com.GameInterface.WaypointInterface

This class contains information about all the waypoints

There are two different types of waypoints, screenwaypoints and mapwaypoints screenwaypoints are shown on the screen, while mapwaypoints are shown on the map

Variables

SignalPlayfieldChanged

public static var SignalPlayfieldChanged: Signal

SignalWaypointAdded

public var SignalWaypointAdded: Signal

SignalWaypointRemoved

public var SignalWaypointRemoved: Signal

SignalWaypointMoved

public var SignalWaypointMoved: Signal

SignalWaypointStateChanged

public var SignalWaypointStateChanged: Signal

SignalWaypointColorChanged

public var SignalWaypointColorChanged: Signal

SignalWaypointRenamed

public var SignalWaypointRenamed: Signal

m_Waypoints

public var m_Waypoints: Object

Functions

GetExistingWaypoints

public function GetExistingWaypoints(pfID: Number)

MoveMinimap

public static function MoveMinimap(topOffset: Number,
rightOffset: Number)

ForceShowMinimap

public static function ForceShowMinimap(showMap: Boolean)
public static var SignalPlayfieldChanged: Signal
public var SignalWaypointAdded: Signal
public var SignalWaypointRemoved: Signal
public var SignalWaypointMoved: Signal
public var SignalWaypointStateChanged: Signal
public var SignalWaypointColorChanged: Signal
public var SignalWaypointRenamed: Signal
public var m_Waypoints: Object
public function GetExistingWaypoints(pfID: Number)
public static function MoveMinimap(topOffset: Number,
rightOffset: Number)
public static function ForceShowMinimap(showMap: Boolean)
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