIcon
SetBeard
GetBeard
GetMakeupCount
GetMakeupIcon
SetMakeup
GetMakeup
GetMakeupColorIndexes
SetMakeupColorIndex
GetMakeupColorIndex
GetMakeupColorValue
GetMiscFeatureIndexes
GetMiscFeatureIcon
SetMiscFeatureIndex
GetMiscFeatureIndex
GetSkinColorIndexes
SetSkinColorIndex
GetSkinColorIndex
GetSkinColorValue
GetFacialHairColorIndexes
SetFacialHairColorIndex
GetFacialHairColorIndex
GetFacialHairColorValue
GetHairColorIndexes
SetHairColorIndex
GetHairColorIndex
GetHairColorValue
GetEyeColorIndexes
SetEyeColorIndex
GetEyeColorIcon
GetEyeColorIndex
GetEyeColorValue
GetFacialFeatureCount
GetFacialFeatureIcon
SetFacialFeature
GetFacialFeature
SetRandomFacialPreset
SetCharacterScale
GetCharacterScale
GetCharacterMinScale
GetCharacterMaxScale
SetFaction
GetFaction
GetStartingClassData
GetStartingClass
SetStartingClass
WearClassGear
UnWearClassGear
PreloadLooksPackage
GetMorphVectorCount
SetMorphValue
GetMorphValue
GetClothCount
GetClothName
GetClothIcon
WearCloth
GetClothSelection
UnWearCloth
CanClothSlotBeEmpty
SetLooksPackage
RemoveLooksPackage
GetFactionCharacterLocation
GetFactionCharacterRotation
FilterCharacterName
CreateCharacter
SetSurgeryData
ResetSurgeryData
ExitCharacterCreation
HasMorphChanges
AreCurrentSettingsLocked
GetHairStyleLockStatus
GetHairColorLockStatus
GetMakeupLockStatus
GetEyeColorLockStatus
SetRotation
Variables
SignalGenderChanged
SignalBaseHeadChanged
SignalHairStyleChanged
SignalEyebrowChanged
SignalBeardChanged
SignalMakeupChanged
SignalMakeupColorChanged
SignalSkinColorChanged
SignalHairColorChanged
SignalFacialHairColorChanged
SignalEyeColorChanged
SignalFacialFeatureChanged
SignalCharacterScaleChanged
SignalClothingChanged
SignalCreateCharacterSucceded
SignalCreateCharacterFailed
SignalNameSuggestionReceived

Functions

CharacterCreation

public function CharacterCreation(
   isSurgery: Boolean /*initialMonsterData:Number,
   initialGender: Number,
   initialFaction: Number*/
)

