Variables

ICON_GLOW_BLEED

var ICON_GLOW_BLEED: Number

ICON_DISPLACEMENT

var ICON_DISPLACEMENT: Number

AUXILIARY_VALUE

var AUXILIARY_VALUE: Number

ANIMA_POINTS

var ANIMA_POINTS: String

SKILL_POINTS

var SKILL_POINTS: String

LORE

var LORE: String

ACHIEVEMENT

var ACHIEVEMENT: String

BREAKING_ITEMS

var BREAKING_ITEMS: String

BROKEN_ITEMS

var BROKEN_ITEMS: String

TUTORIAL

var TUTORIAL: String

PETITION

var PETITION: String

CLAIM

var CLAIM: String

AUXILIARY

var AUXILIARY: String

m_LoreIcon

var m_LoreIcon: MovieClip

m_LoreFilthIcon

var m_LoreFilthIcon: MovieClip

m_AchievementIcon

var m_AchievementIcon: MovieClip

m_BreakingItemsIcon

var m_BreakingItemsIcon: MovieClip

m_BrokenItemsIcon

var m_BrokenItemsIcon: MovieClip

m_TutorialIcon

var m_TutorialIcon: MovieClip

m_PetitionIcon

var m_PetitionIcon: MovieClip

m_ClaimIcon

var m_ClaimIcon: MovieClip

m_PvPSpoilsIcon

var m_PvPSpoilsIcon: MovieClip

m_AuxiliaryIcon

var m_AuxiliaryIcon: MovieClip

m_PetIcon

var m_PetIcon: MovieClip

m_SMSIcon

var m_SMSIcon: MovieClip

m_MountIcon

var m_MountIcon: MovieClip

m_TeleportIcon

var m_TeleportIcon: MovieClip

m_ChallengeIcon

var m_ChallengeIcon: MovieClip

m_SMSList

var m_SMSList: MovieClip

m_EditModeMask

var m_EditModeMask: MovieClip

m_Character

var m_Character: Character

m_EquipInventory

var m_EquipInventory: Inventory

m_NumBrokenItems

var m_NumBrokenItems: Number

m_NumBreakingItems

var m_NumBreakingItems: Number

m_NotificationThrottleIntervalId

var m_NotificationThrottleIntervalId: Number

m_NotificationThrottleInterval

var m_NotificationThrottleInterval: Number

m_AnimaWheelMonitor

var m_AnimaWheelMonitor: DistributedValue

m_AchievementWindowMonitor

var m_AchievementWindowMonitor: DistributedValue

m_PetitionWindowMonitor

var m_PetitionWindowMonitor: DistributedValue

m_PetitionUpdatedMonitor

var m_PetitionUpdatedMonitor: DistributedValue

m_ClaimWindowMonitor

var m_ClaimWindowMonitor: DistributedValue

m_PvPSpoilsMonitor

var m_PvPSpoilsMonitor: DistributedValue

m_PetInventoryMonitor

var m_PetInventoryMonitor: DistributedValue

m_RegionTeleportMonitor

var m_RegionTeleportMonitor: DistributedValue

m_CharacterSheetMonitor

var m_CharacterSheetMonitor: DistributedValue

m_ChallengeJournalMonitor

var m_ChallengeJournalMonitor: DistributedValue

m_IconHeight

var m_IconHeight: Number

m_IconWidth

var m_IconWidth: Number

m_VisibleNotificationsArray

var m_VisibleNotificationsArray: Array

m_LastTag

var m_LastTag: Number

m_SMSQueue

var m_SMSQueue: Array

m_MadeFakeIcon

var m_MadeFakeIcon: Boolean

Functions

onLoad

function onLoad():Void

onUnload

function onUnload()

BuildSMSQueue

function BuildSMSQueue()

SlotCharacterAlive

function SlotCharacterAlive():Void

AnimateUnclickedNotifications

function AnimateUnclickedNotifications()

calls a throttle effect on missions you have not yet had

AttatchBadge

function AttatchBadge(target: MovieClip):Void

SlotGetAnimationComplete

function SlotGetAnimationComplete(tagId: Number):Void

RealPresshandler

function RealPresshandler()

ToggleSMSList

function ToggleSMSList()

SMSItemClickHandler

function SMSItemClickHandler(event: Object)

CreateRealTooltip

function CreateRealTooltip(target: MovieClip,
headline: String,
bodyText: String)

SlotPetitionUpdated

function SlotPetitionUpdated():Void

SlotClaimWindowOpen

function SlotClaimWindowOpen():Void

SlotPvPSpoilsOpen

function SlotPvPSpoilsOpen():Void

SlotClaimUpdated

function SlotClaimUpdated():Void

SlotPendingRewardsUpdated

function SlotPendingRewardsUpdated():Void

SlotChallengeRewardsAnimationDone

function SlotChallengeRewardsAnimationDone()

