Variables

BACKGROUND_WIDTH

private static var BACKGROUND_WIDTH: Number

SCOREABLE_EQUIPMENT_SLOTS

private static var SCOREABLE_EQUIPMENT_SLOTS

m_TDB_Offense

private var m_TDB_Offense: String

m_TDB_Defense

private var m_TDB_Defense: String

m_TDB_Healing

private var m_TDB_Healing: String

m_ScrollInterval

private var m_ScrollInterval: Number

m_StatPages

private var m_StatPages: Object

m_Header

private var m_Header: TextField

m_SkillRankTooltip

private var m_SkillRankTooltip: MovieClip

m_SkillRankLabel

private var m_SkillRankLabel: TextField

m_SkillRankValue

private var m_SkillRankValue: TextField

m_GearScoreTooltip

private var m_GearScoreTooltip: MovieClip

m_GearScoreLabel

private var m_GearScoreLabel: TextField

m_GearScoreValue

private var m_GearScoreValue: TextField

m_StatPage

private var m_StatPage: MovieClip

m_ScrollBar

private var m_ScrollBar: MovieClip

m_CloseButton

private var m_CloseButton: MovieClip

m_StatPageVisibleHeight

private var m_StatPageVisibleHeight: Number

m_StatPagePanelBackground

public var m_StatPagePanelBackground: MovieClip

m_StatItems

private var m_StatItems: Array

m_Weapons

private var m_Weapons: Array

Functions

StatPage

public function StatPage()

configUI

private function configUI():Void

SlotStatChanged

public function SlotStatChanged(statId: Number)

UpdateGearScore

public function UpdateGearScore()

SetWeapons

public function SetWeapons(weapons: Array)

Layout

private function Layout()

OnScrollbarUpdate

function OnScrollbarUpdate(event: Object) : Void

onMouseWheel

private function onMouseWheel(delta: Number)

RemoveStatPage

private function RemoveStatPage():Void

CreateStatCluster

private function CreateStatCluster(stat: String)

OpenStatPage

public function OpenStatPage(statPage: String)

InitializeLabels

private function InitializeLabels()
private static var BACKGROUND_WIDTH: Number
private static var SCOREABLE_EQUIPMENT_SLOTS
private var m_TDB_Offense: String
private var m_TDB_Defense: String
private var m_TDB_Healing: String
private var m_ScrollInterval: Number
private var m_StatPages: Object
private var m_Header: TextField
private var m_SkillRankTooltip: MovieClip
private var m_SkillRankLabel: TextField
private var m_SkillRankValue: TextField
private var m_GearScoreTooltip: MovieClip
private var m_GearScoreLabel: TextField
private var m_GearScoreValue: TextField
private var m_StatPage: MovieClip
private var m_ScrollBar: MovieClip
private var m_CloseButton: MovieClip
private var m_StatPageVisibleHeight: Number
public var m_StatPagePanelBackground: MovieClip
private var m_StatItems: Array
private var m_Weapons: Array
public function StatPage()
private function configUI():Void
public function SlotStatChanged(statId: Number)
public function UpdateGearScore()
public function SetWeapons(weapons: Array)
private function Layout()
function OnScrollbarUpdate(event: Object) : Void
private function onMouseWheel(delta: Number)
private function RemoveStatPage():Void
private function CreateStatCluster(stat: String)
public function OpenStatPage(statPage: String)
private function InitializeLabels()
Close