GetCharacter

public function GetCharacter() : com.GameInterface.Game.Character

RequestNameSuggestion

public function RequestNameSuggestion(whichName: Number) : Void

SetMonsterData

public function SetMonsterData(monsterDataID: Number) : Void

SetGender

public function SetGender(gender: Number) : Void

GetGender

public function GetGender() : Number

GetBaseHeadCount

public function GetBaseHeadCount() : Number

GetBaseHeadIcon

public function GetBaseHeadIcon(index: Number) : Number

SetBaseHead

public function SetBaseHead(index: Number) : Void

GetBaseHead

public function GetBaseHead() : Number

GetFaceCount

public function GetFaceCount():Number

GetFaceIcon

public function GetFaceIcon(index: Number):Number

SetFace

public function SetFace(index: Number):Number

GetFace

public function GetFace():Number

GetHairStyleIndexes

public function GetHairStyleIndexes() : Array

GetHairStyleIcon

public function GetHairStyleIcon(index: Number) : Number

SetHairStyleIndex

public function SetHairStyleIndex(index: Number) : Void

GetHairStyleIndex

public function GetHairStyleIndex() : Number

GetEyebrowCount

public function GetEyebrowCount() : Number

GetEyebrowIcon

public function GetEyebrowIcon(index: Number) : Number

SetEyebrow

public function SetEyebrow(index: Number) : Void

GetEyebrow

public function GetEyebrow() : Number

GetBeardCount

public function GetBeardCount() : Number

GetBeardIcon

public function GetBeardIcon(index: Number) : Number

SetBeard

public function SetBeard(index: Number) : Void

GetBeard

public function GetBeard() : Number

GetMakeupCount

public function GetMakeupCount() : Number

GetMakeupIcon

public function GetMakeupIcon(index: Number) : Number

SetMakeup

public function SetMakeup(index: Number) : Void

GetMakeup

public function GetMakeup() : Number

GetMakeupColorIndexes

public function GetMakeupColorIndexes() : Array

SetMakeupColorIndex

public function SetMakeupColorIndex(index: Number) : Void

GetMakeupColorIndex

public function GetMakeupColorIndex() : Number

GetMakeupColorValue

public function GetMakeupColorValue(index: Number) : Number

GetMiscFeatureIndexes

public function GetMiscFeatureIndexes() : Array

GetMiscFeatureIcon

public function GetMiscFeatureIcon(index: Number) : Number

SetMiscFeatureIndex

public function SetMiscFeatureIndex(index: Number) : Void

GetMiscFeatureIndex

public function GetMiscFeatureIndex() : Number

GetSkinColorIndexes

public function GetSkinColorIndexes() : Array

SetSkinColorIndex

public function SetSkinColorIndex(index: Number) : Void

GetSkinColorIndex

public function GetSkinColorIndex() : Number

GetSkinColorValue

public function GetSkinColorValue(index: Number) : Number

GetFacialHairColorIndexes

public function GetFacialHairColorIndexes() : Array

SetFacialHairColorIndex

public function SetFacialHairColorIndex(index: Number) : Void

GetFacialHairColorIndex

public function GetFacialHairColorIndex() : Number

GetFacialHairColorValue

public function GetFacialHairColorValue(index: Number) : Number

GetHairColorIndexes

public function GetHairColorIndexes() : Array

SetHairColorIndex

public function SetHairColorIndex(index: Number) : Void

GetHairColorIndex

public function GetHairColorIndex() : Number

GetHairColorValue

public function GetHairColorValue(index: Number) : Number

GetEyeColorIndexes

public function GetEyeColorIndexes() : Array

SetEyeColorIndex

public function SetEyeColorIndex(index: Number) : Void

GetEyeColorIcon

public function GetEyeColorIcon(index: Number) : Number

GetEyeColorIndex

public function GetEyeColorIndex() : Number

GetEyeColorValue

public function GetEyeColorValue(index: Number) : Number

GetFacialFeatureCount

public function GetFacialFeatureCount(feature: Number) : Number

GetFacialFeatureIcon

public function GetFacialFeatureIcon(index: Number) : Number

SetFacialFeature

public function SetFacialFeature(feature: Number,
index: Number) : Void

GetFacialFeature

public function GetFacialFeature(feature: Number) : Number

SetRandomFacialPreset

public function SetRandomFacialPreset() : Void

SetCharacterScale

public function SetCharacterScale(scale: Number) : Void

GetCharacterScale

public function GetCharacterScale() : Number

GetCharacterMinScale

public function GetCharacterMinScale() : Number

GetCharacterMaxScale

public function GetCharacterMaxScale() : Number

SetFaction

public function SetFaction(faction: Number) : Void

GetFaction

public function GetFaction() : Number

GetStartingClassData

public static function GetStartingClassData():Array

GetStartingClass

public function GetStartingClass():Number

SetStartingClass

public function SetStartingClass(spellTemplateID: Number) : Void

WearClassGear

public function WearClassGear(classIndex: Number):Void

UnWearClassGear

public function UnWearClassGear(classIndex: Number):Void

PreloadLooksPackage

public function PreloadLooksPackage(packageID: Number,
configuration: Number) : Void

GetMorphVectorCount

public function GetMorphVectorCount(vectorName: String) : Number

SetMorphValue

public function SetMorphValue(name: String,
value: Number) : Void

GetMorphValue

public function GetMorphValue(name: String) : Number

GetClothCount

public function GetClothCount(location: Number) : Number

GetClothName

public function GetClothName(location: Number,
index: Number) : String

GetClothIcon

public function GetClothIcon(location: Number,
index: Number) : Number

WearCloth

public function WearCloth(location: Number,
index: Number) : Void

GetClothSelection

public function GetClothSelection(location: Number) : Number

UnWearCloth

public function UnWearCloth(location: Number) : Void

CanClothSlotBeEmpty

public function CanClothSlotBeEmpty(location: Number) : Boolean

SetLooksPackage

public function SetLooksPackage(packageID: Number,
configuration: Number) : Void

RemoveLooksPackage

public function RemoveLooksPackage(packageID: Number) : Void

GetFactionCharacterLocation

public function GetFactionCharacterLocation(faction: Number) : Vector3

GetFactionCharacterRotation

public function GetFactionCharacterRotation(faction: Number) : Number

FilterCharacterName

static public function FilterCharacterName(source: String) : String

CreateCharacter

public function CreateCharacter(nickName: String,
firstName: String,
lastName: String) : Void