SlotSMSAnimationDone

function SlotSMSAnimationDone(buffId: Number)

SlotBuffRemoved

function SlotBuffRemoved(buffId: Number,
casterId: Number)

SlotPetInventoryOpen

function SlotPetInventoryOpen():Void

SlotRegionTeleportOpen

function SlotRegionTeleportOpen():Void

SlotAchievementWindowOpen

function SlotAchievementWindowOpen():Void

SlotPetitionWindowOpen

function SlotPetitionWindowOpen():Void

SlotChallengeJournalOpen

function SlotChallengeJournalOpen():Void

GetClaims

function GetClaims():Number

GetPendingRewards

function GetPendingRewards():Number

SetVisible

function SetVisible(targetIcon: MovieClip,
visible: Boolean):Void

RemoveFocus

function RemoveFocus():Void

SlotSetGUIEditMode

function SlotSetGUIEditMode(edit: Boolean)

SlotEditMaskPressed

function SlotEditMaskPressed()

SlotEditMaskReleased

function SlotEditMaskReleased()

LayoutEditModeMask

function LayoutEditModeMask()
var ICON_GLOW_BLEED: Number
var ICON_DISPLACEMENT: Number
var AUXILIARY_VALUE: Number
var ANIMA_POINTS: String
var SKILL_POINTS: String
var LORE: String
var ACHIEVEMENT: String
var BREAKING_ITEMS: String
var BROKEN_ITEMS: String
var TUTORIAL: String
var PETITION: String
var CLAIM: String
var AUXILIARY: String
var m_LoreIcon: MovieClip
var m_LoreFilthIcon: MovieClip
var m_AchievementIcon: MovieClip
var m_BreakingItemsIcon: MovieClip
var m_BrokenItemsIcon: MovieClip
var m_TutorialIcon: MovieClip
var m_PetitionIcon: MovieClip
var m_ClaimIcon: MovieClip
var m_PvPSpoilsIcon: MovieClip
var m_AuxiliaryIcon: MovieClip
var m_PetIcon: MovieClip
var m_SMSIcon: MovieClip
var m_MountIcon: MovieClip
var m_TeleportIcon: MovieClip
var m_ChallengeIcon: MovieClip
var m_SMSList: MovieClip
var m_EditModeMask: MovieClip
var m_Character: Character
var m_EquipInventory: Inventory
var m_NumBrokenItems: Number
var m_NumBreakingItems: Number
var m_NotificationThrottleIntervalId: Number
var m_NotificationThrottleInterval: Number
var m_AnimaWheelMonitor: DistributedValue
var m_AchievementWindowMonitor: DistributedValue
var m_PetitionWindowMonitor: DistributedValue
var m_PetitionUpdatedMonitor: DistributedValue
var m_ClaimWindowMonitor: DistributedValue
var m_PvPSpoilsMonitor: DistributedValue
var m_PetInventoryMonitor: DistributedValue
var m_RegionTeleportMonitor: DistributedValue
var m_CharacterSheetMonitor: DistributedValue
var m_ChallengeJournalMonitor: DistributedValue
var m_IconHeight: Number
var m_IconWidth: Number
var m_VisibleNotificationsArray: Array
var m_LastTag: Number
var m_SMSQueue: Array
var m_MadeFakeIcon: Boolean
function onLoad():Void
function onUnload()
function BuildSMSQueue()
function SlotCharacterAlive():Void
function AnimateUnclickedNotifications()
calls a throttle effect on missions you have not yet had
function AttatchBadge(target: MovieClip):Void
function SlotGetAnimationComplete(tagId: Number):Void
function RealPresshandler()
function ToggleSMSList()
function SMSItemClickHandler(event: Object)
function CreateRealTooltip(target: MovieClip,
headline: String,
bodyText: String)
function SlotPetitionUpdated():Void
function SlotClaimWindowOpen():Void
function SlotPvPSpoilsOpen():Void
function SlotClaimUpdated():Void
function SlotPendingRewardsUpdated():Void
function SlotChallengeRewardsAnimationDone()
function SlotSMSAnimationDone(buffId: Number)
function SlotBuffRemoved(buffId: Number,
casterId: Number)
function SlotPetInventoryOpen():Void
function SlotRegionTeleportOpen():Void
function SlotAchievementWindowOpen():Void
function SlotPetitionWindowOpen():Void
function SlotChallengeJournalOpen():Void
function GetClaims():Number
function GetPendingRewards():Number
function SetVisible(targetIcon: MovieClip,
visible: Boolean):Void
function RemoveFocus():Void
function SlotSetGUIEditMode(edit: Boolean)
function SlotEditMaskPressed()
function SlotEditMaskReleased()
function LayoutEditModeMask()
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