SetSurgeryData

public function SetSurgeryData(paymentTokenId: Number) : Void

ResetSurgeryData

public function ResetSurgeryData() : Void

ExitCharacterCreation

public function ExitCharacterCreation() : Void

HasMorphChanges

public function HasMorphChanges() : Boolean

AreCurrentSettingsLocked

public function AreCurrentSettingsLocked() : Boolean

GetHairStyleLockStatus

public function GetHairStyleLockStatus(index: Number) : Number

GetHairColorLockStatus

public function GetHairColorLockStatus(index: Number) : Number

GetMakeupLockStatus

public function GetMakeupLockStatus(index: Number) : Number

GetEyeColorLockStatus

public function GetEyeColorLockStatus(index: Number) : Number

SetRotation

public function SetRotation(angle: Number)

Variables

SignalGenderChanged

public var SignalGenderChanged: com.Utils.Signal

SignalBaseHeadChanged

public var SignalBaseHeadChanged: com.Utils.Signal

SignalHairStyleChanged

public var SignalHairStyleChanged: com.Utils.Signal

SignalEyebrowChanged

public var SignalEyebrowChanged: com.Utils.Signal

SignalBeardChanged

public var SignalBeardChanged: com.Utils.Signal

SignalMakeupChanged

public var SignalMakeupChanged: com.Utils.Signal

SignalMakeupColorChanged

public var SignalMakeupColorChanged: com.Utils.Signal

SignalSkinColorChanged

public var SignalSkinColorChanged: com.Utils.Signal

SignalHairColorChanged

public var SignalHairColorChanged: com.Utils.Signal

SignalFacialHairColorChanged

public var SignalFacialHairColorChanged: com.Utils.Signal

SignalEyeColorChanged

public var SignalEyeColorChanged: com.Utils.Signal

SignalFacialFeatureChanged

public var SignalFacialFeatureChanged: com.Utils.Signal

SignalCharacterScaleChanged

public var SignalCharacterScaleChanged: com.Utils.Signal

SignalClothingChanged

public var SignalClothingChanged: com.Utils.Signal

SignalCreateCharacterSucceded

public var SignalCreateCharacterSucceded: com.Utils.Signal

SignalCreateCharacterFailed

public var SignalCreateCharacterFailed: com.Utils.Signal

SignalNameSuggestionReceived

public var SignalNameSuggestionReceived: com.Utils.Signal
public function CharacterCreation(
   isSurgery: Boolean /*initialMonsterData:Number,
   initialGender: Number,
   initialFaction: Number*/
)
public function GetCharacter() : com.GameInterface.Game.Character
public function RequestNameSuggestion(whichName: Number) : Void
public function SetMonsterData(monsterDataID: Number) : Void
public function SetGender(gender: Number) : Void
public function GetGender() : Number
public function GetBaseHeadCount() : Number
public function GetBaseHeadIcon(index: Number) : Number
public function SetBaseHead(index: Number) : Void
public function GetBaseHead() : Number
public function GetFaceCount():Number
public function GetFaceIcon(index: Number):Number
public function SetFace(index: Number):Number
public function GetFace():Number
public function GetHairStyleIndexes() : Array
public function GetHairStyleIcon(index: Number) : Number
public function SetHairStyleIndex(index: Number) : Void
public function GetHairStyleIndex() : Number
public function GetEyebrowCount() : Number
public function GetEyebrowIcon(index: Number) : Number
public function SetEyebrow(index: Number) : Void
public function GetEyebrow() : Number
public function GetBeardCount() : Number
public function GetBeardIcon(index: Number) : Number
public function SetBeard(index: Number) : Void
public function GetBeard() : Number
public function GetMakeupCount() : Number
public function GetMakeupIcon(index: Number) : Number
public function SetMakeup(index: Number) : Void
public function GetMakeup() : Number
public function GetMakeupColorIndexes() : Array
public function SetMakeupColorIndex(index: Number) : Void
public function GetMakeupColorIndex() : Number
public function GetMakeupColorValue(index: Number) : Number
public function GetMiscFeatureIndexes() : Array
public function GetMiscFeatureIcon(index: Number) : Number
public function SetMiscFeatureIndex(index: Number) : Void
public function GetMiscFeatureIndex() : Number
public function GetSkinColorIndexes() : Array
public function SetSkinColorIndex(index: Number) : Void
public function GetSkinColorIndex() : Number
public function GetSkinColorValue(index: Number) : Number
public function GetFacialHairColorIndexes() : Array
public function SetFacialHairColorIndex(index: Number) : Void
public function GetFacialHairColorIndex() : Number
public function GetFacialHairColorValue(index: Number) : Number
public function GetHairColorIndexes() : Array
public function SetHairColorIndex(index: Number) : Void
public function GetHairColorIndex() : Number
public function GetHairColorValue(index: Number) : Number
public function GetEyeColorIndexes() : Array
public function SetEyeColorIndex(index: Number) : Void
public function GetEyeColorIcon(index: Number) : Number
public function GetEyeColorIndex() : Number
public function GetEyeColorValue(index: Number) : Number
public function GetFacialFeatureCount(feature: Number) : Number
public function GetFacialFeatureIcon(index: Number) : Number
public function SetFacialFeature(feature: Number,
index: Number) : Void
public function GetFacialFeature(feature: Number) : Number
public function SetRandomFacialPreset() : Void
public function SetCharacterScale(scale: Number) : Void
public function GetCharacterScale() : Number
public function GetCharacterMinScale() : Number
public function GetCharacterMaxScale() : Number
public function SetFaction(faction: Number) : Void
public function GetFaction() : Number
public static function GetStartingClassData():Array
public function GetStartingClass():Number
public function SetStartingClass(spellTemplateID: Number) : Void
public function WearClassGear(classIndex: Number):Void
public function UnWearClassGear(classIndex: Number):Void
public function PreloadLooksPackage(packageID: Number,
configuration: Number) : Void
public function GetMorphVectorCount(vectorName: String) : Number
public function SetMorphValue(name: String,
value: Number) : Void
public function GetMorphValue(name: String) : Number
public function GetClothCount(location: Number) : Number
public function GetClothName(location: Number,
index: Number) : String
public function GetClothIcon(location: Number,
index: Number) : Number
public function WearCloth(location: Number,
index: Number) : Void
public function GetClothSelection(location: Number) : Number
public function UnWearCloth(location: Number) : Void
public function CanClothSlotBeEmpty(location: Number) : Boolean
public function SetLooksPackage(packageID: Number,
configuration: Number) : Void
public function RemoveLooksPackage(packageID: Number) : Void
public function GetFactionCharacterLocation(faction: Number) : Vector3
public function GetFactionCharacterRotation(faction: Number) : Number
static public function FilterCharacterName(source: String) : String
public function CreateCharacter(nickName: String,
firstName: String,
lastName: String) : Void
public function SetSurgeryData(paymentTokenId: Number) : Void
public function ResetSurgeryData() : Void
public function ExitCharacterCreation() : Void
public function HasMorphChanges() : Boolean
public function AreCurrentSettingsLocked() : Boolean
public function GetHairStyleLockStatus(index: Number) : Number
public function GetHairColorLockStatus(index: Number) : Number
public function GetMakeupLockStatus(index: Number) : Number
public function GetEyeColorLockStatus(index: Number) : Number
public function SetRotation(angle: Number)
public var SignalGenderChanged: com.Utils.Signal
public var SignalBaseHeadChanged: com.Utils.Signal
public var SignalHairStyleChanged: com.Utils.Signal
public var SignalEyebrowChanged: com.Utils.Signal
public var SignalBeardChanged: com.Utils.Signal
public var SignalMakeupChanged: com.Utils.Signal
public var SignalMakeupColorChanged: com.Utils.Signal
public var SignalSkinColorChanged: com.Utils.Signal
public var SignalHairColorChanged: com.Utils.Signal
public var SignalFacialHairColorChanged: com.Utils.Signal
public var SignalEyeColorChanged: com.Utils.Signal
public var SignalFacialFeatureChanged: com.Utils.Signal
public var SignalCharacterScaleChanged: com.Utils.Signal
public var SignalClothingChanged: com.Utils.Signal
public var SignalCreateCharacterSucceded: com.Utils.Signal
public var SignalCreateCharacterFailed: com.Utils.Signal
public var SignalNameSuggestionReceived: com.Utils.Signal
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